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Found 14 results

  1. Granting that buildings now in ARK Survival Ascended has a Snowy Effect when building at the Snowy Biome, I'm thinking why not also apply it on humans and creatures (can be optionally turned on & off in the settings). It may look simple but the visual cue of the environment aside from the ambience can further add to the immersion. Dynamic Environmental Effects such as Mud, Moss, Snow, Rain, Ash, Sand, Radiation, Corruption, Poison Please look at the examples below:
  2. Dear developers! Once again I would like to ask you to open an official cluster of Offline Raid Protection servers. The thing is that I, as well as many other players, have been playing ARK: Survival Evolved for years on the official PVP-ORP cluster. At some point, the developers closed all the official servers with the words that all the same official servers will soon appear in the remaster of the game - ARK: Survival Ascended. It is for this reason that I and many other fans of this mode bought ARK: ASA, hoping that they will be able to return to their favorite servers and enjoy our favorite game again. But what was my surprise that this mode is simply absent in ASA. From the first day the game appeared in my library, I tried to get in touch with the developers to get the word out. I created discussions in Steam, wrote repeatedly in the official ARK Discord and even participated in discussions here on this forum. But never got any clear answer. I realize that the game is still in development and the developers have a lot of things to do to improve ARK ASA. I'm not asking or in any way demanding to open an official ORP cluster immediately, I just want to know some information about future plans, since again, I and many other players can't find a place in the remaster. Their home and comfort was taken away from ARK: Survival Evolved, but they didn't get it back in ARK: Survival Ascended.
  3. Hello. There are a lot of people named "Human" running around, including myself. It would be very cool if we could change the name of our character.
  4. Ever since the TLC of the argy, the quetzal has been less and less used. They are basly a flying raft right now used mostly for moving dinos and taming with cannons. When cryo pods come out again they will be used even less. I really believe this big bird needs a TLC. My suggestion for a start would be to lower weight on ammo (due to his main use is to tame/ combat in pvp) Another idea that would make many love this dino again is a tek saddle with a medium transporter on its back. This would bring a major use for both pve and pvp. Make the saddle unlock with any boss that unlocks transporters. And for the down side, make it have to have element on him and cant be cryoed wirh saddle on him. the tek saddle would make havesting and taming alot more effect without need for random structures everywhere just for transporters. And it being medium size, the really big dinos like stryders and gigas cant really use it.
  5. Please add chunkbase Map loading to both ASE and ASA to reduce lag and load into maps faster.
  6. I would like to make the suggestion for a new official server style which would be a mix of pvp and pve. I'm going to take the example of the game Conan Exiles because I played it a lot and I learned about a pve-conflict mode. For those who haven't played it I'll explain. It's a pve server but between 6:00 p.m. and 11:00 p.m. every day the server becomes partially pvp. We can kill other players, their animals, their slaves and harvest everything they had in their inventory. But the most important thing is that we cannot destroy the buildings under any circumstances. I know that a lot of people were very angry about being killed during these hours of pvp but after all they just have to go play in full pve. I would like wildcard to find a way to make a server in this style because for a person like me who cannot be full time defending my base against offline raids but who would like to be able to pvp it would be a perfect balance . I played 4K hours on average in pvp on Ark and 4K hours in pve. I love the quiet side of pve but I also like the challenge side of pvp but I hate logging in in the evening and finding my base wipe while I was at work after spending several hours building and taming my dinos. And then if people want to connect but don't want to fight for one night they can stay in the comfort of their base and those who want to pvp and just have to go hunting. What do you think?
  7. I feel like using custom art in the creature votes makes it impossible for 95% of people to get past page 2. the top 10 always have amazing art that does not resemble the animal in question at all think of: miracornyx chimerarachne the motobite. i feel like it would be more fair to the majority of the people participating if we were only allowed to use actual reconstructions, fossils and living relatives to make clear what animal you are actually voting for. that means you can still make art but it has to be a scientificly accurate reconstruction and you can make art of their abilities. i think this would level the playing field so that really ANYONE can get their creature into the top 10. This one is for all my homies in page 3-15
  8. Hi Wildcard, as you all know the creature submission for 'The Center' is now live but since it's a long forgotten outdated map along with the dozens of unique creature submissions you can see that the community has levelled up the quality of creatures, and I think this addition of '3' new creatures can definitely revitalize this map once again. I'm suggesting that instead of '1' creature submission for The Center maybe we could get at least '3'. The way people are submitting their concepts seems like they were waiting and preparing for it, you can truly see the passion this community has for the game and for the map. That's why I'm proposing that instead of just 1 creature submission maybe we can get at least '3' specifically just for 'The Center'. I was there when Mr. Frank was creating The Center map Redwood biome, The Cave behind the Waterfall, The Deep Sea Area and the Land Bridge with the Icy part beneath, the Bear Dens and the Underground Expansion on twitch. We love this map and we hope to see more TLC for The Center. Thanks WildCard and Best Regards also to Mr. Frank.
  9. With the upcoming ASA update of Scorched Earth I'm proposing to include some additional Biomes as a GIFT to the player base. Here are some ideas and hope Wild Card can include this, fingers crossed. ☺️ Death Valley / Bone Yard / Graveyard Biome Tar Pits Biome (has Toxic gasses and Tarpit traps) Geyser Fields Biome Underground Ruined City Biome Baobab Tree Biome with Dragon Blood Trees (similar to Redwood Biome but a desert version) Sand Pits and Sand Falls Quicksand Biome (Imagine Sand Hour Glass)
  10. NEW UPDATED CONCEPT ART! General Info Common Name: Crystal Skink Species: Tiliqua Frangens Diet: Crystal Temperament: Ambush/Territorial The real-world Tiliqua Frangens was the largest known Skink that lived between the Pliocene and Pleistocene eras. It was believed to have an elaborately armored back, and lived in Australia. Reference articles: https://www.sci.news/paleontology/tiliqua-frangens-12003.html https://en.wikipedia.org/wiki/Tiliqua_frangens The Crystal Skink is a (very) large Skink that has evolved with the Aberrant Ark and become symbiotic with the crystals that litter the deeper caverns, replacing its natural armor with crystals. While not as strong as a Reaper, it can stand its ground against a Rock Drake. The crystals that litter its back react violently to Charge Light, angering the creature and dramatically increasing its aggression. Design Concept: Artwork created by Gucien C (ArtStation: https://www.artstation.com/gucien/albums/7032945) ABILITIES & FEATURES Combat/Gatherer hybrid Gathers crystal and gems extremely efficiently Has a significant weight reduction for crystal and gems Between Megalania and Rock Drake agility Climb on all surfaces like a Rock Drake Roll like a Roll Rat! (even up vertical surfaces for a limited time!) Highly territorial near crystals and gems in the wild, less aggressive when not in proximity (think "Megatherium around bugs" when around crystals vs "Chalicotherium" when not) Charge Light Buff!! When exposed to Charge Light, the crystals covering the Crystal Skink's body begin to pulse with inner light, and the Skink roars, increasing aggression (wild), speed, and attack power. Reference for scream: Rajang Enrage (0:08-0:12 in video) Environmental Protector Consumes Crystal, Green, Blue, and Red Gems together to project "Crystal Armor" to nearby allied survivors and tames (wild projects to other Crystal Skinks). Crystal Armor lingers for a few moments after protective aura disappears before breaking apart. Crystal Armor reduces incoming damage slightly while protecting from Radiation and temperature, reducing effects of Lava and Liquid Element, and can even protect from the direct heat of the Sun on Aberration's Surface! Can create a Consumable for an increased up-front cost that can be consumed to give temporary Crystal Armor without the Skink's presence Crystal Skink always has the environmental resistances that Crystal Armor provides COMBAT Bite Claw Swipe Tail Smack (hits with crystal club (can inflict Torpor?)) Gathers resources with Tail Ground Pound (Crystal AoE when Crystal is in inventory) Roll Attack can cause lots of damage, but needs space to activate in combat Can bury similar to Reaper or Purlovia, leaving a Crystal formation above the ground (wild or tamed), taking Survivors by surprise TAMING Enraging a Wild Crystal Skink with Charge Light will cause it to become more aggressive, and eventually tire out after a period of time away from Charge Light. When tired, the Skink will lie down for a short time, allowing the crystals to begin to be harvested from its back. Taking the crystals from the Skink will pacify it, allowing it to be ridden. A pacified Crystal Skink must be used to gather more Crystal to regenerate its natural armor, building its bond with the Survivor. PURPOSE The Crystal Skink is a creature intended to solve the issue of Crystal gathering and transportation (especially on Aberration, where the only creature to reduce Crystal weight is a Ravager). This is meant to be a late-game tame that can cause hazards when encountered in the wild, especially if a Survivor is ambushed by a Crystal Skink disguised as a Crystal formation. While not as powerful as a Reaper, it possesses an "alternate" dynamic to the Reaper - being buffed by Charge Light instead of weakened by it. This creature also allows exploration of the Surface during the day - an ability that is currently impossible, and I've always felt would be a fun addition. (Plus glowing crystal armor on its body and projected onto nearby allies! Who doesn't like glowing stuff?!) Real-world recreation of the Tiliqua Frangens I'm more than happy to incorporate feedback for the idea, these are just my initial thoughts on the design. Thanks for reading!
  11. I feel like there should be some sort of manual save for local games? If my storage device disconnects it shuts down my game and I lose all progress since the last autosave, it would be convenient if there was a way to save my game without, yknow, leaving to the main menu. If I’m just being silly and there IS a way to save, someone pls let me know?
  12. It would be awesome to see if the Dinosaurs have more accurate features without limiting the design choises to make them look cool. For example Herbivores not having hands or elephant feet. Instead for hadrosaurs having hoof like front limbs, Sauropods having a thumb spikes, some Ceratopsian having quills, Dinosaurs in the clade Thyreophora and Marginocephalia having like last two digits small without claws, Spinosaurus having the an more accurate spine which goes down to the tail tip, Pycnofibres on some Theropods and Pterosaurs, etc I know that the game is science fiction, but those are like minor details that would not limit designing creatures and would satisfy most paleo nerds 🙂 Here are some drawings to show what I mean
  13. Maybe make the boss dragon or updated model of it be a t Rex size and flyable to allow us to ride it and also it them. Make different variants and all like the drakes. But ye. I've been hoping it whould happen for a very very long time have a saddle and all to ride it an color it
  14. Neta are'nt a ideal pvp they break all tge pvp mechanics being stupid hard to cut due bugs were the cutter hits doesnt count and when you try to do this while beong shoot by turrets or getting flamed by people in pvp, and if the enemy has a whip he just net your dino or you and then whip your cutter , thats it, you or you animal is imobilized and unabke to break free or defend yourself for almost 1 minute, it always results in your death dont needing any skill of the attacker to kill you. And in some cases like of the bloodstalker, if someone nets you while the bloodstalker is stick to a wall it will fall to groud and get 90% of his body underground, beig almost impossible to cut the net, reminding that while you panic trying to cut with this stupid bug youl habe ppl on you blasting you with flametrower and the tek shoukder cannon that will one hit you, so the net is a stupid game breaker fature thats almost all time will make you dead on a stupid way, making your dino go underground, ignoring the majority of the cut tries, or hitting you even with it wasnt neant to due stupid big net hitbox. Please devs take a look at the nets, thats not right the pvp on ark is extremely not fun right now
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