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  • Evolution Event: Cross ARK Transfers & More!

    :Jerbhi:

    Saddle up Survivors, as we’ve got a couple of important updates we’d like to inform you all of.

    First of all, before we get into the nitty gritty of all the details of the upcoming changes, allow us to say this. Over the past few days, there have been a lot of hot-topics of discussion around the community. Some of these topics have not had an immediate response from the development team, this is not because we are choosing to ignore, but because we want to have time to deliberate and consider our options before responding, or taking action. We try to read all the feedback you provide, whether it’s positive, negative, or indifferent and take action where we deem it viable. ARK was launched into Early Access with the idea of creating a game together, and we are still sticking to that plan, every single day. Sometimes decisions are needed to be made that require a bit of thinking time, but we’ll make those choices. Other times, we’re going to do things you don’t quite agree with, or you’re going to suggest things that we don’t quite see as a viable option for the game - but we will take into consideration what you’re saying, and make compromises or reevaluate our plans where necessary. Today’s announcement will help shed some light on our thoughts, as well as the route we plan to take going forward.

    Evolution Event: Cross ARK Transfers!

    large.EvoEvent.png

    As of Friday the 18th of November at 12PM ET we are going to be activating the following evolution event:

    2x Harvesting Rates
    2x Taming Rates
    2x EXP Rates

    This will run until Monday the 21st of November 12PM ET.

    We’ll also be introducing a new permanent change will be coming to your CrossARK Clusters: 

    Complete transfer of Items, Tames and Survivors through all MAPS on the Official ARK Network (separated by game mode).

    Please note that this will not affect Player Dedicated Servers. This is just an Official Server change

    Previously, you were only able to transfer Survivors TO Scorched Earth servers, and everything FROM a Scorched Earth server. Now, you’ll be able to have absolute rights when transferring and can go from Island to Island, Center to Center, Scorched Earth to Scorched Earth, Island to Scorched Earth, Center to Scorched Earth, and Island to Center without any limitations, and the reverse of course. Please remember that these transfers are still based on the cluster (mode) you play on; PvE can only go to PvE, Hardcore can only go to Hardcore, Primitive can only go to Primitive etc.

    When we first announced the ARK Transfer system with the Launch of Scorched Earth, we stated that it was something critical we wanted to experiment with in Early Access and to see how the game would progress once we introduced that new gameplay mechanic. Following what we’ve seen, and based on the feedback we have received, we would rather allow more freedom, where acceptable of course, than impose further limits.

    Alongside this change, we are now going to introduce a new mechanic:

    Once a Tame has been uploaded and downloaded onto an ARK, it will suffer a 12-hour cooldown until it can be transferred again. Transferred tames will also display on the HUD from which server they were last uploaded from (if you’re on a different Tribe, you will only see this indicator when the Tame is dead).

    We want to provide the opportunity for tribes to scout each other across the ARK, as well as limit, -- to an extent -- tribes from storming in and then storming out immediately with their tames. By enabling the complete CrossARK transfers, it should also provide the chance for existing players to scope out new servers of the same type, meet up with friends, and find new opportunities or adventure, with no PvP server being unassailable or off-limits.

    With all big changes, we understand that this isn’t everyone’s cup of tea. I’m sure I’ve said that before, though keep in mind these changes may not be final. We want to see how things play out, whether this was the right move, how we can further improve the system. Something we’re considering down the line is introducing more limitations on what can be transferred, such as only Baby Tames or Eggs can be transferred, perhaps we limit Scorched Earth transfers to Scorched Earth base/raw materials only. Your feedback following today’s change will be critical as it enables us to continually develop and expand the game, as well as provide the opportunity to explore further options. 

    Update number two..

    Stance on Exploiting

    :Jerbmad:

    Let’s be clear about this, no one likes cheaters. We don’t like cheaters, you don’t like cheaters, your friends don’t like cheaters, cheaters don’t even like each other. We want to do everything we can to ensure that the ARK is a fair place for everyone to play with one another. It is why we worked to get a strong BattlEye system for ARK which is constantly receiving updates and will continue to do so because we want to stomp out cheats.

    However, I don’t think it would be unreasonable to say that we have been lenient when taking action against people who are exploiting game bugs. Previously, we have felt that the bugs are on us and we have to do our best to resolve them and fix them, so we try not to punish survivors in this instance and make changes that will benefit the community as a whole, in the long-term, even if in the moment it seems a bit unfair. We’re going to change that up a little bit. Going forward, we will be taking a stricter approach when it comes to exploiting game bugs. If there is malicious intent, we will take action, be it destroying your tribe, structures, tames, and where necessary straight up removing you from the ARK and adding you to the global ban list and requesting a VAC ban. Consider this your warning to those of who you would rather exploit than report. Cases such as duping, or building under the map for instance, will result in such actions. Of course, it’ll be case by case, accidents happen, sometimes you’re curious - but it is pretty clear when there is indeed malicious intent and that’s where we’ll be taking action.

    ..but wait, there’s more!

    Primitive Servers

    Primitive Servers were something we introduced fairly on to the game at the request of the community, they hadn’t really been part of our game plan but it was clear that a lot of you wanted to experience this. Every now and then we introduce updates to the game which impact Primitive in a not so great way, primarily because that particular game mode isn’t quite set up to deal with the vast changes of the ARK. We’re going to make some adjustments to alleviate some of the current problems that exist and we’ll try and pay better attention going forward. Similarly to all changes, nothing is ever final and a lot of it is experimenting. A big concern that has been brought up is the power of some particular Scorched Earth dinos. Going way back when we introduced the Giga to the game, we made some changes to weaken it’s damage specifically on Primitive servers. We found that worked pretty well, so we’ll be taking a similar approach now.

    Tamed Wyverns will deal 70% less damage and take 70% more damage.
    Tamed Rock Golems will deal 70% less damage and take 20x more damage.
    Alpha Wyverns will deal 67% less damage and take 67% more damage.

    These changes are only going to be made effective on Primitive servers, and again we’ll be seeing how things go. For now, the other dinos (other than the Giga, Ptero and Argent) remain unaffected. For a complete and more filling Primitive experience, we really recommend you guys try out Primitive+ - which has some pretty cool updates on the way, stay tuned for tomorrow’s Crunch. ;)

    So there’s quite a lot to take in, and you may not completely agree with all our changes, be it Primitive, Cross ARK transfers, or even a heavy-handed approach to exploiters, but we’ll see how things go and will make more adjustments if necessary!

    :Jerbfat:

    Now for some great news. Very excited to share this! Lately, the team has been working pretty hard on tracking down this darn Dino Spawning in Bases issue that has been plaguing us for such a long time. and we think we’ve cracked it! Here’s a heat map of Dino Spawns that have taken place on an Official Server, indicating new wild spawn distance from bases & tames:

    large.spawnmap.png

    Blue = Dino Spawns
    Red = Buildings
    Green = Tames

    Pretty nice eh? ;)

    (The Areas where it still appears to overlap are underground Cave spawns!)

    So as always folks, thank you again for your commitment and passion that you show towards the ARK. We really value each of you and are grateful to have such an active community. Your feedback has proven to be an absolute game changer, ARK itself has evolved so much from where it originally was, a lot of plans have changed and the scope of the game has gotten a lot bigger than what we first intended it would be thanks to being able to work with you. Hopefully, this is another step forward towards making the ARK as great as we know it can be!

    All the best,

    :Jerblove:

    Wildcard Jat and the ARK: Survival Evolved Team

    large.5813fe6abe568_StudioWildcard.jpg

    Edited by Jat





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    20 minutes ago, KilroyJenkinz said:

    Sounds good and all, but is the transferring available now? I just checked on a PvE server i play on and i don't see the option to upload dinos from the Center. Just wondering.

    it is, you have to upload the dino at an obby and it will show up when you select download dino at the desired server within the same cluster.

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    20 minutes ago, Azel said:

    yes and? Primitive or not dont u think a wyvern should cleary outdamage a carno with half % melee? i do

    There is a fine line on the primitive servers, where they don't have advanced weapons, so the balancing is different. Can't say that I'm an expert game designer to know what all the factors involved are, so no comment from me.

    So yes, it makes a difference whether we are discussing all servers or primitive. The wyvern is not being changed on any but the primitive.

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    4 hours ago, Jat said:

    Could you elaborate please, would like to know your thoughts :)

    Your update caused my tribe to loose a whole stash of blueprints. apparently your software doesn't save dead bodies when taking the server down. Please fix this and could we have these back? Or even the fishing rod that was used to obtain them :(

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    55 minutes ago, Helvis said:

    Expect sales boost of the scorched DLC as the people on island and center have a reason to buy it now. 

    lol.

    Interesting times.

    Yep, just bought scorched earth because of the transfers to there can happen and because it's $5 off with Xbox Live Gold right now.

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    Does anyone know if the devs are removing limitations on dino transfers? so currently you can't take a dino from the island to scorched earth but you can bring them back from scorched earth to the island. is this changing too? 

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    Just now, CeaselessFish said:

    Does anyone know if the devs are removing limitations on dino transfers? so currently you can't take a dino from the island to scorched earth but you can bring them back from scorched earth to the island. is this changing too? 

    Did you even read the first post?

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    It is great to see that you do pay attention WC. It may hurt the intention of SE to have Gigas and Quetzals running/flying around now but I guess y'all know what is best. 

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    Cross server transfers are just a terrible idea. huge tribes like VDD (they also exploit AND cheat on any  of their 100s of alt accounts) are going to destroy the game for everyone else. RiP all the remaining official servers with an active playerbase. RiP RiP RiP. 

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    I did actually. and rather embarrassingly and ironically somehow missed the bit in bold which states it. however i don't think that gives you the right to be rude. a simple 'yes you can, it says it in the post. you obviously just missed it old chum but mistakes happen' would have been fine

     

    Edited by CeaselessFish

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    5 minutes ago, GamerPerfection said:

    Did you even read the first post?

    see above. didn't quote you orignally.

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    41 minutes ago, Sh4rk said:

    it is, you have to upload the dino at an obby and it will show up when you select download dino at the desired server within the same cluster.

    Maybe i should have been specific, this was for the Xbox version. I just checked again to be sure, no upload option.

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    Just now, KilroyJenkinz said:

    Maybe i should have been specific, this was for the Xbox version. I just checked again to be sure, no upload option.

    Not yet.

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    Just now, KilroyJenkinz said:

    Maybe i should have been specific, this was for the Xbox version. I just checked again to be sure, no upload option.

    Ah yeah i think this is coming on xbox at a later date not too far off. Check the earlist comments, I beleive a dev confirmed this.

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    I know of a 60+ person raiding tribe that have 150+ dragons that have made use of exploits some fair some maybe not I don't know their specifics, but I think groups like that will probably damage the experience more than enhance it. You should at least put a cool down on transferring that is weeks to a month a long to have any potential effect on dissuading that. With a war machine like that them or a tribe like them will go down the line of servers raiding them one by one.

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    " Once a Tame has been uploaded and downloaded onto an ARK, it will suffer a 12-hour cooldown until it can be transferred again. "

    It's almost as if you thought "How can we act like we care about the servers being destroyed while actually doing nothing to stop the destroyers.  Oh, I know!"

    The cooldown should be at least a week, not half a day.  Half a day is about the time these people spend wiping a server anyways.

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    6 hours ago, JoseSanchez said:

    So basically, in regards to the duping issue, you basically just said:

    "Good job if you did it before! All those explosives you still have you can keep, but don't do it again, or else...." "Maybe..."

    Yep.  Weak as piss. 

    Farewell Ark, a wipe was the only acceptable course of action.  I can't believe I'm about to do this but it's now time to go flip my review.  The game is great but allowing cheats to rule the roost in a game that never wipes is raptoring unacceptable.

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    6 hours ago, holyshackle said:

    50+ raiding tribes are going to use the already massive amount of servers they have to raid every server, ruining the entire community people have built up on offical servers over the year of playing with each other.

    VDD have 100+ players 10+ islands servers and guess what, they have my server targeted, I'm not going to give them the chance to offline raid me so I'm de-spawning my base and hoping onto another game.

    Yep, and they're ESP'd, aimbotted, underground exploited, box quetzal'd and offlined every step of the way to get to that point.  Piss-weak WC, piss-weak.

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    4 hours ago, Soulyouth said:

    With this change any #50stronk@7am tribe can just rock up and ruin the community we have fought for a year to make, then what ? They just leave for another server after ruining the community that one, a lot people play on these peaceful pvp server as it like pve without pillar spamming passive aggressive jerks.

    A lot of the players here started in big tribes but there friends quit like a month or two after release so there is a lot solo tribes with bases and tames with 2-4K hours of work. I know most will take getting wiped as the push to finally quit with their friends or leave for unofficial/single player.

    Exactly right.

    Who's going to spend 1000 hours grinding out a base and defenses just to see it washed away by a group looking for cheap thrills every day?
     

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    So now instead of having to worry about just the tribes on our pvp server now we get to worry about random from any server offline raiding us? Our server the top 3 tribes have come together to stop trolling and offline raiding to help new tribes now we won't even know or be able to do anything about it why would you do that transfer thing? 

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    31 minutes ago, Smash said:

    Yep.  Weak as piss. 

    Farewell Ark, a wipe was the only acceptable course of action.  I can't believe I'm about to do this but it's now time to go flip my review.  The game is great but allowing cheats to rule the roost in a game that never wipes is raptoring unacceptable.

    I don't play PVP, but couldn't you just play on an Extinction server so it would get wiped all the time?  Wouldn't that solve your issues? 

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    They whole point of the server is to create a community and build and grow together sure some are trolls but we pushed threw now random and big alpha troll tribes can just run threw late night offline all small tribe and hide till they leave -_-

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    Very disappointing that i went through a dozen servers to find one on SE i could actually grow in and not get wiped daily... now all the people i ran from can just hop over to my server and wipe my whenever they want now.... who's stupid idea was this?

    Guess my time playing this is at an end. Onto better things!

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    4 minutes ago, Tratorii said:

    Very disappointing that i went through a dozen servers to find one on SE i could actually grow in and not get wiped daily... now all the people i ran from can just hop over to my server and wipe my whenever they want now.... who's stupid idea was this?

    Guess my time playing this is at an end. Onto better things!

    Sounds like you werent playing on a real pvp server and wouldn't last on one anyway, no offense. I just find it odd that people want to play on pvp and not worry about getting raided/wiped. Just play PVE, problem solved, and you dont have to build ridiculous amounts of base defenses. 

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    19 minutes ago, Sh4rk said:

    Sounds like you werent playing on a real pvp server and wouldn't last on one anyway, no offense. I just find it odd that people want to play on pvp and not worry about getting raided/wiped. Just play PVE, problem solved, and you dont have to build ridiculous amounts of base defenses. 

    so its a "good pvp server" when you have someone literally rocket your base to the ground every 24 hours. i have a small tribe. we are allied to bigger tribes. but it doesnt matter now because my server was already raided ! my base is gone. so is 3/4 of the server lol. GG

    Ps. you try getting wiped every 24 hours and tell me your having a good time rofl.

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