Administrator Jatheish Posted February 22, 2017 Administrator Share Posted February 22, 2017 Hello Survivors! Each week we run community contests for all players (all platforms included where possible) where you can win lots of cash prizes! Below are the different type of contests that take place. Try your hand and share some of your creations with us today! ARK NVIDIA Ansel Photography Contest! [SUPER RES VERSION] This weekly screenshot competition asks players to take in-game photographs from either ARK: Survival Evolved or our new desert themed expansion pack ARK: Scorched Earth using NVIDIA Ansel, and meet the category requirements listed below. Winners will be announced during ARK’s regular “Community Crunch” blog post. Each winner (3) will receive $100 each and each runner up will receive $50. Want to enter? ARK-Ansel screenshot entries should be e-mailed to anselcontest@studiowildcard.com If you need a place to upload a file for the contest, make use of Wetransfer which will allow up to 2gb for free! Three Categories Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key. Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution, in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display. Check out your 360 Stereo results on your HMD or on your Android Phone with NVIDIA VR Viewer Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category! When entering the contest please name your entries and make sure that they include: Name Image Title Category An example would be Wildcard Jat - Evolution Event - Super Resolution Ansel is a revolutionary new way to capture in-game shots. Compose a shot from any position, adjust with post-process filters, capture HDR images in high fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. Learn more about these features in the Ansel Technology page and the NVIDIA blog. How to run NVIDIA Ansel First of all, you'll want to make sure you're running the latest Nvidia Geforce Drivers - so head over to http://www.geforce.com/ and get downloading! Once setup and ready to go, right click ARK: Survival Evolved in your steam library and you'll see the option to Launch ARK with NVIDIA Ansel Select this and head into a single player game, regardless of the map or the mod. Once you're in game, you can immediately press ALT + F2 to get into Ansel Photography mode and start taking snaps. or you can type in the following command in the console: cheat enablespectator Once that is enabled, hit your DELETE key and it'll open the Depth of Field Options menu where you can play around with the games DOF. Then hit ALT+F2 and take some awesome Ansel photography! Here's a little tip from Jesse: Quote You can also type "enablespectator true" in the console to fly around before you take your shot, and hit the "Home" key to level your camera if you want to keep people from feeling sick on a 360 stereo VR screenshot. Procedurally Generated Maps! Welcome to the newest contest in our Community Crunch, PGMs! Players will be able to show off their creations for a chance to win a 100$ Steam Gift card or $50 cash for runners up, plus get their map featured in the next set of Official Extinction server maps! That's right, your map could be featured as an Official Server for a one month period! Please include the following in your entry post: Map Name: Media (Videos, Screenshots, etc): PGM Settings: Media content of your procedurally generated map can include videos, screenshots, and live stream vods - anything you want in which we'll be able to visually see how your map looks. You can even get players on it and have them build or battle out a PvP game to show what it's capable of! The PGM settings used to create the map can be found your game.ini - That's most likely in: Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\Game.ini or \Saved\Config\Windows or WindowsServer or LinuxServer etc)\Game.ini [/Script/ShooterGame.ShooterGameMode] PGMapName= ... PGTerrainPropertiesString= ... For extra details about PGM, check out this thread here: And of course, if you are using a special modded Procedural ARK Generator, let us know and share it with us! ARKitect! This is an award ($200 prize for first and $100 for any runners up) given to Survivors to celebrate the amazing structures you build. These bases are judge based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more! At the end of each week, the winners and runner-ups will be featured in our #ARKitect section of the Community Crunch and will be awarded cash prizes! Note: We've had a lot of requests regarding the use of mods - go for it! We'd love to see how mods have influenced your bases ARKVideo! This contest is open for all types of video be they funny, epic, scenic, stories, whatever inspires you. Winning this content will net you a $200 prize for first and $100 for any runners up. Just a general reminder that they should remain safe for work, think of the children! Send us in your videos and we cannot wait to watch them! We're really interested in seeing the latest video creations you guys have put together - so show us something fresh! Uploading the images Please upload the images to the gallery section of our New Community Hub - you can create your own album and directly link us to that or attach it to your post! Please remember to post your entry to this thread specifically! If you're not able to upload directly to the gallery, don't sweat as imgur will work fine too! http://survivetheark.com/index.php?/gallery/ Looking forward to seeing the entries! Link to comment Share on other sites More sharing options...
Afther112 Posted February 22, 2017 Share Posted February 22, 2017 ARKTECT + Freeform This boat has to be the winner, its just amazing. I know America comes first but the GERMINATOR must come second! it´s built with the s+ mod and the extended raft mod, but everything is built and farmed honestly. It won´t sink like the titanic, it´s more heavy armoured than the Dreadnought and it´s more beautiful than every other boat. We know america comes first, but can´t we just say the Germinator second ? But don´t grap it by the p***y... there are turrets down there. Link to comment Share on other sites More sharing options...
Maexch3n Posted February 22, 2017 Share Posted February 22, 2017 14 minutes ago, Afther112 said: ARKTECT + Freeform This boat has to be the winner, its just amazing. I know America comes first but the GERMINATOR must come second! it´s built with the s+ mod and the extended raft mod, but everything is built and farmed honestly. It won´t sink like the titanic, it´s more heavy armoured than the Dreadnought and it´s more beautiful than every other boat. We know america comes first, but can´t we just say the Germinator second ? But don´t grap it by the p***y... there are turrets down there. #makeARKgreatagain Link to comment Share on other sites More sharing options...
Ranger1 Posted February 23, 2017 Share Posted February 23, 2017 BRIDGE MOD - ARK EVOLUTION It's time to build some bridges the easy way in ARK: Survival Evolved. A closer look at a mod that should be seriously considered for any private server. (The audio gain is a little harsh at first. It's a new mic that needs to be tweaked a bit, sorry about that.) Link to comment Share on other sites More sharing options...
FataL1ty Posted February 23, 2017 Share Posted February 23, 2017 PGM Submission Map Name: Arkipelago http://imgur.com/a/KJpMK PGM Settings: [/Script/ShooterGame.ShooterGameMode] PGMapName=Arkipelago PGTerrainPropertiesString=MapSeed=727;LandscapeRadius=1.0;Water Frequency=3.966102;Mountains Frequency=10.868862;Mountains Slope=1.314277;MountainsHeight=0.798511;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.01;OceanFloorLevel=-1.0;SnowBiomeSize=0.358553;RWBiomeSize=0.297197;MountainBiomeStart=-0.44938;MountainsTreeDensity=0.01;JungleBiomeStart=-0.680888;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGFavorites=UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED; PGLastUsedSettings_v2=MapSeed=727;LandscapeRadius=1.0;Water Frequency=3.966102;Mountains Frequency=10.868862;Mountains Slope=1.314277;MountainsHeight=0.798511;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.01;OceanFloorLevel=-1.0;SnowBiomeSize=0.358553;RWBiomeSize=0.297197;MountainBiomeStart=-0.44938;MountainsTreeDensity=0.01;JungleBiomeStart=-0.680888;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0 Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted February 23, 2017 Volunteer Moderator Share Posted February 23, 2017 ARKVideo entry! Title: Dodo Eviction - V-Day Event Name: GP So the V-Day Event has come to an end. Now it's time to mark the end of the event and I do that with evicting all 35 female Dodos that I tamed during the event! How long will they survive in the harsh lands of the Center!?! Link to comment Share on other sites More sharing options...
Lusaka6 Posted February 24, 2017 Share Posted February 24, 2017 I'm entering the ARKitect contest I call it "Play Ark even well playing Ark" sorry if the pictures are a little dark. Link to comment Share on other sites More sharing options...
Wolf Angelus Posted February 24, 2017 Share Posted February 24, 2017 I built some creative maze ideas as something fun and different to do in Ark, especially on PvE. These are Unmodded so they can be done on any platform, any server, any material. Mix and Match, add extra tiers, or just make them larger. Have server contests where each person builds their own maze and have races to solve them. The coloring is just to enhance the fun or fit the theme and make it a bit move alive. Map Download if you want to try it = https://drive.google.com/open?id=0B3cde-hH9ERbYkNGWWFpcmwwZzA Mazes: 1) Intelligence Maze: Featuring Ark trivia. Viewers can test their knowledge with these 2) Aquarium Maze: Featuring 2 tiers to give an idea of the intended functionality behind this maze, this one is really fun 3) Dungeon Doors Maze: An entire maze of doors with one exit, sounds simple at first, but disorientation quickly sets in. On a large scale/more tiers, this would be tough. 4) Platforming Maze: Small jumps, Large jumps, Diagonal Jumps. Don't fall and try to navigate to the end.Arkitect:*I recommend Downloading & viewing the map yourself for this one. It is a bit hard to capture the Aquarium Maze, Dungeon Door Maze, and understand the pathing concept of the Intelligence maze through video while keeping it short. I may or may not have been very low on HDD space atm too. Creative and Fun Mazes - Unmodded (There may be a modded version using many of the maze mods down the road or some different ideas I was considering) ARKitect Submission #2: I wanted to submit this again for its creativity as I feel like it may have been missed for consideration last time. That, and others have been allowed to submit again and win by doing so, so it's only fair in my opinion. PGM Submission: Map Name: Arctic Bat Island (Because that snow zone looks like the Bat Symbol) PGM Settings: PGMapName=ArcticBatIsland PGTerrainPropertiesString=MapSeed=236;LandscapeRadius=1.0;Water Frequency=4.7;Mountains Frequency=7.0;Mountains Slope=2.04;MountainsHeight=1.92;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.05;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.15;RWBiomeSize=0.12;MountainBiomeStart=-0.35;MountainsTreeDensity=0.06;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.2;SnowGrassDensity=0.25;MountainGrassDensity=0.007;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.03;TreeDensity=0.005;JungleTreeDensity=0.55;RedWoodTreeDensity=0.031;SnowTreeDensity=1.2;RedwoodGrassDensity=0.07;ShoreTreeDensity=0.32;SnowShoreTreeDensity=0.04;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.015;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.7f,Y=0.7f);RWForestBiomeLocation=(X=0.35f,Y=0.35f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Link to comment Share on other sites More sharing options...
EXFIB0 Posted February 24, 2017 Share Posted February 24, 2017 Here is my PGM Submission for this week: PGMapName=ProceduralARK20170217210653 PGTerrainPropertiesString=MapSeed=631;LandscapeRadius=1.0;Water Frequency=3.207495;Mountains Frequency=4.762475;Mountains Slope=1.88959;MountainsHeight=1.028124;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.552559;RWBiomeSize=0.21401;MountainBiomeStart=-0.62878;MountainsTreeDensity=0.01;JungleBiomeStart=-0.664689;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0 Link to comment Share on other sites More sharing options...
EXFIB0 Posted February 24, 2017 Share Posted February 24, 2017 PGMapName=ProceduralARK20170224213659 PGTerrainPropertiesString=MapSeed=938;LandscapeRadius=1.0;Water Frequency=5.780747;Mountains Frequency=10.901821;Mountains Slope=0.958733;MountainsHeight=1.284101;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.412647;RWBiomeSize=0.253608;MountainBiomeStart=-0.481889;MountainsTreeDensity=0.01;JungleBiomeStart=-0.578272;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0 And here is my second PGM submission. Link to comment Share on other sites More sharing options...
Kovko Posted February 24, 2017 Share Posted February 24, 2017 @Jat @Jen Hey, my friends KISHKO and EXFIBO got their crunch prizes, but unfortunately I haven't received anything. Is it something on my part or you just haven't got to mine? Link to comment Share on other sites More sharing options...
UniteTheClans Posted February 24, 2017 Share Posted February 24, 2017 I have been slowly honing my craft with these Ark Build Guides since November when I made the first one, this is the twelfth and maybe the best. I have shared a few along the way and this community has been super supportive! I will put this forward as my submission for Ark Video, and please let me know what you think I can improve on! -UTC This is the Desert Bungalow. Enjoy. Link to comment Share on other sites More sharing options...
Kovko Posted February 25, 2017 Share Posted February 25, 2017 PGMapName=ProceduralARK20170224152757 PGTerrainPropertiesString=MapSeed=711;LandscapeRadius=1.0;Water Frequency=5.6348;Mountains Frequency=14.529618;Mountains Slope=1.287506;MountainsHeight=1.092238;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.436772;RWBiomeSize=0.163927;MountainBiomeStart=-0.62756;MountainsTreeDensity=0.01;JungleBiomeStart=-0.65383;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=2.0;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Hello everyone! This is my PGM Submission for this Crunch, hope you guys enjoy it! Link to comment Share on other sites More sharing options...
LameWolfProductions Posted February 25, 2017 Share Posted February 25, 2017 Lame Wolf's Submission to ARK Video WHO'S A GOOD DIRE WOLF? Two Wolves have a strange encounter in the woods in this darker skit. We hope you enjoy it! Link to comment Share on other sites More sharing options...
FataL1ty Posted February 25, 2017 Share Posted February 25, 2017 10 hours ago, Kovko said: @Jat @Jen Hey, my friends KISHKO and EXFIBO got their crunch prizes, but unfortunately I haven't received anything. Is it something on my part or you just haven't got to mine? If you are referring to Steam Gift Cards, I also haven't received anything. However, I have received some, but not all, of my cash prizes Link to comment Share on other sites More sharing options...
ArkServer241 Posted February 25, 2017 Share Posted February 25, 2017 Why are we putting more pgark maps as official that spawn you on top of the map. Why not fix it first. Link to comment Share on other sites More sharing options...
Kovko Posted February 25, 2017 Share Posted February 25, 2017 2 hours ago, FataL1ty said: If you are referring to Steam Gift Cards, I also haven't received anything. However, I have received some, but not all, of my cash prizes No, i am referring to cash prizes. Haven't received the Steam Gifts Cards as well. Link to comment Share on other sites More sharing options...
NoRushGaming Posted February 25, 2017 Share Posted February 25, 2017 ARK video entry - this is an artifact guide I did on the beautiful Volcano map! Amazing looks at the caves! =) Link to comment Share on other sites More sharing options...
Cyanide Posted February 25, 2017 Share Posted February 25, 2017 Hope this isn't late for ARKitect! Here's a ship I have on my main unofficial server, The Behemoth! An aircraft carrier complete with a base from the middle section to the front and a taming pen at the back, which could also function as dino storage when not in use. It's my first build after a year-long hiatus from ark, and I still can't stop building big. x) I decided to share it since I'm pretty proud of what I made, which is a first. Album: Link to comment Share on other sites More sharing options...
nskvideos Posted February 25, 2017 Share Posted February 25, 2017 Hi Everyone. My name is NSK and this is my entry to this weeks Arkvideo contest. Everyone knows Sl1pg8r. Well this is a little tribute video I did for him last year. Enjoy. Link to comment Share on other sites More sharing options...
Maexch3n Posted February 25, 2017 Share Posted February 25, 2017 ARK-Video Link to comment Share on other sites More sharing options...
JadePlaysGames Posted February 25, 2017 Share Posted February 25, 2017 Link to comment Share on other sites More sharing options...
JadePlaysGames Posted February 25, 2017 Share Posted February 25, 2017 Link to comment Share on other sites More sharing options...
JadePlaysGames Posted February 25, 2017 Share Posted February 25, 2017 Link to comment Share on other sites More sharing options...
JadePlaysGames Posted February 25, 2017 Share Posted February 25, 2017 Link to comment Share on other sites More sharing options...
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