KimoBitz Posted September 9, 2017 Share Posted September 9, 2017 Title sums it up. Link to comment Share on other sites More sharing options...
Jonathanasger Posted September 9, 2017 Share Posted September 9, 2017 Because it makes sense? Link to comment Share on other sites More sharing options...
johnm81 Posted September 9, 2017 Share Posted September 9, 2017 structure collision as in on boats? Link to comment Share on other sites More sharing options...
KimoBitz Posted September 9, 2017 Author Share Posted September 9, 2017 6 minutes ago, johnm81 said: structure collision as in on boats? No, structures collision off means you can place structures without them obstructing other structures or environmental assets Link to comment Share on other sites More sharing options...
AngrySaltire Posted September 9, 2017 Share Posted September 9, 2017 1 hour ago, KimoBitz said: No, structures collision off means you can place structures without them obstructing other structures or environmental assets Wish they would enable it on PvE, although maybe they did and I didnt notice lol. So many builds ruined by structure collision. Link to comment Share on other sites More sharing options...
Ranger1 Posted September 9, 2017 Share Posted September 9, 2017 13 minutes ago, AngrySaltire said: Wish they would enable it on PvE, although maybe they did and I didnt notice lol. So many builds ruined by structure collision. I haven't been on a PVE server since it was added, but I thought it was active on PVE servers (I could be very wrong on that one). Theoretically, the main issue I see (among others) having that option active on PVP servers would be using that ability to layer and/or hide their defenses too much, and create huge lag bombs with it in the process. Link to comment Share on other sites More sharing options...
Volunteer Moderator Jerryn Posted September 9, 2017 Volunteer Moderator Share Posted September 9, 2017 9 hours ago, KimoBitz said: Title sums it up. What are you saying? If Structure Collision is ON, then you cannot place most objects where they are blocked by the terrain and you cannot place objects within each other. Obviously, there are a lot of reasons Structure Collision would be active on official servers, especially PVP servers If Structure Collision is OFF (bDisableStructurePlacementCollision=true), they you can put walls below the ground, have foundations that run into slopes, and overlap things like forges, fabs, fridges, vaults, etc. If you are saying Structure Collision is of OFF on a server, can you tell us which one(s)? Link to comment Share on other sites More sharing options...
ShadowAngel Posted September 9, 2017 Share Posted September 9, 2017 18 minutes ago, ranger1presents said: I haven't been on a PVE server since it was added, but I thought it was active on PVE servers (I could be very wrong on that one). Theoretically, the main issue I see (among others) having that option active on PVP servers would be using that ability to layer and/or hide their defenses too much, and create huge lag bombs with it in the process. Nope its "ON" on PvE, and it's annoying as hell. Link to comment Share on other sites More sharing options...
AngrySaltire Posted September 9, 2017 Share Posted September 9, 2017 39 minutes ago, ShadowAngel said: Nope its "ON" on PvE, and it's annoying as hell. Oh good lol I was beginning to think it might have been something to add to the growing list of things that were updated and improved that I missed completely. Did you know you can now add fertilzer by pressing y (xbox) on to crop plot with out opening its inventory for example ? Neither did I till last night... Link to comment Share on other sites More sharing options...
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