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banggugyangu

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banggugyangu last won the day on July 9

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About banggugyangu

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  • XBOX Gamertag
    Moog and Me
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    Xbox

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  1. Hi-Rez Studios is rolling crossplay out in the next couple weeks for Smite and Paladins to incorporate cross-platform play, matchmaking, and progression across Windows, Xbox, and Switch. They also announced that they have infrastructure in place to immediately incorporate "other platforms" should those platforms allow them to do so. (Essentially saying "Sony said screw off!!") It's "Possible" but will require a substantial amount of work to be done. It doesn't seem that Microsoft has any concerns with letting switch and xbox play together. It's honestly a pretty simple reason why, as well. The Switch and Xbox truthfully aren't competitors. Switch is so inferior in terms of processing power to the Xbox that it isn't competition for a home console. Xbox is... well... not mobile.... So it's not a competition to the Switch as a mobile console. There's no reason they shouldn't be able to play friendly because of this.
  2. Technically there is no cap. You can breed as high as you want. The reason people breed unimportant stats OUT of their dinos, though, is because of the fact that dinos level 450 and above will despawn on a server restart. The goal is to get as close as possible to 378 using only melee, health, weight, and stamina. At level 379 hatch, if you max level ups on that dino, they'll break the 450 mark and despawn. It's true, though, that most dinos won't reach max level ups anyway.
  3. I'll second ark smart breeding. It's a great utility.
  4. Yes, this one I know for sure. Clones can indeed be cloned.
  5. The verbage used in thos patch notes in no way confirms that it is Extinction SPECIFIC dinos. I'm not saying whether it is or isn't. I don't know. I have left official servers and, truthfully, couldn't care less whether you can transfer gigas to aberration or not. Stating "Enabled transfer for all Extinction dinos to Aberration (Except the Snow Owl)" is something that can be interpreted 2 different ways: Dinos from the Extinction EXPANSION can now be transfered to Aberration, or Dinos from the Extinction MAP can now be transferred to Aberration. That single word difference in interpretation makes a WORLD of difference in practice. Be it "map", then "all dinos except the Snow Owl" would include dinos which aren't exclusively tamed on Extinction. Be it "expansion", however, then only dinos introduced by the expansion, aka Extinction SPECIFIC dinos, would be transferable. Again, though, the verbage used doesn't confirm either. Before you call someone ignorant, maybe check yourself first.
  6. The map has no bearing on the stats of the dino. Gigas have a base damage number. This number is static across all maps. All dinos gain 5% of their base damage per wild level up. (Literally every dino in the game.) Gigas have a taming penalty of -80% once they stand up. (Again, this is static across all maps.) The only exception to this rule is Aberration.
  7. I don't believe the cloning process has any bearing on whether or not the dinos can be bred, but I don't know for sure. I've never spent the time/resources for cloning since you don't get any imprint bonuses.
  8. He's not wrong, honestly, but unfortunately people will still keep buying WC games despite this thereby reinforcing the same behavior.
  9. 49 wild levels is far from impossible. Yes, it's rare, but it's not impossible. Keep in mind that the -80% is an additive relationship and not multiplicative. 265% melee after tame is 345% melee before tame. Again, it's a rare find, but very doable.
  10. I will agree with you @SaltyMonkey The team that is going forward does seem to have a better pace. I still wish they would focus their attention toward certain things that need to be addressed. (There are an alarming number of bugs that have been game-breaking since alpha that have never even been mentioned. Alongside those, things that should be simple fixes like no combat music on UWP with the exception of Scorched Earth continue to go ignored.)
  11. The reason: they already got your money, why should they care now?
  12. If a game is built on the same engine, then there are bound to be tons of similarities. The 2 main problems I have with Atlas atm are 1: the only differences between them seem to be cosmetic outside of items providing subtle differences and the 100/server pop limit on a backend that simply can't handle that number to begin with, and 2: The devs clearly haven't learned anything from the ARK experiment and are following the same path they forged the first time.
  13. The problem is that atm it seems as if atlas is nothing more than a reskinned ark, and I don't think anyone is actually surprised by it.
  14. The short answer is breeding. The long answer is breeding for specific stats and mutations. (each mutation is +2 levels into a random Stat.) the raw level of the Dino is of little importance, honestly. What really matters is how many of those levels go into the useful stats. Imagine coming across a Rex that has 50 health and melee levels but has had the oxygen, food, and movement speed levels bred out. It'll be level 101-170 and wreck anything you have.
  15. I know you're trying to be funny, but there are a bunch of games where the devs truly care about their player base. I dunno if you are into speed running at all, but a huge number of indie games being speed run have the devs being active members of the communities and engaging to see what needs to change and what needs to remain for the game to be best across all playstyles.
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