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wildbill

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wildbill last won the day on August 15 2023

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  1. I'm seeing back to back storms. Sometimes what even looks like a new storm starting before the last has ended. On SE ASE, there would be 20 minutes or more between storms. I have seen 3 storms in 20 minutes on this new version.
  2. I am of the possibly unpopular opinion, that WC should take suggestions of which species should be removed. Even for someone playing this game from the very beginning when it was early access, at times I can barely keep up and remember what all the different species are for and what they do. I often end up looking them up on the wiki. I'm sure there are plenty I've yet to even tame once. Some I literally wish were never added to the game. Let's vote to remove some of those we all hate.
  3. LOL, on the classic setting, this white text is invisible. I can only read it if I select all the text.
  4. I think he doesn't like the getting wiped part I only gave PVP a 3 week trial. I had four different bases on one of the no tame servers. A raiding party came through and cleaned out every one of the bases. These are guys on foot, so either there were like 30 of them, or they just dumped everything they didn't want onto the ground just so I would have nothing. I don't see the point of this type of game play. I too was in constant fear of this happening. When it finally did, I was relieved, as I could then quit and go back to the PVE I enjoyed.
  5. I'm not familiar with how the XBox platform works. You can play on an unofficial, but just not with any mods, right? I'd recommend you try Crystal Isles then. The Crystal Wyverns are fast enough with no upgrade to their speed. The map has all the creatures of Scorched Earth and the Island. It is still incomplete, but a lot of fun to play. Besides the nerfed flyer speeds, the 2nd biggest problem with ARK (for PVE), is the grind. I'm playing it with a mod that removes much of the grind, but raising the rates on an unofficial can reduce the grind too.
  6. I think what you are doing is creating a Logical Fallacy. Your premise is that flyers were nerfed because of low memory and bleeds. Now that those are fixed, we can remove the flyer nerf. But your premise is false, so the conclusion that we can remove the flyer nerf is false too. I like most, would like the flyers back they way they were. I just play on unofficial servers with mods to do that. I doubt any argument you raise here is going to un-nerf the flyers for official servers. Now if you just want to waste everyone's time hashing something out again that has already been beaten to death shortly after the flyer nerf occurred, then I guess it will be up to the moderator to put a quick end to that (although they haven't so far).
  7. Hmm, some interesting conversations here, plus some beating a dead horse into a pulp too What I want to know is why this thread isn't called "State of the ARK"? Get it, "State of the Art".
  8. Low population servers have been wiped before, right? So really is there any change to the current situation? There has always been the threat of a wipe on a low population server. Now you just know that it will be the bottom 10%. Just a bit more specific. Just don't be the bottom 10% and you are fine.
  9. I don't think you have made your point, or maybe you think it is just obviously right? Those that think there should have been a full wipe can play on the new servers. Those that think there should be no wipe can continue to play on the legacy servers. Both sides of the argument get their way. What you don't get is to tell the other side what they have to do. So maybe that is really what you don't like about this decision?
  10. I was trying to say that I think the servers that are pillared and hostile to new players will slowly decline in population and eventually be re-purposed. Those that are new player friendly should continue same as before. Hard to predict at this point, but I think a healthy server like yours should continue. Nothing is forever of course. I think if you promote it to your friends and advertise a bit where you can, it should continue for a year or two. I personally like to start fresh on a server every few months. I play on unofficial, since most people that host a server start it over fresh every few months. Works for me. People like me might go to the non-legacy, but are likely to quit playing it in a few months. You don't want those type of players (if I understand what you are saying) anyway.
  11. If a server can only get new players because they have no other choice of anywhere else to play, then maybe it should die a slow and painful death. Make the server appealing to new players, and they should come.
  12. The current rate is 2x, but now they call it 1x. I haven't logged in for about 10 hours, so no idea if there will be a 1.5x weekend (3x by the old rates).
  13. I keep forgetting how seriously some take this game It is just a game after all, there is no meaning in anything you do in it other than the meaning you attach to it. When all is said in done, your accomplishments in a game really amount to nothing. Hopefully you had fun doing it, as that is really all that it is about.
  14. When we were given 2x permanent, it was also announced that the boosted weekends would be 3x. So the obvious question is when will we get the first 3x weekend
  15. The above paragraph is really two topics, 2X XP and taming, but I'll just discuss the XP and leveling. Any game is hard to "balance" for all the different modes of play. For instance it is pretty irrelevant how fast anyone levels when you are playing PVE. Certainly you want a challenge, but how fast you level is just one of hundreds of things that make the game challenging. Now for PVP, if you are trying to reduce the speed that members of an Alpha tribe level, you pretty much can't win that game without make the single player experience hell. The alpha tribe has all kinds of "tricks" at their disposal that they use to level players. Can't say I know them all, but like said here, in 12 hours, the alpha tribe player might level up as much as 4x what a solo player can achieve. So really 1X or 2X, it doesn't really affect them, it only punishes the solo player. I've used a few of these tricks myself. All I need is to join a tribe of even 1 player that has all the standard dinos. I can then use them to gather the resources needed to make all the items that give the most XP and level to 50 in a few days. If they have storage bins already filled with the resources and don't mind me using them all up, I can level even quicker. This was on an unofficial that I did this, I think with 4X for the XP rate, but doesn't really matter the rate, with the right techniques that are really only available in a tribe (the bigger the better), you can level much quicker.
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