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Buff damage to corrupted from Velo's


yekrucifixion187

Suggestion

Buff damage to corrupted from Velo's

Velo's keep getting nerfs to benefit PvP but it is leaving PvE players vulnerable to getting kited with Corrupt dino's. Turrets do such reduced damage and in that 15 minute ORP window someone can wipe your base even pre the latest Velo nerf.

So increase damage that Velo's do to corrupted. 2x or 3x. It doesn't affect their roles on PvP and it still gives PvE players a valid defense option. 

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6 hours ago, yekrucifixion187 said:

Buff damage to corrupted from Velo's

Velo's keep getting nerfs to benefit PvP but it is leaving PvE players vulnerable to getting kited with Corrupt dino's. Turrets do such reduced damage and in that 15 minute ORP window someone can wipe your base even pre the latest Velo nerf.

So increase damage that Velo's do to corrupted. 2x or 3x. It doesn't affect their roles on PvP and it still gives PvE players a valid defense option. 

Tottally agree. 

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All we need is a command to put into our .ini file to adjust the damage velo projectiles/spikes do and this will not be a problem anymore. Let us adjust it as we want for our servers! The problem with velos is not that they're op. The problem with velos is we can't adjust their damage. At least not the damage people care about which is the spikes.

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