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Olivar

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Olivar last won the day on January 6 2018

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651 Tribe Leader

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About Olivar

  • Rank
    Flak Armor
  • Birthday 02/14/1985

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  • ARK Platforms Owned
    PC

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  1. Yesterday we finally gathered the courage, means and people to attempt the Gamma version of the King Titan. Sadly, it also meant mostly the end of Ark for us. We're a small tribe, 3 people online on average, 5 or 6 if we call in all friends and actually plan things properly in advance to get something done. We've been playing like this on our private server since Ark entered early access on Steam. We've played through all the expansions as they came out, turned our server into a cluster even to experiment with the transfers and evolve our tribe as we cleared once DLC after another, sticking as close as we could to the original server settings. We honestly think that Aberration was the best expansion for Ark. We thoroughly enjoyed playing on that map, collecting all the new dino's, preparing for the boss fights and ultimately clearing it on alpha difficulty using our reaper kings, rock drakes and ascended gear. It took a lot of effort and work from the tribe, but we pulled it off, preparing everyone for Extinction just a few weeks before it's launch. And sadly, we feel as if Extinction has taken a wrong turn somewhere. All the content is gated behind group content. Sure, we can do the blue drops and easy element veins. Even the yellow ones are doable now with our newly bread Giga's, but it's a risky undertaking. The red ones are manageable if we get lucky with the wyverns, and they swoop in low allowing us to bite them with the giga's without taking too many breaths. But the titan fights are a pain to do with small groups like ourselves. Not because the fights are hard or complex, but the insane amount of materials you need to simply prepare for these encounters. The sheer amount of metal that goes into constructing MEKs for just the basic models alone takes us pretty much a whole day of collecting to build a single unit. Let alone constructing up to 6 of them, or even going for the higher quality ones. Add the materials needed for canon shells, weapons and the element to keep them running through the fight, we need weeks of preparation just to do the titan fights. This compared to the previous expansions is simply too much. Then we finally got the King fight. It started out good. We had MEKs to deal with the crystals and spawns of the boss. We had the Forest Titan for tanking the boss We had the Ice Titan for damaging the boss It all went great till the meteors came in and randomly started killing us. We could soak several meteors without any problem, no damage against the players, but the next one would randomly kill you. This randomness screwed us over so badly that we simply threw in the towel right there. I don't mind executing mechanics, I don't mind the farming as preparation for the fight, but to get screwed over by a seemingly random mechanic that can't make up it's mind whether to kill you or ignore you is too much. Ark was fun, even with the bugs and issues that made me beat the keyboard numerous times, it was overal fun. But our patience has finally run out to keep dealing with this.
  2. You can solo desert titan with ANY flier.... That titan is harmless as long as you know how to outmanoeuvre the lightning and swarm...
  3. Pero puedo agregar varios DLC a la vez 

    1. Olivar

      Olivar

      Si. Comprar el Season-Pass

  4. This is what we did today: Took us roughly 5 hours to complete the cave and fight, but it was so worth it in the end small mini tribe, now owning the big sky bus
  5. Yeah, So my mini tribe tamed the desert titan, but we didn't get any of the unlocks. Is this a bug? Aren't we supposed to get the tek boots from him?
  6. you guys are on an official sevrver and arent you and if you are could i join your tribe

     

    1. Olivar

      Olivar

      We don't play on the official server, we have our own server, which is currently down due inactivity, waiting on the next DLC to be released.
      We actually need to start rebuilding everything, cause we lost a lot of data due a hard disk failure sadly.

  7. @Zahlea for the theri saddles: Gamma broodmother: any saddle Gamma monkey: any saddle Gamma dragon: journeyman or better. Beta bosses: at least with blue armor having bette armor than standard. Alpha bosses: mastercraft minimum, ascended with 90+ recommended
  8. Balance your reapers. We took in 12 reapers with 50k health and everything else in melee after leveling them up. They all survived beta rockwell, taking major damage. You really need to put in health because those orbs hit hard. We even had to take down some elemental reapers with guns due being swarmed. In the end we did it with 4 players on drakes, light pets and reapers. Shotguns with 300 bullets and rifles and stakes. Losses: 2 light pets
  9. We actually don't bother with killing any of the adds and constantly glide around the room with our drakes, focusing purely on the boss and tentacles. We do have the light pets with us, but they....don't serve much use for us inside the right.
  10. Thorium is right. It's even recommended to only take the drakes into the fight that you need. Anything extra is bound to die. Currently prepping for getting the beta kill.
  11. Lowest so far is 2 tribemembers only. Haven't had the guts yet to solo.him with tickle chickens
  12. I think that was the trick. Completely surrounding him forces him up in the air. And if you only use veggie cakes that's a good thing cause it gives your dinos time to eat a cake and heal up. Dont forget, cakes heal over time and have a 30 sec cooldown on reuse
  13. DarthaNyan is correct on this. There's 2 approaches to doing the dragon fight (also discussed in the giant dragon topic ) 1. You aim to keep the dragon on the ground as much as possible, this requires piggies due the increased damage from the breaths 2. You aim to keep the dragon on the ground for three breaths only The way to pull this off is not easy, but it has to do with the damage being done to him. I'm not sure if we actually dove into that topic, but it's possible to pull of your dino's, stopping the fight now and then causing the dragon I think to stay grounded. If you unleash full damage, I believe it was possible to make him fly up. Don't pin me down on this, it's been a pretty long time since we've actually done this fight, but I remember a distinct difference between how we did the fight (forcing air time) and how Nutz did it (forcing ground time) Nonetheless, it all comes down to controlling your dinosaurs, your compositions, breed/mutation generations and the game not being a sausage about it.
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