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NoOneBtw

Wipe Official Servers

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Posted (edited)

After almost 2 years of constant breeding, every larger group now has incredibly mutated dinos that are nowhere close to what the game was originally balanced around. This means that dinos like Rhinos or Therizinosaurs deal much more damage and are much harder to kill than they were 1.5 years ago when the game released. Politically, the game is currently very stale, with alliances constant, no big conflicts and many people leaving the main cluster for others clusters or other games for a fresher and more exciting experience. A wipe would easily reset breeding back to its original state and bring these dinos back down to what they were originally, and bring back many players that have left over the last year.

 

edit: im talking (mostly) about the Official PvP network, non-legacy, main cluster)

Edited by NoOneBtw
clarification
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I think a good compariaon to make would be Ark PvP to Rust. Rust, depending on which server you pick, wipes the servers either weekly, bi-weekly or monthly, so when you go into a PvP server you know full well that after a set amount of time everything will be gone anyway, so you focus on the most fun part of PvP, THE PVP. The issue official Ark PvP has is that it takes bloody long to accomplish things that people are afraid of losing their progress, so if wildcard were to start wiping the official servers regularly they would also have to hugely reduce the amount of time necessary to tame stuff

 I have nearly 1000 hours on this game so I'm no newbie, and a large chunk of that time was spent on Official PvP. My experience there was one of several large tribes all set up in their own territory not wanting to get into fighrs with each other for fear of losing all their work. Unless a griefer tribe shows up on the server or someone does something stupid and pisses off another tribe things were fairly quiet, and frankly got boring as most of my time was spent grindinf resources to feed all our dinos and keep the turrets loaded. The most fun I had on Official PvP was during a tribe war, when, y'know, I ACTUALLY GOT TO PVP, but again, a lot of established tribes seem to be averse to fighting too much, again, because of how much they have invested in their stuff they don't want to see it all wiped out. If the PvP servers had faster tame times and got wiped regularly I'd certainly play PvP again.

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Clearly a huge reason why people are opposed to a server wipe to level the playing field is how much time and effort they have to invest to make progress in this game and they don't want it erased, which is a fair point, it takes a long time to progress in Ark on default settings. Now let's compare Ark PvP to a similar game, like Rust. Rust's servers get wiped either weekly, bi-weekly or monthly depending on the server, so no one is the "Alpha" forever and there are regular opportunities for everyone to start on a level playing field and see how far they can get before server reset, now Rust doesn't have all the taming and breeding and farming mechanics that Ark has, which take a long time to progress in. Now Ark, without server wipes, DOES have an issue with long-time players having an advantage over newbies, this is of course aside from general experience and skill level, they have all this fancy gear and tames they have been grinding for for literal months or years. Now as much as us veterans (I have nearly 1000 hours in this game on Steam) like to say, the noobs need to "git gud" or go through the same grind we did, what ultimately keeps games alive is an influx of new players, so if the new player experience is bad then less new people come in, which is bad for the game's longevity. Now I would suggest, if Wildcard were to start doing regular server resets, that they HEAVILY reduce the amount of time it takes to tame and breed dinos. I used to play on Official PvP but have since stopped in favor of singleplayer and small private servers with a few friends, because on default settings it frankly takes way too long to progress, and a good chunk of that time is spent just waiting for taming bars to reach 100%, and you have to have people on every single day without fail to maintain the base and reload the turrets and feed all the dinos and keeo watch for raiders so some jackass doean't level your months of work, and established tribes almost never want to do the actual fun part of PvP, PLAYINF PVP, as they don't want to lose their huge time sink of dinos and base building. I play on 50x tame speed in singleplayer so after the time it takes me to gather the resources for a tame and knock the thing out I only have at most a few minutes wait time for it to tame, whereas on official, to tame a Giga for example, even with kibble, takes over an hour of standing there just staring at what is essentially a loading bar. If they make taming and breeding much faster, then we can have regular server wipes and not worry so much about losing all your progress as you can reach that point again, with a dedicated tribe, in a couple of weeks rather than months or a year+.

Edited by GmanPlaysGames

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I just got done asking my original tribe mates if they would come back and i got the response i expected but i was surprised about the numbers. 15-58 a resounding NO they would not come back and play. The game they liked is gone.

Either way i hope the majority gets what they want be it a wipe or not a wipe.

Edited by SlipperySquid

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On 26.04.2019 at 17:01, Sixgunalmany said:

Протрите все и понизьте количество серверов. Нам не нужно столько серверов прямо сейчас. Так много я вижу с менее чем 5 человек одновременно. 

Не видишь больше 5 но и не меньше 3 потому что все играют на максимально пустых что-бы их не рейдили 5 раз в трайбы с 450 лвл мобов так что лучше даже больше!

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I've spent a year breeding dino's on pve to get good stats from them, I've just recently got my rex up to 1k melee, a wipe at this point for me would be as if I hadn't done anything for the past year, and would totally ruin my enjoyment of the game.  Having to do that all over again and knowing how long it took me to get to where i am now being a solo player 90% of the time? no, a wipe would be a game killer, not a solution.

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This is pretty much the same thing I have said a few times, but nobody listens. The servers become decrepit and people lose interest in the game. Games these days are about player retention. There is an easier way to keep players coming back rather than rushing to release some new DLC that hasn't been tested or balanced properly. Wipe official servers the way they do in rust (only perhaps less often because Ark is a slower paced game).

It baffles me why WC don't do this. They were ballsy enough to wipe repurpose the legacy servers when the game went full retard release. So why don't they do it again? Why are people so against it? Why are they so afraid to push people out of their comforting, protective Alpha-tribe bubble?

I stopped playing Ark because it is all try hards and sore losers, where every official server (small tribes, classic, you name it) always ends up the same way. Why? Because tribe limits, removing certain dinos etc are just gimmicks, cheap tricks to get players to come back. It was the same half arsed attitude that started  the "evolution events" (2x weekends). None of it will change the way the servers end up. They will all become stagnant and die at some point, probably quicker than normal official if they are slightly boosted.

The most fun I had was on the old Extinction Arkpocalypse servers. I have no idea why WC made them all PG arks. Did they actually intend for those servers to die or are they just stupid? Those things worked a treat. They wiped periodically like Rust servers and when they did, the servers were slot capped. Nowdays the only time we see slotcapped servers in Ark is when one insurmountable zerg tries to raid another, which is what, once in a blue moon?

IMO the only way to save Ark - and convince people like me to come back - is to start taking the game seriously and set a wipe schedule for official servers. Not just a one off wipe, I mean every 1-2 months on the dot. It will put more emphasis on getting ahead at the start of a wipe, breathing new life into the game. This will hopefully give more time for the devs to make sure their DLC is functioning correctly and properly balanced before it is released.

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On 9/29/2019 at 2:43 AM, RealGamer420 said:

The idea of wiping is totally evil. It doesn't matter if you become successful or not. If u are talking about the problem of not finding empty place. There are other solutions to that problem like the tribe which will claim a lot of land just by pillar/foundation, it may be possible to limit how many pillars/foundations a tribe can use in 1 server. 

Someone informed about Rust, Rust gets wiped so many players did not buy Rust. So Do not ask Ark to be like Rust at least in this case.

xD ..tell me how will u play head to head with a mega tribe with hundreds of mutations in dinos?! yeap.. u cant .. its not about open space to build... time to time ark needs a wipe or a new cluster , for teams to start at the same time . Even then the most expirience players will basicly "know how" and get advantage .

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Posted (edited)

As we all know the player numbers in this game are not what they used to be and yet the amount of Official servers has remained fairly static. The result is a 100 servers where the average player count per server is 10 or less which isn't great for gameplay and leaves the servers feeling kind of dead.

As we know all know nothing lasts forever. I think its time all Official PVP servers (non small tribes/ORP) were wiped and then the total numbers of servers halved or even quartered. By doing this you would force players together just like when the game was released and the servers were maxed out every night. Servers with 70/70 players are much more fun then servers with 10 players on them all from the same tribe. This would create a breeding ground for violence and increased competition amongst players and tribes the likes of which we have not seen since 2016.

Edited by ForzaProiettile

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4 hours ago, Lycan187u said:

I agree 100%  wipes are a necessary evil and official pvp atm is bland boring no action PVE...

Exactly and it's not even a case of players that are losing wanting a wipe. I don't know about you but my group is quite wealthy atm from all our activities and yet we still feel a wipe would be fun and liven up the game. I also think though they need to not just wipe the servers but reduce the amount. Having an average of only 10 players per server is not fun or interesting for gameplay.

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its needed, especially with the mesh bases on almost every official server, not to mention the giant tribes that are hyper aggressive towards newer players or less experienced players. would level the playing field a bit, will they do it? maybe? that's tough to say, though I definitively think they would announce it prior.

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31 minutes ago, Kaprosuchus said:

if i had a ingot of metal for every time i've heard an unconfirmed rumor on these forums i could pillar an entire server so nobody could build.

ain't that the truth, probably enough to pillar every server lol.

Wildcard has stated so many times they have no plans to wipe all the servers, ever. 

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My suggestion for PVE is to have some sort of building that gives the player a set area to build in. Then the player can upgrade said building to get more space or make more of them to allow them to build in other locations. This will stop the unbelievable amount of pillar spam on pve servers if done right. 

This building should also get more expensive as more are created by the player so that these are not spammed like the pillars. 

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On 4/23/2019 at 2:20 PM, NoOneBtw said:

After almost 2 years of constant breeding, every larger group now has incredibly mutated dinos that are nowhere close to what the game was originally balanced around. This means that dinos like Rhinos or Therizinosaurs deal much more damage and are much harder to kill than they were 1.5 years ago when the game released. Politically, the game is currently very stale, with alliances constant, no big conflicts and many people leaving the main cluster for others clusters or other games for a fresher and more exciting experience. A wipe would easily reset breeding back to its original state and bring these dinos back down to what they were originally, and bring back many players that have left over the last year.

 

edit: im talking (mostly) about the Official PvP network, non-legacy, main cluster)

I disagree for the reasoning of the majority that are against you as well.

Throughout the years we haven't even tapped the full potential of dinos. As Bert mentioned, it's been years and tusos/basilos still haven't gotten near their maximum potential. We're barely starting to reach the finish line with regular rexs. Just because you wan't to play on a PVP server does not mean everyone else must have their hard work deleted.

Also, do you know how many people will quit if that happens? Imagine you're a breeder and you worked your tail off building up a female population of 300+ to work on mutating your rex line to make it stronger and be able to demolish bosses. You're able to do this in Single Player as well mind you. You spend years building up your rex line just to have some new kid come along and tell you that your hard work is unfair and that you should start from 0 again because he's new to the game and dislikes your progress. WUT?

tldr

Join an Unofficial server that wipes regularly if you want that, stay away from Official servers.

 

 

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On 10/2/2019 at 4:16 AM, ForzaProiettile said:

As we all know the player numbers in this game are not what they used to be and yet the amount of Official servers has remained fairly static. The result is a 100 servers where the average player count per server is 10 or less which isn't great for gameplay and leaves the servers feeling kind of dead.

 

The player count is exactly where its been at this point between major releases in the past.

 

https://steamcharts.com/app/346110#All

 

The numbers would be much higher today had Valguero not been such a massive flop. All it needed was a reason to go there, especially in regards to the aberration area. I mean, whats the point of the radiation zone? A single artifact half way down?  The loot is so horrible, it makes the crop plot bp/compass bp/etc loot on the island seem amazing. Im sure the PVP crowd thinks even less of the map because i can't see any reason stratigically to setup shop in the aberration area. Without a powerful tame spawning down there, its pretty much a tomb.

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2 hours ago, StronkMann said:

My suggestion for PVE is to have some sort of building that gives the player a set area to build in. Then the player can upgrade said building to get more space or make more of them to allow them to build in other locations. This will stop the unbelievable amount of pillar spam on pve servers if done right. 

This building should also get more expensive as more are created by the player so that these are not spammed like the pillars. 

Most of the PVE servers i play on have plenty of open land. The problem is people you login and after 5 minutes of not being able to place a fire in the spawn zone, start complaining on global about pillars. How hard it it to understand that 1,000 other poeple have had the same idea before you did? You have to get well away from the spawn areas in order to get some dirt.

I remember a while back a noob logged into our island server and needed a ride, and was pretty rude about it. Of course we had to ask him where needed a ride to.... and he replied that he's going to be building his base at 22-69. He proceeded to blow a fuse when all the laughing subsided. so entitled. lol.

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On 10/11/2019 at 10:43 PM, Hero101 said:

The reason Officials need to be wiped is the fact that Duping and meshing destroyed the entire player basis. The only remaining PvP “survivors” are all duper’s or meshers or both. The duped gear has been circulating through every tribe on Ark official and that’s a fact. It literlly destroyed the player basis everyone was meshed or wiped by duper tribes.

And the duping continues to happen. So how about you slow your roll and once wildcard manages to find a solution to duping/meshing... then come back and we'll discuss a wipe. Till then, it will be no different than it is now.

 

Maybe wildcard should actually enforce the game rules and when given video/screenshots of rule breakers, drop the f'ing hammer on them. And how about banning all the Chinese dupers selling 124 armor giga blueprints (and many other things) for REAL money. better yet.... region lock or at the very least kick players with high pings. High ping players absolutely wreck server performance .

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Honestly yeah we need a wipe. I've been playing ark since it came out on xbox. I've spent countless hours and still keep trying on officials and have been wiped by toxic mega tribes. I'd grind so hard in just 2 days for a metal base with turrets and x plants, hidden in woods and still be wiped the next day. I've been actually staying the past couple months on unofficials waiting for a wipe. I'll jump on officials here and there again, watch I be wiped by another tek tier tribe again. 

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Official servers and small tribe servers need a wipe I have been playing for almost a year now and with all the duping meshing and insane line the game feels so boring everytime you PvP people pull transmitters Tek pocket gigas meks out like their nothing it really needs a wipe and one main cluster with a reasonable tribe limit.

 

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On 4/26/2019 at 5:11 AM, Bagelbyte2 said:

Dont whine and complain because you died to someone who has invested lots of time and has skill in a game. Dont like it get better.

You sit here and act like people are complaining because they suck at the game. The intention of a force wipe either weekly bi-weekly or monthly is the purpose of allowing newer players to get into the game without the fear of having their tames that they spent hours on being wiped by clans that have been playing for several months or even years. Clans who can cryo their dinos and transfer them to other servers and transfer their survivors to other servers. Then using that to offline every player they see. There is no pride in that. There is no skill in that. That is scum. Worse than scum players. There is a reason the game is low pop on nearly every server. With very few servers ever reaching their full pop of 70. Meanwhile there are survival games like rust, which do have wipe, and have servers with max 300 pop that are full often. This isn't a game of skill. This is a game of numbers. It's not fun and it's a big waste of time. Can't wait for this game to die like it should. Unless they make a change to this piece of poop game.

Edited by HunterofSouls

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You know when you want to play on pve servers everywhere you have pillars without bases and you cant do anything to start play there with friends? So we start play on beginners servers where max lvl is 44 on start beginner server was full . So we need fresh Pve or wipe some server or go play another game.(i choose option 2 on this moment i have all dlcs).

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Please Wipe Official Servers

Official servers are absolute cancer right now. No matter how long you try to defend if anyone wants to wipe you they can just infinitely dupe Meks and rush your base for however long they want until your eventually wiped. Most duping methods have been patched but all of the duped loot is still there and the recent “enforcement” that was supposed to wipe/ban the cheaters didn’t work at all because on the server me and my friends play on they literally rolled back the server after the dev left and they got all their loot back. 

 

What I feel should happen is that all the official servers and small tribes servers get wiped, and for the first 24 hours of the fresh servers take out explorer notes so there’s not people who are instantly level 70-80 and so we can also get some fun pvp that isn’t level 80s 5 minutes into the server running around with 200% movement speed or some melee bob with 350% melee damage that can punch you out in one hit.

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