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Showing content with the highest reputation on 11/07/2019 in all areas

  1. The codes translate to Test l0 (that's a lowercase "L" and a zero) on note 9 Test 4 on note 7 Test Nu7 also on note 7, slightly to the right of Test 4. I assume that Test l0 just means Test 0 and that Test Nu7 means Test (Number) 7. I'm having a bit of a hard time working out what tests exactly were, but I supp- NEVERMIND. Just noticed as I was typing that that Test 4 is next to a picture of a thorny dragon, the face of which looks almost identical to the magmasaur's face, just smaller, while Test 7 is next to the magmasaur's face. They were trying specifically to create a magmasaur. The thorny dragon was the 5th iteration (0 is included at the start, so test 4 is the 5th test) of the magmasaur, while the magmasaur proper is the 8th. I went and checked, and Test 0 is simply next to a picture of a ferox, no jerboa or anything we've seen before is shown. This would, of course, mean that someone wanted a giant walking lava lizard that can eject fireballs. The only reason someone would want something like that is for military purposes honestly. It's hard to say what else is specifically designed at this point, because the blade wasp was created by the simulation (check the specimen record) My next question is why was it put in Genesis? What is going on in there that they wanted lava-shooting super weapons? What exactly is Genesis trying to simulate here?
    2 points
  2. So, over on the steam forums, me and someone else were discussing something about Genesis a couple of weeks ago, however, thinking about recent reveals has made me like this idea enough to bring it over here too. Basically, I'll ask you all to look at any given picture of Genesis. They all have something in common: The biome shown stretches out in all directions endlessly. Every picture is like this. Literally all of them where you can see the horizon are like this. Not a single picture or video counters this. Naturally, the first idea to explain this is that Genesis is going to have proto-arks like Extinction did, but then again, why would I think this post relevant enough to mention that I was making it if it was just something they've already done? Obviously, I'm suggesting a much more radical and completely unseen idea. Proto-arks are disproven by the lunar biome. Even if it was proto-arks, the lunar biome could not fit into any possible sort of ""normal"" world. It must be massively disconnected from everywhere else. And certainly we aren't building a literal rocket ship and actually flying up there. That would be absurd just considering the requirements on your real-life computer to run that much space. So then, if it must be incredibly far, and there's no rocket ship taking us there, we must be teleporting! But of course, we already have teleporters, so it's not like teleporting on its own is anything spectacular. No, I'm suggesting that HLN-A will teleport us around in Genesis. More or less at-will, although obviously you won't be able to do it entirely at will as you can't teleport from just anywhere to anywhere, but a significant portion of the map would allow us to teleport to "overlapping" parts of a different map. Essentially, this would mean Genesis would be a 4-dimensional map. For example, assume that the bog 'overlaps' with the snow area. At any part where they overlap, you could swap from the bog to the snow or from the snow to the bog. This allows all 'maps' to look like they expand on forever, because they sort of do. More evidence: In the reveal trailer, after you first enter the Simulation proper, HLN-A says "maybe not this 'one' first" when you're in the volcanic area with the magmasaur. At first glance, it would seem as though HLN-A is talking about the magmasaur in front of you, but then she takes you to the snow and the ferox. If HLN-A was merely teleporting you around to avoid specific creatures, she would teleport away from the ferox, but she didn't. This implies that she wasn't referring to the creature when she said "not this one first," but the area itself. Rewatch the announcement trailer. Pay special attention to both times you teleport (to the volcanoes and then to the snow) HLN-A does the same animation, the first time almost unnoticeably unless you're looking for it, and the screen shattering effect appears both times too. As if they were special animations designed to be seen lots of times in different situations. The screen shatter affect also looks extremely similar to the sfx on the big A used in the trailer and all the reveals, and it is similar to how the corrupted parts of the corrupted avatar set look. This particular design is important and will be seen lots I imagine. Naturally, a game feature like this opens up massive amounts of new gameplay possibilities.
    2 points
  3. srry to hear that. i combined some more wolves today. i did not get screen shots though. i added 5 health, melee and stam mutations each. its sooo op.
    1 point
  4. I have successfully recreated all of my important allosaurus, argentavis, ankylosaurus, and archaeopteryx creatures from the official PVP ORP server. With S+'s help, I expect to be able to fully recreate my entire roster of animals, at least the ones I need to continue my breeding projects, but it's going to take some time. My boyfriend and I have come up with a way to allow me to integrate them into our playthrough without ruining our experience. We must tame at least one high level animal of comparable level first before we can bring any animals of the same species over, and have somewhere to safely keep them (so, likely metal or at least stone base with walls, and a cryofridge/cryopods). And, with my college schedule, work, etc, my personal boosted rates making the game a little easier and less time consuming are a welcome change to the toiling grind of official. Although official is not difficult at all when you have a tribe and everyone is doing their own job, had I chosen to stick with it and merely take my animals with me, it would have been just me doing all of it on official. And I wasn't about to have that. So, recreating my animals for singleplayer/non-dedicated isn't so bad. Though I want to know who decided SpawnSetupDino command puts in domestic points... like seriously guys? You can't make it so it puts in wild points instead?? SpawnCustomDino <creature> <stats> <M/F (for the sex of the animal)> would be perfect. So, if I wanted an allosaurus with 32 wild health points and 40 wild melee points, but didn't care about anything else, all I'd have to do is type "SpawnCustomDino (allosaurus blueprint path) "Health=32,MeleeDamageMultiplier=40" "M"," and all the other attributes would be determined randomly. Important to not make level a parameter here, since levels are determined by the points in the creature. Adding "forcetame" to the end of that would of course make the stat distribution randomized somewhat again due to taming effectiveness, but there could be a way for the game to make the taming effectiveness zero in these situations. Idk, I found the lack of an option to spawn a creature with predetermined wild stats very annoying, but cheating in creatures until I get a desired stat then "SetBabyAge 1"'ing and "slomo"'ing my way through breeding is going alright enough.
    1 point
  5. What did I do? -Get scared half to death by a brachiosaurus (head popped out from behind a rock) -Get killed and spend an hour trying to find my house -Get killed by a raptor as soon as I find my house -Have to find it all over again
    1 point
  6. Welp, I'm certainly gonna have to look into that I think you have it in reverse. The magmasaur was tested on Scorched, then put into Genesis Simulation. But this note got me thinking too. What exactly did they mean by "testing" it. Its combat capability? Its survivability? How agressive it is? How well it fits into the ecosystem? How far it can throw a jerboa? But the bigger question: Why were they testing things before putting them into the Genesis Simulation? What's the point? The answer to this would very closely tie in to the purpose of the Genesis Simulation itself. Possible answers to the question: 1) It was tested to see if it was suitable for Scorched Earth. It failed the test and was thrown into the Genesis Simulation 2) It was tested to see if it was suitable for the Genesis Simulation. It passed the test and was added to the Genesis Simulation. 3) It was tested to see if it was suitable for war purposes. Undeterminable whether it failed or passed. 4) It was tested to see if it was suitable for heating purposes. Undeterminable whether it failed or passes. 5) It was tested to see if it was suitable for some other purpose I've been unable to think of. Option 1 could mean two things. Either Genesis is some sort of "arkive" of creatures that couldn't be put anywhere else, or it failed the original test and was later put into Genesis because it was determined to have passed if the rules of option 2 were used. Option 2 leads into quite a few more possibilities. It would mean that creatures with special traits had to be in Genesis. The exact purposes of Genesis remain uncertain. Option 3, 4, and 5 would all lead to uncertainties as well, as they would have no relation to Genesis. Option 1 does not fit unless it leads into option 2 because there are also creatures there that fit well everywhere else, such as parasaurs and raptors. This means we know for a fact now that Genesis is not a mere holding area for misfits. Options 3, 4, and 5 therefore all also lead into option 2. Option 2, now the only option, means that Genesis has a very specific purpose and must have creatures with certain traits. Why would they need so many different fantastic creatures. Considering only what we know to be absurd in their capabilities, we have the astrocetus, the ferox, the magmasaur, and the turtle, that already would mean that there is required to be a large degree of creatures with seemingly unrelated abilities. My explanation for this would be that Genesis is a simulation of the Arks coming down. Also I have another post coming up that's unrelated to this but still significant to how Genesis will be.
    1 point
  7. Here are all the most recent notes: "Who made this Ark so bloody hot? I swear the heat is making me dizzy. And I’m a hologram! You must be burning up! Wait, I get it! It’s your clothes, innit? You drape different things over your torso and whatnot depending on whether it’s hot or cold. That’s brilliant! ...but it won’t work for me, more’s the pity. Well, we better get used to the heat -- there’s a lot of it in our future." "I just discovered something curious. The minds that made the Arks used them to test some of the critters that you’ll find in the Genesis simulation. My scanner tells me that an immense lizard with an internal bio-furnace was tested here. They don’t have that creature on this Ark anymore -- we’d see the scorch marks if they did. But they tested the fire lizard here before you survivors came along. I wonder why they decided to have them only in the simulation?" "This whole Ark is on the verge of collapse! There’s radiation, mutant creatures, toxic gas, earthquakes -- not the lush paradise that’s supposed to be here. I’m not sure how to put this, but, uh… we didn’t do this, did we? I mean, I’ve seen you survivors mow through berry-bushes and chop through entire forests, but trash an entire Ark? That’s another level. And if you did trash this place, don’t tell me. Best I don’t know." "My scanners are showing Element all over the place. Be careful with that stuff! Why? Two reasons: first, I’ve seen how Element can transform critters from a moppet to a menace. We have creatures in Genesis that go crazy for the stuff. Second, Element gets into a survivor’s mind, too. Helena, my creator, knew a survivor who couldn’t get enough Element. Drove him stark raving mad, it did!" "I don’t understand how you live with the danger all the time. Every shadowy corner or dark cave here has something lurking -- usually something that wants to eat you! I wish I could help, but Helena didn’t exactly kit me out for combat. No grenade launchers or anything like that. She didn’t even give me limbs to hold a weapon! All I’ve got is short-range scanners, diagnostic software, and a charming personality. Oh, and an extensive library of Australian vulgarities. I wonder when that’ll become relevant..." Two of the notes also have something written in ascension code, which I translated to be "Test" and then something else I can't make out. That second scorched note though...It sounds to me like the actual purpose of the simulation was to predict what creatures could survive in specific environments, like, for example, could the Magmasaur survive in a desert environment? What does this mean about the lunar biome?
    1 point
  8. I have been quite good with myself, I did 'ghost' last week to claim 3 zomdodos that spawned in the mesh. I would play online but sometimes I can only manage a couple of hours a week or month with real life commitments, I know decay timers mean I would never make any progress, and joining a tribe would be hard with my casual game play, and no mic.
    1 point
  9. i still say quetzals can still make a return aswell considering tapejara is still gonna be in the map we dont know about ptera's or argents but anythings possible honestly i am sure there will be areas on the map for such to be flying around in wether it be space whales or flying reptiles and birds~
    1 point
  10. Please open some public test servers you guys have proven you suck at throughly testing new pvp additions to the game , the cruise missle seems cool but we don’t need a repeat of what happened when you guys added meks to the game
    1 point
  11. Just NO, why should we loose all our hard work on small tribes? Why should the current PvP community be wiped, this is a horrible idea that will kill the game. Maybe you should learn to read the community crunch, the developers have already stated that wipes will not be happening on any of the official clusters. @Arlie87
    1 point
  12. its funny that people with a low post count want a wipe, and people with a high post count dont want a wipe. new players will always want a wipe, that will never change, they want to start equal with all the others. 90% of the starters only play this game for a few weeks upto a few months, and there would be more people that want a wipe because there will always be more starters then established players. this is why it is extremely hypocritical and mean to ask for a wipe because statistics say that you are not even here anymore after 3 months. some dinos like tuso mosa and basilo take 1.5 years where they are now, they are op, but they are not even close to max possible. you want to wipe this work.
    1 point
  13. After almost 2 years of constant breeding, every larger group now has incredibly mutated dinos that are nowhere close to what the game was originally balanced around. This means that dinos like Rhinos or Therizinosaurs deal much more damage and are much harder to kill than they were 1.5 years ago when the game released. Politically, the game is currently very stale, with alliances constant, no big conflicts and many people leaving the main cluster for others clusters or other games for a fresher and more exciting experience. A wipe would easily reset breeding back to its original state and bring these dinos back down to what they were originally, and bring back many players that have left over the last year. edit: im talking (mostly) about the Official PvP network, non-legacy, main cluster)
    0 points
  14. This would be a beautiful thing for the game!
    0 points
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