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Weiss

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Everything posted by Weiss

  1. yup, the tek genny is not affected at all by thunderstorms. you can't use some other things though, cryopods can't be thrown for example, as long as the storm is active.
  2. I'm still on legacy, have always been happy with this decision. I know the servers won't stay forever, but the new servers won't stay forever either, and more important; I won't stick to the same game forever. why did I stay on legacy pve? - our friends and allies stayed - We didn't want to start over. already had nice tames, tek engrams etc. - we didn't get proper support ever anyway - hardly anything is pillared - I will have a savegame at some point (actually looking forward to this atm as I want to take a break from ARK) what bothers me most is that everything takes so long. there's no fun in watching baby dinos for hours of rl time. reduced food consumption and increased breeding rates is what I would enjoy, also dino decay of at least 2 weeks.
  3. we used to kill it with 15khp 400+ dmg random wyverns, all using their bite attack, so I think you'll be fine
  4. we did our first alpha bosses with tamed yutis, the high lvl ones we didn't want to breed. about 15+ hp and the rest in stamina (at least 1k). they had grey saddles. our rexes base (!) stats were about 12k hp, 2k stamina and 450 dmg, 70 armor saddles. Monkey went ok with 4 or 5 lost rexes, spider was a very close call, we lost almost all tames and didn't do it again. manticore on SE (with wyverns instead of rexes) was so-so, depending on where the golems spawned and how much we had to move. the yutis stamina was a problem here. didn't try dragon on island or ragnarok. the first bred yuti generations went in with 25-30k hp, rest in stamina (2k+). the speed through imprint is useful. around 70 armor saddles. the rexes had about 25k hp, 2k stamina, 500 dmg base stats, 70-80 armor saddles. no big problem at any boss fight. didn't do dragon on island though. You don't need better yutis for any Boss, but better stats make it more convenient. by now we use 40k hp, 5k stamina, 450 dmg and rest in speed. 100+ armor saddles. the speed is especially useful and fun for manticore which we do most, and the ragnarok arena. dmg helps a bit with adds but is not neccessary. these yutis are almost unkillable. I put many points in speed because I don't need the other stats pushed further and speed is the most fun we have high end rexes with these yutis ofc. if you have a good saddle and good boss fighters you really can take any 130+ kibble tamed yuti, they are not supposed to take hits or deliver dmg anyway. just watch your stamina and don't sprint unneccessarily. I think I even tamed ours with mutton... if your boss dinos are so-so I wouldn't try without an imprinted yuti. we have never used a daedon in any boss fight, only to heal in between.
  5. never had this happen (my dinos are all named m/f). I only had cryopods say "Male f thylacoleo" but when thrown they had the correct gender.
  6. does the other char have the tekgram unlocked? might make a difference.
  7. when you open the tribe log, does it show how many tames you have? have your tames been outside or enclosed? it it possible they were set to neutral and someone kited them far far away? there are several ways to get killed without the log telling you who did it. was your body locked up in the base? if you log out it's safer to kill yourself, so no one can drag you. you are risking being imprisoned by another tribe.
  8. bye jen, take care! best wishes for your future!
  9. I'm on PC official, teleported several large groups of dinos around during the last 4 days, all of them arrived properly on the teleporter pad. so no problems here.
  10. the best solution is to only log out naked. put everything in a box next to your bed so you have easy and quick access to your stuff. you can even kill yourself before going offline to prevent being dragged away and locked up by other players. there is always a chance that wild dinos walk though your walls or even spawn inside. there was a bug where you'd fall from the sky on login, and sometimes though the mesh, and your inventory was inaccessible (hasn't happened to my tribe for a long time now though). better safe than sorry - never keep important stuff on you when you log out or go afk.
  11. sadly no, you need a tek replicator.
  12. Weiss

    Auto Move

    I usually stick a piece of paper between the keys to hold them down
  13. my tribemate and I having the same problem, I made a thread a while ago, found no solution. Sometimes they reset after every restart, sometimes after patches. i'm on steam if that matters.
  14. no, this is the mobile forum: https://survivetheark.com/index.php?/forums/forum/20904-ark-mobile/
  15. If you see this on an official server take a screenshot and report them. Most people sell/trade for ingame stuff though.
  16. Later than "tomorrow", but here's how I experienced raptor claus @Cedric TLDR; players are being rude and greedy, that's the opposite the "christmas spririt" is about. New players don't stand a chance. Everyone is paranoid. Main Server is SE The first time the event happened, the people on our server got in line for each present. We all took torches with us, and when someone was first at a falling present, he was visible and everyone who arrived after that passed by and tried to be the first one at the next present and so on. No one was mad, everyone had a chance. Hardly anyone was able to grab two drops in a row anyway because the next present hit the ground shortly after the one before that. now with drakes, manas, enforcers available anyone can grab a present and get to the next one before it hits the ground. So one person can farm all presents of one night which leaves everyone else with empty hands. Last christmas we had two guys who apparently set timers and came back every night, right on time to grab presents. One around noon, the other in the afternoon/night. They had never been on our server before, and never came back after the event. They looted extremely fast - when I managed to press e the contents of the present didn't even load for me, the other guy already had taken everything every single time (script? Controller? Idk). On pve there's no way to slow someone else down. Newer players don't stand a chance if there's players like that online. People with "meh" hardware will probably have problems too. when asked to give away stuff they did't need, or to leave some presents for other players all we got in response was insults. very late at night, when no greedy people were online, getting in line worked. There was even a player on an argy who got at least 1-2 presents every night. That player was new too, but he wasn't acting like pego and shared, so no one grabbed "his" present when he was approaching one either. These two players left a bad vibe though. There was a lot of mistrust because of them. I felt paranoid every time I went for some loot, always suspicious when a player stopped close to me while I was waiting for a present to fall - usually they just checked the players name and went on if it was someone known on our server. I did the same. I always expected to be insulted and to have the loot go bye-bye, very stressful experience. On weekends my tribemate and I stayed up until 5am so we managed to get some stuff while no one else was online anyway and as soon as we spotted any unknown players grabbing more than one present in a row we gave up for a few hours. on extinction there was one guy on a mana who took all the good stuff and left coal and building parts in the presents, that was annoying. Other nights no one was collecting presents or people got in line, and we got some good stuff. ragnarok wasn't so bad, probably because of the map size. on the island it was mixed. Either no one else collecting, people got in line or greedy people trying to grab everything. suggestions: - put a timer on presents. You can't open two in a row, unless you wait a minute. increase the time a present can stay until it decays, so if no one else is online you can still get to all of them. - make them work like orbital drops, but with no hp loss. It will take some time to defeat the waves, so no one can be very fast at arriving at all the presents. - non-transfereable loot, but that would be bad if they still contain BPs and such. - characters need a certain play time on the server to open a present, this would exclude new players though. - presents Contain only skins and items to summom grinch (Pegorex?) miniboss or boss, that will give loot right into the players inventory, depending on how much dmg everyone who participated did. - event boss portal added to obelisks, the items needed to summon it are collected from random wild animals. The boss will drop awesome loot. You can go with other people or just your tribe. - presents will give loot right into the players inventory as soon as you press e on it. you can do this once per present, several players can loot the same presents until it decays.
  17. Will do so tomorrow! Also - saddle skins!
  18. Unique skins you actually have to earn (omg you got a skeleton wyvern skin!!! - they were nearly impossible to obtain for new players) alongside easier skins (candy corn drops). Unique things happening (the autumn colored trees were amazing) The arkaelogy bone piles were fun Don't handout stuff that you used to work hard for (colorful breedeable dinos, why not restrict event colors to non-breedeable dinos? ) Please remember that in pve you will cause bad blood with events like raptor claus. Especially when people who have never played on your server before join and are being sausages. So maybe give stuff you can't transfer? I wouldn't mind some more stuff to put on artifact pedestals and wall trophies. How about mini-bosses? Zombie wyvern and dodo skins!! Or bring back the fear evolved you actually had to fear and make Them tameable that way again. A good mix of easy stuff and harder to obtain things is always nice.
  19. On aberration, built before the homestead update. Unfortunately the pipes got destroyed so there are no plants There is supposed to be a light plant in the middle, two x plants beside that and then crops and berries. The kitchen is the small building next to the greenhouse tower, the upper level in the tower is "my room".
  20. It's possible someone kited or teleported them. I accidently took some with me into our base via teleporter last weekend. Took a while until I found and killed them all.
  21. Our enforcers will teleport through our walls when they are on follow. If they had one with them, maybe it's possible they used one to transport the stuff outside?
  22. We can already see new content (bold text), and we can see if we commented on something (star next to the topic). Would be nice to have some "marker" that shows if you have already placed a vote on a suggestion topic. Sometimes I leave a vote but don't comment, and due to similar/double topics I often klick on a headline several times over a few days span, just to notice I have already voted.
  23. @DeHammer speaking from my own experience, yes, it should still hatch green and with the same stats. I once had a server roll back 10+ times after a patch, and my thyla gave birth to the same baby/babies every time. Magenta stripes, yellow body, grey belly, same stats. I had a single male, then twins, some single males and females, twins again and so on and ended with triplets, two female one male (yay!) The only difference each birth was the number and genders. I had a similar thing happen but with argy eggs. Hatched a ugly and bad stat one, server rolled back, got the same colors and stats again. I don't remember the gender though. Edit: please report back here when you hatch your eggs again, and share if it's the same or not, thanks!
  24. Their eyes start glowing at night.
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