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  • Community Crunch 135: Code of Conduct Change, Great Migration Tomorrow, Modding Updates & Xbox Sale!

    Hey Survivors! Welcome to the latest edition of the Community Crunch! :Jerbhi:

    Code of Conduct Changes - Small Tribes!

    The Enforcement Team are back again with another important notice regarding the Code of Conduct. We'd like to make Official Players aware of the following revision:

    New Section

    Small Tribe Server Specific Rules

    > No Teaming - to maintain the intent and spirit of the small tribe servers, players are not permitted to form informal alliances between tribes.  This includes such things as:
        
        Joint raids against one or more tribes (including cross-server)

        Sharing tame breeding lines between tribes

        Sharing tames between tribes

        Moving characters back and forth between multiple tribes

    > Do not attempt to circumvent the six member limit

    ARK Mobile Release & Livestream!

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    ARK: Survival Evolved will release worldwide on iOS & Android on June 14th! Join War Drum Studio for a livestream on the SurviveTheARK Twitch channel at 2 PM EST on Thursday for their launch on mobile! twitch.tv/survivetheark

    Xbox Sale!

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    ARK and its expansions are currently on sale on Xbox at their lowest prices ever! Sale ends July 2nd.

    ARK: Survival Evolved

    ARK: Explorer's Edition

    ARK: Season Pass

    ARK: Scorched Earth

    ARK: Aberration

    Upcoming Structure Changes!

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    First and foremost, thank you! Since our announcement post last week, we've received an incredible amount of feedback and have decided that we are not going to be rolling out the structural changes this week. We've decided to step back and reevaluate our solution, taking into account the feedback you’ve provided.

    Our intent behind the change remains the same. We want to address structure spamming issues (pillar/foundation spam) which often takes place when players attempt to claim or grief different areas of the map in both PVE and PVP. However, we understand that there is legitimate gameplay uses for these mechanics. We want to make sure that the inevitable change we make recognises and can differentiate between illegitimate and legitimate cases. We want to ensure that our change is a step forward for the game overall. 

    We anticipate that this could be a significant change for the game, which is why we need the extra time to step back and reconsider all possible options. We remain vigilant and dedicated to addressing issues that affect survivors the most and want to be cautious that changes like these benefit players overall without causing more harm than good. Stay tuned, as we’re hoping to have more details on the update in the future, as well as the ability to work with you directly in determining the best solution.

    More Small Tribe Servers!

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    We will be releasing Small Tribes server this week! Stay tuned to our Twitter for a more precise ETA on these. These servers limit the tribe size to 6 players maximum and alliances are not allowed. Server rates will be 3x (harvest, taming, experience) and will not be affected by Evolution Events. They will also have 2x maturation, 2x egg hatching, 2x gestation and 50% reduced mating interval. 

    These servers will undergo a trial period of 60 days. If after the 60 days they remain active, we will continue to keep the servers active. If after the 60 days the player population is very low, we will try a new game mode type and online new servers for another 60 days.

    Countdown!

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    There is only a few days left on the counter! You can watch the counter tick down at the top of the forums page. Survivors can look forward to some epic discoveries with new content and challenges, and we'll have even more exciting news coming in the middle of the month, so stay tuned! ;)

    Mod Community Updates!

    ZenRowe here, back with a few bits of modding news! First, I have a new tutorial for you all; we're going to start looking at some more granular systems in regards to making mods, the next few videos I will show you how to change your mods from INI configs to in-game configs, including how to build custom UIs. Project files are available in the post or the video description.

    Next up, a reminder that the modding tutorial contest is still in full swing. Contest #6 is focused on beach and ocean projects. I am accepting submissions for this topic until the end of the month. I also have the winners of contest #5 which was our first freestyle contest. We got some pretty hefty submissions, some of these being multiple tutorials of different topics all rolled into one.

    Without further ado, the winner is SamKO with his spy drone tutorial. This thing is cool, and he provides a massive amount of info with his tutorial which is broken up into several videos:

    Our runner-up is a tutorial on cave creation by Exilog, which has been a topic that's raised a lot of questions in the past. This tutorial should prove very useful for map makers!

    As always, all of the submissions can be found in the contest thread, along with info on the current contest.

    That is all I have for you this week, so until next time, happy modding!

    The Great Migration #3: Last Reminder!

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    Just a reminder that there are just under 1 day left for the next stage of our Legacy migration. 

    Here is a quick breakdown on how this process works:

    Taking Down Low Pop Servers
    With calculations based on sustained player-count as well as the popularity of game mode, we will be removing lower population legacy servers, most of which retain a 0-1 player concurrent population. These servers will be taken offline on June 12th. Any existing server that is not considered a low pop server and is not taken down at this time will still exist on the Legacy network.

    Legacy servers will continue to remain on a separate cluster from the new cluster, which means you will not be able to transfer anything between Legacy servers and the new servers.

    Servers Up for Deprecation
    Below is a complete list of the LEGACY servers that will be deprecated come June 12th. You have from now until then to move your belongings onto a server not present on this list. Please click one of the links below. They are separated by platform (PC, Xbox, and PS4).

    Most Popular Servers
    To avoid players having to move again in future, we're publishing the most popular servers across all platforms. These servers are the top 30 most active Legacy servers on each platform and are ones most likely to be safe from any future server removals.

    PC:

    Quote

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    thesapveofficialserver505
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    theeupveragnarok35
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    theeuragnarok24
    theeupveragnarok59
    ocpveragnarok39
    theasiapveofficialserver526
    pveeuaberration905
    primitivepvpofficialserver455
    naragnarok45
    naragnarok2
    pveeuaberration904
    theeuragnarok26
    ocragnarok38
    naragnarok47
    naragnarok1
    theeupveragnarok34
    ocpveaberration909
    theasiapveragnarok41
    theasiapveofficialserver523
    theeupveisolatedragnarok60
    theasiapveofficialserver511
    officialserver5
    officialserver37
    thesaofficialserver501
    theeuragnarok21

    Xbox:

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    naxboxofficialragnarok10
    pveeuxboxofficialragnarok4
    euaberration1100
    pvenaxboxofficialserver302
    euxboxofficialragnarok3
    naxboxofficialragnarok1
    pveeuxboxprimitiveplus4
    euxboxcrossarkcluster2ragnarok
    naxboxofficialragnarok9
    naaberration1109
    euxboxofficialragnarok6
    pvenaxboxofficialserver76
    naaberration1113
    pveeuxboxofficialserver168
    pvenaxboxofficialserver400
    officialserver3
    pveeuxboxofficialserver27
    pvenaxboxofficialserver70
    naxboxthehundredcrossark7ragnarok
    naxboxofficialserver415
    pvenaxboxofficialserver91
    naxboxofficialserver101
    naxboxthehundredcrossark4ragnarok
    naaberration1115
    naxboxofficialserver63
    pveeuxboxthecenter729

    PS4:

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    pveeups4officialragnarok5
    pvenaps4officialragnarok4
    pvenaps4officialragnarok8
    eups4officialragnarok7
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    naps4officialragnarok9
    eups4officialragnarok6
    naps4crossarkcluster7ragnarok
    pvenaps4officialserver644
    naps4officialragnarok3
    pveeups4thecenter192
    eups4thecenter581
    naps4officialragnarok10
    eups4officialserver16
    eups4thecenter582
    pveeups4aberration900
    pvenaps4thecenter325
    pvenaps4officialserver627
    pveeups4officialserver676
    naps4primitiveplus6
    eups4officialserver780
    pvenaps4officialserver632
    eups4primitiveplus11
    pveeups4officialserver182
    pvenaps4officialserver630
    pvenaps4aberration912
    eups4officialserver20
    pvenaps4scorchedearth329
    eups4crossarkcluster2ragnarok
    pveeups4thecenter188

    How To Move Servers
    If you are unfamiliar with the process, you are able to upload your items, creatures, and player through the Obelisk terminal, supply drops, as well as the Tek Transmitter. Survivors are advised to use Cross-ARK immediately to relocate their belongings onto a server that is not included in our take-down list above.

    Allocation of New Servers
    Our new method of onlining new servers has been through what we call "FRESH" servers. These servers are added to the main network but have downloads disabled for a period of 60 days. After 60 days that restraint is removed and they are officially joined to the main network. We plan to online set of Fresh servers on a monthly basis for all platforms so stay tuned for more information on when new ones will be added if you're looking for a fresh start.

    Server Saves of Deleted Servers
    We will make the save files available as soon as we can. We will host the PC files which anyone can download and then you are welcome to re-host the save file for your own use. We'll include a link to where you can download server saves in this post when they are available. Nitrado will also be able to provide the saves for use on Nitrado servers for console, as they have done in the past.

    ARK: Super Fan Edition!

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    The Collector's Edition of ARK: Survival Evolved is available for purchase without the game or seasons pass included, for those who already own the game. This special edition includes:

    - HANDCRAFTED, LEATHER-BOUND EXPLORER'S NOTEBOOK: featuring the Dossiers of every creature you'll encounter in "ARK: Survival Evolved", with tips on capturing, taming and training them. With 100+ creatures in the game currently, there's plenty to read up on in this fantastic tome.
    - THE OFFICIAL ARK LOGO NECKLACE: to show your dedication to being a Survivor.
    - A CLOTH MAP OF THE ARK ISLAND: so you'll always know where you are!
    - COLLECTOR'S EDITION CHEST: All of this Ark-themed booty comes packed in a faux-wooden chest that will impress your friends and fellow players!
    - A POSTER FEATURING THE DEVELOPMENT TEAM BEHIND ARK
    - ARK OFFICIAL SOUNDTRACK CD

    You can purchase it world-wide today on our website: playark.com

    ARK: Evolution Event!

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    Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from the Friday the 15th of June at 1 PM EST until Monday the 18th of June at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

    2x Harvesting Rates
    2x Taming Rates
    2x EXP Rates

    That's it for this post guys! As always if you’ve got anything to share you can find us at:

    Twitter: twitter.com/survivetheark
    Facebook: facebook.com/survivetheark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark
    Twitch: twitch.tv/survivetheark
    Steam: steamcommunity.com/app/346110
    Youtube: youtube.com/survivetheark

    All the best,
    Studio Wildcard

    Edited by Jen




    User Feedback




    17 hours ago, Mendoza said:

    @Jen, @JatheishSome ways you could stop some of the ill behaviour on the small tribes is :-

    1. Disable pin codes for anyone not in the same tribe.

    2. Disable un-claiming of dinos.

    3. Make all fertile eggs raised by anyone outside of the tribe turn into non-fertile eggs or non-claimable..

    4. Perhaps give offline raiding protection a go, as there are no alliances, it would be "somewhat" harder to exploit. (example; it would be harder to make another account and build close to active tribe to make invulnerable walls to hide behind.) 

     

    --anyone else got some other ideas?

     

     

    I was about to post this and then I saw your post. Points 2 and 3 could work fine but no 1 will create a problem with vaults and storage boxes as they default to unlocked with a pin code. 

    Outside of those 3 points though I fail to see how they can enforce their rules unless they are suddenly going to have active admins on servers which is the only way really to enforce it. 

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    Lol ya right. They don't enforce the existing rules, they won't do anything for this either. 

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    2 hours ago, ForzaProiettile said:

    I was about to post this and then I saw your post. Points 2 and 3 could work fine but no 1 will create a problem with vaults and storage boxes as they default to unlocked with a pin code. 

    Outside of those 3 points though I fail to see how they can enforce their rules unless they are suddenly going to have active admins on servers which is the only way really to enforce it. 

    No, I doubt that the rules can really be enforced...  I'm more trying to suggest hard coded (server setting) ways to lessen the "cheatyness" so that it's more playable and enjoyable for all. 

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    seriously, how is one supposed to counter an offline raid? on the large cluster, you had international help to fill the holes your tribe had in daily activity but with 6 members the head scratching starts. tankers are too powerful. wc too stupid to code diminishing returns for humans and dinos. whoever though having a visible decay timer was a good thing should be kicked to the balls. that timer allows weasels to hide in the bushes and wait for the very second everyone logs off. 100k bullets easily soaked in under 30min with 2 stegos. honestly, how hard is it to code ORP that has 3x bullet dmg and 3x dmg resistance on structures? y u no skill, wc? y u no post in ur own forum? 

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    On 12 June 2018 at 1:50 AM, flamron said:

    Best of luck enforcing the informal alliances. That’ll be the death of the small tribe servers. They’ll shut everyone out and you’ll see 30-36 people on at all times that are one mega tribe. 

    I agree people will always find a way to ally up and cheat the system. Because people are like that they just don't play fair. Sad but true. I like the idea as I was always a small based tribe but I see people making lots of small megatribes and ruining it. Toxic 

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    I love your new code of conduct. sadly you make rules, but don't enforce them. Gave up legacy to move to the new official servers for support. Seems as though that went out the window when game was considered finished, that or you didn't train your staff as well once you got your money.

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    When do u think release an small tribe server NA Aberration or

    Because i cant play in that EU servers and i want to play on aberration

    At the momente there are 3 Eu and 0 NA 

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    the change of the pillars should be soon, it is annoying to enter a new server of a dlc that pays, to see everything full of pillars and not being able to build anything

    and fix the pve, I do not play in pve so that someone who has been playing for 3 years, tell me that
    he wants to destroy my base because he wanted to build there, and if he declares war and kills me the few dinosaurs that I have, this is pve (player against cpu) I do not see why they give that option to veteran players make and break

     

    and the lag for when, year 2018 and nothing that fixes errors since I was in early access.

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    47 minutes ago, NEMEKNEMESIS said:

    the change of the pillars should be soon, it is annoying to enter a new server of a dlc that pays, to see everything full of pillars and not being able to build anything

    and fix the pve, I do not play in pve so that someone who has been playing for 3 years, tell me that
    he wants to destroy my base because he wanted to build there, and if he declares war and kills me the few dinosaurs that I have, this is pve (player against cpu) I do not see why they give that option to veteran players make and break

     

    and the lag for when, year 2018 and nothing that fixes errors since I was in early access.

    In PVE both parties have to agree to war and set the times of start and end. He cant do anything against you or your tames or your base.

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    On ‎6‎/‎11‎/‎2018 at 8:21 PM, TedyBearOfDeath said:

    The countdown is for them announcing the release date of the next DLC map, Extinction.

    I actually believe that it is for the sponsored mods program. Specifically Dragonpunk: Tribe of Gods.

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    16 minutes ago, scenestr said:

    what tornado?

    No one mentioned a tornado. 🤔

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    17 hours ago, knucklehead said:

    I love your new code of conduct. sadly you make rules, but don't enforce them. Gave up legacy to move to the new official servers for support. Seems as though that went out the window when game was considered finished, that or you didn't train your staff as well once you got your money.

    Lololololololololol you act like they had support before official release. Support has been pretty non existant all along. 

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    On 6/12/2018 at 12:25 AM, DJRone89 said:

    No it’s the Archeology Event.

    No idea what that is but sounds exciting.

    10 hours ago, SlinkyCarp78404 said:

    I actually believe that it is for the sponsored mods program. Specifically Dragonpunk: Tribe of Gods.

    That would be cool, looks like an interesting mod. 

    I thought a little before Aberration they mentioned wanting to release Ab before the end of 2017 and the next DLC summer of 2018. So thats why Im thinking the DLC. Although I could be making this up in my head, its been so long I cant really remember. With no mention of the 3rd dlc in months I kind of doubt its coming any time soon.

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    I hate to be this persson but its gone on for 3 years now. Ark itself is an amazing game with enormous potential but is being ruined by the incompetence of the Dev Team and Comm Team(More so the Devs). Small tribes were an amazinng idea but due to lack of rules in place(CoC a week late with no way for swift enforcement), these servers have turned into regular servers with a name change.  Lets list some major problems. 1. Lack of servers means its nearly impossible to get and stay on a server, especially with broken Q system. 2. Inadequate communication on when new servers will be released. These 2 problems exist before u even get a chance to play the game which is pretty sad. As for problems that exist when u actually play. 1. Dino Transfers ruin these servers. Our entire server, that was less than 3 hrs old, was atked and taken over by a tribe riding 230 wyverns. 2. Tribes are getting around the 6 member limit. I personally talked to the Wyvern riders and they openly admitted to having well over 6 players and already own 5 servers? How can you effectively control 5 servers with a 6 player tribe. You cant. There is no fix for these problems so these servers have lost their value as "Small Tribes" and has instead became a place where Mega tribes of 20+ can exploit the increased rates to control servers with less effort than on normal servers. Its sickening that WC lacked the foresight to not properly deal with this beforehand, especially since they play the game.

     

     

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    1 hour ago, TedyBearOfDeath said:

    Lololololololololol you act like they had support before official release. Support has been pretty non existant all along. 

    I've always gotten support at all times. To me, it was fast support but some might say that 2 days is too much of a wait. I had gotten dinos unstuck from maps, recovered lost ones, recovered characters lost due to transferring, simple things but still. Again, support has been there for me in times of need.

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    1 minute ago, crimsonmist said:

    I've always gotten support at all times. To me, it was fast support but some might say that 2 days is too much of a wait. I had gotten dinos unstuck from maps, recovered lost ones, recovered characters lost due to transferring, simple things but still. Again, support has been there for me in times of need.

    We have become so accustomed to getting what we want quickly but people need to remember support is a complicated balance. Most companies do not and will not get enough people to keep your wait time lower than a few days due to shear numbers. 2 days is somewhat reasonable but me personally every case has been 5+ for first contact. That is to long.

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    9 minutes ago, FlashReturns said:

    I hate to be this persson but its gone on for 3 years now. Ark itself is an amazing game with enormous potential but is being ruined by the incompetence of the Dev Team and Comm Team(More so the Devs). Small tribes were an amazinng idea but due to lack of rules in place(CoC a week late with no way for swift enforcement), these servers have turned into regular servers with a name change.  Lets list some major problems. 1. Lack of servers means its nearly impossible to get and stay on a server, especially with broken Q system. 2. Inadequate communication on when new servers will be released. These 2 problems exist before u even get a chance to play the game which is pretty sad. As for problems that exist when u actually play. 1. Dino Transfers ruin these servers. Our entire server, that was less than 3 hrs old, was atked and taken over by a tribe riding 230 wyverns. 2. Tribes are getting around the 6 member limit. I personally talked to the Wyvern riders and they openly admitted to having well over 6 players and already own 5 servers? How can you effectively control 5 servers with a 6 player tribe. You cant. There is no fix for these problems so these servers have lost their value as "Small Tribes" and has instead became a place where Mega tribes of 20+ can exploit the increased rates to control servers with less effort than on normal servers. Its sickening that WC lacked the foresight to not properly deal with this beforehand, especially since they play the game.

     

     

    I agree that dev team is not doing enough. It may be time to incorporate a couple of new faces to the team (not sure how big is it now) so the game can improve more. I've always heard from players that having an admin on servers might be a good idea but I've never been to sure about that. About tribes owning the "small tribe servers" all I gotta say is that its ridiculous. This happens all the time on official normal servers, why would it not happen on miller servers? Some tribes just need to get rid of dinos. I've never been much of a pvp player but to my understanding wyverns aren't THAT good.

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    2 minutes ago, Zarcony said:

    We have become so accustomed to getting what we want quickly but people need to remember support is a complicated balance. Most companies do not and will not get enough people to keep your wait time lower than a few days due to shear numbers. 2 days is somewhat reasonable but me personally every case has been 5+ for first contact. That is to long.

    Definitely, five days is too long. Now that I remember, I experienced a case where a friend of my friend lost his character when transferring to SE (he was initially in the island). He made the mistake of logging to his original server with the new character so he couldn't join his tribe because his admin friend was on vacation and the other new people couldn't invite him 😂 it was funny but I would of probably been so angry if it were me at the time. We invited him to our tribe in the meantime while he got his issue resolved. Three days passed and finally someone responded to his ticket so an appointment could be scheduled 2 or 3 days later.

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    5 hours ago, TedyBearOfDeath said:

    Lololololololololol you act like they had support before official release. Support has been pretty non existant all along. 

    In the past, i have had gms come into game to fix issues, now they change tickets to solved without doing anything and make it so you can't reply to them. So there is difference

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    23 minutes ago, knucklehead said:

    In the past, i have had gms come into game to fix issues, now they change tickets to solved without doing anything and make it so you can't reply to them. So there is difference

    They need to add a survey after ticket closure and address concerns from those surveys.

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    1 hour ago, Zarcony said:

    They need to add a survey after ticket closure and address concerns from those surveys.

    Been on many games and honestly Surveys on many occasions are the biggest load of hogwash.  Just assist the customers and ban the trolls with ill intent.  Recently heard that there is dragging of titans to peoples bases on the fresh pve official servers.  The nonsense needs active control.

    Edited by Sugarfairy2

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