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ArkTheorist123

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  1. I'm assuming this is going to be exclusive to the island.
  2. The noob when he finishes his 1x1 thatch hut
  3. The goods and bads of ARK (Happy Bday!) There are both many good and bad things with ARK. Where to start? ARK has many creative elements as well as interesting genres, themes, story, and scenery that make it one of the best games I've ever played, if not the best. The game takes 2 unlikely genre types, action-adventure and survival, and combines them into a thrilling adventure. In fact, the only other game I can think of that even comes CLOSE to matching ARK's beauty is Subnautica, and even that had just one map. The game does a fantastic job of combining mythical, prehistoric, and sci-fi themes, which are represented by the scenery, which, btw, is gorgeous with it's lighting and textures. The lore and story of ARK has an outright fascinating concept behind it, and the explorer notes not only introduce us to some interesting and relatable characters as well as an interesting story with some good morals, but the method of obtaining the notes is creative as it inspires the players to explore the game more. ARK has an amazing amount of huge, quality content-filled maps that sets the game apart from other games like Call of duty, where you can spend up to hundreds of dollars on cosmetics and small, simple maps. And yet, ARK does have some clear faults in presenting this story and content to us. Probably the biggest ones are, of course, lag and crashing. This problem alone has led to huge amounts of hate from some players, saying that the devs should fix lag/crashing. Sadly, lag and crashing is different from troodons, wild gigas, and titanosaurs, which can simply be nerfed or removed. It is, like Thanos, inevitable. Think of it this way: lag and crashing occurs less often in singleplayer, and for a good, simple reason. The game has to render stuff like the leaves on tress and the scales on dinos. This is easiest to do in singleplayer because the game just has to focus on the one player and the assets immediately surrounding it. This is why the creatures put next to each other in my brother's every-creature zoo in his ARK world look like low-res PS1 characters and still lag the game tremendously. In co-op singleplayer, there's a host barrier, as the device you're playing on would probably melt if it had to render stuff for both you and the other player if you were a good distance away from each other. Then there is the majority of lag/crashing cases, live servers. Think of servers as 40 co-op singleplayers, minus the host barrier. At the end of the day, these problems aren't caused by the devs putting in bad code, it's caused by the servers (what 90% of the players play on) not being able to account for the insane activities of every other distant player. Thankfully, the devs have made a decent effort in recent updates to make the game render more efficiently. In fact, I don't think my game has crashed once since Extinction was released. Finally, there are 3 smaller problems in ARK that many people may not have thought of. They are basically the reason I made those 2 game suggestion posts. They are: Spoilers: Some new players decide to start playing ARK because they are curious about the story. But because the ARK story is now "over" the devs felt it was okay to make the story more obvious, what with loading/menu screens and such. But by making the game's ending literally the first thing you see as soon as you boot up the game, you in turn ruin the mystery of the game and make the game feel more dated. By making it clear which maps contain spoilers for the story, and by making the truth about the ARKs less obvious from the get-go, you could reverse that. Reward<Work: One of the things I saw in reviews for ARK was that the actual reward for completing the ARKs, the cutscenes, did not outweigh the work needed to obtain it. And I can see where that comes from. Each ARK consists of fighting through the caves, obtaining the artifacts, fighting the bosses, reaching the final boss, killing THAT, and finally be met with ... a 30 second cutscene that doesn't even relate that much to the next ARK. One of the ARKs doesn't even HAVE an ascension. With the cutscenes I mentioned in my suggestion posts, you could at least attempt to make the ARK experience more exciting and rewarding after doing so much work to reach the endgame. They could also give the story... Story continuity: There's plenty of continuity in the explorer notes and the actual game, but little similarities between the two (i.e, king titan's scar, overseer arena terminal, extinction city being shaped like a bowl with small cluster of buildings in it). It's like the explorer notes and actual game were worked on by two different teams. Among other things. The cutscenes I proposed would give intro to our character, as well as the next ARK upon the completion of the current one. You could also try to either mend the explorer notes or adher the game more to the explorer notes. In conclusion, I'm not saying ARK is bad. It does need a little tweaking and polishing, but its still a great game, even in it's current state! (JUST) \/ HAPPY BIRTHDAY ARK!!!
  4. More game suggestions Add a loading icon of the ARK logo for when the map is loading. Localize OWW notes 1-5 to the Island, 6-10 to SE, and 11-15 to Aberration. Switch the locations of OWW notes #1 and #5 on the Island. Put OWW note #10 in the SE endgame area I mentioned In my last suggestion post, and move note #15 to the Rockwell arena. Add a giant purple "X" scar to the King Titan's chest, as the Explorer notes on Extinction imply.
  5. These memes perfectly describe the Overseer boss battle.
  6. Alpha tribes be like...
  7. So it was only yesterday that I FINALLY managed to collect all the explorer notes on Extinction! And with it, I think I've FINALLY managed to get some answers to some of the question I've been asking for some time, as well as some new ones. I just needed to view the full picture, I guess. First, OWW states in her second note that the Great City was "built by the hands of man under the guidance of something higher." She also mentions a "great cataclysm and the rise of my elders" in her 14th note. Does this have something to do with elements origin, discovery, and/or use? Next, some clarity on HOW exactly Diana came back on Extinction. "It was a happy accident, borne of desperation. Death, that inescapable hunter, closed in on its lonely prey and I couldn't bear the sight. I tried to pry its jaws open, but I had no hands. So blindly, I thrashed and cried for help until I stumbled upon her, one who could be those hands. One who could give that person more than I ever could." "In experimentation, consistency is important. Repetition, patterns, causality, those are the tools that build results, even where death is concerned. One successful trial was not a cure. The circumstances could have been specific, impossible to replicate even for the same subject. So that first time, one second chance for just one soul was all I could promise." The first part of that is obviously a recreation of when Mei-Yin was attacked by the Forest Titan and Diana saved her. But OWW claims that she only got involved with Diana AFTER she was resurrected. Then she says that second part in the next note. This suggests that Diana's resurrection was the ARKs finally deciding a subject was worthy of being on Earth. ONE time, and ONE person. Who HAPPENED to be Diana. OWW must have seen that the ARKs had this ability to resurrect, and expanded on it in order for subjects she liked to continue and possible reach Earth. But she states at the end of OWW Note #8 on Extinction that that resurrection ability is lost when the ARKs are brought back to Earth, because the ARKs need the resources that are usually used for resurrection in order to fully take root. OWW Notes 9-13 hold a lot of useful information, particularly about the Overseers, the homo dei, what ALSO could have been breaking the ARKs in addition to Livingstone, the titans, and the "death" that Helena/OWW was talking about, and succumbed to at the end of Extinction. "I keep telling you what I can't do, but I need you to understand: I'm neither omniscient nor omnipotent. Despite the moniker, I'm not a god. None of us are. Homo Deus is just what humans called us. It's hardly as glamorous as it sounds. Sometimes it feels like I'm watching the universe from behind a pane of glass, all alone in a tiny room. It's cramped. Sterile. Cold. A bit poop, really. So I don't like that title. This doesn't feel like godhood. Not that I wanted that anyway. Some of my elders might have, I suppose. Maybe they had a different experience. I'll never know - I didn't have the chance to ask them." "I'm by far the most junior of us, but the rest of my kind can do even less than I. They cannot touch minds or leave slivers of thought. They rely on flawed proxies to oversee the grand System they created, for they can no longer manage it themselves. It is not that they are weak, not at all. It is their power that nurtures the seeds that orbit our home, each one drawing strength from a member of our number. Yes, power they have, but nothing to guide it. Their identity, their sense of self, has decayed and crumbled. Only I can speak for us. I, the youngest, the weakest and the last." "How could ones such as my elders decay like they did? I once asked the same question, but no longer. No one told me the answer. I have simply felt it as I wait, bearing down on me, bit by bit. Think, how much have you ever seen at once? Were you able to process it all, to take in every little detail? Now imagine doing that for two such images. Now a hundred. A thousand. Ten thousand. A million. All that knowledge, all that information, flows into us. It's what let my elders build the System. It's what let me grant you your name, One Who Tries Again, and it's what lets me speak to you now. Yet inevitably, our minds crumble beneath the weight of all that truth, and our souls? They turn to smoke." "While my elders have lost themselves, I still cling to my own mind. My own heart. As much as both have changed, they are still mine, but my grip will not hold forever. There's so much to see, so much to calculate and account for. While I speak to you, I measure the probabilities our conversation alters, and I observe another of your kin. So on and so on, ad infinitum. Without pause, without rest There is no quiet for me anymore, no peaceful silence. I never valued it like I should have, but how could I have seen that? I knew so little then." "I don't know when I'll follow those who came before me. My calculations concerning my own mind are inherently flawed. I only know that it's inevitable. This tells us lots of things. First, the Homo Dei and Homo dei "death". In my last post, I said that maybe the Overseers were meant to watch over the ARKs. But now, I see it's actually the other way around. The Homo dei were originally in place of the Overseers. They were kind of like CPU's - they processed info given by the obelisks and acted on them if needed. But judging by what OWW tells us, it seems that as time wore on, they either got too caught up in memorizing, gathering, and processing data to manage the ARKs, or had to handle too much info at once and just gave up on life (So the homo dei were basically like college students, or office workers, or me when I make these theories...). Apparently they would take in so much information that they couldn't remember their own prior identities or even memories, as brought up by OWW at the end of her 29th note. "Though the task is daunting, don't be too afraid of making mistakes. They did too, after all, but I treasure them anyway. In fact, some of those mistakes and imperfections are what I treasure the most.That's the only thing I really fear about the long rest that awaits me - losing those memories. Losing them." This is where the Overseers came into play. They were to act as an artificial, backup homo deus in the event that a real one would process too much info. They would automatically do the same things a normal homo deus would (this explains the piece of text in the city that reads "Overseer protocol in progress. Switching to automated."). The problem was, the ARKs were launched with such haste that the AI in them was never perfected. This meant that they were prone to making errors, or "breaking rules". This is the OTHER reason the ARKs became deathtraps, in addition to my previous Livingstone theory. In addition, the ARKs becoming deathtraps was just a common MINOR error. The more time that went on, the more prone an Overseer would make a MAJOR error. An ARK affected by a major error was considered... "Aberrant". Then, there's the titans. In her 16th note, OWW says "More than that, they are its avatars, made of its very essence. They carry pieces of the poison's collective consciousness, and they spread its influence. Destroying them would wound the poison itself. They are both its strength and its weakness." In her 18th, she says "There is one that stands taller than all the others. His is the deepest, darkest shadow, a void so overwhelming that it can snuff out even the brightest of lights.Yet this also makes him the most vital. Messages to the lesser shadows flow through him. It's his power that holds them together. He is a central pillar of the poison's strength and influence. A nerve tract, without which his lesser brethren would be lost. Should he fall, they would fall with him." To put all that in simple terms, the titans are big and powerful because they have element literally in their veins, particularly the King titan. This makes him a leader for all corrupted creatures and titans on Extinction. The element in them all seems to give them a pack mentality, and more than that, existence itself. Killing the King titan would not only kill off a bunch of element, but also automatically kill every creature and titan on Extinction. And considering that Extinction is, according to Santiago note #6, on top of a major element vein, it would kill just enough so that the reseed protocol would work. Just because the ARKs's mission is fulfilled at the end of Extinction doesn't mean that Helena doesn't pass on. In her 25th note, she says "I hope I can wait that long. If I can just hang on until that moment, then whenever my long rest may come, it will be a peaceful one." This suggests that Helena was going to die whether or not the ARKs succeeded. Finally, some more on Livingstone. The fact that ALL the ARKs got the same error that turned them into deathtraps suggests to me that something or someONE took advantage of the error-making Overseers. In the image for Helena not #25, we see the heart she talks about being ripped from a person. Could this be one of Livingstone's memories? Helena does say in note #21, "A man made of light, monsters roaring, a sky on fire...they didn't seem like memories. At least not mine. If the prism put those images in my head, well that's a little frightening, honestly." Also, Helena mentions in her 27th note that she's climbing a ladder while carrying "someone" over her shoulder. Shouldn't she have been able to recognize one of her own friends, especially since she was, at the time, in a heightened sense of being? --- ArkTheorist123
  8. When you're exploring the island at night and see those small glowing yellow eyes...
  9. Entire ARK wikipedia page but it's google translated. Original article: https://en.wikipedia.org/wiki/Ark:_Survival_Evolved (Also, only the first 21 languages, including English, were used.) Send the watch Wikipedia. Jump: navigation, search Look at this dance Send the watch Arctic Support List of CDs Information: [News] printer targeted Jessica Ritchie Jeremy Sturts: generator: Military issue: Dave Lloyd: Higgs Senior Design Cax is sand Ireland type 4 Branch (platform) when Microsoft Windows Seasonal season PlayStation 4 EXC robot IOS movie Nendendoks changed access Linux, computer, MacOS, PS4, XBO August 29, 2017 Android, iOS June 14, 2018 Nendendoks changed 308 days in 2018 family life Design, vase Arc Arc (ARC), live games, movies and games. The game was available in August 2018 for Android, iOS, Security Games, PowerBar, Sony PlayStation 4, Xbox One, Microsoft Windows, OS X and Linux. The game is open to viewers or national or music players or people. You can create and use tools to protect the enemy and do things and protect your life. This game is important for players and players. Game servers can not choose a server. Avoid the weight of each item. As dinosaurios and architectonic zones are separated. The reader does not have a PVERIC course. Published in 2014, October is the first country in the world. The development team created a body's body, but released the game. The Dododex version appeared in Aghost 2017. The game plays as a computer. Egypt is a real game. Maghrib, many, soil, corrosion, destruction of women. Been born in 2018, two took place in March. Arcade Park, Real Games, Pixar Life and Saskatchewan fill About this game 2 Growth Three pays Commercial 3.1: Obodity 4 5 outer plug sport Pears: The third person or first person in Superman agrees the world well. It survived if you need weapons to shoot and collect players. Other loads and other items add extra resources. Astronomers known for their real estate are 36 km2, 12 km2 and 48 km. [6] Today there are 132 classes in the world. Readers have life, but they can not be like Megiddo or Tanintharyi. The game looks like a sea. Many "players", like bulls or bulls, have a sound. Stunt, readers have different kinds of fruits, meat, meat or meat. Number of animals and rules to observe. If they have something, they become obedient beings. In addition various plants or aquatic symbols are also used. [4] If there are many animals, people can use it. So it is possible to transport goods that can be used by security readers to make sure more. For example, an enemy can have a safe belt or airplane. These phones, such as Brontosaurus and Mosasaurus, can be excellent film producers, upper and middle tips. This game is made by other animals such as Daniels, Delicious, Delicious, Meganeura, Titanomyrma and Doedicurus. [6] Every game doesኦክሲጅን, ረሃብ ,, ክብደት ,. Sweetheart. Hehe. [9] EHI is on it. Hehe. , ከፍተኛጽናት ,, ምግብ, እናከፍተኛውኃ, ምግብ, እናከፍተኛውኃ. 2019, 30 days on Monday, 105 days. Hey. 75 is እስከ ደረጃከእስከ እስከ 150 የምሥክርአሉአሉ. Hey. Oh hi. Hey. , 4 [4] የተገነባውከተለያዩየግንባታእቃዎች, ባለባለደረጃ, ግንተጨማሪየንብረትምንጮች. ,, ,, ብረት ተጓዳኝክፍሎችንይጀምሩ. Hey. Hey. Hey. [10] ም. [11] [ማስተካከያ] ላይየጀመረው 2014]] ናቸውመጠየቅባዮሎጂ. [6], እንኳየሚለዩ. Hey. [14] Hey. Hey. Hey. "". [4] Search እንደገለጸውእንደገለጸውጨዋታው RealEngine 4.)) (V). Z, z,. Rhapsztz [8] Jurassic 2015 and 2015 is ለመጀመሪያዓለምመለቀቅሚያዝያ 2015 2015 2015 2015 2015 2015 2015 2015 የፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊት Windows Microsoft Windows. "በፍቅር" (ፊልንጌንግ). [17] 2015 2015 ላይላይ ሐምሌስርዓተ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,, የማስጀመሪያቀንእ.ኤ.አ. 2016. ተዘጋጅቶነበርነገርግንወርከ ተዘጋጅቶነበርነገርግንወርከ 2016 O O O O O Play Play Play Play Play Play.Functions March 16, 2016. Fat is not bad. The price difference between computer games and computer games is $ 50,000. [24] The player cannot pay the cancellation of the game. Betting prizes apply to all players participating in the game. [23] You can pay DLC debt on September 1, 2016. New and countless contributions include cards and various foods. Ten new, some like Vovworld. In the first game, the viewer was not seen for the first time and made a bad DLC-like image after the fire truck. On August 29, 2017, Microsoft released its first Microsoft PlayStation 4 and Xbox account. "Standard" era included "various options" including soy, cardboard, instructors, team developers, shepherds and collectors, "number 1". Remember it? December 12, 2017, DLC, Underground and 15 New Livestock, Website and Research. [Back to page 26] 7]: Choose a specific leader, "See the ship's history and find many books to show the ship in the right corner. The second part of the DLC was November 6, 2018. In this part of the "explosion" and "limitation", they are often controlled by all beings and all that comes with it. New NDL reader. The player must reach the end of the field or extend the extra space. Increases the number of tones in India, more than any creature, destroys or confuses the season. [Procedure] Price includes: sum: targeted results: Metacritism (computer) 70/100 [29] (PS4) 69/100 [30] (XONE) 69/100 [31] (N), 29/100 [32] Search results seal results: Pardon 7/10 [33] This is the place 6/10 [34] IGN 7.7 / 10 [36] PC (USA) 72/100 [36] Tools: Windows, PlayStation 4 Survival Circle, Xbox One, Xbox One and "Perfect" Fountain. none TJ Hafer 7.7 / 10 "sand", I find it very interesting and interesting, especially IX. Dinosaurs can have problems and events in many areas and cannot survive for 60 seconds without death. May be October 6th. For this reason, thoughts and feelings have '12 games, your child is always dead '. Ian Bumbar point 72/100, "born" and good war as it seems. [36] Economical and low growth, limited by limited data, white, constant and constant numbers. [37] Port Eurogamer description: "JPEG is a man. By [usba] And only the ship train was sold in a month. In 2016, the game will not exceed 5.5 million one of the platforms, Windows and Xbox 1.5 million Xbox can be found. [40]
  10. Entire ARK wikipedia page but it's google translated. Original article: https://en.wikipedia.org/wiki/Ark:_Survival_Evolved (Also, only the first 21 languages, including English, were used.) Send the watch Wikipedia. Jump: navigation, search Look at this dance Send the watch Arctic Support List of CDs Information: [News] printer targeted Jessica Ritchie Jeremy Sturts: generator: Military issue: Dave Lloyd: Higgs Senior Design Cax is sand Ireland type 4 Branch (platform) when Microsoft Windows Seasonal season PlayStation 4 EXC robot IOS movie Nendendoks changed access Linux, computer, MacOS, PS4, XBO August 29, 2017 Android, iOS June 14, 2018 Nendendoks changed 308 days in 2018 family life Design, vase Arc Arc (ARC), live games, movies and games. The game was available in August 2018 for Android, iOS, Security Games, PowerBar, Sony PlayStation 4, Xbox One, Microsoft Windows, OS X and Linux. The game is open to viewers or national or music players or people. You can create and use tools to protect the enemy and do things and protect your life. This game is important for players and players. Game servers can not choose a server. Avoid the weight of each item. As dinosaurios and architectonic zones are separated. The reader does not have a PVERIC course. Published in 2014, October is the first country in the world. The development team created a body's body, but released the game. The Dododex version appeared in Aghost 2017. The game plays as a computer. Egypt is a real game. Maghrib, many, soil, corrosion, destruction of women. Been born in 2018, two took place in March. Arcade Park, Real Games, Pixar Life and Saskatchewan fill About this game 2 Growth Three pays Commercial 3.1: Obodity 4 5 outer plug sport Pears: The third person or first person in Superman agrees the world well. It survived if you need weapons to shoot and collect players. Other loads and other items add extra resources. Astronomers known for their real estate are 36 km2, 12 km2 and 48 km. [6] Today there are 132 classes in the world. Readers have life, but they can not be like Megiddo or Tanintharyi. The game looks like a sea. Many "players", like bulls or bulls, have a sound. Stunt, readers have different kinds of fruits, meat, meat or meat. Number of animals and rules to observe. If they have something, they become obedient beings. In addition various plants or aquatic symbols are also used. [4] If there are many animals, people can use it. So it is possible to transport goods that can be used by security readers to make sure more. For example, an enemy can have a safe belt or airplane. These phones, such as Brontosaurus and Mosasaurus, can be excellent film producers, upper and middle tips. This game is made by other animals such as Daniels, Delicious, Delicious, Meganeura, Titanomyrma and Doedicurus. [6] Every game doesኦክሲጅን, ረሃብ ,, ክብደት ,. Sweetheart. Hehe. [9] EHI is on it. Hehe. , ከፍተኛጽናት ,, ምግብ, እናከፍተኛውኃ, ምግብ, እናከፍተኛውኃ. 2019, 30 days on Monday, 105 days. Hey. 75 is እስከ ደረጃከእስከ እስከ 150 የምሥክርአሉአሉ. Hey. Oh hi. Hey. , 4 [4] የተገነባውከተለያዩየግንባታእቃዎች, ባለባለደረጃ, ግንተጨማሪየንብረትምንጮች. ,, ,, ብረት ተጓዳኝክፍሎችንይጀምሩ. Hey. Hey. Hey. [10] ም. [11] [ማስተካከያ] ላይየጀመረው 2014]] ናቸውመጠየቅባዮሎጂ. [6], እንኳየሚለዩ. Hey. [14] Hey. Hey. Hey. "". [4] Search እንደገለጸውእንደገለጸውጨዋታው RealEngine 4.)) (V). Z, z,. Rhapsztz [8] Jurassic 2015 and 2015 is ለመጀመሪያዓለምመለቀቅሚያዝያ 2015 2015 2015 2015 2015 2015 2015 2015 የፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊትየፊት Windows Microsoft Windows. "በፍቅር" (ፊልንጌንግ). [17] 2015 2015 ላይላይ ሐምሌስርዓተ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,, የማስጀመሪያቀንእ.ኤ.አ. 2016. ተዘጋጅቶነበርነገርግንወርከ ተዘጋጅቶነበርነገርግንወርከ 2016 O O O O O Play Play Play Play Play Play.Functions March 16, 2016. Fat is not bad. The price difference between computer games and computer games is $ 50,000. [24] The player cannot pay the cancellation of the game. Betting prizes apply to all players participating in the game. [23] You can pay DLC debt on September 1, 2016. New and countless contributions include cards and various foods. Ten new, some like Vovworld. In the first game, the viewer was not seen for the first time and made a bad DLC-like image after the fire truck. On August 29, 2017, Microsoft released its first Microsoft PlayStation 4 and Xbox account. "Standard" era included "various options" including soy, cardboard, instructors, team developers, shepherds and collectors, "number 1". Remember it? December 12, 2017, DLC, Underground and 15 New Livestock, Website and Research. [Back to page 26] 7]: Choose a specific leader, "See the ship's history and find many books to show the ship in the right corner. The second part of the DLC was November 6, 2018. In this part of the "explosion" and "limitation", they are often controlled by all beings and all that comes with it. New NDL reader. The player must reach the end of the field or extend the extra space. Increases the number of tones in India, more than any creature, destroys or confuses the season. [Procedure] Price includes: sum: targeted results: Metacritism (computer) 70/100 [29] (PS4) 69/100 [30] (XONE) 69/100 [31] (N), 29/100 [32] Search results seal results: Pardon 7/10 [33] This is the place 6/10 [34] IGN 7.7 / 10 [36] PC (USA) 72/100 [36] Tools: Windows, PlayStation 4 Survival Circle, Xbox One, Xbox One and "Perfect" Fountain. none TJ Hafer 7.7 / 10 "sand", I find it very interesting and interesting, especially IX. Dinosaurs can have problems and events in many areas and cannot survive for 60 seconds without death. May be October 6th. For this reason, thoughts and feelings have '12 games, your child is always dead '. Ian Bumbar point 72/100, "born" and good war as it seems. [36] Economical and low growth, limited by limited data, white, constant and constant numbers. [37] Port Eurogamer description: "JPEG is a man. By [usba] And only the ship train was sold in a month. In 2016, the game will not exceed 5.5 million one of the platforms, Windows and Xbox 1.5 million Xbox can be found. [40]
  11. Who really is L Livingstone?! POSSIBLE ANSWER! So after looking carefully at some explorer notes and other small details, I think I've come a little closer to the meaning of L Livingstone. First, my sources: "We finally managed to get a terminal working, and well, this is it. I almost can't believe it, but I've finally found it! The mystery behind those stations, the whole reason we even exist, it's all right here! According to this, those space stations are deliberately designed bio-domes called "ARKs," and they're exactly what they sound like: lifeboats. Whatever happened to the Earth, whether it was Element based technology like Santiago suspected or something else, these ARKs were built to preserve and cultivate life in all forms - fauna, flora and of course, human - safely separated from the planet's poisoned surface. But something's gone wrong. There's all sorts of errors here...maybe that's why they turned into such death traps. There's something about a "Reseed Protocol" too. I'll need time to look this over. " - Helena Note #18 on Extinction "When I said that things got "fuzzy" when I touched the artifact, that's not really the whole truth. I remember bits and pieces of it - images, flipping across my vision in rapid succession. At first they were hard to distinguish, but now that Mei-Yin has allowed me to study the prism at a distance, they're gradually becoming clearer. A man made of light, monsters roaring, a sky on fire...they didn't seem like memories. At least not mine. If the prism put those images in my head, well that's a little frightening, honestly. Mei-Yin's right. I need to tread carefully here. As much as I want to know the prism's secrets, if I delve for them too deeply, I could lose myself to it. We both saw where that could lead, back in that violet pit. I should apologize for pushing the matter... " - Helena note #21 on Extinction Based off my previous research, as well as these new findings, here's my verdict: Livingstone is A)The man who discovered, manufactured, and distributed tek, B)The precursor homo deus to Helena, and C)The being who INTENTIONALLY filled the ARKs with errors. As I've mentioned before, Livingstone was likely the man who designed tek structures and distributed them around the world, gaining fame and fortune in doing so. We see this in the plaza in the Great City, "Livingstone Plaza", as well as an apparent trademark on the Broodmother dossier (Also, BIODIDAC may have been a codename for the tech behind the holo-dossiers). Considering that the dossier seems to come from the homo-deus era, it may be that Livingstone POSSIBLY invented some sort of life-extension tech in order to live throughout the element age. My second point is that Livingstone was the homo deus that came before Helena. Not only that, but I think he could have been the one... that was PUTTING THOSE IMAHES IN HELENA'S HEAD!!! In the story, Helena is shown images, one of which was a "glowing man". Even if the glowing man was a representation of the human race, since it climbs an evolutionary ladder later, something or someONE was putting those images in Helena's head. Even more in support of this, she gets these hallucinations after touching a "glowing, diamond shaped prism". This is EXACTLY like collecting the One Who Waits notes - we get the notes from a pedestal with a GLOWING, DIAMOND-SHAPED PRISM in it, only for that same prism to explode in light and show us written messages and images!!! The prism is also inside Helena in the end cutscene, basically confirming that the prism is the symbol of the homo deus. So it COULD be that what Helena saw was Livingstone communicating with her in the same way she communicates to us in the game - the glowing prism. But even so, we don't know for sure that the glowing man was LIVINGSTONE - anyone could have turned into a homo deus and talked to Helena. Which brings me to my last point. What if the humans didn't want homo dei involved in the ARKs AT ALL?! The ARKs seem like they were designed to be run by the Overseers, and the Overseers ALONE. Also, if the homo dei WERE meant to be included in such an important project like the ARKs, then why is the Tomb of Ascension so well- hidden underground? And why would the ARKs, with the ability to electromagnetically fix the atmosphere and evaporate element, fall victim to simple programming errors? Unless they were INTENTIONAL. Livingstone would have the perfect motive for syncing up with the ARKs and filling them with errors. As Helena mentions in the end Extinction cutscene, the ARKs also have the ability to "Purge element from the soil". Element was Livingstone's money-maker, his pride, his LIFE. If he saw that humans were designing tech to DESTROY element, he would definitely be unapproving. Or maybe he fell to the lures of element and took erratic action. Either way, if he was also the ultimate precursor to Rockwell, the easiest way for him to solve this problem would OF COURSE be to sync with the ARKs and wreak havoc on them. Maybe that's why he REALLY communicated with Helena, to get her to follow in his footsteps. Either way, it seems he was kicked from his position as homo deus when Helena inserted the prism in her wrist. But what if, contrary to him communicating with Helena, he wasn't dying like Helena was (again with possible life extension tech?)? Is the being in the Aberration crash site Rockwell, or Livingstone?! Okay, that last bit could be wrong.
  12. In honor of April Fool's day 2019 I have created this forum for people to post MEMES, FUNNY STORIES, and other things that reflect what you think of ARK.
  13. It's getting fixed? Thank god. I was worried I would have to take ANOTHER 1+ year to find EVERY SINGLE Explorer Note. There's another bug I found, though, and I didn't really know where else to put this: Whenever I go to Aberration and try to get to the Northwest surface area, I have to pass through the tunnel. Except for some reason I get hit with the hallucination effect and suffocation whenever I pass through it. Using a ptero doesn't help either ☹️. I've resorted to using Aggrievic mushrooms whenever I pass through. Anyone else have this problem, and is it getting patched?
  14. Stuff I would add to ARK if I could. This is just a list of things I think would optimize ARK (IN ADDITION TO BUG FIXES). Most of it is just cutscenes and minor environment changes. I don't expect this to gain any popularity. Change the thumbnails and descriptions for Aberration and Extinction so as to not make them so plot-spoiling for new players. Loading screens for when map is loading, that vary depending on what map you are joining. The normal box art, beach, etc for Island, Desert themed-box art, Nosti, desert scenes, etc for SE, Aberration box art, portal, etc for Aberration, Extinction box art, Great City, etc for Extinction. Cutscene detailing backstory of our character. Should only be activated in first story ARK that player uses when all save files on story ARKS have been erased. Cutscene starts with the words Studio Wildcard presents... ARK: Survival Evolved", followed by character stepping out of doorway into the Great City (preferably on rooftops either at 46.4-34.8, or the one where Santiago note #26 is), but the city and planet look normal. As character nears edge of building, we see the streets filled with people, animals and robots. A scout flies by. Meanwhile, a sound track similar to the Aberration version of the ARK theme or Extinction teaser trailer plays in the background. Suddenly, the scene flickers and glitches before the screen goes black. For the last few frames of of glitching, images of the ruined city and an image of the Tomb of Ascension. Then, suddenly, an image of Helena/OWW (similar to the one at the end of Extinction launch trailer) appears, and says "Help...You have to help!" before character suddenly finds themselves gasping, collapsing, and blacking out on the ARK they chose to play on. Improved spawn animation for every new character created. Character awakens laying on side. Picks up handful of sand, sprinkles it from hand, only to notice the implant, which blinks a few times before "Activating". Character picks at implant before looking over to right to examine landscape, before standing up and taking few steps forward, while shielding eyes from sun. Character lowers hand, thus entering gameplay. Move Helena Note #1 on each ARK to the easiest, most visited locations for some exposition. Remove Helena notes 2,3, & 4 on the island from underwater caves, and put them on the mainland. Replace the notes in the underwater caves with dossiers. Swap the locations of Rockwell notes 1 and 2 on the Island. Swap the locations of Mei-yin note and Helena notes #1 on Aberration. Add small holes at base of obelisk, surrounding platform, for artifacts to be inserted in. Cutscene that plays the first time someone steps onto Obelisk platform (Met under same conditions as Cutscene in 3rd bullet) Character steps onto platform, examines holes around platform, and then examines pedestal. Character then lifts arm up to reveal the implant is glowing. Gem in pedestal is also glowing. Character then waves arm near pedestal out of curiosity. Mist briefly appears between implant and pedestal, before we are introduced to an... Improved Obelisk hub, which looks more holographic and is projected from the pedestal. Add animation where collected artifacts are inserted into holes and pulled in by platform at base of obelisk after player inserts it by walking up to hole with artifact in inventory and hitting interact. Add cutscene for when player first creates tek replicator in Obelisk: A sphere suddenly appears in the beam of light coming out of the obelisk. Bits of tek begin appearing and swirl around and then into the sphere, before compressing into a small cube with an image of a tek replicator on it that zooms into the player's hand. Add a small cube that tek structures can be built with, with an image of the structure in question on the side of it. Add holes for trophies and a holographic hub to tek cave terminal. Decrease the volume of soundtracks for ALL boss battles in the game (If you've done a boss fight you'd understand). Add cutscene to Overseer boss battle: At the end of the arena is a terminal, just like the one described in the explorer notes. It has a large touchscreen pad on it's surface. When player walk up to terminal and hits "Interact", the character will hesitantly touch the screen, making the Earth/ARKs hologram appear, and start cycling through images of a bunch of different ARKs, including SE and Aberration. Character touches random ARK, but Terminal screen flashes red and hologram disappears before Overseer begins powering up, and outputs small sonic boom which knocks player backwards. As player gets up and sees Overseer powering up, the battle music starts playing. Character turns around only to find the door to the arena closing. C (which is what I'm calling the character now because I'm sick of typing "Character" 😕) turns back to Overseer as it finishes powering up, and fight commences. Upgraded ascension cutscene for The Island: After Overseer is defeated, C goes back to terminal and reactivates it. This time, C is granted access to go to selected ARK - which happens to be SE. When shield around teleporter pad closes, a slightly alternate cutscene could play where C observes tek armor dissolving, should the player be wearing tek armor when ascending. At end of cutscene, the SE ARK is more clear and easy to distinguish as a desert. Also the obelisks on the ARK are in correct order. After touching down, C wakes up in Recreation of the red obelisk area on SE. But it isn't revealed until the character wakes up similar to before, but this time is startled by large amounts of sand, spots the obelisk's shadow, and turns around to see a picture-perfect shot of the obelisk. A wyvern is flying over the mountain and roars as the screen cuts to black. All this while the SE theme plays in the background, perfectly timed for the obelisk reveal and the cliffhanger. Post-credit scene for the Island of the Homo Deus portion of the Hall of History. Alternate spawn animation for C's that have been uploaded to an ARK after an ascension, where C is walking forward while shielding eyes, before lowering hand and entering gameplay. Ascension cutscene for SE (We all want this): As the explorer notes describe, the Manticore trophy should be brought to the manticore stone in the center of the metal trapdoor in the center of the colosseum in the southwestern ruined city. When player goes to this location with the Manticore trophy, they will be given the option to "Interact". If it is interacted with, C will hold up the trophy, which begins glowing. Suddenly, the trapdoor opens up to a long drop, which C falls down screaming. C then lands in a pool of water, and climbs out gasping. When C lifts head after climbing out, they see a teleporter platform and terminal like the one in the Overseer arena. C does the exact same thing as before with it, too, but this time the ARK shown is Aberration. During ascension ( dissolving tek thing in place, too ), we get a sweeping overhead view of SE before zooming towards Aberration, zipping past the broken remains of the Overseer arena on Aberration and landing on the surface of Aberration. C wakes up in a recreation of the slanted, broken obelisk area on Aberration during "night" and is shocked by the devastation around him/her, and looks up to see destroyed Earth while an ominous note plays. Suddenly, C is jumped by a group of nameless and a reaper. C is only saved by a bit of sunlight that peaks from behind the horizon and falls on ONLY the enemies, causing tem to retreat into the ground. As C realizes that the ground is setting on fire, C turns around and runs to the cave entrance, falling down it and falling unconscious once hitting the bottom. C wakes up and flips over to see the surface entrance above, now with flames shooting out of it. C then gets up and walks forward. The screen goes black as times skips ahead to when C is more near the forest zone entrance, represented by a blindspotted, bright hole on the wall. suddenly, a bulbdog comes out of the entrance and startles C. C realizes it is docile and briefly plays with it. Bulbdog runs towards entrance, then turns back to C and barks. C moves to entrance and rounds the corner to look out and see the lush forest. Aberration theme is playing in background throughout this and is once again dramatically timed. Both in the moments before and after the screen cuts to black an earthquake can be heard. Post-credit scene for SE where the Rockwell teaser for Aberration slowly blinks onto the screen. Animation at start of Rockwell boss fight where Rockwell's tentacles emerge from the water and slam down on either side of C before the rest of Rockwell emerges and roars at C before raising tentacles and fight commences. Upgraded Aberration ascension cutscene: In moments between Rockwell's defeat and ascension cutscene commencing a female robotic voice can be heard from somewhere in the cavern saying "Portal energy blockage eliminated, teleport commencing...error, coordinates defective, repositioning landing point to closest position to selected coordinatee.". Also, the holographic/geographical pam that pops up actually looks like the geography of Extinction. After C passes through teleporter and into space, C passes between two ARKs in order to confirm to the player that they are indeed going to Earth. Also, the ground is a little clearer to see approaching, and that part of the scene isn't just flashing lights. C wakes up behind a rock on the cliff at 43.75, 2.90 ( view of the actual Extinction map is blocked at this point). C looks at a grove of trees and waterfall next to the rock before looking at the implant variant. C is startled by the sound of a deploying Orbital Supply drop, and gets up and moves to look behind rock, THEN sees a recreation of the Extinction map. After looking at the diamond structure and the city (with the drop In the middle of the scene), the camera pans to the left to look at the forbidden zone backdrop. Then the roar and black screen. Basically, like the original cutscene, but the map looks like the actual extinction map. Add a post-credit scene for Aberration where the tomb of Ascension is shown. Add the mek as a deployable cube like the aforementioned tek structure cubes once created in the tek replicator. Mek can also only deployed from hotbar. Mek spawns with glowing animation like when tek structures are built. Add cutscene for when first entering a mek: C walk to one of mek's legs and presses a button on it, making the cockpit open and a tek ladder come out of it. C climbs it into the cockpit, and the ladder disappears when C closes cockpit. Add an interior view to the mek when using it, kind of like when riding a pteranodon. Imagine a rig or glove that goes over C's arms, and anytime the mek raises the sword or gun, C does the same. Also, pedals at the front of the cockpit for flying. Add a new location to Extinction: the large data server complex that Helena and Diana explored. located in the forbidden zone. Imagine a large main building built into the side of a hill, with a large joined tower built in to it's right. The tower has a large room at the top with glass windows facing the city. Beyond the broken entrance doors to the main building is a long hallway. On Either side of the hall are inaccessible rooms that can be viewed through glass windows (there are locked doors next to them). Inside the closed-off are rows of data servers with a statue of an implant at the end of each row. Also inside the rooms are more unopen doors. At the end of the main hall is a staircase that loops up and around to the tower. At the top of the stairs is the aforementioned malfunctioning door, which must be crouched under in order to access the tower room. The tower room is a sort of meeting/control room. In the center of the room is an array of command chairs surrounding a diamond-shaped table with a hologram of Earth floating over it. At the far end of the room is two rows of consoles and flashing lights, one row on the left side of the window, one on the right. Between the two rows is the endgame terminal. If interacted with, C will attempt to start the endgame cutscene, only to be met with a flashing red screen and a female robotic voice saying "The conditions have not been met". On the ceiling above the terminal is a closed hatch. Finally, in front of the whole complex is the large hole the planet-saving light beam shoots out of, but it's closed until the end cutscene. Slightly alter the end of Extinction. Rather then teleport from the King Titan bossfight right to the end cutscene, C must go back to the data server complex and try again with the control room terminal. This time, it will work, and the platform will rise up and through the opening ceiling hatch. C lowers hand from shielding sun before looking over edge of roof and seeing now-open hole before the beam shoots out of it. The rest of the cutscene is normal. After ARK logo flashes, we cut to C walking on the reformed island beach. C walks up to a tree to punch it and start over. Before he can hit it, though, a faint boom/rumble makes C turn head in direction of noise, to see dimorphs flying out of trees surrounding the Island. This is a nod towards the post-credit scene at the end of the next bullet. Add awesome credits for extinction: The first few moments of chanting is met with the image of the words "Thanks for playing" on the screen. The main portion of music is met with credits as well as art from the explorer notes off to the side. In the moments leading up the guitar drop a blank Helena notebook page is shown that slowly starts drawing out the words "the end" and a drawing of the destroyed Aberration ARK after it touches the planet. Right before the note hits a "?" is put after "the end". When the note hits, the page moves down to reveal the 3D rendered version of the scene. Add an option for the player to hit a button to skip a cutscene should they so choose. Remember, I'm not demanding or expecting any changes to be made to the game, but I think it's good to imagine what the game COULD be like. P.S: Sry I haven't posted in a while PPS: I'm sure there will be at least ONE piece of negative feedback to this
  15. Today I joined a Ragnarok server that was at almost maximum players. I spawned in the NW jungle - or at least, what was left of it. The server had been running for 12,000 in-game days, so what had once been the frequently visited, blooming NW jungle was now nothing more than a massive prairie dotted with small metal structures. You could see the giant ruined mountain bridge from the SHORE it was so decimated. Despite this, there were STILL people running around, mingling. All the players A) were naked, and B) had contracted swamp fever and were spreading it to each other. While I was taking note of this, I encountered one of the most strange yet amusing things I've seen in ARK in a while. There was what sounded like a 10 year old boy talking to another, older player about how he had swamp fever. Only instead of saying "swamp fever", he used the words " *ss cancer". The kid then went on to point out how the other player also had " *ss cancer", and how the two were " *ss cancer buddies". For what felt like 5 minutes, the kid followed the other player around the jungle - turned prairie, talking about their " *ss cancer". The funny thing was, the player he was talking to was Spanish and didn't know any English. So while this kid was droning on about their *ss cancer, the only thing the guy could say in response was something along the lines of "I speak no English". After getting bored I stopped eavesdropping on them and tried to make some basic tools. TRIED to make some. Over the course of 30 minutes, I died to lvl 45 and 100 therizinosauruses, then decided to start spawning in the Viking bay. After dying 3 or 4 times to Eurytepids - which for some reason were using their swimming animations on land - I gave up and quit the game.
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