dodomaster420 Posted December 29, 2017 Share Posted December 29, 2017 building in officials is a pain in the ass. I want to know a date and it would be even better if they separate PVE and PVP in terms of what they are putting in the official update, sick of living in the shadow of PVP(I want my backwards sprint back for my Griffy) Link to comment Share on other sites More sharing options...
LouSpowells Posted December 29, 2017 Share Posted December 29, 2017 50 minutes ago, dodomaster420 said: building in officials is a pain in the ass. I want to know a date and it would be even better if they separate PVE and PVP in terms of what they are putting in the official update, sick of living in the shadow of PVP(I want my backwards sprint back for my Griffy) I can only assume that they haven't given a date yet because there isn't one to give. When there is they'll let us know. Don't hold your breath on the reverse-sprint Griffin mechanic though. Link to comment Share on other sites More sharing options...
DarthaNyan Posted December 30, 2017 Share Posted December 30, 2017 2 hours ago, LouSpowells said: When there is they'll let us know. ...and then it'll get pushed to a later date a few times. Link to comment Share on other sites More sharing options...
LouSpowells Posted December 30, 2017 Share Posted December 30, 2017 2 minutes ago, DarthaNyan said: ...and then it'll get pushed to a later date a few times. I'll bet that response will never get old for some people. Link to comment Share on other sites More sharing options...
Jrminot Posted December 30, 2017 Share Posted December 30, 2017 If I recall the original announcement, they didn't even guarantee that it would be implemented fully, partially, or at all. I assume they will partially implement it, but forget about it and be surprised if/when they do. Link to comment Share on other sites More sharing options...
HiImZech Posted December 30, 2017 Share Posted December 30, 2017 umm... you don't need s+ you need practices on building. try doing it in sp for that I practice my building skills there. even came up with new ways of building in single player. stuff are free just spawn them in Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted December 30, 2017 Volunteer Moderator Share Posted December 30, 2017 6 hours ago, Jrminot said: If I recall the original announcement, they didn't even guarantee that it would be implemented fully, partially, or at all. I assume they will partially implement it, but forget about it and be surprised if/when they do. Yes they did say it would be implemented, just not exactly what parts of it. Link to comment Share on other sites More sharing options...
AngrySaltire Posted December 30, 2017 Share Posted December 30, 2017 3 hours ago, HiImZech said: umm... you don't need s+ you need practices on building. try doing it in sp for that I practice my building skills there. even came up with new ways of building in single player. stuff are free just spawn them in Yeah we need S+ or at least a complete building overhaul. Practice in single player will only get you so far. Nothing more annoying than having a structure placed perfectly and then when you place it, it goes of onto a different snap point. We need the ability to pick up at least fresh placed structures. So much time and resources wasted with an extremely clunky building sustem. Link to comment Share on other sites More sharing options...
HiImZech Posted December 30, 2017 Share Posted December 30, 2017 7 hours ago, AngrySaltire said: Yeah we need S+ or at least a complete building overhaul. Practice in single player will only get you so far. Nothing more annoying than having a structure placed perfectly and then when you place it, it goes of onto a different snap point. We need the ability to pick up at least fresh placed structures. So much time and resources wasted with an extremely clunky building sustem. oh ya if you're talking about that then yes we need something better. if you wanna know about a year ago it was even worst with no snap point rotation keys. we can only adjust our angle and distance with our characters. back then you place something down it may snap to other spots or be rotated Link to comment Share on other sites More sharing options...
Scrysis Posted December 31, 2017 Share Posted December 31, 2017 S+ is amazing. I really love it. Wouldn't go back. I just hope that they keep the stone version of S+ walls. Regular stone walls look really clunky with that weird wooden board. . . . You really think that several tons of stone will be held up by a simple pine plank? Really? Link to comment Share on other sites More sharing options...
MudPuppy Posted December 31, 2017 Share Posted December 31, 2017 9 hours ago, HiImZech said: oh ya if you're talking about that then yes we need something better. if you wanna know about a year ago it was even worst with no snap point rotation keys. we can only adjust our angle and distance with our characters. back then you place something down it may snap to other spots or be rotated It's still pretty much like that on console. And that's probably the reason why they are planning on implementing it so it's not as painful to build for console players. Link to comment Share on other sites More sharing options...
Ranger1 Posted December 31, 2017 Share Posted December 31, 2017 I'm wondering why there is an assumption in the OP that if PVP and PVE had separate mechanics for more things, that PVE would be LESS restrictive. If anything, it would likely be the opposite. PVE is supposed to be "primarily" player vs. the environment... with the environment largely taking the place of other players when it comes to the level of danger and difficulty present. Yes, there is still intense competition possible between players on a PVE server, but that's a whole separate conversation. So while I don't see it happening, if PVP and PVE mechanics became more specialized and seperated I would expect things to get much more difficult and dangerous on PVE servers. One of the main issues plaguing official PVE servers is the general lack of attrition and destruction of player bases and tames. Tame caps are quickly reached, player bases become sprawling complexes far larger than is necessary for the size of the owning tribe... and the existing natural hazards presently do little to curb this. So the moral of this story is a simple one... be careful what you wish for. You may get it. Link to comment Share on other sites More sharing options...
DeningWei Posted December 31, 2017 Share Posted December 31, 2017 You NEED it or you WANT it? Link to comment Share on other sites More sharing options...
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