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    • Jatheish

      Note for players regarding Ascension (please open terminal/tribute before ascending)   02/04/18

      With the latest server update on PC (v276.493), if you're going to attempt ascension, before doing so please make sure you've opened a supply crate/transmitter/obelisk/ basically anything terminal/tribute inventories. It's a temp workaround to characters being lost when ascending whilst we're investigating character issues further.


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21 Gathering Thatch

About Racidon

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    Cloth Armor

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  1. megatribes cheaters prosper!

    They have been heavy handed. But only when it benefits the tribes they aren't going to ban this time around. I know of what tribes have used this exploit. I also know that one of those tribes received cheated items as a result from the P.A.N.D.A. dev wipe that just seemed to happen on multiple servers that specific tribes were attacking at the time. I'm not in or ever was in PANDA. I was actually part of a group that was against PANDA, I do believe in fair play. That means if you cheat you take the risk of being wiped for doing it. I know of places I could build in the mesh in a place no player could attack, and extremely unlikely to find too. I choose not to use the exploit purely because I don't want to be wiped by devs or have my tribe mates' work wiped.
  2. Imprint Changes - IN GAME NOW

    It's fixed, they essentially did the math I spoke about in a previous post, which is to floor the required imprints and calculate the percentage from there.
  3. Imprint Changes - IN GAME NOW

    Pretty sure it's you that's on drugs bud, because why else after being wrong do you start with your rude obnoxious attitude, which plenty of people have stated on this forum directly to you in multiple threads, but here you are again at it again. Your always implied it was possible, crossing out the word was to show that it is not possible, but of course it is for very few should you be psychic and/or exploit other mechanics within the game. You're going to continue with "not getting 100% ever means you can't always get 100%" well technically it's true, but it doesn't make the implication non-existant. If I said I can't always fly without any aid, that implies there are times I can and thus would be incorrect.
  4. Imprint Changes - IN GAME NOW

    As above mate, good luck getting 100% now....
  5. Imprint Changes - IN GAME NOW

    Please realise that the ONLY way to get 100% imprinting now is to hatch a dino just shy of 8 hours before a 2x (or greater) breeding event. This will only work on dinos that will finish within the event, that have no more than a 0.5 imprint decimal place, and so long as you have psychic abilities (have the exact kibble ready) and never require walks for that dino. Of course there's the bugged dinos that you will be able to get 100% on, but that's not intended as far as I can tell.
  6. Imprint Changes - IN GAME NOW

    I'd really like one of the devs/staff to chime in and tell us, was this intentional or was it an oversight? @Jatheish @TheRightHand @Jen @Eli
  7. Imprint Changes - IN GAME NOW

    I think your tribe is just not observant, because it's a game based setting that makes it 8 hours without any variance at all. Don't believe me? Go set your single player to non-single player settings and hatch 100 eggs, each dino will be 8 hour imprints. If you're so sure about getting 7 hour imprints, how about record it happening? Some solid evidence because I've just done near on 15 imprints and each and every one of them was exactly 8 hours (shows 7:59:59)
  8. Imprint Changes - IN GAME NOW

    Not guaranteed, but it's now impossible regardless...
  9. Imprint Changes - IN GAME NOW

    For those that think you can still get 100%, it will be impossible, even if you have a dino that fits within an 8hour increment for imprint. Maybe just maybe you might get 100% if you can have a dino fall 20minutes short of an 8 hour increment (due to rounding). Those that think increasing the maturation or even decreasing will fix this issue, you're wrong sadly. Imprinting percentage is directly related to maturation time and imprint timer. I honestly think this was an oversight and perhaps one of the staff can chime in and let us know if this was deliberate or not? @Jatheish @TheRightHand @Jen @Eli But basically my understanding (and some of this could be slightly off) that imprinting is calculated using the following formula: Imprint % = 100 / (TotalMaturationTime / MaximumImprintTime) The reason this used to work was due to the setting they had enabled (forget the exact name right now) which allows for variance within times. This meant that if by some case you were super unlucky and got 4 hour imprints every time you would not get 100% regardless of how on time you were. As far as I'm aware ALL dinos full within a decimal based imprints required value. Examples: Therizinosaurus TotalMaturationTime (in hours) = 115.7033333333333 hours MaximumImprintTime (in hours) (new system) = 8 Imprint per cuddle = 100 / (115.7033333333333 / 8) = 6.914234680648788% Something else you can calculate is "achievable" imprints Using the folllowing: FLOOR(TotalMaturationTime / MaximumImprintTime) For a Therizinosaurus this works out to be 14 imprints. Please also note this is unrealistic, as it assumes that you're there waiting for the seconds to count down and you only get a cuddle or you psychically know what kibble the dino wants ahead of time. So the math should look something like this instead: FLOOR(TotalMaturationTime / (MaximumImprintTime + 0.08)) This still results in the 14 imprints, and it's also "best" case scenario in the case that it should only take you 5 minutes to imprint the dino. This is obviously still unlikely as we all know poop happens in ark and sometimes you might be 5 minutes late let alone the 10 minute walk the dino requests sometimes. So some people are saying increase them into 8 hour increments for the maturation. I still say this won't work and you'll see below why. Suggested new Therizino Maturation: 120hours Imprint per cuddle = 100 / (120 / 8 ) = 6.66666667% Required Imprints = 15 - (120 / 8) We can see if this is achievable using the above mentioned formula again: FLOOR(TotalMaturationTime / MaximumImprintTime) = FLOOR(120 / 8) = 15 This means yes it's possible, but it requires psychic abilities and never getting the request to walk. That's why the formula that adds the 5 minutes should always apply when calculating if you can in the best circumstances obtain 100% imprint. FLOOR(TotalMaturationTime / (MaximumImprintTime + 0.08)) = FLOOR(120 / 8.08) = 14 This says that it is not possible to get 100% even if the maturation was adjusted to 8 hour increments. The only time I can see if this would be possible is dependant on how much to the decimal place WC calculates imprint percentage and how they do their rounding. How can they fix this oversight? One of two ways. Allow variance in the imprint timer again or use the following formula in place of the old Imprint per cuddle = 100 / (FLOOR(TotalMaturationTime / MaximumImprintTime)) This would look like the following for the Therizinosaurus 100 / (FLOOR(115.7033333333 / 8)) = 7.142857142857143% Using the "is it possible?" formula again with the adjusted value we can work out whether it's possible again FLOOR(115.7033333333 / (8 + 8.08)) = 14 14 x 7.142857142857143% = Exactly 100% You can also calculate the amount of missed time that you can have with this dino with the following (if they used the adjusted imprint % formula) TotalMaturationTime - (MaximumImprintTime * FLOOR(TotalMaturationTime / MaximumImprintTime)) = 3.7033333333333 hours Finally I'd like to say to those that are going on about adjusting Maturation time, you can't do this at all, as this would require that they individually input the imprint value of all dinos which seems like a lot of overhead when you start adding up all the dinos in the game that can be bread.
  10. I'm a little scared to know what the original shipping price was... I guess I'm to that horrible place to buy one with the game which turns out to be cheaper... May as well sell the game disc too to recoup a little back too...
  11. Eggers room design

    Catwalks are great for Carbonemys, you can park them on their bellies and easy access to the eggs that way
  12. mindwipe questions

    I'd advise against using a mindwipe for now. Devs said they would mindwipe globally all players upon release of aberation to allow people to learn the new engrams. So just wait a few days for your free wipe
  13. Evolution event

    Because the message is likely automated when it detects a change in rates. It likely just adds 3 days and says thats when it ends. However the actual end is likely done by a human instead, as can be seen by the times it finishes late.
  14. Evolution event

    Likely just an auto generated message since it was later than usual it may have offset the auto generated date in the text. However the rates are done manually and the person responsible would have just ended based on usual schedule. Thats my guess anyways
  15. Crafting replicator - in a replicator

    You can also use underwater crates or cave crates...