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Showing content with the highest reputation on 12/18/2018 in all areas

  1. 3 points
    Hey Survivors! Welcome to the latest edition of the Community Crunch! Winter Wonderland 2018! Winter Wonderland is almost here! This winter-themed holiday event begins tomorrow at 10am PST for PC, Xbox, and PS4 and will last through until January 7th. All of our maps are supported in both single player and multiplayer. The event will automatically activate on any map, even on your modded map servers. Raptor Claus will be sailing across the night sky in his sleigh, air-dropping presents filled with high-end loot as well as Mistletoe, and Coal for those naughty Survivors. Raptor Claus won't be alone this year. He is joined by Gacha Claus who will be roaming all maps in a dashing Santa Hat and sporting holiday-themed colours to help out the very busy Raptor Claus. He will be accepting your coal and in exchange will gift you holiday themed items, or you can trade in your mistletoe for weapons and armor! Gacha Claus will also have a random chance to gift you with a new special dino holiday candy when given mistletoe. This candy appears to have a strangely festive effect on any creature that eats it however. Better give it a try and see what happens. Bon appetit! Survivors can stay warm this season in their festively decorated homes with the holiday lights, decorative Christmas tree, wreaths, stockings, snowmen, and wrapped presents they receive from trading with Gacha Claus. Be sure to spread the holiday cheer wherever you go while it lasts! Be sure to send us all your holiday-themed pictures, videos, and artwork here on survivetheark.com or on Twitter as we'd love to see them! In addition to the holiday event, we've included a bevy of fixes that we're launching simultaneously across all three platforms. We're starting to reach into the backlog and fix issues that you've been asking for starting with improvements to commanding flyers and better AI for the Manticore. Patch Notes: Modding Community Updates! Fanart of the Week! The Pegomastax who stole Christmas by Erthera! Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 21st of December at 1 PM EST until Wednesday the 26th of December at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post guys! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard
  2. 2 points
    So much of this.... This was my point earlier. The game was never about cavemen like so many people seem to assume. From the moment I saw the word "ARK", the implant, and the spherical border around the island, I knew that it was an experiment designed to overcome an extinction event for humanity. I even commented in speculation threads back when the overseer and the first ascension cutscenes were released. People need to suck it up and get rid of their biased assumptions that the game was originally about cavemen and dinosaurs. There's a story that's been building since the earliest days of alpha. That's what the game is about. If you don't like it, play prim+. It's the game with almost all the tech removed. I won't judge you for that. Play how you want, but know that I actually like the narrative and what all comes along with it.
  3. 2 points
    Yes they can. No, you can't get any back unless you beg him. He got you good, now you have to suck his titanoboa to maybe get some back.
  4. 2 points
    The game was always about technology and futuristic worlds. The problem is that some players decided what the game was about before they knew what the game was about and never considered otherwise. Obelisks, specimen implants, and strange technology have been a fundamental aspect of the game from day one. The first thing you see the first time you load into the game is a human looking at their arm and scratching at a strange electronic implant in their arm that remains after death. The entire premise of the game is a future world where living creatures have been engineered and the players must ascend and travel via otherworldly transport technology to various artificial biomes designed to test them. So do I like tek or hate it? Neither. I think it's fun, but personally I still prefer ghillie.
  5. 1 point
    As Xbox players and hosts we've never had access to the .ini files to control our servers. Everything for us was pretty straightforward in terms of configuring settings, but we were also fairly limited in the amount of custom configuration we could implement. All of that of course changed when hosted servers arrived on scene, which opened us up to a whole-new-world of possibilities and headaches. I wanted to create this guide to help alleviate some of the pain associated with altering the .ini files, and to dispel some of the apprehension associated with implementing custom configuration code. I spent days researching, hours writing code, and hours fixing some of the mistakes I made. I figured some of you folks might find some value in the mistakes I've made, and what I've learned through my trial-by-fire. What follows is a sectional guide on the use of Expert Mode, and how to configure some of the more common custom configuration elements. NFD vs. Expert Mode When you first access the Nitrado Admin Console, you will find that they have created their own version of the configuration menu we had when running PDS through our consoles. It's all very straightforward and simplified, and it will look pretty familiar. For most of the settings you will want to alter, this is by far the easiest way to go about it. I have dubbed their console, Nitrado for Dummies. This is not to say you are a Dummy if you use this, but it is a simplified means of configuring the server; thus, the moniker. If you run a single server, and are apprehensive about altering the .ini files, this might be your best option for server configuration. A few things to consider before deciding which configuration mode you want to proceed with: How you want to customize your server: If you want to implement changes to level progression or custom stats, the NFD interface can be very time consuming (I'll get further into detail about these aspects later on) How many servers you run: if you run more than one server, and intend to implement customization, the NFD interface is a massive time-suck. Is your apprehension justified?: The simple reality here is that, there isn't a major difference between engaging the NFD interface, and directly manipulating the .ini files. Just like the NFD interface, every line item in the .ini file is easily identified. As an example: NightTimeSpeedScale=.7 DayTimeSpeedScale=.7 TamingSpeedMultiplier=3.0 HarvestAmountMultiplier=3.0 HarvestHealthMultiplier=3.0 Note: When switching to Expert Mode, most of the configuration options disappear from the General Settings interface. You will also notice that Engine Settings is replaced by Expert Settings. When switching from one configuration mode to the other, settings do not usually transfer. If you have been using the NFD interface for any period of time, it is probable that most configuration settings will show up in the .ini files; however, custom level progression and other custom configurations may not. Be sure to scan the .ini files to ensure that your server is configured according to your desires, check it again, and then proceed. Expert Mode Sounds fancy, right: Expert Mode, dun dun dun. It's neither as glamorous or as ominous as it might at first appear. If you've made it through this wall of text, and are now ready to start tinkering with the .ini files, here is where we begin. First things first, let's identify exactly what we're working with, and what goes where. To activate Expert Mode, you will navigate to the General Settings interface, click the little box at the top, and then click save. Once this is done, the pane on the left will look like: Let's go ahead and click on Expert Settings, and take a gander. You will notice that you're now nose-to-nose with an .ini file. Pretty unimpressive right? Feel free to scroll around, and familiarize yourself with what you're looking at. You'll notice that not all of your settings are here, and that's because there is more than one file in this interface. Click the area highlighted in red, and a drop down will appear. Once there, go ahead and click on Game.ini, the click Load File. You will notice that there is an Engine.ini in the drop down, but it is blank, and has nothing to do with what we're doing here. You will make use of both files in this interface when configuring your server, as they both contain different game variables. You will want to acclimate yourself with both of these files, so you know where everything is when you need to alter a variable. Note: Under GameUserSettings.ini you are going to see all manner of things you might be tempted to tinker with. Avoid altering settings directly under the following sections: [/Script/ShooterGame.ShooterGameUserSettings] [ScalabilityGroups] [/Script/Engine.GameSession] Alterable variables fall below the following sections: [SessionSettings] SessionName=[US] Ark FTW-Ragnarok (this is the name of your server, and can be changed at your leisure) [ServerSettings] (many of the settings you found under General Settings are now found here, and they can all be altered) AutoSavePeriodMinutes=15.000000 (this can be altered, but I have read there may be some performance related issues in so doing, so probably don't) In order to make any changes to these files, you're going to need to completely stop your server. Once the server is completely stopped, you can make any necessary alterations to the .ini files. Once those alterations have been made, click Save, and then go have yourself a cup of coffee. Nitrado recommends that you wait around 4 minutes before bringing your server back up, as the backend has to make conversions. I also always run a server check any time I make any changes, which is probably a good habit to acquire. If you don't wait, you may end up with corrupted data, so wait the 4 minutes. Now, let's talk about some of the custom configurations you can make, and some of the resources I've found helpful. Level Ramp Overrides This is just a fancy way of identifying the option to add a custom level scheme to your server, and it works for both Players and Dinos. I'm going to break this down into three sections: Players and Dinos, Engrams, and Resources...oh my? Players and Dinos How you proceed here will be largely dependent on the type of server you run. Using the Overrides you can add more levels, reduce the total number of levels, and completely reshape the way you progress through those levels. Altering the Dino progression scheme is straightforward; not so much for players. The game reserves 30 levels for ascension, so you need to keep this in mind when you're deciding on a max level. The easiest way to explain it is: If you want a max server level of 150, after ascension, you will simply add 150 levels If you want a max server level of 150, before ascension, you will need 180 levels in total Ramps Another factor to consider is how you want your ramp to work. What is a ramp you ask? Simply put, it is the increase in experience required per level. You can effectively create any ramping scheme you want with the override. The vanilla progression system uses a progressive ramp with a steep curve towards the end. I use the vanilla ramp up through 115, and then a wave scheme thereafter. Maybe you want a linear ramp where each level requires the same amount of experience. The world is your oyster here, so do whatever feels good to you. Code Now let's talk a bit about code, shall we? The method for coding is linear, but it is time consuming. There is an override variable for both Players and Dinos, and you will need to create a block of code for each if you intend to create custom level schemes for both. If you elect to override the vanilla level cap and progression, your code block MUST start at level 0, and MUST include every-single level you want to have on your server. I made the mistake of starting my code block at a specific level, instead of coding every level, and I magically transported every logged in player to level 82. So what does the code look like? Glad you asked: LevelExperienceRampOverrides=(ExperiencePointsForLevel[0]=5,ExperiencePointsForLevel[1]=20,ExperiencePointsForLevel[2]=40,ExperiencePointsForLevel[3]=70 As you can see, there isn't anything overly complicated about the actual syntax of the code. If you've noticed something odd, however, you're right to be suspicious. Level 0. Well, there is no Level 0 in the game, so what on earth is that for? When you first spawn on the beach, you are already at level 1, so it seems odd that this wouldn't start at level 2, right? Level 0 in this code block represents level 2 in-game. So if you are coding these blocks, always subtract 2 from the max level: If you want 180 total levels, your code block will start at Level 0 and end at Level 178. Engrams Points Now that you've coded out your level progression system, what about engram points? Just like with levels, you can employ any engram point scheme your wee heart desires, and it is all linear: OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=12 OverridePlayerLevelEngramPoints=12 OverridePlayerLevelEngramPoints=12 Each line ties directly to a level, and in order. So, the first line is the number of engram points you gain at Level 0 in your level code block, and so on. Your engram points code block should match your level code block in terms of numbers: If you have 198 levels written into your code block, you will need 198 lines in your engram points block if you want each level to come with engram points. Resources The following are some of the things I found useful when setting up my server's progression scheme: Ark's vanilla level scheme from the Wiki Code Generator Tool Note that the level scheme is out of date, so you will need to adjust if you intend to use the vanilla progression scheme up through any particular level Also note that, the site has other tools for custom settings aside from levels and engram points Server Configuration Specifics from the Wiki More to follow...
  6. 1 point
    After over 40+ breeding attempts, my first color mutation on my spinos! The green body is unfortunate, but hell if I care, this is full edge, I love it!
  7. 1 point
    Hey Survivors! Welcome to the latest edition of the Community Crunch! Winter Wonderland 2018! Winter Wonderland is almost here! This winter-themed holiday event begins tomorrow at 10am PST for PC, Xbox, and PS4 and will last through until January 7th. All of our maps are supported in both single player and multiplayer. The event will automatically activate on any map, even on your modded map servers. Raptor Claus will be sailing across the night sky in his sleigh, air-dropping presents filled with high-end loot as well as Mistletoe, and Coal for those naughty Survivors. Raptor Claus won't be alone this year. He is joined by Gacha Claus who will be roaming all maps in a dashing Santa Hat and sporting holiday-themed colours to help out the very busy Raptor Claus. He will be accepting your coal and in exchange will gift you holiday themed items, or you can trade in your mistletoe for weapons and armor! Gacha Claus will also have a random chance to gift you with a new special dino holiday candy when given mistletoe. This candy appears to have a strangely festive effect on any creature that eats it however. Better give it a try and see what happens. Bon appetit! Survivors can stay warm this season in their festively decorated homes with the holiday lights, decorative Christmas tree, wreaths, stockings, snowmen, and wrapped presents they receive from trading with Gacha Claus. Be sure to spread the holiday cheer wherever you go while it lasts! Be sure to send us all your holiday-themed pictures, videos, and artwork here on survivetheark.com or on Twitter as we'd love to see them! In addition to the holiday event, we've included a bevy of fixes that we're launching simultaneously across all three platforms. We're starting to reach into the backlog and fix issues that you've been asking for starting with improvements to commanding flyers and better AI for the Manticore. Patch Notes: Modding Community Updates! Fanart of the Week! The Pegomastax who stole Christmas by Erthera! Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 21st of December at 1 PM EST until Wednesday the 26th of December at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post guys! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard View full article
  8. 1 point
    So there are Tek armours, Tek weapons, Tek structures and now Tek dinos. What do you make of them? I can see why there are Tek structures - its end game material (Element) that gives you a reward. I get it I really do. I get the Tek weapons and armour - again as a reward for end game but I'm not sure I get the reason for Tek dinos everywhere. Abberant dinos work for me in Aberration... but I'm glad they aren't on my Center map or the others. I'm kind of thinking that the Tek dinos should be in a Tek world (like after Extinction). Again, corrupted works for me only in Extinction. Maybe I am just old fashioned and like the original dinos and don't like them being mixed across all maps and mixed with normal dinos. Anyone see my point?
  9. 1 point
    So maybe I am doing something wrong but I think the wyvern eggs have just stopped spawning completely now. I play on offical pvp server. I started to try and collect some wyvern eggs in anticipation for the winter event. At first I could whip the nest and collect a egg. That worked on my first day when I did not really know what I was doing or where all the nest were on ragnarok. Now I am able to kill wyverns and make them resawpn and I know all the nest locations but no eggs are spawning. The eggs were instant rotting on my first day. The first day was last weekend. I spent all weekend killing wyverns and checking all the nest with a whip and not one egg. This is absolutely ridicules and needs to be addressed in a emergency patch.
  10. 1 point
    Use snow owl, the freeze will insta kill the workers (Not sure if bug or intended) and also make the Queen land. (At least it was like that 3 weeks ago, might have been nerfed). To know if there is a queen, just shoot an arrow at the hive while rather close, if no bees comes out the hive is "dead" and will not spawn a queen, you might as well break it anyway, but you can save on a bug repellent. Also, after confirming it's "alive" you can walk slightly out of spawn range of the workers and shoot the hive (about 150-200 arrows, so bring 2 crossbows if you use primitive). Have a spyglass to look at its health as the last shot must be made in spawn range or the queen won't spawn. Lastly, you can use flier to fly away from the workers then fly back, workers despawn once they are unrendered. Fly back to the queen but not too close, so the worker she spawns won't aggro you. Once you estimate it's about time to feed, fly away to derender all the workers, swoop in on the queen, dismount and feed, then fly out of render and come back again, repeat until tamed. PS: 1 ichty kibble insta tame the queen on x2 saving you a lot of trouble. I usually bring 20, and tame all the hives I see with 5 repellant and then sell them 500-1000 ingot for fast profit. I usually get around 8-10 per run in the redwood. I don't do it often though, because I can only sell on the server, you can't really transfer them. I wonder if the pokeball might help with that.
  11. 1 point
    Don't waste your time blasting GM with tickets on getting it back. They won't. Instead, blast your ticket onto restoring it's tekgram for those who has beta or alpha aberrant implant on it.
  12. 1 point
    I would go one step further and just remove the gasoline requirement, or perhaps only if it is powered by a Tek Generator.
  13. 1 point
    I forgot to record Saturday night's adventure! Problem is I did so much farming I dont know if ill remember it all but ill go through and spare most of the details. My big mission Saturday was two fold; one: Get some of those new fangled cryopods and fill out my base. Saltire came by my Ext base and we allied. I spent most of the early morning farming lampposts and generally enjoying Extinction. I built a ramshackle enforcer I found and did a few base additions. I made a new crafting room in my exterior addition I made, even planned ahead to fit both an Industrial Forge and TEK Replicator in said building. After getting the shell to my liking I had to do the fun part now.. filling it. My production is no where near what it is on Ragnarok so i hopped over there and over the course of the day made over 2000 hard poly, farmed over 10000 ingots, countless CP runs and about 5 trips back and forth between Rag and Ext. I transferred a few tames, made up 3 cryofridges and 50 pokeballs. Crafted up an industrial forge, chem bench and had enough mats (minus element) for a Tek replicator. I went back to extiction and placed my forge, chem, wired my crafting room and placed all the items. I ended up farming 90 element via lampposts and used half my 5k ingots for replicator (oops) on other stuff. I expanded my base 10 behemoth gates bigger. Next time im on ill be making my Replicator and a transmitter. I even made room to place a tek teleporter whwn i get to it.
  14. 1 point
    I like symmetry as well. Even adding a gasoline slot up in the corner (out of the main inventory) would be good. I second this.
  15. 1 point
    I force tamed a berry bush and it wont eat meat, what do i use to feed it, and what saddle do i use >:p
  16. 1 point
    Well they aren't meant to be tamed, so if you forcetame it and it doesn't eat then there's your answer. It wont eat anything because it is not meant to.
  17. 1 point
    Yes members that do not have administrative rights can steal your cryopods. One way to counter this in the future is to admin lock the structure that the cryopods are in. I admin lock my cryopod fridge and no one has stolen anything.
  18. 1 point
    Why is everyone thinking OP is an idiot? Maybe a little weird with the conspiracy thing.. But another player on PvE leading a titanosaur to your base is definitely against the rules and is considered griefing. Which is bannable in PvE. That’s why people join PvE, to get away from the psychopaths that kill other players constantly. You aren’t supposed to have any hostile interactions with people at all. What’s the BS response this time? “Don’t like it, go to single player bruh”
  19. 1 point
    Playing intended game mechanics is way different than being crap. Do unto others as they do to you. You join me, I join you. Simple enough. When you come and grab what you can at the end, it’s as intended as well. So not much you can do. Getting the butthurt creme out isn’t gonna solve it, and I’m pretty sure crying to the server and/or your mom won’t do much either. So live with it and play within the allowed rules. Don’t like it - there’s a war option and also plenty of other servers you can go join where the same thing happens, but keep those blinders on. You don’t own the drop. You don’t own the loot. Plain and simple.
  20. 1 point
    Use the following app: https://beaconapp.cc/ and make sure you watch the Getting Started video, which will answer a number of your questions: https://beaconapp.cc/read.php/96d0efc7-2e62-4ae4-9d9b-70cc890dc98e if you need help, join the Beacon discord server, and someone there will be able to assist you: https://discordapp.com/invite/XvuZprN
  21. 1 point
    Current ARK Official Server Network Servers Version: v294.115 Upcoming Version: Eggcellent Adventure! April 16th, 10am PST Eggcellent Adventure 4 (2019)! Auto Activates 4/16-4/30 Not supported in Primitive Plus mode Wild Bunny Oviraptors 50% of wild Oviraptors (33% of wild Aberrant Dodos on Aberration) are Bunny Oviraptors Cannot be tamed NEW! Drop Easter Candy as they spread Easter joy! Feed your candy to your tame for a fun festive effect! Wild Bunny Dodos 50% of wild Dodos (33% of wild Aberrant Dodos on Aberration) are Bunny Dodos Cannot be tamed Drop Easter Eggs as they spread Easter joy! Easter Eggs Can be placed in the world and painted Easter Skins Craftable in the Cooking Pot from Easter Eggs Bunny Ears Skin Procoptodon Bunny Costume NEW! Marshmallow Dodo Hat NEW! Chocolate Bunny Club Egg Shell Hat Chick Hat Wild creatures have a chance to spawn with additional colors: Green, Magenta, Yellow, and Blue Managarmr Drastically reduce frost breath range Freezing stops at approximately turret range Damage stops at approximately half turret range Prim+ Fixed inability to craft Primitive+ specific resources in the forge Fixed inability to harvest coal from obsidian Fixed inability to harvest beeswax Fixed problems with beehive functionality Cauldron/Industrial Cooker can now craft new kibble New kibble is now functional on dinos Meshing Hole fixes across Aberration, Extinction, Island, Ragnarok, Scorched Earth, and The Center Iteration on metrics Desert Titan now requires line-of-sight to do melee or lightning damage Prevented cryoing Karkinos while they are carrying something Environment Added bottom cap to mushroom trees on Aberration Fixed Aberration Surface Damage gaps Fixed issue with blue mushrooms not allowing Ankylo to harvest properly on Aberration Moved 4 spawn points to be out of potential geo on The Island Fixed location where player could become stuck on Extinction Exploits Fixed exploit related to stacking physics impulses Fixed exploit related to Rockwell Tentacles Fixed exploit related to Tek Swords Fixed exploit related to Fish Baskets Platform Saddle Enable platform build limits saddles PlatformSaddleBuildAreaBoundsMultiplier, can be used to increase this radius on unofficials Prevent platform Saddles counting towards the max turret limit Taxidermy Now properly supports Weapons on Humans! Adjusted Desert Titan's dermis offset Homestead Icon Iteration Fixed LODs for Tek Triangle Roof Setup colorization for Fence Foundation Setup colorization for Wood Railing Kentrosaurus Added a hard clamp to damage reflection Equus Fix preferred kibble GPS Transponders Fixed transponders disappearing Placed Transponder Node no longer scales up after restart Mind Wipe Updated description of Mind Wipe to reflect 24-hour cooldown Cryopods Cryosick dinos are no longer able to attack Now use players in-game name in the tribe log Industrial Cooker Now supports pulling water from any connected source Never auto-activates when connected to water Extinction Removed GlobalCuddleFoodList Override array Turrets Use FastTurretTargeting system automatically for anything moving faster than 300 cm/s Sloped Wooden Wall Adjusted Left Sloped Wooden Wall to fit better with attaching to a normal wall C4 Can now place C4 near ORP protected structures, except near foundations Dino Leash Dino leashes no longer can be placed near enemy foundations Armor Fix for lod issue for flak Fix for lod issue for Ghillie LOD iteration for Basilisk Doedicurus Saddle Mammoth Saddle Current Server Version: v294.115 Fixed server crash related to Tek Bridges and Vaults Added givetekengramsto admin command Iteration on undermesh metrics Server Version: v294.110 - Iteration on undermesh metrics Server Version: v294.108 - Added additional metrics Server Version: v294.101 Homestead Fixed double door pickup after pickup timer has expired Disabled structure pickup when inventory is full Fixed bug preventing Triangle Roofs from being placed on Large Walls Increased health of Fence Supports Added Homestead Tek engrams to the boss dinos on Scorched, Aberration, and Extinction Kibble Set Yutyrannus eggs to be usable with Extraordinary kibble recipes Fixed imprint requests on Scorched Earth Fixed imprint requests on Aberration Icon alterations Dedicated Storage Fixed potential crash Disabled Withdraw Stack if your inventory is full Now drops full inventory in all scenarios Removed mention of fridge, as storage does not function as such Managarmr Now take damage equivalent to flyers Fixed Managarmr’s forward dashing when walking off edges Manta Reduced speed gain per level Extinction Added Hesperornis spawns to the Desert and Snow biomes Fixed a water volume in the Desert biome that was not set to trigger on collision Adjusted Desert water spawner values to have more fish Aberration Oviraptors are now allowed to transfer in. Trike Speculative fix for infinite trike ram bug Ghillie Boot armor now matches other pieces Non-Homestead Tek Added more Tek engrams to various bosses Platform Saddles Re-disabled C4 placement Disabled High Wall placement Exploits Fixed exploit related to Enforcer Fixed exploit related to Basilisks Fixed exploit related to Fence Supports Fixed exploit related to Tusoteuthis Fixed exploit related to platform limits Crashes Fixed crash related to mounts and walls Fixed crash related to Managarmrs Performance Improved server perf when turning on and off electrical/water networks in certain circumstances Disconnects Fixed Disconnect related to Flex Pipes Mosasaurus Reduced Mosasaurus speed per level up by 50% Gasbags Set Gasbags to mature at the rate of Wooly Rhinos due to similar utility capabilities Explorer Notes Fixed Explorer Note menu display bug v293.105 - Fixed an exploit v293.104 - Fix for crash related to placing Tek Bridges - Fix for Primitive Plus crashing v293.103 - Fixed stalls during teleporting near large bases - Fixed hitches when playing near large bases - Fixed issue with snapping in mods (S+, others...) v293.100 Homestead! S+ Variant System Added Structure variant system to cycle visuals for a structure Structure Pickup Enabled pickup of the following structures: Elevator Platforms Elevator Tracks Electric Generator Grill Industrial Forge Industrial Grinder Chem Bench Fabricator Tek Generator Tek Replicator Tek Transmitter Disabled pickup of Bee Hives Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration Changed default for quick-pickup to 0.5 seconds (from 1 second) Structure Additions Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood] Triangle foundations [Adobe, Metal, Stone, Tek, Wood] Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse] Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse] Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood] Flexible pipes [Stone, Metal] Flexible electrical cables Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood] Double door frames [Adobe, Metal, Stone, Tek, Wood] Double doors [Adobe, Metal, Stone, Tek, Wood] Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource) Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood] Kibble Rework Categorized Kibble Creatures prefer their category of Kibble or above Produced Allosaurus - Superior Ankylosaurus - Regular Archaeopteryx - Simple Argentavis - Superior Baryonyx - Regular Basilisk - Exceptional Brontosaurus - Exceptional Carbonemys - Regular Carnotaur - Regular Compy - Simple Dilophosaur - Basic Dimetrodon - Regular Dimorphodon - Simple Diplodocus - Regular Dodo - Basic Featherlight - Basic Gallimimus - Simple Giganotosaurus - Exceptional Glowtail - Basic Hesperornis - Extraordinary Ichthyornis - Simple Iguanodon - Simple Kairuku - Basic Kaprosuchus - Regular Kentrosaurus - Regular Lystrosaurus - Basic Mantis - Superior Megalania - Superior Megalosaurus - Superior Micro Raptor - Simple Morellatops - Simple Moschops - Superior Oviraptor - Simple Snow Owl - Superior Pachycephalosaurus - Simple Pachyrhinosaurus - Regular Parasaur - Basic Pegomastax - Simple Pelagornis - Regular Pteranodon - Simple Pulmonoscorpius - Regular Quetzalcoatlus - Exceptional Raptor - Simple Rex - Exceptional Rock Drake - Extraordinary Sarcosuchus - Regular Spinosaur - Superior Stegosaurus - Regular Tapejera - Superior Terror Bird - Regular Therizinosaurus - Exceptional Thorny Dragon - Regular Titanboa - Superior Triceratops - Simple Troodon - Regular Velonasaur - Regular Vulture - Basic Wyvern - Extraordinary Yutyrannus - Exceptional Preferred Allosaurus - Superior Angler Fish - Regular Ankylosaurus - Regular Araneo - Simple Archaeopteryx - Simple Argentavis - Superior Baryonyx - Regular Basilosaurus - Exceptional Beelzebufo - Regular Brontosaurus - Exceptional Carbonemys - Regular Carnotaur - Regular Castoroides - Superior Daeodon - Superior Dilophosaur - Basic Dimetrodon - Regular Dimorphodon - Simple Diplocaulus - Simple Diplodocus - Regular Direbear - Superior Direwolf - Superior Dodo - Basic Doedicurus - Regular Dunkleosteus - Superior Gallimimus - Simple Gasbags - Superior Giant Bee - Simple Gigantopithecus - Regular Giganotosaurus - Exceptional Griffin - Extraordinary Ichthyornis - Simple Ichthyosaurus - Simple Iguanodon - Simple Kairuku - Basic Kaprosuchus - Regular Karkinos - Exceptional Kentrosaurus - Regular Lymantria - Regular Mammoth - Superior Managarmr - Exceptional Megalania - Extraordinary Megaloceros - Simple Megalodon - Superior Megalosaurus - Superior Megatherium - Superior Mesopithicus - Basic Morellatops - Simple Mosasaurus - Exceptional Onyc - Simple Snow Owl - Superior Pachycephalosaurus - Simple Paraceratherium - Superior Parasaur - Basic Pegomastax - Simple Pelagornis - Regular Phiomia - Basic Plesiosaurus - Superior Pteranodon - Regular Pulmonoscorpius - Regular Purlovia - Regular Quetzalcoatlus - Exceptional Raptor - Simple Rex - Exceptional Rock Elemental - Extraordinary Sabertooth - Regular Sarcosuchus - Regular Spinosaur - Exceptional Stegosaurus - Regular Tapejera - Superior Terror Bird - Regular Therizinosaurus - Exceptional Thorny Dragon - Regular Thylacoleo - Extraordinary Triceratops - Simple Velonasaur - Regular Woolly Rhino - Superior Yutyrannus - Extraordinary Exploits Fixed exploit related to water well Fixed exploit related to Titan downloads Fixed exploit related to Velonasaurs Fixed exploit related to Platform Saddles Crashes Fixed crash related to shoulder pets Fixed crash related to Taxidermy Managarmr Fixed issue with Managarmr breath causing flyers to teleport Fixed Managarmr's forward dash not triggering consistently when spamming it When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second Character frozen visual effect should change more smoothly A player frozen either standing, crouching, or prone can no longer change that state Duration of frozen for player characters is now a function of health and armor rating Duration of frozen for player characters is significantly reduced overall Cheat spawning a dino should no longer cause you to get stuck on that dino if it dies while being frozen by Managarmar Ice breath Reduced Managarmr ice breath damage ~25% Added new freeze immune icon Environments Fixed buildable space outside of bounds Fixed multiple holes and meshing locations Moved Desert Titan player spawn point to an area inside the structure prevention zone Fixed climbable trees in Extinction Kairuku Base affinity increased by 30% now that it has a preferred kibble Ice Wyverns Fixed creature icon being blank Item Stacks Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat Giganotosaurus Increased damage required to enrage a giga by 55% Corrupted Heart Fixed item to use correct icon Mind Wipe Characters can be respeced once every 24 hours UI Improved search filtering on inventory and crafting menus Elevators Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood
  22. 1 point
    The Conquest Discord server will function as a direct line to the Enforcement team specifically regarding Conquest servers. Currently, we will be accepting only tribe leaders from these servers, with plans to expand the service in the future. This Discord server is a place for tribe leaders to report the various activities happening on the server, and to get support when a problem arises. This will also serve as the hub for tribes to build their ARK brands. We will be rolling out a program in the near future to highlight the accomplishments and successes of tribes who play fair and show that they would like to be a recognized entity in the ARK community. This will come with additional exciting benefits for your tribe, to be announced at a later date. Your conquests here will not go unnoticed and victory on these servers will lead to glory and rewards. You are not fighting for mere tracts of land, you wage war to make your mark in the history of ARK. Some basic rules: Your tribe must not have any past Enforcement action taken against it on the Conquest servers. This includes member bans, wipes, etc. Your tribe must be an established tribe of at least 15 members (again, we will be expanding this in the future) Once accepted into the Discord server, you cannot change your tribe name The form linked below must be filled out completely for consideration If you are a Conquest tribe leader, and you meet the requirements above, please use the form located here to apply for membership. Please note that filling out the form does not guarantee acceptance, and it may take up to a week for you to receive an invite.
  23. 1 point
    Welcome to the July Cosmetics Update, our first major content update for ARK: Survival Evolved on iOS & Android. This update delivers a wide range of new cosmetic items alongside various bug & stability fixes. You can download the update now from Google Play or the App Store, and keep reading for a more detailed overview. All cosmetic items in this update are obtained through the in-game store, and abide by the following rule sets; Free Engrams come with an Ancient Amber requirement to craft, and items crafted from it can be lost & destroyed. Paid Engrams do not have an Ancient Amber requirement to craft, and items crafted from it can be lost & destroyed. Purchasable Items are bought with Ancient Amber, do not have any crafting requirements, and will be returned to your inventory when lost or destroyed. The Analog Clock and Digital Clock are both purchasable items that can be set to display either the current time on the ARK or the time in the real world. The Analog Clock hangs on a wall, whereas the Digital Clock must be placed on a flat surface. Simple Curtains are purchasable items sold in packs of 4. These patterned curtains can be placed on any window frame and set to open or closed. You can also pick your favorite dye and paint them whatever color you like! Our elegant furniture series offers a variety of pieces that can be used to spruce up any base. The Elegant Lamp is a fully functional purchasable item, while the Elegant Bed, Elegant Table, Elegant Bench and Elegant Chair are all available as free engrams. All of these items work just as you would expect, and the elegant bed even acts as a respawn point with half the cooldown time of a bunk bed. The Weapon Mounts and Armor Stand are a great way to display your finest gear when not in use. The Weapon Mount (Small), Weapon Mount (Large) and Armor Stand are all purchasable items with inventories. When you would like to display a weapon, tool or armor piece, simply open the inventory of the mount or stand and drag your item into its inventory. These items will be removed from your inventory when placed on display, and will even carry over your custom paint jobs & skins! This update includes 5 different creature skin rugs - the Dire Bear Rug, Dodo Rug, Sabertooth Rug, Gigantopithecus Rug and the Titanoboa Rug. These purchasable rugs are all proportionate to the creature's actual size and can be placed on any flat surface, including the ground (Hello Dodo welcome mat!). In addition to making nice decorations, these rugs can also display the attributes of your previously tamed creatures. Insert any Creature Implant from one of these creatures into the corresponding rug's inventory and both your tamed creature's name and color scheme will be displayed for all to see! Our Woven Rugs and Elegant Rugs are all available as purchasable items. Both rugs are available in round and rectangular sizes. All rugs will be made placeable on walls in a future update. These life-sized statues are made of obsidian and serve as great markers of previous accomplishments or warnings to invading enemy tribes. At launch, you can purchase the Carnotaurus Statue, Pteranodon Statue, Kairuku Statue, Spinosaur Statue, Tusoteuthis Statue and Giganotosaurus Statue. All statues can be switched between a variety of different poses, in addition to being paintable and letting you swap between left and right poses. All flourishing gardens need a water source. Introducing the Water Fountain, available as a free engram. This unique variety of water reservoir fills when it rains and requires no electricity or pipes to run. When it's time to plant seeds, why not try out the new Stone Planter, Ceramic Pot, Stone Pot, or Ceramic Planter. These fully functional planters are available as free engrams and can take any seed except for Plant Species X. We thought you might like some new seeds to plant, so we are introducing 4 new types of flowers along with the very unique Snake Plant Seeds. All 5 varieties are available as purchasable items and have the ability to generate more of the same seed and even filter Potent Dust out of the air. When visiting the Garden section of the store, you will find Papaver Seeds (Poppy Flowers), Aconitum Seeds (Monkshood Flowers), Leucanthemum Seeds (Shasta Daisies), and Hemerocallis Seeds (Daylilies). We are also rolling out a selection of three different types of hedges. The Round Hedge, Cone Hedge, and Box Hedge are all available as purchasable engrams. You can snap these cleanly in a row to define your garden, and you may even notice that they make a great hiding spot when wearing a certain type of armor... The pavers are a wonderful way to define walkways around your garden, or even create pathways between structures at your base. All players will find the Gravel Paver engram in the Store free-of-charge, with the remaining pavers available as purchasable engrams. These include the Gravel Half Paver, Brick Paver, Brick Half Paver, Marble Paver, Marble Half Paver, Rock Paver, and Rock Half Paver. Rounding out the Garden Collection is the Trellis Archway, Trellis Fence, Stone Steps, Crop Bed (Round), and Crop Bed (Square). All of these are available as purchasable engrams. You can even stack the Trellis Fence pieces, and use the Stone Steps to replace your ramps! But wait! There's one more item available in the Garden Collection, and we're not quite sure what it does. These Gnomes are sold as purchasable items in packs of 5, and while you can use them to decorate your garden, surely they must have a mysterious property of some sort. These player skins are all available as purchasable items and can only be purchased once per server or in Single Player. These skins cannot be lost and will be returned to your inventory upon death. Right now in the Store, you will find the Chieftan Hat, Captains Hat, DodoRex Mask, and Werewolf Mask. ADDITIONAL IMPROVEMENTS This update also brings some additional quality-of-life improvements and community-requested features to the game. We have increased the player expiration timer from 3 days to 7 days to help out those players who are not able to login to the game as frequently as others. Additionally, the server browser will now highlight the most recent server that you played on so you can easily get right back into the action. We are also making improvements to server lag with daily server maintenance from 4:00am - 5:00am local time each day. Finally, we have also fixed some bugs for our PvP players. You will now notice that Auto Turrets properly target incoming Rocket Propelled Grenades, and highlights on enemy tribe tames are now working as intended. FULL PATCH NOTES v1.0.86 (iOS) & v1.0.87 (Android) New cosmetic items have been added to the store! Adorn your base with elegant furniture, weapon & armor mounts. Decorate your base with statues & rugs of your favorite ARK creatures. Build a relaxing garden outside & wear some fancy new accessories! Fixed issues where survivors would lose tamed creatures Server browser highlights most recent server you played on Improvements to server lag with daily server maintenance at 4-5 AM Increased player expiration timer from 3 to 7 days Fixed structure building bugs that were causing inconsistent building Fix for auto turrets targeting rockets Fixed dung beetle AI Fixed bug where two grenades were being consumed Titanosaur can now be fed in single player Fixed fishing whilst using on-screen buttons Fixed enemy tribe tame highlights on PvP servers Fixed misc collision issues Stability fixes
  24. 1 point
    This post is updated regularly (regardless of the date posted). Please check back often for any changes to the list. To report an outage if not listed below, go to ark.gg/outage and fill out the report form. Also, be sure to check our maintenance thread for announced maintenance at ark.gg/maintenance Currently known server outages and reason(s): (L) indicates legacy server offline indicates that the server is not running (time is not moving forward)
  25. 1 point
    Welcome to the Official Ark: Survival Evolved forums! This thread contains our Official Forum Guidelines & Official Server Guidelines. Community Forums Guidelines All Survivors are invited to join the forums and participate in discussions (not withstanding any VAC bans on Steam you may have). As a member of the community, you must abide by a few short rules: 1. Respect each other. Detrimental behavior such as flaming and derogatory/personalized harassment (outlined further below under 'Warnings') will not be tolerated. 2. Do not incessantly bump threads or spam. 3. Do not post topics discussing bans or warnings. Please use the Support Ticket Submission) to report in-game issues. Forum bans and warnings should be discussed via support ticket only, using the ticket type Forums and Forums Accounts. Posts regarding these topics will be removed by a moderator or staff. 4. Do not abuse the Forms (linked above) with multiple related submissions, or false reports. 5. No alternate forum accounts. Users found with multiple accounts will be subject to a 30-day forum ban. If you are unable to access your initial account, please submit a ticket on our support site. On top of these five simple rules, we also have a few guidelines: Community Officers: Community Officers (Moderators and Recruits) are the moderators of the Community Forums. They are trusted members of the community, here to keep the peace and help out as much as they can. They largely address issues regarding the Forums, and are unable to officially address in-game issue/bugs or reports against other players. Moderator applications are not accepted, and appointments of moderators are at the discretion of Studio Wildcard. Posting: Make sure when posting that your thread is being posted into the correct location. Your topic may be moved without warning by a Community Officer if it is placed in the wrong category. Avoid duplicate topics where applicable. Refrain from using all caps and extremely large fonts in your posts. Limit your topic post tags to a maximum of 10 total tags. Failing to do so may results in an edit from a Community Officer. If you would like your own topic removed, please report the topic and ask for it's removal in the description. If you are requesting a server advertisement post to be removed, please await the removal before posting a new topic to avoid receiving a warning for having duplicate advertisements. Topic removal can also be handled through a Forums and Forums Accounts support ticket however this option may result in a delay in processing. Warnings: As stated in rule one, harassment will not be tolerated. It is up to our discretion what derogatory and personalized harassment is. If it seems like what you're about to communicate seems like it's going to really offend or be harmful to another persons ability to be a part of our community without fear of being harassed, don't say it. Employ common courtesy. We understand that there are elements to our game which can cause things to get heated, however we request that you do not go overboard. In these extreme cases we will step in. Disobeying any of the rules/guidelines can result in a warning. You may receive a warning in the form of "warning points" for: spamming, inappropriate language, signature violation, excessive topic bumping, or generally abusive behavior. Multiple warnings can lead to site restrictions and eventual banning from the Forums. Inappropriate usernames: Racist, sexist, and generally inappropriate usernames will not be tolerated. You should also not use your username as a way to advertise. If deemed inappropriate your username will be changed by a Moderator, and you will be contacted to provide an alternate username which will be updated for you. You will be prevented from posting until your username issue is resolved. Reporting Posts: If you feel that someone's post(s) are detrimental to the community, you can report their post and your report will be sent to the Community Officers. Please be aware that we take these reports seriously, and you should report a post only when you feel like it is disobeying the community guidelines. Refrain from mini-modding/backseat moderating and contact a Community Officer where necessary. Topic Locking/Deleting: It is up to the Moderators discretion to remove replies and/or lock threads. Threads that are disruptive to the community and cause more harm than good (including but not limited to: flame wars, fighting, and trolling) will be locked. Reasons for locking the topic are generally provided by a moderator at the time of locking. We usually do not delete forums topics, and employ locking where necessary. However, if there is sensitive information that has the potential to negatively affect the game and it's community that topic may be deleted rather than locked. Wildcard reserves the right to change and/or add to these guidelines at our discretion where necessary. These rules ensure everyone has a safe and enjoyable experience here. With that said, we hope to see you as an active member of the community! Official Server General Guidelines Our Official Servers fall under our Code of Conduct, which can be read in its entirety here: https://survivetheark.com/index.php?/code-of-conduct/ Important ARK Resources: ARK Commander The easiest way to spawn items for creative building or admin needs. http://steamcommunity.com/app/346110/discussions/0/490125737479303297/ ARK Translation Project Help translate ARK into your native language! http://steamcommunity.com/app/346110/discussions/0/1290691308578867004/ Bounty Information Do you know of a major exploit? Report it to us for a bounty. http://steamcommunity.com/app/346110/discussions/0/152393186481498717/ Dododex All of the information you need to tame any creature in ARK. http://www.dododex.com/ ARK Wiki All of the information about ARK, collected by players for player. https://ark.gamepedia.com/ARK_Survival_Evolved_Wiki ARK on Social Media: If you want to most up-to-date information about ARK, follow us over on Twitter: https://twitter.com/survivetheark We post daily updates and important information on our Twitter, and it's the best way to stay in-the-know. You can also find us here: Facebook: facebook.com/survivetheark Instagram: instagram.com/survivetheark Youtube: youtube.com/survivetheark
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