Administrator Jatheish Posted June 21, 2017 Administrator Share Posted June 21, 2017 We've got a large update coming later today which will fix a number of bugs. Two important bugs that should now be fixed is the rate at which Dinos consume food in water or in stasis. You should now see them consume just as much as they would have previously. When the next major version goes live on all platforms, you'll see this change take place. To compensate for this, we've made some changes to the rate at which Baby Dinos eat food and you'll find that they're eating much less now than they did previously. We'll be posting full patch notes later on (as there's still some work being done), which will go through the tweaks, QOL changes, bug fixes, new features and more. Link to comment Share on other sites More sharing options...
Crows Posted June 21, 2017 Share Posted June 21, 2017 Not bad! I used the water breeding glitch for ages and it did make things a bit too easy, although the rate at which babies eat was ridiculous too. I'm glad this will be fixed mainly because of all the mega tribes raising loads of gigas in water just to flood & wipe servers. As long as the baby consumption will be less, I'm happy. Link to comment Share on other sites More sharing options...
Xeno1987 Posted June 21, 2017 Share Posted June 21, 2017 Stupid change, fix your game. Link to comment Share on other sites More sharing options...
Shrekasaurus Posted June 21, 2017 Share Posted June 21, 2017 Many will be very pleased! Link to comment Share on other sites More sharing options...
Administrator Jatheish Posted June 21, 2017 Author Administrator Share Posted June 21, 2017 Just now, Xeno1987 said: Stupid change, fix your game. That's what this post is about. Also, apologies for the late notice. This was a tricky one and we only wanted to confirm once we knew for sure that a change was going to take place. Link to comment Share on other sites More sharing options...
Penney Posted June 21, 2017 Share Posted June 21, 2017 Sorry but befor u fix waterbreeding u really "need" to fix this babys stop eating and die with food in inventory bug.... those dinos like troodons, jerboa, pegomastax and co are "not" able to breed without 24/7 beeding forcefeeded or swimmin in water. They will just stop eat because of some strange bug and die with food in inventory only waterbreeding allows us to breed those.... Fix this befor u take waterbreeding from us.... Link to comment Share on other sites More sharing options...
popshowit Posted June 21, 2017 Share Posted June 21, 2017 This is a nice change. thanks! Link to comment Share on other sites More sharing options...
DromaeoSapiens Posted June 21, 2017 Share Posted June 21, 2017 Sounds good. Keep up the hard work, you guys are getting so close to the official launch. Also excited to see what other things the team has in their bag of tricks. Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted June 21, 2017 Volunteer Moderator Share Posted June 21, 2017 Looking forward to seeing the full patch notes, it's going to be good, I can feel it in my Dodos! Link to comment Share on other sites More sharing options...
Beflomout Posted June 21, 2017 Share Posted June 21, 2017 As you are here, The combat theme affected by the Biome was not working on mount right ? (You got the right theme when you are on the ground but not if you mount your Dino) Link to comment Share on other sites More sharing options...
onedudesmind Posted June 21, 2017 Share Posted June 21, 2017 Anything on possible Tribe imprinting? (anyone in the tribe can Imprint another tribe members baby.) Or some version of this? Link to comment Share on other sites More sharing options...
Airthrow Posted June 21, 2017 Share Posted June 21, 2017 4 minutes ago, Jat said: That's what this post is about. Also, apologies for the late notice. This was a tricky one and we only wanted to confirm once we knew for sure that a change was going to take place. Classy even to troll posts. Thanks for the update, Jat! Looking forward to it! Link to comment Share on other sites More sharing options...
Sinate Posted June 21, 2017 Share Posted June 21, 2017 Looking forward to the fixes Link to comment Share on other sites More sharing options...
Penney Posted June 21, 2017 Share Posted June 21, 2017 Really funny how nobody cares that all jerboa, troodon, pegomastax and co will how have a die rate of 99% between 0-10% maturation even with food in inventory.... Link to comment Share on other sites More sharing options...
kmfinne Posted June 21, 2017 Share Posted June 21, 2017 can you think about making some sort of feature where you can pause maturation? because its really impossible to get into raising dinos with longer maturation times when everyone in your tribe has a full time job Link to comment Share on other sites More sharing options...
iStephano Posted June 21, 2017 Share Posted June 21, 2017 Sounds good Jat! ? Link to comment Share on other sites More sharing options...
BlindSumo4 Posted June 21, 2017 Share Posted June 21, 2017 8 minutes ago, Jat said: That's what this post is about. Also, apologies for the late notice. This was a tricky one and we only wanted to confirm once we knew for sure that a change was going to take place. Any ETA on if or when duping will be fixed? kinda destroying the game lol Link to comment Share on other sites More sharing options...
Xeno1987 Posted June 21, 2017 Share Posted June 21, 2017 @Jat You'd better fix most important thing namely collision which is broken since 2015. Dinos should not glitch or visually look through structures. Link to comment Share on other sites More sharing options...
Volcano637 Posted June 21, 2017 Share Posted June 21, 2017 15 minutes ago, Jat said: We've got a large update coming later today which will fix a number of bugs. Two important bugs that should now be fixed is the rate at which Dinos consume food in water or in stasis. You should now see them consume just as much as they would have previously. When the next major version goes live on all platforms, you'll see this change take place. To compensate for this, we've made some changes to the rate at which Baby Dinos eat food and you'll find that they're eating much less now than they did previously. We'll be posting full patch notes later on (as there's still some work being done), which will go through the tweaks, QOL changes, bug fixes, new features and more. Good job guys! I am glad to see you fixed the floating glitch. Little too much cheating for my taste. Too bad there are already thousands of dinos that people exploited. anyways keep up the good work!!! Link to comment Share on other sites More sharing options...
onedudesmind Posted June 21, 2017 Share Posted June 21, 2017 2 minutes ago, kmfinne said: can you think about making some sort of feature where you can pause maturation? because its really impossible to get into raising dinos with longer maturation times when everyone in your tribe has a full time job Yup Tribal raising need some love :-). Not sure how solo raising could be balanced tho. Link to comment Share on other sites More sharing options...
Tanek Posted June 21, 2017 Share Posted June 21, 2017 16 minutes ago, Jat said: Two important bugs that should now be fixed is the rate at which Dinos consume food in water or in stasis. You should now see them consume just as much as they would have previously. Just so I understand, does this mean they will eat as much in stasis as they do when we are around? Link to comment Share on other sites More sharing options...
Lancelot Posted June 21, 2017 Share Posted June 21, 2017 I can't wait to try out the new food mechanic on babies. Just a note: I'm not sure what the issue with Basilosaurus breeding is but food is constantly at 0 for me, I heard some people had the same problem with Daedons. I was excited about breeding my Basilo at first but I fell asleep for 45min 4 hours into the baby stage and came back to a dead baby. Didn't have the courage to breed them again. Link to comment Share on other sites More sharing options...
Hailun Posted June 21, 2017 Share Posted June 21, 2017 Any Performance improvements? Link to comment Share on other sites More sharing options...
Schelmixi Posted June 21, 2017 Share Posted June 21, 2017 Does this change only count for babies, or juvenile/adolescent stage too? Link to comment Share on other sites More sharing options...
Penney Posted June 21, 2017 Share Posted June 21, 2017 2 minutes ago, Lancelot said: I can't wait to try out the new food mechanic on babies. Just a note: I'm not sure what the issue with Basilosaurus breeding is but food is constantly at 0 for me, I heard some people had the same problem with Daedons. I was excited about breeding my Basilo at first but I fell asleep for 45min 4 hours into the baby stage and came back to a dead baby. Didn't have the courage to breed them again. Its because of that bug which i just tried to explain. Babys "stop" eating for some time and if this baby eats too fast they just die with food in inventory..... Link to comment Share on other sites More sharing options...
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