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Community Crunch 411: An Update on Shastasauraus and More!


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With the launch of the Center Map just around the corner on June 4th, we wanted to share some insight about the Shastasauraus and how its design evolved during the development process. The Shasta, and namely its saddle, is one of the more ambitious designs we’ve done, and the team really enjoyed the challenge! 

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Two key areas we had to resolve related to making sure the Saddle actually functioned like a submarine (i.e. keeping water out while the creature moves, etc.) and how players and creatures moved inside of the sub itself. The first challenge required both a shift in the overall design of the saddle and a tech solution, as we learned pretty quickly that having it on top of the creature wasn’t going to be viable, so we had to redesign it to be under the Shasta instead. This change allowed us to ensure that we could keep the water outside of the saddle at all times and also eliminated the edge cases relating to the submarine being partially submerged. Tackling player and creature movement was purely a technology-driven solution, we rewrote some of the basing code – the logic that relates to what characters are standing (based) on – of Unreal when in different physics modes like falling and jumping, essentially creating a new basing system specifically when based inside of the new saddle. 

This was definitely one of the more challenging creatures we've designed, so please excuse us for geeking out a little bit! So now you’ve heard the ins and outs of how we tamed the mighty Shastasaurus and its sub-aquatic saddle, it’s your turn next! We can't wait to see you all cruising the seas in Shasta-style on June 4.

 


 

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Download & play new custom content created by players, including new maps, creatures, items, and game modes, through a dedicated new Mod-bowser directly within the game. Enjoy an endless stream of new ARK content as the creativity and talent of the community is fully unleashed for the first time across gaming platforms and stay tuned as we spotlight more Cross-Platform Mods each week!

This video features:

 

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Dive into the depths of ARK with the incredible new Livyatan Premium mod! Available now on Steam and Xbox and coming to Playstation (with the launch of Premium Mods).

  • Unleash the Livyatan: This massive toothed whale is a force to be reckoned with. We'll cover its unique abilities, from bone-crushing bites to sonic blasts, and how to make the most of them in battle.
  • Master the Sound Pad: Taming a Livyatan is no easy task, but we'll guide you through the minigames and sound waves needed to win its trust. Get ready for a symphony of survival!
  • Craft and Conquer: Explore the custom crafting mechanics and build powerful saddles, weapons, and armor to make your Livyatan unstoppable. Prepare for epic underwater battles!
  • Face the Alpha Livyatan: Gather your Dino army and dive into the depths to face the ultimate challenge: the Alpha Livyatan boss. Claim valuable resources and unlock advanced technology!

 



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      Conquest servers are being introduced to ARK: Survival Ascended by Snail Games. Conquest is a new PvP player experience for PC players which focuses on large-scale PvP while avoiding the problem of mega tribes. Increased rates will allow tribes to set up and establish themselves quickly and enable them to rebuild after potential losses instead of being wiped completely. The official date will be announced soon, so stay tuned!

      If you need any support during the Conquest season, join the Conquest Enforcement's Discord.

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      • 5x XP, Harvesting, Taming, and Breeding (imprint, maturation, hatch/gestation)
      • 0.5x Mating Interval
      • Tribes are set to 50 players max
      • Tribe alliances are allowed
      • Servers have a maximum player count of 75

      More details to come!

       


       

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      ARKpocalypse servers have been wiped today!

      What are ARKpocalypse?

      • ARKpocalypse are monthly-wipe servers with higher than usual rates.

      Next wipe: June 21st 2024

      You can join them by searching in the server browser! Happy Surviving!

       


       

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      ASA_Social_Post_BonusRates_2x_1920x1920MAY24-28.jpg

      This weekend, the Official Network will be receiving bonus rates! It will be active until Tuesday, May 28th.

      • PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding
      • Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding
      • ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding

       


       

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      Fan Art Gallery | Screenshot Gallery | Artist Feedback Form

       

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      Creator: Evo

      Evo made a comprehensive and quick beginner's guide to the Xiphactinus!

       

      Creator: KiahOnFire

      Watch Monarchy Season 5's finale, featuring an award ceremony, an epic battle, and a cinematic ending!

       

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      Part 9 of Drawing Every Dino Dossier by cascadingcaramel

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      Another realistification in 3D by @SirDripstein

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      I am the biggest source of gladiatrix fan art! by gman2006

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      Icarus the Phoenix by penguinlover583

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      Mei X Diana is the best ship ever and you can't change my mind by @laind004

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      Fasolasuchus Ark by Spinogamer66

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      The Reaper by vertigoxxxx

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      My tribemate took me over to see an easter egg in Scorched today by beth.s

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      Photo mode is a bit tricky but definitely fun once u figure it out! by skippyskiddo

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      Photo Mode by meatymusty

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      A frozen base for summer by @oz3ark

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      Good color by @AoiShibafu_ARK

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      Enjoy your weekend!
      Studio Wildcard

      Twitter: twitter.com/survivetheark
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      Threads: threads.net/@survivetheark
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      Hopefully you've had players test the shasta  and it's saddle because they will find all the bugs and exploits. Looking forward to it though for sure. As  for conquest servers.... yeah nah bro. Don't need a repeat of those and the drama they brought with ASE. You don't need to shoo away your player base, I hope they have proper moderation this time, with professionals and not cheaters. Good luck to all those that wanna try it. I'll be  watching the streams to see what happens.

      Otherwise awesome work!  I'm excited for the centre, and the Paleo mod is awesome, great to see that being showcased! The new premium, the livy, well I got to help with that one in filming and it is 100% fun fun fun! I highly recommend it!

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      • Volunteer Moderator
      1 minute ago, SlayerQc said:

       Like it would've been cool to emerge off of  water.

      That's why it's under the belly like that. This way it's always under water even if the fish is surfaced. They don't have to deal with in/out of the water which must have been the problem. 

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      6 hours ago, Brettskii said:

      I hope you surprise us with a in game store that accepts a form of rmt or a fun battle pass when you drop the center. We want and need it! Your community is here for you ❤️ help the bulk of the players out.

      A few CC's ago you complained about being demonized about this subject.
      No one did but a few pointed out you were behaving like an idiot, as you kept on doing in every thing posted by WC lately, with you dumb "wE wAnT tO pAy YoU mORe" mantra. It's getting stale and just as annoying as a 5 year old crying for not getting a candy in a shopping mall.

       

      4 hours ago, darcek said:

      Why exactly? whats the diffrence between it and the Island?

      Naa it should be "I CANT WAIT FOR AB!"

      Check the guys post from the last few weeks, he does not have his priorities straight.

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      7 hours ago, StudioWildcard said:

      ... Two key areas we had to resolve related to making sure the Saddle actually functioned like a submarine (i.e. keeping water out while the creature moves, etc.) and how players and creatures moved inside of the sub itself. The first challenge required both a shift in the overall design of the saddle and a tech solution, as we learned pretty quickly that having it on top of the creature wasn’t going to be viable, so we had to redesign it to be under the Shasta instead. This change allowed us to ensure that we could keep the water outside of the saddle at all times and also eliminated the edge cases relating to the submarine being partially submerged. Tackling player and creature movement was purely a technology-driven solution, we rewrote some of the basing code – the logic that relates to what characters are standing (based) on – of Unreal when in different physics modes like falling and jumping, essentially creating a new basing system specifically when based inside of the new saddle. 

      This was definitely one of the more challenging creatures we've designed, so please excuse us for geeking out a little bit! So now you’ve heard the ins and outs of how we tamed the mighty Shastasaurus and its sub-aquatic saddle, it’s your turn next! We can't wait to see you all cruising the seas in Shasta-style on June 4. ...

      Dear WC, this is by far the best part in a CC in ages! Can you do this kind of background stories more often on other issues and also during the troubleshooting stage instead of only after the fix? Make us understand what challenges you face with 50/50-, inventory- and no save bugs.

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      • Facepalm 1
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