MirageUK Posted December 16, 2023 Author Share Posted December 16, 2023 Not got chance to review player data or dates yet but some structures I aren't loading as they contain a property type I've not yet handled. Once they hit this property read they stop reading in so don't include all the properties that ASV needs. I'll get it sorted once I work out what I need to read in for these types. Thanks for your patience. 2 4 Link to comment Share on other sites More sharing options...
Elgar Posted December 17, 2023 Share Posted December 17, 2023 On 12/16/2023 at 9:25 AM, MirageUK said: Wild Tab All dinos are 100% mature. Uncheck "Tameable". Babies technically aren't tameable so aren't included as part of the default filter. That makes me think, why are some Alphas listed even when "Tameable" is checked ? For example, with "Tameable" checked, we see the Alphas Carnos, Megalodons, Raptors and Rex, but not the Alphas Mosasaurs and Tusoteuthis. Link to comment Share on other sites More sharing options...
MirageUK Posted December 17, 2023 Author Share Posted December 17, 2023 6 hours ago, Elgar said: That makes me think, why are some Alphas listed even when "Tameable" is checked ? For example, with "Tameable" checked, we see the Alphas Carnos, Megalodons, Raptors and Rex, but not the Alphas Mosasaurs and Tusoteuthis. Some don't include the non-tameable property so previously I used some regular expression to determine based on the class type pattern. I haven't done that yet for ASA. 1 Link to comment Share on other sites More sharing options...
GodOfNoiseMods Posted December 20, 2023 Share Posted December 20, 2023 i dont know if it helps you allign the Co-ords of the structures but the highlighted structure on the list is the one im standing on ingame with the map overlay open to show the ingame co-ords hope it helps abit 1 Link to comment Share on other sites More sharing options...
MirageUK Posted December 20, 2023 Author Share Posted December 20, 2023 I'll be looking at Map Alignment and date stuff soon. I've cracked the imprinting stuff. Previously I relied on a value for PlayerId before reading in ImprinterName/ImprintQuality values.. which has changed in ASA so I didn't read in name/imprint quality values. I believe, with the help of others, we have also cracked the final property type and I'm now listing generators and stuff that is powered by them etc. Hopefully have an update out in the next couple of evenings. Just doing some more testing before I'm happy to put it out to you guys. Link to comment Share on other sites More sharing options...
MirageUK Posted December 20, 2023 Author Share Posted December 20, 2023 (edited) Version 5.0.0.3 now available to download: https://drive.google.com/file/d/1imQlIz6sld3SawZc7BJXU6kKgK-z5FVa/view?usp=drive_link https://github.com/miragedmuk/ASV/releases/tag/ASA Fixes Now reads structres which are connected to "wireless" power or water sources. Either as the source or target. Now reads player data from game data where the .arkprofile data could not be parsed. Another alignment adjustment to the map image and grid overlay. Last updated timestamp now uses last write time and not created time. Todo: ASA - Investigate why some .arkprofile files are not reading in. ASA .... whatever else you guys find for me to debug / fix or enhance. ASA - Add support for mod map Svartalfheim ASA - Cryopod support. General - Fix RCON connection and non-detail specific copy/rcon commands. Edited December 20, 2023 by MirageUK 2 1 Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 (edited) Version 5.0.0.4 now available to download: https://drive.google.com/file/d/1_slYxu-EYSGzC70C5yARa7m9v94dDD41/view?usp=drive_link https://github.com/miragedmuk/ASV/releases/tag/ASA Features General - Export CSV in UTF-8 with BOM. Turns out writing CSV with BOM was as simple as passing a 3rd parameter into File.WriteAllText to specificy Encoding.UTF8. @darkradeon ASA - Added Swaltfelheim mod map support. Fixes General - Fixed RCON connection and command sending. General - Re-mapped some structures which were incorrectly named "S+" variant ASA - Now correctly reads imprint data. Imprinter name and quality. ASA - Added new name map for Rhyniognatha ASA - Fixed read of LastAllyInRange for Structures. ASA - Fixed read of LastAllInRange for Tames. ASA - Now displays Wild babies when "Tameable" checked. ASA - Now excludes various Alphas when "Tameable" checked. Work in progress Better accuracy on the date stuff Better accuracy on the map image alignment... it aligns perfectly to my base on Herbivore Island.. but I'll need to place some structures in various places around the map and align up to all corners and a central marker to get it right. Edited December 21, 2023 by MirageUK 3 1 Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 (edited) 5.0.0.5 now available for download: https://drive.google.com/file/d/1pndLxJHR4E4Eto0X_qlrFKvCAsM3HGHg/view?usp=drive_link https://github.com/miragedmuk/ASV/releases/tag/ASA Features General - Added "Created" date to Structures grid. @StevenB ASVExport - Changed to a Windows Application instead of Console Application so it runs silently. @LustWare Fixes General - Tweaked how I read in last ally in range so only reads in when data has a value. ASA - Further tweaks to map image alignment. @sTv, @Nazfera2 & @Shinigati - It now supports Ark Ascended on or off of Nitrado @Slumnit - Github Releases updated to include latest builds available on my Google drive. ..edit.. I'll get another update out after work in an hour or so. Realised I broke the tribe tab (missing chart control) Edited December 21, 2023 by MirageUK 2 2 Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 5.0.0.6 now available. https://drive.google.com/file/d/12QBQ8-bUAOmTmKHYSEbbxLz3FqdwnWFI/view?usp=drive_link https://github.com/miragedmuk/ASV/releases/tag/ASA Fixes General - Accessing tribes tab no longer crashes the app. ASA - Further changes to ally in range dates. Features ASA - Painting structures now read in to use in the painting gallery tab. 3 2 Link to comment Share on other sites More sharing options...
Elgar Posted December 21, 2023 Share Posted December 21, 2023 Thank you for these updates ! 😍 1 Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 Its strange seeing max wilds of 152... and of all things on our server it's a baby compy with 2 melee mutations. Link to comment Share on other sites More sharing options...
Wikinger Posted December 21, 2023 Share Posted December 21, 2023 First of all, many thanks to Mirage I somehow can't get the Ark Viewer to run under Windows 11. I have already installed .Net 6.0 Desktop runtime and the normal runtime. No error message and there is nothing in the event log. It simply won't start. Everything works on my Windows 10 PC. Does anyone have any ideas? Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 8 minutes ago, Wikinger said: First of all, many thanks to Mirage I somehow can't get the Ark Viewer to run under Windows 11. I have already installed .Net 6.0 Desktop runtime and the normal runtime. No error message and there is nothing in the event log. It simply won't start. Everything works on my Windows 10 PC. Does anyone have any ideas? Do you have any AV installed that might be blocking it? I'm actually running Windows 11 preview (23606.ni_prerelease) myself and it works fine for me - although I do have the full dev tools installed. Link to comment Share on other sites More sharing options...
Wikinger Posted December 21, 2023 Share Posted December 21, 2023 The same AV is installed on both machines (bitdefender). I have deactivated it as a test without success. 1 Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 @Wikinger I'm not sure what else to suggest. It should just need the .Net runtime and .Net Desktop runtime for .Net 6 installing. Doesn't use anything special. Did you install the x64 versions? (if your Windows 11 is 64 bit).. and did you install them in order - the runtime first then the desktop runtime? Could I have missed something in the release for a "fresh install"? Have you tried copying the folder from your Win 10 machine first then overwriting with latest release? Link to comment Share on other sites More sharing options...
Wikinger Posted December 21, 2023 Share Posted December 21, 2023 I used the fresh download under Win 10 earlier. It worked there. It even runs on my Windows Server 2022. I have now reinstalled the runtime and the desktop runtime again, unfortunately without success. Can I somehow debug / record the start? Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 You can set the log level in Nlog.config to TRACE - that will at least output something into asv.log if it even reaches the program start code. Link to comment Share on other sites More sharing options...
Wikinger Posted December 21, 2023 Share Posted December 21, 2023 OMG! When I start it via the CMD it opens... otherwise not. No matter if normal or as admin. WOW, thanks Microsoft. 1 Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 2 minutes ago, Wikinger said: OMG! When I start it via the CMD it opens... otherwise not. No matter if normal or as admin. WOW, thanks Microsoft. Glad you found a "work-around" - had me scratching my head more than parsing some of the file formats 1 Link to comment Share on other sites More sharing options...
MirageUK Posted December 21, 2023 Author Share Posted December 21, 2023 I got a fix for the duplicate players - won't be until after work tomorrow now though. Issue is due to how I allocated player data to tribe data. I wasn't matching up the player id correctly with the "Members" of a tribe file so it created new "solo" tribes for them players but then also later added them to the correct tribe. Link to comment Share on other sites More sharing options...
nhockpotter Posted December 22, 2023 Share Posted December 22, 2023 just wondering how can I connect this amazing soft with my ark server, guys .... Im running my server with ARK Server Manager and have RCON Link to comment Share on other sites More sharing options...
ViperGeek Posted December 22, 2023 Share Posted December 22, 2023 13 hours ago, MirageUK said: 5.0.0.6 now available. https://drive.google.com/file/d/12QBQ8-bUAOmTmKHYSEbbxLz3FqdwnWFI/view?usp=drive_link https://github.com/miragedmuk/ASV/releases/tag/ASA Fixes General - Accessing tribes tab no longer crashes the app. ASA - Further changes to ally in range dates. Features ASA - Painting structures now read in to use in the painting gallery tab. Thank you so much for porting this invaluable tool to ASA. As a cluster admin, I relied on ASV so much in ASE that the first time I tried assisting a survivor in ASA, I had forgotten how to manage without it. Keep up the great work. If you have a Ko-Fi or PayPal link to support further development, please let me know. 1 Link to comment Share on other sites More sharing options...
ViperGeek Posted December 22, 2023 Share Posted December 22, 2023 10 hours ago, Wikinger said: OMG! When I start it via the CMD it opens... otherwise not. No matter if normal or as admin. WOW, thanks Microsoft. The first time I ran ASV 5 on a new Windows 11 PC, Smart Screen popped up a warning about running unsigned binaries. I'm not sure if the latest version fixed that -- if @MirageUKpurchased a signing key -- but I wonder if your Win 11 Smart Screen setup is blocking untrusted binaries without a pop-up, whereas running it from the trusted program CMD.exe bypasses the check. Link to comment Share on other sites More sharing options...
MirageUK Posted December 22, 2023 Author Share Posted December 22, 2023 (edited) 31 minutes ago, ViperGeek said: Thank you so much for porting this invaluable tool to ASA. As a cluster admin, I relied on ASV so much in ASE that the first time I tried assisting a survivor in ASA, I had forgotten how to manage without it. Keep up the great work. If you have a Ko-Fi or PayPal link to support further development, please let me know. https://ko-fi.com/mirageuk Also thanks for the info on the "Smartscreen" stuff. I'll investigate what is required to get it running without that causing an issue. ..edit.. Apparently I can submit it to Microsoft to review and add to a list of recognised apps: https://learn.microsoft.com/en-us/windows/security/operating-system-security/virus-and-threat-protection/microsoft-defender-smartscreen/ Edited December 22, 2023 by MirageUK 1 Link to comment Share on other sites More sharing options...
MroczneZakamarki Posted December 22, 2023 Share Posted December 22, 2023 5 hours ago, ViperGeek said: The first time I ran ASV 5 on a new Windows 11 PC, Smart Screen popped up a warning about running unsigned binaries. I'm not sure if the latest version fixed that -- if @MirageUKpurchased a signing key -- but I wonder if your Win 11 Smart Screen setup is blocking untrusted binaries without a pop-up, whereas running it from the trusted program CMD.exe bypasses the check. this only happens the first time when there is a new update and you just need to expand more information in this pop-up and allow it to run, because it is known that the application does not come from Microsoft, which is why Windows warns before running it for the first time 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now