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Pipinghot last won the day on May 21

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  1. Are you talking about payment with real money, or some form of in-game payment? Real money is against the ToS (if you can prove it) but in-game payment for insiding is completely allowed by WildCard (unfortunately).
  2. I'm not 100% sure about this, but I think that when Fjordur goes official you're going to have to copy a couple of files from the current directory to the new directory. If you don't do that then the game will treat Fjordur as a brand new map with a brand new character. As far as I know WildCard does not migrate (move) files for you when they officially release a map. Here's what you would do: 1) When they Officially release Fjordur open up the map and see if Astrid, buildings, dinos are all there. If they are there then you're fine, you can now recreate Kyrie and you'll be back to normal. 2) If Astrid is not there, if the game wants you to create a new character on Fjordur then copy the following files: \Steam\steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal LocalPlayer.arkprofile Viking_P.ark Copy those files into the new Fjordur directory that the game will create when Fjordur is officially released: G:\Games\Steam\steamapps\common\ARK\ShooterGame\Saved\FjordurSavedArksLocal
  3. I just realized my mistake - Fjordur has not been officially released yet as Free DLC yet, which means the game still treats the map as a mod map. I was thinking it has already been Officially released but it's only been announced. This means that @riceandvegetable gave the correct explanation. When you created Astrid on Fjordur it over wrote Kyrie on The Island because they both use the same file. \Steam\steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal TheIsland.ark Viking_P.ark LocalPlayer.arkprofile There are still a couple of solutions that will work for you 1) recreate Kyrie, use admin commands to give her ownership of her buildings & dinos, then move here to The Center (or some other map) until they officially release Fjordur as Free DLC. 2) Or... just wait until after they release it as Free DLC, make sure that Astrid is still safe & happy on Fjordur and then recreate Astrid on The Island after that date.
  4. [Edit] I made a mistake, you were correct. See posts below if you care about the details. That's partially true, but only for non-Official mod maps. Once WildCard approves a map to be an Official Free DLC (The Center, Ragnarok, etc.) then they get their own separate folder under the saves directory. See my reply to the OP for specific examples. For an example that supports what you're saying I have the Valhalla installed. Under my saves directory I have the following: \Steam\steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal TheIsland.ark Valhalla.ark LocalPlayer.profilebak That copy of the LocalPlayer.profilebak is shared by The Island and Valhalla, but that's because ARK treats Valhalla as a mod. When they approve a mod map to be an Official map (including the Free DLC Official maps) the map gets its own separate directory.
  5. Short answer: No. You will need to re-create Astrid and then use admin commands to make the new-Astrid the owner of everything on The Island and to give her any levels + gear that she used to have. Longer answer: Why? I'm about 99% certain that what happened is, at some point, you used an obelisk to have Astrid travel to The Island and then back to Fjordur, and this caused the file containing Astrid's information to get overwritten. If I'm wrong about that then either this is a glitch or there is some other explanation that I don't know about. Full explanation: This is going to take a couple of minutes, but it will be worth the time for you to understand how the game stores information. If you don't understand the following explanation then this could happen to you again. 1) Everything that ARK saves on your computer will end up somewhere under this directory: G:\Games\Steam\steamapps\common\ARK\ShooterGame\Saved 2) Each of the Official paid maps and the Official DLC maps will have their own separate directory where they save a copy of that map and a copy of the character + tribe that you have on that map. Examples: \Steam\steamapps\common\ARK\ShooterGame\Saved\TheCenterSavedArksLocal\ 1111111111.arktribe LocalPlayer.arkprofile TheCenter.ark \Steam\steamapps\common\ARK\ShooterGame\Saved\ScorchedEarth_PSavedArksLocal 2222222222.arktribe LocalPlayer.arkprofile ScorchedEarth_P.ark \Steam\steamapps\common\ARK\ShooterGame\Saved\Aberration_PSavedArksLocal 3333333333.arktribe LocalPlayer.arkprofile ScorchedEarth_P.ark \Steam\steamapps\common\ARK\ShooterGame\Saved\RagnarokSavedArksLocal 4444444444.arktribe LocalPlayer.arkprofile Ragnarok.ark 3) There are a couple of things that are important to notice. a) The tribe files have unique names, even if you use the same tribe name on every map. For me, that's what I do. Just because it amuses me I name my tribe on every (local) map "Alpha Tribe", but even though the name I use on every map is the same the filename that the computer uses to store the tribe data is a different name in every directory. b) Character files are the opposite of that. In every directory they have the same name. No matter what you name your characters on every map they all get saved under that map directory as LocalPlayer.arkprofile. 4) So what happened to you... The locations for your character files used to look like this: Astrid - \Steam\steamapps\common\ARK\ShooterGame\Saved\FjordurSavedArksLocal\LocalPlayer.arkprofile Kyrie - \Steam\steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal\LocalPlayer.arkprofile Then, as some point, you used the obelisk to have Astrid travel to The Island and this is where things went wrong. Since WildCard made the decision that all characters have the exact same file name you can never ever have two characters on the same map, not even for one second. What the game did was it took Astrid's file LocalPlayer.arkprofile from the Fjordur directory and copied it into The Island directory, which overwrote Kyrie and made her go away for ever. All of the stuff on The Island was still there, Kyrie's tribe, Kyrie's buildings, Kyrie's dinos... but Kyrie was gone, she got replaced by Astrid. 5) How to prevent this from happening again You have to keep track of where your characters are living. If you want to have a character travel from Map-A to Map-B you need to make sure that a character who is living on Map-B gets moved first. For example, you could have used an obelisk to have Kyrie travel from The Island to the Center and then had Astrid travel from Fjordur to The Island. Kyrie would have been safely saved under the directory for The Center while Kyrie was having fun on The Island. Then, when you were done, Kyrie could have gone home to Fjordur and then Kyrie could have gone home to The Island. As long as your characters are living on different maps you'll be ok, but you can never have two characters on the same map at the same time or the game will overwrite one of them and they'll be gone.
  6. No, not all know, that's a silly answer. There will always be people who are playing in single player, or non-dedicated, or are simply playing with friends and none of them know about it yet.
  7. No, Epic does not support mods, your only option is to use the external programs. I play on Steam, so someone else will have to tell you what they use for their mods on Epic.
  8. I agree with you completely, there's no excuse for this glitch still being in the game. Having said that... if you're playing on a dedicated server that you control, or even if you're playing using non-dedicated server that you control, you can use admin commands to fix/repair/make-up-for nearly any glitch in the game. We ran into the exact same problem on our private server and we just rolled back to the most recent save. Creating & restoring saves in single-player or non-dedicated is somewhat less convenient but it's still something you can learn to do with just a bit of work. The problem with ARK is that it's such a great idea that it's basically a money printing machine, so WildCard never had to be a good company in order to make money, and haven't bothered to fix some pretty important glitches that have been with the game for years (like the one you ran into). There's no excuse for it, I'm with you in that I'm buying any future WC products, but as long as you've already spent the money to own a copy then it's worth taking the time to prepare your backups in case of problems like this. On our private server we do manual backups every time we're going to do anything that's important or requires a lot of materials, even cave runs. Your time is to valuable to let game glitches screw up your fun, but the game can still be fun if you make your own backups for safety.
  9. You get 5 levels from each difficulty, cumulative, based on the highest difficulty completed. If you only do gamma then you'll open up 5 levels If you only do beta, or if you do gamma & beta, then you'll open up 10 levels. If you only do alpha, or if you do some combination of gamma, beta and alpha you'll open up 15 levels. The only thing that really matters is what is the maximum difficulty you've completed.
  10. Same here, never used those settings. Unless someone else has direct knowledge of the answer the OP will need to experiment with them and see if they do what he wants.
  11. Yeah, crossing your fingers helps a lot. Dealing with these bugs & glitches on Official servers is a source of major pain for a lot of players. Fortunately when we play singleplayer or on a private server we have the ability to fix these problems for ourselves.
  12. I'm pretty sure that the settings for tames are separate from wild dinos. The tamed settings start with "DinoCharacter...", for example "DinoCharacterFoodDrainMultiplier".
  13. Yes. https://ark.wiki.gg/wiki/Server_configuration Settings that I know of: DinoDamageMultiplier DinoResistanceMultiplier There may be others but this is something I've never looked into doing, so you'll want to look through that page to see if find others.
  14. The others answered your questions so I'll add a couple of points for your benefit: 1) Sometimes the game won't show you the cinematic. Don't know why, it's highly variable and buggy. For example the first time we completed Tek Cave Alpha 4 of us got the cinematic but 3 of us didn't. 2) Sometimes, even when you get the cinematic, the game won't give you credit. Also highly variable and buggy. If this happens to you you can look up the command that will give you credit for the Alpha if the game glitched when you completed the fight. 3) After you complete the Alpha fight, even if you get the cinematic your implant might not update. Before you use an commands make sure that you get yourself killed and respawn in a bed and check your implant again. Sometimes the implant won't update until you die & respawn. This is a pretty cool boss fight, so don't let the possibility of game glitches interfere with your fun. Since you're in SinglePlayer you have the ability to correct any problems caused by the game. The sequence goes like this: 1) Cinematic? Maybe, maybe not. 2) Credit for the Ascension? Maybe, maybe not. 3) Die & respawn in a bed, check your implant to see if it's updated. 4) If your implant is not updated, run the admin command to give yourself credit for the fight and then die/respawn again. At this point you should have full credit for completing the fight and everything will be good going forward. Once your implant is updated it will be updated forever, it never goes backwards.
  15. This is the page that shows all of the available server config options: https://ark.wiki.gg/wiki/Server_configuration I did a quick look at it and didn't find anything that will let you modify the damage of individual weapons. But as I say it was just a quick look, you will probably want to look at it also. The only setting that stuck out was "PlayerDamageMultiplier", but that would be for all weapons.
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