Zapha Posted December 8, 2023 Share Posted December 8, 2023 There are so many areas which are so crammed with trees and bushes, causing bad lag and making it impossible to play there. Maybe the reason was that the devs wanted impress us with the new engine by making ultradense djungles. It looks really way better, but if my framerate goes below 20 fps then I simply avoid this areas and play only in biomes with normal vegetation. When I played ASA first on my old GTX card I knew I have to buy something better, and spent 300 bucks for a RTX3 card. I usually play on low resolution like 1366x768, this gives a huge performance boost compared to those who play on high resolutions. But inspite I have ALL settings turned down to lowest values, I have only fluid gameplay outside of this ultradense vegetation packed areas. So my suggestion to the devs is: OK, we have seen now what the new engine is able to, so just remove half of the trees and bushes from the djungle areas to make them playable. 1 Link to comment Share on other sites More sharing options...
Scheneighnay Posted December 8, 2023 Share Posted December 8, 2023 Trees and bushes seem no more plentiful than they used to be. What I have noticed is that general ground clutter now has higher grass than it used to, so it's now extremely easy to lose track of babies, small dinos, sleeping bags, and knocked out dinos. Link to comment Share on other sites More sharing options...
zero064 Posted December 8, 2023 Share Posted December 8, 2023 I'm not sure there's anything new for ASA there -- the Island always had thick vegetation. This could be good news for framerates on SE. No greenery to render there. Link to comment Share on other sites More sharing options...
Zapha Posted December 8, 2023 Author Share Posted December 8, 2023 22 minutes ago, zero064 said: the Island always had thick vegetation. True, but they made significant changes. They e.g. removed many metal nodes or made them to oil nodes. I played a lot on the old "The Island" and as I remember there were not that much vegetation like now. It's not only the lag, it's now a kind of totaly blindness what 's going on around you because of the wall of plants. Link to comment Share on other sites More sharing options...
zero064 Posted December 8, 2023 Share Posted December 8, 2023 25 minutes ago, Zapha said: True, but they made significant changes. They e.g. removed many metal nodes or made them to oil nodes. I played a lot on the old "The Island" and as I remember there were not that much vegetation like now. It's not only the lag, it's now a kind of totaly blindness what 's going on around you because of the wall of plants. The biggest annoyance I find is the tall grass making it hard to see anything. I suspect the grass along with the new vegetation animations aren't helping the framerates. Turning off the clouds helped my framerate enormously though. Now if they could just fix that annoying rubberbanding that appeared with one of the patches a few weeks ago. Link to comment Share on other sites More sharing options...
UDGxKnight Posted December 8, 2023 Share Posted December 8, 2023 I can't believe we are actually now complaining about the grass 2 2 1 Link to comment Share on other sites More sharing options...
Frozenhole Posted December 8, 2023 Share Posted December 8, 2023 2 hours ago, Zapha said: There are so many areas which are so crammed with trees and bushes, causing bad lag and making it impossible to play there. Maybe the reason was that the devs wanted impress us with the new engine by making ultradense djungles. It looks really way better, but if my framerate goes below 20 fps then I simply avoid this areas and play only in biomes with normal vegetation. When I played ASA first on my old GTX card I knew I have to buy something better, and spent 300 bucks for a RTX3 card. I usually play on low resolution like 1366x768, this gives a huge performance boost compared to those who play on high resolutions. But inspite I have ALL settings turned down to lowest values, I have only fluid gameplay outside of this ultradense vegetation packed areas. So my suggestion to the devs is: OK, we have seen now what the new engine is able to, so just remove half of the trees and bushes from the djungle areas to make them playable. Your playing on Unreal 5.0 it requires more video ram so i would suggest updating your video card to at least 12 Gig. Also you can turn off grasses. Hit ` Tilde type Enable.grass 0 hit enter Shut off shadows totally: Hit tilde and do R.ShadowQuality 0 hit enter., 1 Link to comment Share on other sites More sharing options...
Peteed1 Posted December 8, 2023 Share Posted December 8, 2023 2 hours ago, Zapha said: There are so many areas which are so crammed with trees and bushes, causing bad lag and making it impossible to play there. Maybe the reason was that the devs wanted impress us with the new engine by making ultradense djungles. It looks really way better, but if my framerate goes below 20 fps then I simply avoid this areas and play only in biomes with normal vegetation. When I played ASA first on my old GTX card I knew I have to buy something better, and spent 300 bucks for a RTX3 card. I usually play on low resolution like 1366x768, this gives a huge performance boost compared to those who play on high resolutions. But inspite I have ALL settings turned down to lowest values, I have only fluid gameplay outside of this ultradense vegetation packed areas. So my suggestion to the devs is: OK, we have seen now what the new engine is able to, so just remove half of the trees and bushes from the djungle areas to make them playable. Wait this map has trees? I swear the whole map only has foundations and pillars spammed everywhere and almost no trees... 1 Link to comment Share on other sites More sharing options...
zero064 Posted December 8, 2023 Share Posted December 8, 2023 15 minutes ago, UDGxKnight said: I can't believe we are actually now complaining about the grass Na, we're just waiting for the Tek Lawnmower. You have to defeat the Lawn Titan to get the tekgram and you can only use sheep for the fight. Link to comment Share on other sites More sharing options...
yarnevk Posted December 9, 2023 Share Posted December 9, 2023 (edited) Running on epic/4070 and flora/fauna is not the cause. I can clear all the flora/fauna/minerals but it is the lighting, clouds and all the rock grass detail clutter that remain as well as AI database bogging down the CPU/GPU. Edited December 9, 2023 by yarnevk Link to comment Share on other sites More sharing options...
Zapha Posted December 9, 2023 Author Share Posted December 9, 2023 I think now the real problem is the view distance. Even at "Low" setting I get vegetation displayed from far away. It would really help if "Low" really would mean low. Can I have "Ultra Low" view distance, please? Or let me set it with a value. That would be great. Link to comment Share on other sites More sharing options...
ughhhhh Posted December 9, 2023 Share Posted December 9, 2023 too much vegetation but too bad you can't harvest them as fast anymore with a bronto swing. Link to comment Share on other sites More sharing options...
Pipinghot Posted December 9, 2023 Share Posted December 9, 2023 21 hours ago, UDGxKnight said: I can't believe we are actually now complaining about the grass I can't believe you think this is about grass rather than the real issue that is bothering the OP, game performance. It's not rocket science to figure out why the OP was talking about grass, it isn't really about the grass. I guess reading between the lines is less fun than looking for excuses for snark. Link to comment Share on other sites More sharing options...
Zapha Posted December 11, 2023 Author Share Posted December 11, 2023 I want to add some critics regarding the fade-in behaviour of forest chunks: There is a significant difference in the rendering of forest and all other stuff. While the other stuff appears only inside our render-bubble, the forest appears in large chunks when touched from the render-bubble. That's the reason why so many vegetation is displayed outside of my normal render-bubble. And the reason for the lag. I guess it was a kind of design decision to say that first large parts of the vegetation should be displayed, so that the far parts of the landscape don't look so empty. But if the price for this is crazy lag when viewing forest, it would be better to remove this chunk-popin at least for low settings. Link to comment Share on other sites More sharing options...
aikkam Posted December 11, 2023 Share Posted December 11, 2023 On 8/12/2023 at 23:08, Frozenhole said: Premi `Tipo tilde Enable.grass 0 premi invio Spegni completamente le ombre: premi la tilde e premi R.ShadowQuality 0 invio., maybe even turn off the game, no shadows, no plants, what are you playing? do you want to remove the rocks too? what remains? Link to comment Share on other sites More sharing options...
Zapha Posted December 11, 2023 Author Share Posted December 11, 2023 They wrote Geforce RTX3080 is recommended, and minimum would be a GTX1080. I have bought a RTX 3060 with 12GB RAM only for ARK, I play on low resolution of 1366x768, I have ALL settings down to off/zero/minimum. And I have crazy lag because we now have three render-bubbles: A small one for the dinos, a medium one for rocks and stuff, and a big one for the plants. If they would be honest they should say you need a RTX4. Would be cool if we get different view distance sliders for plants, rocks and dinos. So that we can adjust the performance. Link to comment Share on other sites More sharing options...
Zapha Posted December 13, 2023 Author Share Posted December 13, 2023 A happy end. After today a Windows update came, and a new Nvidia driver, and an ARK update, I can finaly play crash free on DX12 and have great performance on medium settings. Thanks. Link to comment Share on other sites More sharing options...
jaye63 Posted December 20, 2023 Share Posted December 20, 2023 Console command grass.enable 0 change the 0 to 1-5 if you want more than none. 1 Link to comment Share on other sites More sharing options...
CervantesMor Posted December 21, 2023 Share Posted December 21, 2023 14 hours ago, jaye63 said: Console command grass.enable 0 change the 0 to 1-5 if you want more than none. Grass.enable 0 only eliminates low vegetation such as grass, flowers and bushes, but I believe that the problem you are talking about "too much vegetation" refers above all to trees (harvestable and otherwise) whose command is similar to ToggleFoliage 0 (not I'm sure it's spelled correctly, I don't use commands) but I know this command has been disabled by WC. Link to comment Share on other sites More sharing options...
Moonie1 Posted December 21, 2023 Share Posted December 21, 2023 On 12/20/2023 at 7:18 AM, jaye63 said: Console command grass.enable 0 change the 0 to 1-5 if you want more than none. This is what I have been looking for since the start. We were beginning to think we were stuck with all the leftover grass and rubble. Thanks so much! Link to comment Share on other sites More sharing options...
jaye63 Posted December 22, 2023 Share Posted December 22, 2023 You are most welcome. Glad this is what you were looking for. Always hard to tell in text. Wish they had a forum voice chat. Have fun Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now