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Jen

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Jen last won the day on December 18 2018

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About Jen

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  1. Hey Survivors! Welcome to the latest edition of the Community Crunch! ARK: Valentine's Day! Beginning tomorrow, February 12th until February 18th, love will fill the air as we celebrate Valentine's Day! The ARK will be placed under Cupid's loving spell. With this event, creatures have also been affected by Cupid's spell in the following ways: Red, Pink, and White colored wild creatures can be found wandering the ARKs searching for true loves kiss. When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following: Valentines Chocolate: Restores full HP, or knocks 40% off a creatures taming bar. Valentines Candy: Gives your tame random dino colors when eaten. All servers official and unofficial will also experience the following bonuses (auto-activated or can be toggled manually by running ActiveEvent=vday): Mate Boosted range increased by 2x Mating Speed and Mating Recovery increased by 3x Creature Maturing and Egg Incubation speed has been increased by 3x Baby Food Consumption has been decreased by 1/3 Survivors also have the opportunity to send out their own customs Valentine's Day card to their loved ones. Head over to playark.com/valentines and create your custom card! Be sure to send us a tweet with your image attached and the #MateBoosted, so that over the course of the week we can retweet your loving messages! PC Patch Notes: Xbox & PS4 Patch Notes: Upcoming Server Maintenance! On February 13th beginning at 7am EST we will be conducting a small maintenance on a portion of our NA Official Servers. During this time the servers will go offline in succession therefore all will not be going down promptly at 7am. The servers will not be running during this maintenance period once they are down. We anticipate the full maintenance duration to take a few hours however the servers will be booted back up shortly after they are taken down, which should minimize individual downtime. Also worth noting: In our next patch we will be renaming all legacy servers to include "LEGACY" in their names. This change will not affect your favorites but the name will be changed there to reflect the new name. Legacy servers will be using the following format: LEGACY-servername. Ex: LEGACY-OfficialServer2. This change applies to all platforms that have Legacy servers. Legacy servers will still be located in the Official Legacy Servers tab in the server browser. Attention Builders! Fancy yourself a top tier builder? We want to see what you can do with the new structure changes! Hop into the beta (details on how to do that below) and build to your heart's content using any of our officially supported maps (The Island, The Center, Ragnarok, Scorched Earth, Aberration, Extinction). You can do this in your single player world or your unofficial server if you have access to one. We’ll be picking the best builds submitted to us for featuring in an upcoming video trailer showcasing the building changes to ARK similar to the announcement video we did for our latest mod contest. Submit pictures and/or a video of your build, your map save and coordinates to your build to [email protected] so we can take a look. You can get the direct coordinates to your build location by enabling setcheatplayer true and jotting down the coordinates presented on screen. You can upload your map save to a file sharing website such as Google Drive, Dropbox, etc, and include the link in the email. Today is the LAST DAY to submit your builds! We look forward to seeing your masterpieces! Structures Plus (S+) & Kibble Rework Beta! The Structures Plus and Kibble Rework beta is still available and we're looking for additional feedback as we get closer to release of these features in the near future. We plan to have one more update to the beta for testing before the final version is released to the main game. Please check out the post below for all of the information on how you can get involved in play testing this beta. Modding Community Updates! It's mod tutorial time! Let's continue where we left off in the last tutorial and hook up our transition material to the sentry tower system. We're going to make use of some previously discussed topics and covered a new one, timelines. Don't let these handy little nodes fool you, they can be used on much more than just materials, and they can really make some aspects are your game feel much more alive! Happy Modding! Fan Feature of the Week! Deep Dive by Violet That's it for this post! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard View full article
  2. Hey Survivors! Welcome to the latest edition of the Community Crunch! ARK: Valentine's Day! Beginning tomorrow, February 12th until February 18th, love will fill the air as we celebrate Valentine's Day! The ARK will be placed under Cupid's loving spell. With this event, creatures have also been affected by Cupid's spell in the following ways: Red, Pink, and White colored wild creatures can be found wandering the ARKs searching for true loves kiss. When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following: Valentines Chocolate: Restores full HP, or knocks 40% off a creatures taming bar. Valentines Candy: Gives your tame random dino colors when eaten. All servers official and unofficial will also experience the following bonuses (auto-activated or can be toggled manually by running ActiveEvent=vday): Mate Boosted range increased by 2x Mating Speed and Mating Recovery increased by 3x Creature Maturing and Egg Incubation speed has been increased by 3x Baby Food Consumption has been decreased by 1/3 Survivors also have the opportunity to send out their own customs Valentine's Day card to their loved ones. Head over to playark.com/valentines and create your custom card! Be sure to send us a tweet with your image attached and the #MateBoosted, so that over the course of the week we can retweet your loving messages! PC Patch Notes: Xbox & PS4 Patch Notes: Upcoming Server Maintenance! On February 13th beginning at 7am EST we will be conducting a small maintenance on a portion of our NA Official Servers. During this time the servers will go offline in succession therefore all will not be going down promptly at 7am. The servers will not be running during this maintenance period once they are down. We anticipate the full maintenance duration to take a few hours however the servers will be booted back up shortly after they are taken down, which should minimize individual downtime. Also worth noting: In our next patch we will be renaming all legacy servers to include "LEGACY" in their names. This change will not affect your favorites but the name will be changed there to reflect the new name. Legacy servers will be using the following format: LEGACY-servername. Ex: LEGACY-OfficialServer2. This change applies to all platforms that have Legacy servers. Legacy servers will still be located in the Official Legacy Servers tab in the server browser. Attention Builders! Fancy yourself a top tier builder? We want to see what you can do with the new structure changes! Hop into the beta (details on how to do that below) and build to your heart's content using any of our officially supported maps (The Island, The Center, Ragnarok, Scorched Earth, Aberration, Extinction). You can do this in your single player world or your unofficial server if you have access to one. We’ll be picking the best builds submitted to us for featuring in an upcoming video trailer showcasing the building changes to ARK similar to the announcement video we did for our latest mod contest. Submit pictures and/or a video of your build, your map save and coordinates to your build to [email protected] so we can take a look. You can get the direct coordinates to your build location by enabling setcheatplayer true and jotting down the coordinates presented on screen. You can upload your map save to a file sharing website such as Google Drive, Dropbox, etc, and include the link in the email. Today is the LAST DAY to submit your builds! We look forward to seeing your masterpieces! Structures Plus (S+) & Kibble Rework Beta! The Structures Plus and Kibble Rework beta is still available and we're looking for additional feedback as we get closer to release of these features in the near future. We plan to have one more update to the beta for testing before the final version is released to the main game. Please check out the post below for all of the information on how you can get involved in play testing this beta. Modding Community Updates! It's mod tutorial time! Let's continue where we left off in the last tutorial and hook up our transition material to the sentry tower system. We're going to make use of some previously discussed topics and covered a new one, timelines. Don't let these handy little nodes fool you, they can be used on much more than just materials, and they can really make some aspects are your game feel much more alive! Happy Modding! Fan Feature of the Week! Deep Dive by Violet That's it for this post! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard
  3. Hey Survivors! Welcome to the latest edition of the Community Crunch! Attention Builders! Fancy yourself a top tier builder? We want to see what you can do with the new structure changes! Hop into the beta (details on how to do that below) and build to your heart's content using any of our officially supported maps (The Island, The Center, Ragnarok, Scorched Earth, Aberration, Extinction). You can do this in your single player world or your unofficial server if you have access to one. We’ll be picking the best builds submitted to us for featuring in an upcoming video trailer showcasing the building changes to ARK similar to the announcement video we did for our latest mod contest. Submit pictures and/or a video of your build, your map save and coordinates to your build to [email protected] so we can take a look. You can get the direct coordinates to your build location by enabling setcheatplayer true and jotting down the coordinates presented on screen. You can upload your map save to a file sharing website such as Google Drive, Dropbox, etc, and include the link in the email. Submissions will be accepted until February 11th (extended by one week)! We look forward to seeing your masterpieces! Structures Plus (S+) & Kibble Rework Beta! The Structures Plus and Kibble Rework beta is still available and we're looking for additional feedback as we get closer to release of these features in the near future. We plan to have one more update to the beta for testing before the final version is released to the main game. Please check out the post below for all of the information on how you can get involved in play testing this beta. Modding Community Updates! We just want to remind all of our mod authors that tomorrow is the last day to apply for this sponsorship period. Please make sure to get any last minute applications submitted by February 5th 11:59 PM Pacific. You can apply for sponsorship here. After the application period closes we will be reviewing projects and will announce our selection at the beginning of March. Good luck, everyone! ARK on Sale! Fan Feature of the Week! Rock Drake by SomniosusArcum Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 8th of February at 1 PM EST until Monday the 11th of February at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard
  4. Hey Survivors! Welcome to the latest edition of the Community Crunch! Attention Builders! Fancy yourself a top tier builder? We want to see what you can do with the new structure changes! Hop into the beta (details on how to do that below) and build to your heart's content using any of our officially supported maps (The Island, The Center, Ragnarok, Scorched Earth, Aberration, Extinction). You can do this in your single player world or your unofficial server if you have access to one. We’ll be picking the best builds submitted to us for featuring in an upcoming video trailer showcasing the building changes to ARK similar to the announcement video we did for our latest mod contest. Submit pictures and/or a video of your build, your map save and coordinates to your build to [email protected] so we can take a look. You can get the direct coordinates to your build location by enabling setcheatplayer true and jotting down the coordinates presented on screen. You can upload your map save to a file sharing website such as Google Drive, Dropbox, etc, and include the link in the email. Submissions will be accepted until February 11th (extended by one week)! We look forward to seeing your masterpieces! Structures Plus (S+) & Kibble Rework Beta! The Structures Plus and Kibble Rework beta is still available and we're looking for additional feedback as we get closer to release of these features in the near future. We plan to have one more update to the beta for testing before the final version is released to the main game. Please check out the post below for all of the information on how you can get involved in play testing this beta. Modding Community Updates! We just want to remind all of our mod authors that tomorrow is the last day to apply for this sponsorship period. Please make sure to get any last minute applications submitted by February 5th 11:59 PM Pacific. You can apply for sponsorship here. After the application period closes we will be reviewing projects and will announce our selection at the beginning of March. Good luck, everyone! ARK on Sale! Fan Feature of the Week! Rock Drake by SomniosusArcum Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 8th of February at 1 PM EST until Monday the 11th of February at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard View full article
  5. Hey Survivors! Welcome to the latest edition of the Community Crunch! Last Week on the ARK! Think you know everything there is to know about the ARKs? Well, did you know that the Raptor is the deadliest wild creature of all? Here are the numbers, using data collected on our official PC servers in the last week. We'll be sure to share so more fun visual data in the future. And if you're curious, it is the Direwolf that is the deadliest wild critter on Extinction! Structures Plus (S+) & Kibble Rework Beta is Live! The beta for Structures Plus and the kibble rework is live! A special thanks to those of you who have already played and given feedback on the changes to us. Please check out the post below for all of the information on how you can get involved in play testing this beta. Fan Feature of the Week! Amazing Spino saddle by Nivea! Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 25th of January at 1 PM EST until Monday the 28th of January at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post guys! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard View full article
  6. Hey Survivors! Welcome to the latest edition of the Community Crunch! Last Week on the ARK! Think you know everything there is to know about the ARKs? Well, did you know that the Raptor is the deadliest wild creature of all? Here are the numbers, using data collected on our official PC servers in the last week. We'll be sure to share so more fun visual data in the future. And if you're curious, it is the Direwolf that is the deadliest wild critter on Extinction! Structures Plus (S+) & Kibble Rework Beta is Live! The beta for Structures Plus and the kibble rework is live! A special thanks to those of you who have already played and given feedback on the changes to us. Please check out the post below for all of the information on how you can get involved in play testing this beta. Fan Feature of the Week! Amazing Spino saddle by Nivea! Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 25th of January at 1 PM EST until Monday the 28th of January at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post guys! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard
  7. We've just updated the beta to a new version:
  8. We've just updated the beta to a new version:
  9. Hey Survivors! Welcome to the latest edition of the Community Crunch! Extinction Transfers Opening Tomorrow! We will be opening server transfers on our official servers into Extinction on January 15th, which is tomorrow! This will be on all applicable platforms. Server deployments will begin at 10am PST starting with PC and concluding with Xbox at approximately 10:30am PST. Structures Plus (S+) & Kibble Rework Beta is Live! In case you missed our announcement post on Friday, the beta for Structures Plus and the kibble rework is live! A special thanks to those of you who have already played and given feedback on the changes to us. Please check out the post below for all of the information on how you can get involved in play testing this beta. In conjunction with these changes on the beta we are also working on a patch with numerous fixes and optimisation improvements to the game, particularly for Xbox. The long list of changes will be provided when that patch is ready to go out, which will hopefully be sometime soon. Modding Community Updates! Fanart of the Week! ARK Glowtail Adventure by Pau! Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 18th of January at 1 PM EST until Monday the 21st of January at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post guys! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard
  10. Hey Survivors! Welcome to the latest edition of the Community Crunch! Extinction Transfers Opening Tomorrow! We will be opening server transfers on our official servers into Extinction on January 15th, which is tomorrow! This will be on all applicable platforms. Server deployments will begin at 10am PST starting with PC and concluding with Xbox at approximately 10:30am PST. Structures Plus (S+) & Kibble Rework Beta is Live! In case you missed our announcement post on Friday, the beta for Structures Plus and the kibble rework is live! A special thanks to those of you who have already played and given feedback on the changes to us. Please check out the post below for all of the information on how you can get involved in play testing this beta. In conjunction with these changes on the beta we are also working on a patch with numerous fixes and optimisation improvements to the game, particularly for Xbox. The long list of changes will be provided when that patch is ready to go out, which will hopefully be sometime soon. Modding Community Updates! Fanart of the Week! ARK Glowtail Adventure by Pau! Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 18th of January at 1 PM EST until Monday the 21st of January at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post guys! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard View full article
  11. Changes (v291.104, Jan 18th): Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration Changed default for quick-pickup to 0.5 seconds (from 1 second) Updated multiple S+ meshes (still need LOD pass and destructile mesh pass) Updated snap points for triangle foundations and ceilings to remove some bad snaps Added some variation in structure textures to break up repetition Set health of triangle ceiling to half for greenhouse triangle ceiling Set triangle foundations and ceilings to be half the health of a full ceiling or foundation Set double door hp to 1.3x (approx) the single door variant Set 4 high walls hp to be equal to 1.8 walls Flexible pipes can now be picked up Improved usability and reliability of flexible electrical cables and pipes Fixed S+ structures not obeying the building height limit Added destructible mesh support and some destructible meshes for structure variants Reduced horizontal scale of stair structures slightly so they don't clip through adjacent walls Disabled triangle foundation stacking Disabled quick-pickup for the Tek Teleporter as soon as anyone tries teleporting with it Fixed snapping issue with square foundations and ceilings and the new triangle foundations and triangle ceilings Renamed wood structures from "Wood" to "Wooden" to match Ark convention Set up craftability for S+ structures and items Structure variant system now handles player-applied color regions while switching between variants Dedicated Storage: Fix for dedicated storage access Pincoding is now enabled Allowed some items to be placed in Dedicated Storage that were previously disabled by mistake: Reinforced Window, Stone Cliff Platform, Metal Cliff Platform, Water Well, Mirror, Vessel Disabled Dedicated Storage power requirement Punching/shooting Dedicated Storage no longer deposits items into it Dedicated Storage demolish improvements Demolishing dedicated storage now gives you all items back Added a "fill storage" multi-use entry (Creative Mode only) Improved inventory text with multiple stacks Adjusted dedicated storage costs to match Tek Tier structure costs Lowered dedicated storage health Crashes: Fixed crash caused when painting Large Walls Attempted fix for crash loading a blueprint asset Kibble Related: Fixed issues with DinoSettings not using the correct kibble, or added settings for those that were still using base classes Adjusted triangle foundation and ceiling snap points for ceiling pieces to work properly Adjusted egg description to match the recipes they are used for Fixed many egg descriptions that were not using the proper description Got feedback? Please leave it on one of these two respective threads: Feedback about Structures Plus changes: Feedback about Kibble changes:
  12. Structures Plus (S+) & Kibble Rework Beta! It is finally here! This is the first time we've done a public beta branch for ARK, so here is a lengthy but necessary introduction. As a quick starting note: Before accessing a beta branch you should create a backup of any single player games, characters, or server files that you may have for ARK to prevent any corruption or loss of player data from occurring. When you’re done playing with the beta you’ll need to navigate back to the branch selection dialogue and opt-out of the beta (choose NONE). You cannot access your official server while on the beta because they are not the same version. Depending on your internet connection this process could take some time so if you’re doing anything time sensitive on your official server, be cautious of swapping! How to access the beta: From your Steam games library, right-click on ARK: Survival Evolved and choose Properties. From this new window you’ll click on BETAS at the top. Here is where you’ll swap between the beta version and the live version of the game. Choose the beta called qolbeta_public from the drop down list and then close the Properties window once the window says it has successfully accessed the beta. Your Steam client will begin to download the beta (at the time of this post, v290.103). Depending on your internet connection this process could take some time. You can tell you are successfully on the beta when [qolbeta_public] appears next to ARK: Survival Evolved on your Steam games list. Servers for testing: We've set up two servers with 10x rates on the beta branch for those of you who would like to test out the S+/kibble changes if you'd rather test in a more traditional environment: Official Server: WildcardTesting Unofficial Server: WildcardQA Providing feedback: In order for us to effectively analyze feedback from beta users we have set up two separate threads, one for Structures Plus related feedback and one for the Kibble changes. Please use these threads linked below when reporting issues, bugs, and feedback to us. Feedback about Structures Plus changes: Feedback about Kibble changes: Please see the first comment under this post for currently known issues. We will be taking your feedback into serious consideration regarding both of these changes. Once we're happy with where these features are at, we will be bringing them over to the PC main game and then to all platforms (Xbox and PS4). Changes on the beta include: (please check the first comment under this post for the most up-to-date patch notes). Structures: Structure quick pickup time is now configurable in ini file (ServerSettings -> StructurePickupTimeAfterPlacement, default = 30) Added new ini config option to ignore the duration and always allow quick pickup (ServerSettings -> AlwaysAllowStructurePickup, default = false) Improved quick pickup HUD text to avoid overlapping other text, and duration is now formatted as a timestamp if over 60 seconds to support very long timers. Enabled structure quick pickup for ALL structures. For structures that previously had pickup disabled, they now auto-disable quick pickup as soon as the player interacts with the structure in any way (unless AlwaysAllowStructurePickup is set to true) New structures/variants: 'Smooth' sidewall textures variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood] Triangle foundations [Adobe, Metal, Stone, Tek, Wood] Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse] Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse] Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood] Flexible pipe [Stone, Metal] Flexible electrical cable Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood] Double door frames [Adobe, Metal, Stone, Tek, Wood] Double doors [Adobe, Metal, Stone, Tek, Wood] Dedicated storage (Tek structure that allows storing a large amount of a single resource) Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood] The blueprint paths for the new structures are listed below so you can spawn them in for testing. You can also use creative mode for easier and faster building. With admin enabled you can type cheat gcm into the console (press Tab) to enable creative mode. Triangle Foundations cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Adobe/PrimalItemStructure_TriFoundation_Adobe.PrimalItemStructure_TriFoundation_Adobe'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Metal/PrimalItemStructure_TriFoundation_Metal.PrimalItemStructure_TriFoundation_Metal'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Stone/PrimalItemStructure_TriFoundation_Stone.PrimalItemStructure_TriFoundation_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Tek/PrimalItemStructure_TriFoundation_Tek.PrimalItemStructure_TriFoundation_Tek'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Wood/PrimalItemStructure_TriFoundation_Wood.PrimalItemStructure_TriFoundation_Wood'" 10 0 0 Triangle Ceilings cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Adobe/PrimalItemStructure_TriCeiling_Adobe.PrimalItemStructure_TriCeiling_Adobe'" 10 0 0 cheat giveitem "/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Greenhouse/PrimalItemStructure_TriCeiling_Greenhouse.PrimalItemStructure_TriCeiling_Greenhouse'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Metal/PrimalItemStructure_TriCeiling_Metal.PrimalItemStructure_TriCeiling_Meta'l" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Stone/PrimalItemStructure_TriCeiling_Stone.PrimalItemStructure_TriCeiling_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Tek/PrimalItemStructure_TriCeiling_Tek.PrimalItemStructure_TriCeiling_Tek'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Wood/PrimalItemStructure_TriCeiling_Wood.PrimalItemStructure_TriCeiling_Wood'" 10 0 0 Triangle Roofs cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Adobe/PrimalItemStructure_TriRoof_Adobe.PrimalItemStructure_TriRoof_Adobe'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Greenhouse/PrimalItemStructure_TriRoof_Greenhouse.PrimalItemStructure_TriRoof_Greenhouse'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Metal/PrimalItemStructure_TriRoof_Metal.PrimalItemStructure_TriRoof_Metal'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Stone/PrimalItemStructure_TriRoof_Stone.PrimalItemStructure_TriRoof_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Tek/PrimalItemStructure_TriRoof_Tek.PrimalItemStructure_TriRoof_Tek'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Wood/PrimalItemStructure_TriRoof_Wood.PrimalItemStructure_TriRoof_Wood'" 10 0 0 Stairs cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Adobe/PrimalItemStructure_Ramp_Adobe.PrimalItemStructure_Ramp_Adobe'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Metal/PrimalItemStructure_Ramp_Metal.PrimalItemStructure_Ramp_Metal'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Stone/PrimalItemStructure_Ramp_Stone.PrimalItemStructure_Ramp_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Tek/PrimalItemStructure_Ramp_Tek.PrimalItemStructure_Ramp_Tek'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Wood/PrimalItemStructure_Ramp_Wood.PrimalItemStructure_Ramp_Wood'" 10 0 0 4x Height Walls cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Adobe/PrimalItemStructure_LargeWall_Adobe.PrimalItemStructure_LargeWall_Adobe'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Metal/PrimalItemStructure_LargeWall_Metal.PrimalItemStructure_LargeWall_Metal'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Stone/PrimalItemStructure_LargeWall_Stone.PrimalItemStructure_LargeWall_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Tek/PrimalItemStructure_LargeWall_Tek.PrimalItemStructure_LargeWall_Tek'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Wood/PrimalItemStructure_LargeWall_Wood.PrimalItemStructure_LargeWall_Wood'" 10 0 0 Double Doorframes cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Adobe/PrimalItemStructure_DoubleDoorframe_Adobe.PrimalItemStructure_DoubleDoorframe_Adobe'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Greenhouse/PrimalItemStructure_DoubleDoorframe_Greenhouse.PrimalItemStructure_DoubleDoorframe_Greenhouse'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Metal/PrimalItemStructure_DoubleDoorframe_Metal.PrimalItemStructure_DoubleDoorframe_Metal'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Stone/PrimalItemStructure_DoubleDoorframe_Stone.PrimalItemStructure_DoubleDoorframe_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Tek/PrimalItemStructure_DoubleDoorframe_Tek.PrimalItemStructure_DoubleDoorframe_Tek'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Wood/PrimalItemStructure_DoubleDoorframe_Wood.PrimalItemStructure_DoubleDoorframe_Wood'" 10 0 0 Double Doors cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Adobe/PrimalItemStructure_DoubleDoor_Adobe.PrimalItemStructure_DoubleDoor_Adobe'" 10 0 0 cheat giveitem "/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Greenhouse/PrimalItemStructure_DoubleDoor_Greenhouse.PrimalItemStructure_DoubleDoor_Greenhouse'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Metal/PrimalItemStructure_DoubleDoor_Metal.PrimalItemStructure_DoubleDoor_Metal'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Stone/PrimalItemStructure_DoubleDoor_Stone.PrimalItemStructure_DoubleDoor_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Tek/PrimalItemStructure_DoubleDoor_Tek.PrimalItemStructure_DoubleDoor_Tek'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Wood/PrimalItemStructure_DoubleDoor_Wood.PrimalItemStructure_DoubleDoor_Wood'" 10 0 0 Fence Supports cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Adobe/PrimalItemStructure_FenceSupport_Adobe.PrimalItemStructure_FenceSupport_Adobe'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Metal/PrimalItemStructure_FenceSupport_Metal.PrimalItemStructure_FenceSupport_Metal'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Stone/PrimalItemStructure_FenceSupport_Stone.PrimalItemStructure_FenceSupport_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Tek/PrimalItemStructure_FenceSupport_Tek.PrimalItemStructure_FenceSupport_Tek'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Wood/PrimalItemStructure_FenceSupport_Wood.PrimalItemStructure_FenceSupport_Wood'" 10 0 0 Flex Pipes and Wires cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Pipes/Flex/Metal/PrimalItemStructure_PipeFlex_Metal.PrimalItemStructure_PipeFlex_Metal'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Pipes/Flex/Stone/PrimalItemStructure_PipeFlex_Stone.PrimalItemStructure_PipeFlex_Stone'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Wires/Flex/PrimalItemStructure_Wire_Flex.PrimalItemStructure_Wire_Flex'" 10 0 0 Tek Dedicated Storage cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Misc/DedicatedStorage/PrimalItemStructure_DedicatedStorage.PrimalItemStructure_DedicatedStorage'" 10 0 0 Kibble: All eggs have been assigned a value based on the size and rarity of the egg. These sizes include: Extra Small, Small, Medium, Large, Extra Large, and Special. The eggs are used in a recipe to create kibble of a coinciding value, which are: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary. The blueprint paths for these new kibbles are listed below so you can spawn them in for testing: cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_XSmall.PrimalItemConsumable_Kibble_Base_XSmall'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Small.PrimalItemConsumable_Kibble_Base_Small'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Medium.PrimalItemConsumable_Kibble_Base_Medium'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Large.PrimalItemConsumable_Kibble_Base_Large'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_XLarge.PrimalItemConsumable_Kibble_Base_XLarge'" 10 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Special.PrimalItemConsumable_Kibble_Base_Special'" 10 0 0 The recipes for these new kibbles are as follows: Basic: 5 Fiber, 5 mejoberries, 10 tintoberries, 10 amarberries, 1 cooked meat, 1 extra small egg Simple: 5 Fiber, 5 mejoberries, 2 rockarrot, 1 cooked fish, 1 small egg Regular: 5 Fiber, 2 savoroot, 2 longrass, 1 cooked jerky, 1 medium egg Superior: 5 Fiber, 2 citronal, 2 rare mushroom, 1 cooked prime, 1 sap, 1 large egg Exceptional: 5 Fiber, 10 mejoberries, 1 rare flower, 1 focal chili, 1 extra large egg Extraordinary: 5 Fiber, 10 mejoberries, 1 honey, 1 lazarus chowder, 1 special egg Regarding previously crafted kibble: Old kibbles will not be wiped, and will inherit their new "value/color" appropriately. Old kibbles will still work to tame their appropriate creatures. Old kibble will no longer be craftable, only the new types will be craftable. Further notes: If you have a single player or unofficial save file it is worth loading it up on the beta and checking if there are any obvious bugs or compatibility issues. Your pre-existing structures should see no changes on the beta, and kibble that is already crafted should work as normal. If there are any inconsistencies you notice, please report them to us using the threads linked above so we can address them. Attention builders! Fancy yourself a top tier builder? We want to see what you can do with the new structure changes! Hop into the beta and build to your heart's content using any of our officially supported maps (The Island, The Center, Ragnarok, Scorched Earth, Aberration, Extinction). You can do this in your single player world or your unofficial server if you have access to one. We’ll be picking the best builds submitted to us for featuring in an upcoming video trailer showcasing the building changes to ARK similar to the announcement video we did for our latest mod contest. Submit pictures and/or a video of your build, your map save and coordinates to your build to [email protected] so we can take a look. You can get the direct coordinates to your build location by enabling setcheatplayer true and jotting down the coordinates presented on screen. You can upload your map save to a file sharing website such as Google Drive, Dropbox, etc, and include the link in the email. Entries are due by February 4th, 2018. We look forward to seeing your masterpieces! View full article
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