• Announcements

    • Jatheish

      Note for players regarding Ascension (please open terminal/tribute before ascending)   02/04/18

      With the latest server update on PC (v276.493), if you're going to attempt ascension, before doing so please make sure you've opened a supply crate/transmitter/obelisk/ basically anything terminal/tribute inventories. It's a temp workaround to characters being lost when ascending whilst we're investigating character issues further.

Ranger1

Volunteer Moderator
  • Content count

    1689
  • Joined

  • Last visited

  • Days Won

    11
  • Feedback

    N/A

Ranger1 last won the day on March 7

Ranger1 had the most liked content!

Community Reputation

1055 Tribe Leader

About Ranger1

  • Rank
    Flak Armor

Personal Information

  • ARK Platforms Owned
    PC

Recent Profile Visitors

3694 profile views
  1. CREATING AN ECOSYSTEM - ARK SURVIVAL EVOLVED Part 2 of the Ragnarok "Lost Oasis" How To series, showing how I created the surrounding ecosystem from scratch.
  2. HOW TO: RAGNAROK DESERT OASIS BUILD I wanted to take some time to answer a few subscriber questions that have come in relating to the latest Ragnarok desert ruin builds I featured in ARK Survival Evolved. Be prepared though, the end is rather shocking.
  3. Congratulations to the winners, and thank you to all who entered! All of the entries were worthy of a prize this time around, which has to make life difficult for those judging the entries. Thanks to WC for organizing and funding these contests for so long. We content creators, and I think the community at large, have enjoyed them immensely. I will miss the various completions, but I also understand the need to change thing up. So with that in mind I am looking forward to whatever the next step in this journey will be. Again, congratulations... and thank you... to everyone involved.
  4. Ragnarock Dino cap woes

    You might consider using the standard solution for this problem and simply coax a sufficiently dangerous natural threat to their storage base and eliminate the problem. Rinse and repeat as needed, until they realize that a storage facility on that server is a bad idea.
  5. Taming and ascension

    Alpha, when you ascend you get what amounts to a free mind wipe tonic. All of your learned engrams are reset, however you should have all of your points back as well so that you can redistribute those points as you see fit. Check and see if you have points available to re-spend on engrams.
  6. Why is this NOT a thing ?

    S+ no longer supports "No Collision" (that was removed from the mod), instead it uses your server settings for this. So if your server is set to "No Collision" it affects S+ building components exactly the same way that it affects normal building components. This was done because it simplifies the mod as a whole, and eliminates any headaches with the mod being exploitable in this fashion. As a general rule PVP servers are not set to "No Collision" for obvious reasons, and it is likely to remain off on any public server where strangers compete with each other (official servers).
  7. I fully respect that, and thank you! Just to shed some light on what you said though, consider that they decided to buck tradition and try to avoid a full wipe on release. That decision rather necessitated the early adoption of anti-cheat software. Sorry to interrupt, just a point of clarification.
  8. Entitled wasn't used because it's a dissenting opinion. Entitled was used because there are plenty of options available already for them to customize things to their taste, but they choose to try and alter the game for everyone to suit their own personal situation instead. Now I do understand that many of these folks believe that their suggestions would make the game better for everyone... but that is usually based purely on their own subjective experience, with little real effort made to understand the larger factors in play that have molded the game mechanics for the player base as a whole. The hardest thing about getting player feedback is always sorting out suggestions that would benefit the overall game from those that only benefit a players personal play style. In most cases, both types of suggestions are completely sincere... it's just that the latter group exhibits little awareness (or sometimes concern) beyond their own bubble of game play. Never an easy thing to sort out objectively.
  9. People in general don't seem to have seem to have too much of a problem with the current balance of time/grind to achievement in official game play, as the player base remains fairly consistent. There are some individuals that like to bring the subject up repeatedly (not unusual in any game that involves a grind aspect), but to be blunt it is highly unlikely that their personal time restrictions have any impact on how the game is designed... nor should they. Players that don't have the time or patience to play the game as designed have always had the option to play on servers tailored to their specific needs. Insisting the entire game design change to suit their personal schedule is rather, well, "entitled" comes to mind... especially when they have the option to play exactly as they wish without screwing everything up for the rest of the player base. You mean like the Ragnarok map? Or perhaps the work being done to bring parts of S+ into the game, now that Orionsun has been hired by WC? And yes, companies do deserve credit when they setup up the basic game structure with modding in mind, as well as create tools specifically for that purpose. Most companies don't bother, and that makes the modding communities goals a whole lot tougher to achieve... which in turn sharply limits the end gamers experience as well as the replay-ability of a game. Give credit where credit is due, both to the modding community and to the dev team that supports them.
  10. I'm not sure why you're referencing Scorched Earth specifically, but yes this looks to be very accessible to children, although like Minecraft I suspect a huge portion of their player base will be adults. You don't sell 53,000 copies a day, and become the 2nd most popular game in history, just catering to children. That being said, when my 12 year old daughter (who has played ARK "and" Minecraft) first saw this game her eyes got as big around as saucers as she pulled up a chair. I take that as a good sign.
  11. Priority Check

    Just as an FYI, Orionsun (the creator of Structures +) has been brought on board as an employee of WildCard a little while back. It is my assumption that is to facilitate pulling out the parts of Structures + that can be implemented into the base game without wrecking balance and game play on official servers. Again, that is my assumption, but it would seem to be logical. I thought you'd want to know. Cheers!
  12. Tame Capped .. Again

    I'll leave this here for now, but let me gently point out that the tame cap isn't a bug, it's an intentional game mechanic. New game mechanics have been discussed (and may be implemented eventually) that may make it "easier" to stay under the tame cap, but the cap itself is unlikely to ever go away. Take heart however, as the dev team has said they are slowing down the frequency of breeding events to something in the neighborhood of 3 or 4 a year.
  13. Yes, they buried that information very deeply. It's all the way at the end of the very first sentence of the OP. As much as some of you keep trying to steer it in another direction, this thread isn't about ARK, or Wild Card. It's about PixARK. Perhaps you should keep that in mind from this point on.
  14. Since ARK is quite firmly in STEAMs top 10 games, I think it can safely be considered "popular". As silly as this assertion is, lets just focus on the fact that WC isn't developing PixARK in any way. But why should that matter when you can let your feelings be your facts, eh? A lot of that game is original content, and a lot of the game is based on ARK assets. That doesn't change the fact that those assets were given to a different development team working for their partner company, Snail Games. It's not a difficult concept folks.
  15. Breeding events

    Respectfully wyndy, for players that like to do a lot of time consuming breeding the option has already been provided to play on unofficial servers where those rates can be easily and permanently adjusted. Official servers have never been set up (or intended to be) an optimal location for quick and easy breeding. No criticism intended, just pointing out that if breeding is a major focus for you then you might consider going to an environment that specifically caters to that play style.