Jump to content

  • A Message from the Founders

    Gen1_EelBoss.png

    A Message from the Founders

    Hello Survivors,

    Jesse and Jeremy here! We know things have been a bit quiet on Genesis news for the past few weeks, even though there is much more to show you, we’ve been deeply immersed in the pre-release development process. That being said, we’re writing today to tell you that the final release date for Genesis Part 1 is now February 25th, 2020 simultaneously on all platforms.

    This additional delay will no doubt come as a disappointment to everyone who is eagerly awaiting Genesis. We’re extremely sorry to push it back an extra month, but as we have been heads-down with the rest of the team polishing, balancing and putting the final pieces together, we really felt that the extra wait will be worth it both for the quality of the base game and the ambitious new expansion.

    Gen1_Lunar.png

    The live ops team is taking advantage of the scheduling change by making sure we have a really fun Valentine’s event in store for you (something we originally planned to skip because it followed so closely behind the launch of the new expansion). Plus, we’ve just deployed an initial anti-meshing patch, and next week we will be rolling out a definitive anti-meshing logic overhaul that should fundamentally address those long-standing issues. As we look forward to a successful cross-platform launch of Genesis, all of this will make ARK substantially better for everyone who plays PvP and PvE.

    Gen1_Bog.png

    On behalf of the broader Wildcard team, we thank you so much for your passion, creativity, feedback, and support. We are extremely thrilled to bring ARK’s next chapter to you, and are looking forward to a hugely exciting 2020! Meanwhile, here are some tasty new screenshots from ARK: Genesis Part 1!

    Jesse and Jeremy
    Studio Wildcard


     

    Anti-Meshing Efforts

    Hey everybody! I’m WC_jellyknee, the lead Live Ops Engineer on the ARK team.
     
    I wanted to tell you about our efforts to prevent cheating in ARK in general, and our continuing efforts to defeat undermeshing specifically. We're excited to get this post out in order to address the issue of meshing with the community and, also, to share news on how we will be countering meshing more aggressively moving forward via technical solutions. I'm going to start off by quoting from a previous developer diary:

    Quote

    Undermeshing refers to the ability to get to where you aren't supposed to by moving outside of the playable space. Almost every game is susceptible to undermeshing in some form. Most speed runs rely on undermeshing, for example. It's effectively impossible to solve completely, at least automatically. The approaches taken to prevent it are usually a tradeoff between how much freedom you want the player to have, how complex your world is, and how much processing time you can afford to spend on physics. Generally, when there's an instance of meshing, it's caused by bad collision setup, improper level geometry (holes), or a problem with the algorithm used to move the character through the world. In some instances, you place kill volumes in locations that you want to guarantee that the player doesn't end up, but that isn’t a global solution.

    When we lay out our levels - we construct them in the way that is interesting and optimize them for efficiency so that we can maximize quality and quantity. What that means is generally the world outside of the space you're meant to play in is empty - we spend our resources on the spaces where players are at. In addition - we reuse assets many, many times - rotating a rock different ways to make it look different before shoving it into the terrain at various depths to mask the reuse and keep it visually pleasing. Technically, the physics for these objects overlaps, and if you get past the surface of one, you'll stand on the next one down. While that sounds like it would help, it’s actually the meat of the problem. Adding more meshes doesn’t help, because once you can get past one, you can get past the next one. That said, there have been many instances where we’ve flagged the collision on an object incorrectly, or left a minute hole that we can and do address through Level Design.


    You can read the rest of the developer diary here:


     
    Undermeshing has been a thorn in the side of both players as well as the enforcement team, and a serious concern for the development team. To help mitigate this, we have further upgraded our anti-undermeshing system in order to help the enforcement team track down problematic map areas, as well as tracking down people who are breaking the ARK Code of Conduct.
     
    This underlying system has been in place for a while now, gathering useful data, and we have been testing it to make sure that it works reliably. We wanted to make sure that it minimizes the amount of false positives - we don't want it to flag locations where players can get to during normal play

    image (11).png

    Now that this system has been proven to be effective, we've now built another layer on top of it to take advantage of this data. I don't want to give specific numbers here because it can only help bad actors try to find new exploits, but I'll explain how this system works:
     
    1) If we detect a player undermeshing for a certain amount of time, it will teleport them to a valid position that they were previously at. It will then monitor that player for an amount of time.
    2) If the system finds that player undermeshing again within that time, or if it's not able to teleport the player to a previous position, then the player's character will die. Any items being carried will remain at that location.
    3) The system is aware of what the character is doing, and will take certain actions into account to help prevent player frustration.
     
    The system, whilst in a state we’re confident will have an impact on limiting meshing, is in a state of ongoing development. We will continually make improvements and updates,  along with rolling out more definitive undermeshing-resolving changes in the next week.

     



    While we continue to introduce new content and experiences to fans of ARK we will remain focused on ensuring that everyone has a fair playing experience on the Official Network.

    By default, the anti meshing system will be on for the Official Network
    
    For Unofficials, these launch parameters can be used:
    -noundermeshchecking // Will turn it off the anti meshing system entirely
    -noundermeshkilling // Will turn it off the anti meshing player kills (but still allow teleporting)

     

    Twitter: twitter.com/survivetheark
    Facebook: facebook.com/survivetheark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark
    Twitch: twitch.tv/survivetheark
    Steam: steamcommunity.com/app/346110
    Youtube: youtube.com/survivetheark

    Edited by StudioWildcard


    • Like 7
    • Thanks 5
    • Haha 1
    • Facepalm 1



    User Feedback

    Recommended Comments



    Wish they fix connection issue.... I want my tribe mate back. Also quezt platforms are glitching now too.... also can we nerf wild tames on pve going threw teleportal? I had a guy kiting rock golems into my base last night... I had giga my tribe mates threw out and ate them

    Share this comment


    Link to comment
    Share on other sites

    While you guys are complaining I'm busy successfully taking down a lvl 135 alpha Rex with a lvl 270 argy on a non boosted official server. All while lagging, glitching, and bugging out. I even took on the broodmother on valguero with that argy and almost won but she despawned in the middle of the fight. How about instead of waiting on Genesis how about keep enjoying the game till one day it magically downloads and appears on your consoles.

    Share this comment


    Link to comment
    Share on other sites

    There was a time when release dates or targeted months for release were scripture, if a company said "December" then it dang well better happen in December, but that was a different time, a time where clever wording by legal teams wasn't so predominant, a time when companies didn't strip down their teams so thin to try and squeeze every creative drop of essence out of the few developers they have, a time when a title formed the community that would be supporting it and that community had the power to make or break the game and held the company responsible. 

     

    Things have have clearly changed, or at least Wildcard would like you to believe they have.  This trend however isn't something Wildcard invented, it's something many giants in the gaming industry have created and ultimately what we as gamers have allowed to take hold and spread. Fact is, I think 90% of us expected to be disappointed on some level, not because it's Wildcard per say, but because the way gaming has been just sets you up to expect that.  I remember being just "giddy" about Battlefront II,  it was supposedly going to be so much better than the original and I remember the roller coaster ride leading to nearly imploding the development due to the micro transactions they tried to slip into the game against the agreement. It's a dirty business with silver tongued devils, legal teams who find new ways to break rules, and corporate bottom lines.  I really miss the days when the developers made games they stood behind, companies like Sierra took care of their developers and held to their word on things, but I fear we've all but lost those days.

     

    Edited by Rio4201

    Share this comment


    Link to comment
    Share on other sites

    1 hour ago, Rio4201 said:

    There was a time when release dates or targeted months for release were scripture, if a company said "December" then it dang well better happen in December, but that was a different time, a time where clever wording by legal teams wasn't so predominant, a time when companies didn't strip down their teams so thin to try and squeeze every creative drop of essence out of the few developers they have, a time when a title formed the community that would be supporting it and that community had the power to make or break the game and held the company responsible. 

     

    Things have have clearly changed, or at least Wildcard would like you to believe they have.  This trend however isn't something Wildcard invented, it's something many giants in the gaming industry have created and ultimately what we as gamers have allowed to take hold and spread. Fact is, I think 90% of us expected to be disappointed on some level, not because it's Wildcard per say, but because the way gaming has been just sets you up to expect that.  I remember being just "giddy" about Battlefront II,  it was supposedly going to be so much better than the original and I remember the roller coaster ride leading to nearly imploding the development due to the micro transactions they tried to slip into the game against the agreement. It's a dirty business with silver tongued devils, legal teams who find new ways to break rules, and corporate bottom lines.  I really miss the days when the developers made games they stood behind, companies like Sierra took care of their developers and held to their word on things, but I fear we've all but lost those days.

     

    Agreed. And the industry has conditioned people to these times. Back when games came out complete and on time. And delays happened but a company wasn’t delaying 80% of the time with content and updates.

     

    problem is companies are far more greedy and less creative now. Early access while there are a lot of positives with it also brings a lot of negatives. This game is still being treated like an early access game. But you are being charged as if it’s AAA. So people keep using the excuse “wildcard” isn’t a AAA company. I ask for those people to define AAA...

    We are getting AAA season passes at AAA price. We are getting charged AAA price on switch for an inferior product. If you are going to get AAA benefits then so should the consumer 

    Share this comment


    Link to comment
    Share on other sites

    On 1/26/2020 at 11:00 AM, Vegeta71 said:

    It was never promised in December dude, why do people not understand this fact, it's an ETA, estimated Time of Arrival meaning if they don't hit a issue while development is going on and if they miss it or announce early they are pushing it back cause of the issue then it's probably a issue that will take a bit of time to fix.

    Game development can not be done over night.

    A release is not a ETA if it says December 2019 which it did then that is the offical launch date if they delay the launch after giving a release date then its the same as false advertisement which is a illegal offense when a consumer has already paid money for a product scheduled for release on a specified day.

    Share this comment


    Link to comment
    Share on other sites

    On 1/11/2020 at 5:52 PM, ArrowHead said:

    What are you most excited to see in ARK: Genesis?

    Personally for me, if I could choose 3 things or categories that I'm most excited to see they would be the one's listed below in that order. 

    - New map's.

    - New Giant Creatures.

    - New Weapons.

    i would love to get the dino spawn codes bc the chibis show they have animations so give the codes like u did in extinction

    Share this comment


    Link to comment
    Share on other sites

     

    On 1/22/2020 at 6:55 PM, 2x3m said:

    Thank You Wildcard for Pushing it back one month, really thank you. :Dif it takes 3 months or even 5 its no problem at all but please please please try to release it without critical issues, bugs, crashes ... you released previous dlc with.

    Im only speaking for me and there is no sarcasm in this post i really hope it will be the first time that you bring an official dlc that has no problems at all right from the beginning like Valguero for example (smoothest release ever) im sorry to say but youve never released a dlc that was running that smooth from day One. And i think thats an important point many Companies didnt see they are trying to push, push again and then they try to push harder just to release it right in time but a modder is doing it because of his or her heart, because they like to produce that content for the Game they like and Companies ofc they need to make Money but People that get a product they are happy with usually buy more products of the same company and they will recommend to their friends, family ... pls think about that. A fast release of a dlc brings in fast cash but a good dlc keeps the company not even running it keeps the Company growing. And back to the main thing this post is about, thank you for not releasing it in january and please think about how a release would be for (y)our Community if they can enjoy it from day one? I think the Name Genesis is worth that effort. Maybe Genesis will be the thing the People will remember you in Years and its your decision how they will remember about it ;) Keep on doing the good Work #PositiveVibes


    and im pretty sure there are more People outside that are thinking like this, i mean Ark is a longterm Game i know some People (me Included) that have more then 10k hours on your Game we wouldnt play that Game if we wouldnt enjoy at all but i saw many People leaving Ark and ALL of them because of the Issues your Game has and Server Lags. Im sorry to say but its the truth. So please take all the Time it needs but please Fix Genesis until its running smooth maybe even do another open beta test and listen to your Community whatever but please take all the Time it need to bring us a Genesis we will like and enjoy and after that please Fix the Rest of Things that are still Broken in Game like Tek Bridges that cant snap to structures and decay after 12 hours as a lil example. Sorry thats a Long Text i wrote here and i think many are to lazy to read it but please think about it if you are one of the Team from Studio Wildcard that is reading that text and if you are just another Gamer that likes this Game like i do and agree with me and what i wrote here pls give me a thumbsup Emote to Show them there are more in the Comunity then just the People who say release release release, come on Wildcard release it tomorrow or better right NOW, ... And please Remember thats the same Group of People that will Cry after you released because it has so many bugs ... Some People will never be happy, but some are if you get them a good and enjoyable Ark again, those are with me pls give me a like (not just for me, i know there are more out there thinking like me, i mean for the Devs so that they will know.

    Sorry for my english and that this Text is that long but please read it! #PositiveVibes :D

    Love this. This is exactly what the community needs!

    • Thanks 1

    Share this comment


    Link to comment
    Share on other sites

    7 hours ago, Hulksmashu said:

    While you guys are complaining I'm busy successfully taking down a lvl 135 alpha Rex with a lvl 270 argy on a non boosted official server. All while lagging, glitching, and bugging out. I even took on the broodmother on valguero with that argy and almost won but she despawned in the middle of the fight. How about instead of waiting on Genesis how about keep enjoying the game till one day it magically downloads and appears on your consoles.

    Would be cool but i don't get xp any more and chibi keep reseting.

    Share this comment


    Link to comment
    Share on other sites

    tlc3 perfavore, aggiornate il giganotosaurus facendolo grande come lo spinosauro e il t.rex ,grazie 

    Share this comment


    Link to comment
    Share on other sites

    dont tell me your gonna release crunch a day late and say ya did it day before lol

    Share this comment


    Link to comment
    Share on other sites

    I can see why people are angry about the delay, (s) but dont give wildcard so much hate! Wildcard is trying their best to run an amazing game. Keep up the good work! ;)

    • Like 1

    Share this comment


    Link to comment
    Share on other sites

    I CALLED IT LOL LATE CRUNCH KNEW IT do not be soooooo sooo predictable lol  both thumbs down i bet yall late to work everyday too

    • Facepalm 1

    Share this comment


    Link to comment
    Share on other sites

    It's not realy about the delay its the communications  about the delay if they had released an official statement for the first one(I never found anything official anywhere stating s delay) and had just decided to face the backlash from the second sooner it would have been better but they stealthily delayed the first time and then went a whole month to just go oh nope next month guys if they ran in to a problem that needed to delay they should have made a statement like dying light 2, hey guy I know we said x month but we hit a major problem and while we could release it in x month we would be unhappy about the quality and so would you so we are delaying  and will hit you back when we have a firm grasp on the new date.

     

    I don't mind delaying I mind the oh yea working on it should.have it next month then radio  silent s to oh sorry still working next month soon you done that for enough time that A the excitement faded and B no matter how good the final product is you will have ppl who would normally love it hate it on principal

    Share this comment


    Link to comment
    Share on other sites

    You guys do realize, the complainers, that Wildcard made a decision to make another DLC.

    They could have ended it after Extinction and fix the occasional bugs.

    But instead they are working on Genesis, even with delays, it's more story / gameplay / content we can all enjoy.

    So instead of whining that it got delayed, be happy that they are working on a DLC.

    Share this comment


    Link to comment
    Share on other sites

    On 1/26/2020 at 11:52 AM, GrimJim said:

    Your completely looking at it from one side and that's byast. You need to see the whole picture buddy. This is a company which promised a product people have already paid for a release date and time and not every person lives in a place where the money is easy to get, or they may have a high rent. Not everyone gets what they want on their birthday or gets to sit in mamas basement and hope mom buys the dlc. Some people made real life sacrifices or put this dlc ahead of another game or dlc just to get delayed which I agree isn't the end of the world but it is frustrating to people who made sacrifices. But the worst part of all is while everyone is focused on this release date some people are actually getting wiped for playing the game legitimately and loosing tames from being too close to any wall floor or ceiling. And if you pass out you will instant die from your charcter's head dipping below the map. So now we all get delayed the dlc and the game is nearly unplayable at the moment. But hey atleast players can't mesh right? It's not simple enough to disable explosives and building in those spots but no we need instant death so we are litteraly afraid to use any tames we like. Please bring awareness to what is going on people are quitting fast and innocent players are loosing everything literally there is screenshots of whole legitimate bases being wiped from the mesh detector. Also the dupers are a way bigger problem right now anyways but instead we need instant kill for meshers? Which again disable explosive, building and tame use in the mesh areas and there litteraly wouldn't be a problem anymore.

    So you're comment on my response towards the delay is about meshing?

    I also acknowledged that there are indeed issues and that stuff still needs to be sorted out.

    So the system that they have in place for mesh detection is too aggressive and registering false positives, but before ANY systems were in place (faulty or not) people asked why nothing was done about meshing, stuff takes time to sort out in my opinion.  There are millions of lines of code I'm guessing, most of the critics I'd LOVE to see design their own game and all the coding and debugging that goes with it.  It's very easy to criticize when you're a consumer, I am into cars so when i buy an exhaust and I see a flaw in a weld my first thought is "DILO, this looks terrible" or something along those lines.  However, I realize that the part is a mass produced piece and that I don't currently have welding equipment, so will exhaust still flow through the pipe, yes.

    As a consumer, you think that "hey i spent money on this product, it should be perfect" or without flaw or delay or any issues along those lines.  Well, that's never the case, I can look at a part and have my idea to what could have been, but that's living in the clouds, it's all hypothetical and not indicative to what's actually in front of you in the real world.  Compromises have to be made, exceptions have to be understood, delays have to be accepted or understood as a possibility to exist.

    And if you put a game DLC ahead of rent, or other more preferred games/DLC that isn't on ANYONE besides yourself (or whoever in your example) because nobody forced you to do so.  If you're aware of the past trends with let's say WildCard and realize that everything has failed to meet deadline, and yet you pre-purchase the DLC, that's your own decision to not take those details into account and maybe decide that you will pay for Genesis when it comes out rather than ahead of time.

    And perhaps you weren't talking about me, but if buying a DLC prevents you from moving out of your mom's house or paying rent, perhaps that's a prime example of when you reflect on your own life choices.  Or if you're younger like a teenager, maybe you are at the mercy of your birthday gifts or whatnot, but everyone has different circumstances, none of which should really be a concern of anyone besides themselves.

    Keep in mind this is all personal opinion, and I'm also not saying that people should not be held accountable for things, but it isn't like they haven't been trying to fix things or implement systems to respond to cheaters, stuff just takes time to get right.

    Share this comment


    Link to comment
    Share on other sites

    On 1/25/2020 at 9:08 PM, Tracker said:

    why are you guys incapable of makinga single deadline...Ever. Pathetic!

    Scorched Earth came out on time I like the idea of them delaying it because it would most likely come out with less bugs and glitches unlike the other DLC maps *cough* extinction

    Share this comment


    Link to comment
    Share on other sites

    I am really hoping that the boss fights will have some kind of mechanics to them it's not really fun killing then without mechanics unlike Rockwell (Aberration) which does have a mechanic that players have to do to kill him Wildcard make a fairly difficult mechanic to them please something like damage phases like how other AAA titles such as World of Warcraft and Destiny 2 raids do it they all have mechanics and damage phases + wipe if players don't meet the certain conditions or they are to slow to do it It would be real interesting to fight the bosses with those mechanics and damage phases.

    Share this comment


    Link to comment
    Share on other sites

    Push it back as much as you want I'd rather have a functioning Linux client than new maps.

    Share this comment


    Link to comment
    Share on other sites

    So cross platform. Does that mean everyone on all systems like ps, xbox, and pc can all play together? I would like to hope so.

    Edited by FallenAngel2118
    Turn on notifications

    Share this comment


    Link to comment
    Share on other sites

    On 1/25/2020 at 10:36 PM, Castlerock said:
    On 1/25/2020 at 2:54 PM, Ownz1nR34LT1M3 said:
    It had a release date in December, and January, and now February.  As to why we don't pack up the day Genesis comes out? I will let you figure out the answer to that because it should be obvious.

    If u are trying to move dinos and buildings to genesis,very high chance its disabled for a few months, so there is no point in packing up early. U could have just kept all your dinos in cryo to reduce base maintenance while waiting.

    I will be turning my server into a Genesis server.  Everything has to come out of that specific server so that whatever is left behind is not lost or made inaccessible.  I hope this clarifies what I was trying to say about the situation.  I am not opening a new server, I am converting a currently operating server.  According to the Wild Card announcements, It was placed under my impression that this closure should be completed before Christmas break, and then later it was announced that January 28th may be a more accurate date.  Come to find out it is not 2 entire months of a server that has been left in limbo.  I know 30$ isn't that much money, but from a finance management perspective that is extremely bad management.  Not to mention, I may be one of possibly thousands of people suffering a similar issue.  Wild Cards actions and failure to manage release dates and accurate announcements may be actually causing players thousands of dollars. 

    That is the argument I was trying to make clear in this discussion.

    Share this comment


    Link to comment
    Share on other sites

    What a surprise ark is no doubt a great game but ark does not have a single map that runs good its gonna be fun waiting another month to play for one hour and the map be bugged so you cant enjoy it then have to wait even longer. Hope this event is worth the delay 

     

    What a f***ing joke 

    Share this comment


    Link to comment
    Share on other sites

    On 1/23/2020 at 6:09 AM, Joebl0w13 said:

    You can ask for a refund from the merchant you bought the game from. Sony, Microsoft or Steam.

    No you cannot. Wildcard specifically set their season passes to "normal" steam rules. Which means if you bought the game over 2 weeks ago you cannot be refunded. This is a huge breach of trust for pre-orders. Even Amazon/PS/Xbox don't take your money until the game is released.

    • Facepalm 1

    Share this comment


    Link to comment
    Share on other sites

    7 minutes ago, Neeahlee said:

    No you cannot. Wildcard specifically set their season passes to "normal" steam rules. Which means if you bought the game over 2 weeks ago you cannot be refunded. This is a huge breach of trust for pre-orders. Even Amazon/PS/Xbox don't take your money until the game is released.

    Pre-Order Refunds

    Quote

    Can I refund my pre-order?

    You may refund your pre-order any time prior to the release of the game.

    If the pre-order title was purchased more than 3 months ago, you may not be able to refund back to your original payment method. However, you may still request a credit to your Steam wallet.

    For more information on how to submit a refund request, click here.

    Can I still refund my pre-order after the game comes out?

    Preordered games that have been released are still eligible for a refund, as long as the refund request is submitted within two weeks of the game’s release, and the game has been played for less than two hours.

     

    Share this comment


    Link to comment
    Share on other sites

    On 23.01.2020 at 02:36, Uzo said:

    „Mówisz poważnie? Mówisz, że wypuszczasz go w grudniu, a potem mówisz, że zwlekasz, A potem nic nie mówisz przez cały miesiąc, a następnie zwlekasz z kolejnym miesiącem. Powiedziałeś, że opóźnienie nastąpiło o 2 miesiące przed pierwotnym wydaniem DATA JAK TO NIE wystarcza. 

     

    Domagam się zwrotu pieniędzy z tego dlc. Absolutnie niedorzeczne ”.

    same, I demand the equivalent. 

    I was forgiving of each of them with a delay of 1 month, but such gears every time with the new DLC is an exaggeration.

     

    DLC Genesis part 2 to 2022 so you can make it. to make time, than to cheat and lie to people.

    and yes i m angry on you WC !

    Share this comment


    Link to comment
    Share on other sites




    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...