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Showing content with the highest reputation on 11/16/2018 in all areas

  1. Xbox - Nitrado Unofficial Server - Extinction. Day 1 Its been a while since I had been on the cluster, I had to take a break. Was finally able to get onto the xbox and begin playing Extinction. Decided to go with a fresh new character, was tempted to transfer across my Aberation character but I decided not to risk a character transfer. For the moment I am not going to transfer accross creatures and resources, I want to get the full experience on Extinction. Maybe later on once I get much more established. Spawned into the Central Sanctuary and basically spent the entire night leveling. First death was to ants but in my defense I wasnt paying attention to Ark lol. The main goal being aiming to get to the metal tools. So got down my starter 2x2 in a nice secluded area and got it furnished with a bed and boxes. Upgraded to wood to help levelling. Finally got to metal tools and got some forges down, and crafted up some metal tools and a couple of crossbows. Tamed a level 10 trike to help with narcoberrys. Had to kill myself when a scout tagged me when I was attacking a higher level trike. Unfortunately I couldnt knock the higher level out, ran out of tranqs as it ran for it. Nearly peed myself when the first wave of meteors began hitting the sanctuary shield. Took me waaaayyy to long to look up and realise what the banging noises where lol. Then went exploring the area on foot. Made it to green ob, its a fantastic area would be great to set up a base here but I have other ideas. Going to aim to get down to the sunken forest somehow, after chatting to people on the server about it I think that will become my current goal. Downed a level 90 iguanodon and tamed it up. Love iguanodons, such a good early game scout dino. Called it a night. Xbox - Nitrado Unofficial Server - Ragnarok Also I hoped on to Ragnarok in the morning earlier in the day. I just had to check out these cryopods. So I crafted up a few cryofridges and an absolute ton of crypods. Installed one of the fridges in my breeding barn and the other into my main build. Going to put most of my breeders into the one in the breeding barn and a selection of other dinos such as spare rock drakes etc into the other fridge. Love how you can organise the pods into different folders in the fridges. Its going to help clear up the mess of my various dino barns lol. I love the pods ! Going to be such a good improvement to QoL.
    2 points
  2. single player - the island - level 25 I discovered that the Pteranodon saddle can be unlocket at level 38 (more or less), so there is no need at the moment to tame a Pteranodon. I went out for a bit of exploration mounting a Parasaur and with 2 Carbonemys as escort. I was attacked by 4 Dilophosaurus and a Titanoboa, they killed my Para but the 2 Carbonemys killed everyone. I tamed another Para as a mount and another Carbonemys to reinforce my escort. I enlarged my wooden house to make space for a refining forge. next steps: building a smithy and the complete set of Fur Armor
    1 point
  3. Last night I went on Center and did a few meat runs whilst getting some egg timers down - poor old Center isnt getting the love right now Logged onto Ext and started off on the new Argy flying out getting wood - owch, I was really noticing the lack of resources without the x3. Finished another set of foundations for the base, think we have pretty much the lot now to finish off the courtyard. Found a little obsidian node so gobbled that up and some metal too. Saw a Carno from behind whilst chopping trees down and it gave me a fright (still only got 150 hp as levlled up weight and stam first). The base is really nicely laid out now with everything where we would want it, easily accessible and perfectly aligned for crafting and building. Just need a lot more stone to get it up to scratch and finish the high walls and ceilings. So I finally hit lvl 45 (new char) and with everything in the base fed, and resources ready fro Tribemate to come online later, I logged off and went to bed... Final thing, I did see a few Sabercats so think that will be a nice little tame later - I love my cats
    1 point
  4. Extinction, Modded Single-Player: Ramping Up Production and a Lack of Self Control. It was a much more exciting day today than the previous, leading off with me taking my eagle around the map to place teleport pads and scrounge up any and all metal rocks I could find. My first stop was the snow, and an immediate potential present: a 140 managamr. I placed a teleport pad and sent my eagle back to the Outpost, and set about a duel with the target. Well, I lost the first volley, died and had to reset. I took the chance to park Ruby indoors, teleported back and carried on as soon as I’d tracked the managamr...which I found was relatively merciful on torpor decay. The second time around, I dropped her, but was immediately put on the defensive against a wolf pack. I summoned Ruby back to me and had her to fly defense while I waited on my tame. I got her up, teleported both home, and used the dino pickup mod to move my new friend past the normal dino gate to take up the remaining elbow room on that level. It is certifiably packed now with my wyvern, managamr, eagle, owl, gasbag and a pair of unicorns. I then invested 2,500 precious ingots into an industrial forge to kickstart ingot production, and headed back out with Ruby to hunt enforcers and metal rocks. And while I was out, I stumbled into a lake in the Sanctuary dome...with a 136 lightning drake...that I just couldn’t say no to, in spite of a decided lack of space. I successfully dropped and tamed her, and crammed her in too. Then I set about raising the walls in my home and crafting pieces by the hundreds, pausing to head down to the sunken forest to raid dams for cementing paste, and picking up three new dimorphodons for the flock along the way. Next Up: I have got to finish my build, because I formally am well past capacity at the Outpost and need a proper place to live before I continue my taming adventures.
    1 point
  5. 287.103 - server only - Fix for saddle dupe method 287.102 - Fix for Mek damage bug that was caused by low server FPS - Fix for some timeout false positives to servers 287.100 Titans - Increased rate of starvation by approximately 3x - Prevented all Titans from basing on any character - All Titans now do significant dmg to OSD shield / crates - Made improvements to issue where Desert Titan would randomly fly away - Fixed stat reset when downloaded on a server - Wild Titans now deal 5x dmg to tamed Titans - Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time) - Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons) - Titans tame time - reduced to 1~ day tame same server - Set food to 0 once they get downloaded to another server - Health regen turned off after 1 hour post tame Desert Titan - Prevented stasis on dedicated for flocks - Changed lightning recharge time to 8 seconds (from 5) - Prevented lightning from hitting through walls - Reduced lightning attack range by 33% Ice Titan - Added failsafe for ice aura when tamed - Removed ice block that was obstructing Ice Titan fight Forest Titan - Fixed vine attack not showing on low fps servers - Speculative fix for Titan falling through floor Gacha - Fix for double inventory - Fixed bug where punching Gacha's make them eat faster - Fixed bug where baby Gacha's make crystals - Made Gacha's corpse last longer, and also added the chance to harvest stone Velonasaur - Fix for Velonasaur stamina drain not working on tamed. - Fix for Velonasaur breath getting stuck - Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should - If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle - Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times - The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded slower. - Fix infinite stamina glitch when you force a Velonasaur to poop while shooting Megatharium - Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes Managarmr - Baby Managarmr now only does his moves while following - Increased Managarmr stamina usage for chained jumps - Fixed Managarmr dashing when encumbered. - Fixed Managarmr jumping and diving while encumbered - Fixed exhale vfx appearing while dead. - Attempts to fix issues with Managarmr getting stuck - Fix issue with baby Managarmr jumping around like crazy - Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue. - Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly - Added hat sockets to Managarmr Snow Owl - Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them - If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates - Set owls to not regain hp when killing corpses - Fixed state where you could attack while encapsulated - Encapsulate frozen time reduced Element Vein - Re-enabled! - Updated elementnode harvest components to not be harvestable with anything other than metal tools - Element harvest values adjusted to fit our desires - Lost corrupt dinos now teleport to the path - Changed priority selection for points and difficulties - Changed auto-destruct time to 1 hr - Fixed edge case where events would stop spawning Meteors - Re-enabled! - Meteors will no longer kill dinos inside of the city or the domes Enforcer - Attack range increased on left/right/double attacks Orbital Supply Drops - Crate smoke effect no longer renders as separate transparency. Works with atmospherics now. - Fixed hard crates giving Element - Lost corrupt dinos now teleport to the path - Changes to priority selection for points and difficulties - Changed auto-destruct time to 1 hr - Fixed edge case where events would stop spawning Kibble - Fixed incorrect name descriptions on small and extra small kibbles Tek -Added tek engrams unlocked to be unlocked by Titan deaths Dropped Items - Decreased dropped item interpolation to help with through the world cases (more to do here) Mek - Can now shoot pistol while not aiming - Fixed issue where Mek would be pushed in siege mode - Disabled hit react in siege mode - Icon now shows level - Unmounting a Mek in tight spaces will no longer eject a player out of the map - Spyglass use disabled while in Mek Scout - Fixed terminal crafted scouts being overpowerered - Scout can no longer be cryo'd. - Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be. Enforcer - Fixed issue with third-person view Tek Bridge - Fixed placement for allied tribes Anky - Anky's no longer harvest berries with their primary attack - Anky's alt attack no longer harvests stone Robots - Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items) Gasbags - Prevented Gasbags from launching or floating when encumbered Gravity Grenade - Now untargetable by turrets after exploding so turrets don't waste ammo on it Corrupt Dinos - Can no longer be carried Extinction Map - Deleted unneeded LODs - Dino spawn fixes - Foliage fixes - Fixed holes in the map - Prevented structures from building near Ice Titan fight - Set City Terminals to have 60 slots instead of 20 General - UI no longer lists the Helena Walker notes twice - Improvements to dome PP - Added support for buffs structures to DebugMyTarget. - Fix rare crash related to cryo - Disabled flying in artifact caves 286.104 - Disabled element veins due to base destruction issues, will be re-enabled at a later time 286.103 Aberration - Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl) Gacha - Fix for Gacha's sad effects not playing properly - Fixed bug where taming didn't decay over time - Fixed bug where taming didn't reset when a different player/tribe started taming - Fixed bug where taming was always at 100% effectiveness - Set Gacha to have a lower chance of dropping an item when wild - Adjusted Gacha loot to skew towards lower quality rolls being more common - Increased Gacha affinity gained per level to match other dinos of similar size - Reduced the max quality of generated items to a more appropriate amount - Adjusted how much food Snow Owl pellets give - Fixed issue with disappearing saddle Gasbags - Made Gasbags like their favorite taming food again Cryopod - Fix for XP exploit - Disabled ability to cryo rafts and motorrafts - Disabled ability to cryo Cryosick dinos - Cryo sick dinos take 10x damage Orbital Supply Drop - Enabled Element Veins - Fixed issue with certain OSD mode networks - Fixed issue where crate could respawn in the same location after crate landed Singleplayer - Titans should no longer consume food in singleplayer - Fix for game save location (should auto migrate) Velonasaur - Fixed issue with spines floating after a dino mesh is harvested too quickly. - Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability. - Fix for Velonasaur being able to ground boss flyers Tek Bridge - Removed bug that caused vaults to float when a bridge was disabled - Vaults no longer block bridges Dino Leash - Added smaller radius for breeding Mek - Fix for Mega Mek regaining health - Set Mek pistol to be unable to damage metal or tek - Increased damaged to Mek when in siege mode - Disabled shield retracting when Mek is still flying upward - Fixed issue with Mek shields preventing the buffs/debuffs from applying - Prevented shield from deploying within range of enemy turrets - Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets - Adjusted Mek charge-up for siege to be quicker - Adjusted Mek drag weight to match their size - Auto-colorize Mek backpacks with the Mek's colors Snow Owl - Fix bug that caused players to go into a weird state after being affected by its ice bomb - Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health - Set Owls to not 'poop' so frequently so they are a more rare resource Managarmr - Now requires half second pass before allowing another forward dash after jumping. - Adjusted ice breath to not be usable directly behind you on the ground. - Fixed Managarmr laying carno eggs - Fixed issue with damage calculation - Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting. Enforcer - Hid blank buff that appeared when blinking with an Enforcer - Enabled Scouts and Enforcers to be crafted in the city terminals Scout - Scouts no longer drop eggs - Enabled Scouts and Enforcers to be crafted in the city terminals Titans - Desert Titan node health fix - Titan beta/gamma health fix - Improved Desert Titan basing - Transmitter UI no longer shows Titan is downloadable during two hour download limit Translation - Chinese strings added Difficulty - Set max Override Difficulty to 5 Extinction Map - Disabled meteor event for now due to meteors causing damage in unintended areas - Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos - Updated spawn volumes to fix Beaverpocalypse - Updated Wasteland cavern water spawner volumes - Fixed sound radius for street lights, no longer can be heard by everyone in the area - Fixed various map holes - Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island - Map streaming fixes - Water plane fixes - Fixed some floating resources - Fixed teleporting between domes breaking their effects - Dome streaming fixes - Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc) 285.105 (server-only) - Fixed Cryopod disappearing on server transfer 285.104 - Extinction Expansion Pack! - Removed Bodybags exploit! - Group ranking number increased by 5
    1 point
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