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Olivar

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Everything posted by Olivar

  1. They still pounce in our Genesis server
  2. We've had that as well. Heck I don't even trust the timer being displayed. Pretty sure it's a lot shorter than that the HUD shows you.
  3. @Pellao : What kind of helmets did you guys use on your Ferox, and how many veggy cakes?
  4. Thanks for the input Pellao, we're going to start breeding some Feroxes ourselves and take a jab at it with the info we go out of your video.
  5. Oh I appreciate the video, please don't misunderstand. It actually gave us some ideas we want to test now with Ferox, in the hope that it leads to a viable tactic for mini-tribes. Not everyone is part of a mega-tribe There's no way in hell I will trust a stranger with one of my dino's Your post about it not being multiplayer is just ridiculous, multiplayer has no "minimum count" We play on our own server, so there's no "randoms to invite" Every expansion and boss fight has always been tuned to the amount of people entering the arena. Why they decided to ditch this with Extinction is anyone's guess.
  6. I asked for a 3 man fight to be recorded, not 5 or more as that's the whole point of the discussion
  7. I want to see a video of this
  8. Let me just install some bot software to get 6 players that know how to do a boss fight....
  9. You'll have to take that up with support in your ticket, nobody here will be able to help you.
  10. There's more weird stuff going on Genesis that I can't explain compared to before. Whether it's just Genesis or changes they made to the game, I can't say. Our best shot was with Therezino's on veggie cakes. They lasted way longer than our Rexes did and we all died before they did. The difference between Gamma and Beta is the boss health, nothing else. The summoned avatars are identical between the fights. However I have noticed inconsistencies between boss-fights on the same difficulties, related to what spawns where and how fast. It's probably just lousy RNG on our part, but I've had fight where we saw one Giga and almost no Reapers, and fights where we got swarmed by them. And again, for us the problem is not the dinosaurs, they actually survive way longer than we do. Our core problem is that we just get one-shotted by the Reapers and Rexes at one point because our gear simply doesn't last long enough. Full ascendend Riot gear does not last long enough....... If this happened in the previous expansions, the forums would be in uproar. Also I'm pretty sure the "Lesser Antidote" is a bug and shouldn't be cleansing the bleed debuff in the first place.
  11. These are the setups we have tried so far : 1 Squeakysaurus + 19 Rexes 20 Rexes 20 Tickle Chickens 20 Kento's
  12. make sure you kill an oil bug or something before charging the magmasaur. Megatheriums are amazing when they have their frenzy buff and can even take on Allosaurus etc in Volcano.
  13. We actually attempted a full Kentro army loaded on veggy cakes, but they didn't prove to be useful at all for us. Their damage is simply too low to be able to kill anything, and we even lost some before reaching the final fight. Their pack-bonus is capped at 4 (unofficial server so I can see the numbers), and their damage isn't even enough to take out avaters fast enough. Yes they take reduced damage from alot of the sources, but the bleeds will still wreck them, and the reflected damage is a joke.
  14. That's the thing. You need so many people to be able to get through the phases fast. From all video's and clears I've seen, 5 people or more makes the fight manageable. because you have more key collectors, thus you can finish the fight faster and take overall less damage. Three man tribe? You're simply screwed for this fight, as you cannot collect the keys fast enough without either loosing the dino's or the gears. Hence why this fight needs to be tweaked to support people playing in mini tribes. But like always Wildcard isn't giving a poop. This has been clear since they did Extinction and focused everything on larger tribes.
  15. We've done three attempts now with just random Tek Rexes : 30k Health, everything else in melee. Saddles ranging from Mastercraft to Ascendant with around 150 armor. They die. They simply die in the final phase of the boss fight. The furthest we have gotten so far is with Therizino's and then we ran out of time. Riot gear with around 750 armor per piece and decent durability also lasts that long, and that's the core problem in this fight. It's not so much the dinosaurs going down, as they last way longer than we do, it's us not being able to dismount at some point because we just get one-shotted by whatever is running around. Either the Giga or the Reaper will just kill you instantly, and that's with having over 600 HP on my user. The giga's can be dealth with if your prioritise them. As long as you take them out instantly, the damage you'll be getting from their bleed is doable. This fight needs to be adjusted with all the recent restrictions. It would help tremendously if the amount/type of enemies spawned depends on the amount of people entering the fight. Cause so far this fight is utterly hopeless for a 3-man tribe.
  16. new attempt with three people and Tickle Chickens: Failure again. Just getting dismounted and one-shotted by reapers. And that's with full Riot ascendant set with over 700 armor per piece.
  17. We're three people in full ascendent Flak and Tek gear. It only lasts so long against reapers and those drones. At some point you just get swarmed really. 35k health rexes do last as long as the Therozino's do, but so far we can't get the boss down.
  18. Tried with Therezino's and another Rex army. There's simply too much going on in the final phase, and with the restriction on no more mechs etc this fight is a joke.
  19. Define a "good Ferox". Also, do you still need to dismount on the Ferox to pick up the code fragments? And doing Beta? That's not happening. We simply don't have the dinosaurs or people to complete the amount of missions required to unlock Beta. That's simply not doable.
  20. Today's results: We reached the final phase pretty easily The damage / amount of enemies becomes too much however. We actually did a test afterwards with 20 Kentro's to test theory about their pack bonus and damage reflection : We lost several in the first phase already. They simply are too slow in killing stuff, but did reach the final phase thanks to their veggy cakes. Next test for us will be either getting mutations on our rexes, or attempt the fables Tickle Chicken Army™
  21. Does this apply to servers that have PvEFlyerCarry enabled?
  22. Great, that means we'll probably never get this fight done.... We're three people, and I'm not sure how we can handle the lasers and Giga's this way....
  23. Great...that complicates stuff a lot... Not sure how to deal with this. Does that mean we can deploy one outside and teleport it in ?
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