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Showing content with the highest reputation on 01/05/2024 in all areas

  1. Hello! currently large Tek Cellar Doors and behemoth Tek Cellar Doors are off label used for creating big floors. Why cant we just get 2x2 and 5x5 Ceilings. This will help for the server preformance and less problems reaching the building cap. Since all tribes on offiicial alrdy using Tek Cellar Doors this for, there is no reason for not adding this. If the 2x2 and 5x5 Ceilings have the same placement restriction like the cellar doors, you cant mesh them (cause the cellar doors pop up red while placing as soon as they just touch a wall of a cave or stone ...) Please be so kind and give us 2x2/5x5 Ceilings ❤️
    1 point
  2. Havent faced any of those Problems on the PS5. Not in or on the volcano
    1 point
  3. I’ve played ark since it came out and this new ark is terrible. the servers are nearly unplayable. The worst part is they shut down old ark and forced us to buy and play only on this new one if we want to pvp. I’ve tried for a week with asa now im done. Im a ps5 player and I would not recommend anyone buy this game. Due to this being a complete poopshow i will not be wasting anymore money on ark or ark 2.
    1 point
  4. Its abysmally low. I flew around on my argy all day yesterday and had dinos, rafts, buildings etc popping right in front of my face. Thank god none of the bases or rafts had turrets, because I would have had no chance to react. In a game where you and your tame can get instantly shredded by 20 heavys, render distance has to be a top priority. Not to mention it makes searching for dinos to tame a huge pain because you are basically forced to fly right at ground level to even have them render, which puts you in turret range. I specifically remember improved render distance being a dev talking point leading up to release. Well, where is it? I suppose Shi needed a new mink coat or something, so WC had to make cuts to the render budget.
    1 point
  5. I would like to add the ceilings should be 3x3 and 5x5 to be the same size as the trap doors. We also need foundations of the same sizes. Could we plase also be allowed to Lock the Trap Doors/Doors/Gates/Behemoth Gates so that you can't press E on them to open them?
    1 point
  6. There are weird things that happen around the volcano. There's a zone from somewhere near the bottom to three-quarters of the way up the top where it's like I'm in a cave. I can't see any supply crates and much of the surrounding vegetation disappears. I don't know if it's a widespread bug, as I haven't seen anybody else have that problem.
    1 point
  7. So you have no idea what you're talking about, you have no idea what it's like to play on an official PvE server, and yet you're trying to tell other people that everything's fine. Arguing from a position of ignorance is not only silly, it makes your arguments moot. Playing on a server with no more than 8 people is radically different from paying on an official server, or even a public unofficial server with a large population. A problem may not affect you, because of your specific circumstances but it's still a problem that affects a lot of other people. Don't tell other people that their problem is fine when you don't know what the experience is like for them. No, it wasn't "doom and gloom", it was honest, legitimate feedback and valid criticisms of changes that caused more problems than they fixed. "Slightly more reasonable" can still be unreasonable, just less so. If it's not reasonable then it's still no reasonable, even if it's "more reasonable" than it was before. Including .ini options only affects private servers, it does nothing for people on Official PvE servers. If you don't play Official PvE servers then you shouldn't be telling people on those servers that the changes are fine for them, that's for them to decide. A positive step that only occurred because of all that "doom and gloom" you talked about. It doesn't change the fact that WC was planning to make cryopods worse and only did a course correction after lots of people pointed out why it was going to be a bad change. And remember, WC had years of experience with cryopods in ARK-SE, this wasn't some new concept that had never been tried. It should have been obvious to WC that they were on the wrong path without tons of people explaining it to them. Again, that only helps for private servers. These changes might mean it's not a problem for you or your server, but that doesn't mean it's ok for others.
    1 point
  8. You are trying to justify these changes at any cost. But there is not a single fact showing how these new cryopod changes are useful for PVE. NOT A SINGLE FACT! I, like many of my friends, don't want anything to do with PVP. Why should we suffer and go to unofficial servers because of these stupid changes? I want and will play on the official server. But such innovations were made literally in order to evict me from here. Why make cryopods worse than it was for official players, given that they cannot cancel anything?..
    1 point
  9. Have u tried buying glasses ?
    1 point
  10. You have 36 online, but hundreds offline where they, their structures, and their tames, are still loaded into the world.
    0 points
  11. its like it with low player count , 36 /70 and rubberbanding and laggy , its not all down to player count , the servers are screwey along with the game code
    0 points
  12. How to get a video of peopl breaking the rules of small tribes
    0 points
  13. How do I pay for a full game and the simplest actions don't work How can I pay $70 And the one thing I need to tame dinosaurs doesn't work which is dinosaur inventory I want my money back
    0 points
  14. Well that's the thing, Wildcard listened (partially) and made part of the cryofridge change PvP exclusive, a change based on the PvE flag being set in the server settings. This is good, because it means they'll be more inclined to do that in the future. But for I feel the majority of people, PvE is a private server affair, and the ini settings allow a server owner to turn off as much of the changes as they want, another good change by Wildcard. Changes are always fine, especially to bring the game in line with their vision. But options to leave things "legacy" (i.e. ASE style cryofridges/pods) make sure everyone is happy. So for a large portion of the PvE crowd, cryofridge spam is not going to be an issue unless the server owner (and thus their limited playerbase) agree the cryofridge restrictions are healthy (in which case they'll probably also have a gentlemen's agreement not to spam cryofridges everywhere). For the people playing on official servers, most of them are playing PvPvE anyway, and have to deal with foundation spam regardless, so cryofridge spam is hardly the least of their worries. Problem solved, honestly.
    0 points
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