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zero064

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zero064 last won the day on February 23 2023

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  1. The dinos are harder to trap now, since they tend to avoid buildings, but it's still doable. I'd forget the Youtube crew and try different things until you figure out what works. Put building pieces on your hotbar and be ready to build quickly once you have the dino in a good spot. As mentioned above, dino gates are your friend here, but you can use foundations and walls too. If you're fast enough, you can build passive dinos into traps when they stop walking. Have plenty of material ready -- it probably won't work the first try. If you have a tribemate around, it's even easier. We've had one person act as bait while the other builds a quick structure around him. It doesn't have to be pretty; just effective.
  2. Try the showfloatingdamage setting in gameusersettings.ini. It works on servers; may work for SP as well.
  3. That's odd behavior with the C4, but you're forgetting something important -- many dinos that can damage wood structures can't damage stone.
  4. If you're killing lots of babies you'll end up slot-capped with prime in no time. I usually avoid them for that reason.
  5. I was looking through our blueprint vault on SE today, and I realized it's almost entirely saddles. Not a single hatchet, chainsaw, pike, shotgun or piece of armor. What happened to the gear BPs? Surely we haven't been that unlucky. Maybe the drops on SE are sparser than I remember.
  6. Add AllowCaveBuildingPvE=True to your gameusersettings.ini and PvEAllowStructuresAtSupplyDrops=True (although it sounds like you have that one already).
  7. It's two real-world weeks when you're playing on a server. I'm not sure how single player handles it -- you might have to leave the game running for the equivalent of two weeks. The ini changes might be just for servers as well. I'm not sure how the game handles that in single player.
  8. You don't need 200+ rexes for the gamma broodmother, but you do need better dinos than you have. I could write paragraphs about the subject, but the basics are simple: tame 135+ megatheriums or rexes (whichever one you have a better saddle blueprint for), breed an army and put them in a cryofridge for a couple weeks to level up. Put the resulting points into health/damage and go try the fight.
  9. I don't see why you can't take the essence to SE or tame an Oasisaur and bring it to the Island. You'll have to move quickly though -- you have 24 hours (or less by now) before that death essence expires.
  10. Is the FPS issue fixed? I still regularly drop to around 30. I was rarely below 60 before the patch.
  11. I have no idea, but I'd prefer that the development efforts go toward making the game run better before another map comes out. One of those recent patches brought down the framerates of me and the group I play with by a noticeable amount. I'm running at 30-50 fps most of the time now, which is lower than I can stand.
  12. I'm assuming this was an accident, since I can't find anything in the patch notes about overall changes to the graphics.
  13. That damage stat is good. I'd look for one with a better health stat though.
  14. Most of us only do it on official settings, so it's hard to say what would work with single player settings. We did the beta with a similar blueprint and lost a few of our theris. They weren't the greatest theris -- if I remember right they were born with 35-40 points into each of health and damage.
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