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CervantesMor

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Everything posted by CervantesMor

  1. Hola, en los Servidores Oficiales no es posible utilizar los comandos de administrador que afectan tu situación, normalmente tu única opción es contactar a soporte enviando un Ticket al WC en la sección específica de este sitio, el problema es ese WC en este momento examina solo los casos de incumplimiento del CoC, entonces es probable que no le brinden apoyo. Pero creo que es tu única oportunidad, así que inténtalo.
  2. ..yes but, if I remember correctly, he plays in SinglePlayer.. Giamky, keep them aside for when you move to a map where you can find Ferox, they are very powerful and you need Element to tame them, when transformed into small form you can also carry them on your shoulder. Edit: sorry.. maybe I said something stupid because the Element cannot be transferred...
  3. Grrrrrrr.......... !!!!!!!!!!!!!!!!!!!!!!!! guys, how dare you try transfers now? and with your main characters (with notes and bosses)??? it's "OBVIOUS" that it will be a MASSACRE OF LOST CHARACTERS!! was buggy in ASE after years of fixes, let alone in ASA which took ten steps back in bugs... We all know that you won't even be able to open a "Ticket" because WC hasn't opened a specific section yet (deliberately?) so if you don't you want to (be sure to) lose them: DO NOT TRANSFER YOUR MAIN CHARACTERS !!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  4. Hello, two questions: was your husband able to download his character correctly? Is your husband the owner of the Server or a third party? In the meantime, try entering the TheIsland map to see if your Survivor is still there or if it asks you to create a new one, if it hasn't been loaded then you can remove the new character (loading it into the Obelisk) and try to transfer the original one again .
  5. Well... the ASA rates have already been brought back to those of the initial ASE, so I wouldn't change anything.. but some things and functions have been changed (as Zero wrote to you for example) and it won't be possible to enable them. Eliminate Cryopods that didn't exist on TheIsland OG. If you want a more challenging experience, lower the experience gain
  6. Hi, Plant-X and Auto Turrets will not attack the Titanosaur (tested in my current base). I had to place some Plant-X on the upper perimeter of my fence (of Behemoth Gates) and 5 more outside ones on the direction of arrival from the swamp, just in front of the latter I placed a Doedicuro which acts as bait (it will not be killed because it curls up into a ball when it loses too much life) and I can say that this combination does a great job. Just be careful if you have an open base, many Survivors will try to lure the Rhyniognatha into their traps and will often fly over your base risking taking them right into your enclosure, my perimeter Plant-Xs are at the height of 12 walls (Behemoth height Gate) and lowered the attack distance to 2 to only shoot when they get close (and far enough from the ground that they won't even shoot at creatures walking on the ground), but I also added some low plants inside the enclosure for good measure. A good tip is to add some Doedicuros in the outermost high points, these will act as bait, drawing attention to them, preventing Rhynio from crossing the line of the turrets and going towards the dinos in the enclosure.
  7. Sorry if I ask: in what sense? The Cryofridges are not accessible (unless unlocked voluntarily) and do not have on or off buttons.. what do you mean?
  8. In principle it's almost everything like ASE with some important exceptions, I'll answer your questions before trying to explain the rest: The limit of the Wild Dinos has remained unchanged at 150 (at the moment we have no Tek creatures but they should remain with a maximum level of 180 as in ASE), I personally still don't have any creatures mutated enough to be able to tell you with certainty what happens at level 450 (even this limit should have remained the same, WC has not mentioned changes in this sense), ASA has all the Bugs of ASE 2015 so your doubt is justified but I have no certainties about it. no, WC has officially declared that the "problem" of negative mitations has not been solved, so as in ASE we will have a theoretical limit of 20 Mut but which can be broken by going negative exactly like ASE here too in the Official Servers it remains exactly the same as ASE, however the possibility of changing the limit of 255 points has been included in the private servers, not in the Official. THE TWO SIGNIFICANT CHANGES ARE: - in ASA the "speed" statistic (or rather the possibility of adding levels to the default statistic) has been eliminated from the assignments and this means that the animals will not obtain speed points after domestication, so there are no points lost and all post-tame points will be distributed across 6 stats instead of 7 (so more points on useful stats, and one less stat to reset in breeding). - The mutation count has been separated from the specific stat, i.e. a baby will separately inherit the number of points on the stat and the number of mutations on that stat, so now it is possible to pass on the number of Mutations which directly affects the point count inherited from the baby 'other parent, I'll try to explain myself better with an example: if you have a Dino that has 10 points in HP and 10 Mutations in HP, you pair it with a dino that has 20 points in HP and 0 Mutations, it is possible that the child is born with 20 HP points + 10 Mutations (or even vice versa), this implies that if you already have a breeding line started but at a certain point you find a Dino that has the highest basic statistics of the "clean" parent, you will be able to transmit the mutations to the offspring of the new Dino without losing anything of the process already carried out and therefore obtaining a new stallion with the sum of the new statistics plus the old mutations. some of the information is contained here: Breeding Changes This one sounds scary, we know. Our Product and QA teams were freaking out about it, but generally, our intention hasn’t been to change the strength of creatures but to make the implementation cleaner. Previously, mutations were based on a creature's wild stat multiplier, and now we’ve given it its multiplier. This has led to some creatures receiving some buffs/nerfs in particular stats, but we intend to rebalance this over time as we evaluate their roles in the meta. We’ll want your feedback on that :). We have NOT FIXED getting more than 20 mutations, but we removed the 255 cap so that servers can specify a cap. We’ll leave it as is for our Officials (255), but it’s open to adjustments.
  9. Mhujahajjahahaha Badgers? do you mean Pulrovia? ok but why do you hate Whales?
  10. to partially solve the temperature problem you can obviously put the bed/chair between a couple of air conditioners, just be careful that in ASA there are some moments where for a few minutes you will be extremely cold/hot, more air conditioners help. If you plan to leave your character for a long time, just to be safe, strip yourself of all your equipment and inventory so that if you die you won't lose anything (if the decomposition time of your bag has been increased on your server you won't have any problems with this either sense). Under normal conditions the character consumes very little water and food.
  11. Hi, have you already tried deleting the game from the "Quickresume" section of the XBox menu? After doing this, try to turn off the The problem could also arise from your connection, so to be safe, while your console is off, also perform a reset of your Modem/Router. Do you have the same problem if you try to start a Single Player game?
  12. Hi, maybe I'm missing something but.. I also play in Official PVE but as far as I know you can't use Mods in Official with the exception of those already inserted in the specific Servers, that is, most of the Official Servers are without Mods (we don't take into account that part of Winter Wonderland is still active) but there are some where WildCard has activated some specific Mods only for those Servers (for example some extra Animals), to access those Servers you must install all the mods present in that Server, for to install those Mods, simply try to enter that Server and you will automatically be asked to download those Mods directly from there without having to search for them in the Mod Shop. Apart from those specific to the Server, however, you cannot add other different Mods of your choice. At least I didn't misunderstand your request or I missed some info about it.
  13. Here: the Patches that affect all platforms in the same way are inserted in the "PC version path notes register", it seems to be the basic platform while the pages relating to PS5 and XBox are not updated... initially I thought they had different update times due to certifications but those pages are not yet updated although the Paths are functional on all platforms, so my deduction is that they want to use the page dedicated to the PC for all the Patches in common and use the pages dedicated to PS5/XBox only for specific fixes for these platforms (and perhaps for updates to primary Server versions?)
  14. Hmmm yesterday I talked about baby Gacha and about them I remembered something about their method of growing without food that maybe could work for OP, rereading now on Wiki.gg: ""Or, if you have the S+ Mod, you can simply put the Gacha babies on an S+ Hitching Post (all variants of the S+ Hitching Posts work), which will then ensure that the Gachas never enter "stasis", and you're therefore able to safely leave their rendering distance."" then could this Mod keep its Yutys active? I've never used Mod so I don't know how it works well..
  15. Ok, right now I'm under my Yuty's butt, I fed him with 300 Stimberries and his hunger dropped by about 3000, then I forced the meat and restored the food, he only pooped 1. So my suggestion to the OP in this sense is not at all convenient.
  16. Yes, I associated Pipinghot's explanation regarding the deposition of eggs which is actually related to defecation (at the moment in which the dino has to poop there is a percentage probability that an egg will come out instead), then it occurred to me mind that when in ASE I flew with my travel TropicalWyrm (several points in Stam) as soon as I stopped and she ate a lot while she recovered all that vigor she often even pooped two or three, so my suggestion to try to force 100 Stimberry first ( they should reduce hunger, tonight I'll do a test on ASA to check) and then force the meat, if it's true that he will poop more then it will also be true that you have more chances for an egg to come out instead.
  17. sorry I have an observation here, it is possible to reduce the mating interval (and consequently the frequency of fertilized eggs) but in my experience in Official-ASE I have always noticed that even the mating action only happens if the Dino is rendered , which is why sometimes you log into the server and find many freshly laid fertilized eggs at the same time. The same thing seems to be true for mammals left mating, where the action of mating takes place at the moment they are rendered [[[even here there was a strange thing I had observed that I am still doubtful about: on Fjordur I had found a place where a boy had some pairs of Gacha, as soon as I landed near them I found 2 newborn puppies, I went back there after two days and 3 more puppies again, to test I went there again after three days and all the pairs they had a puppy under them (the timer on his structures indicated that he hadn't connected for 6 days, maybe he only played on weekends), I know well that the Gacha will grow if when they don't eat anything at all but this only works if they remain constantly rendered but it stops working as soon as they enter stasis.]]] I don't have certain data about it but I have found similar things several times. For @cjstillwell OP: as suggested by SunsetErosion, you can lower the mating interval to the minimum and use the fertilized eggs for Kibble but as far as I know you will still have to access the server to have them spawn, you can also force feed them for accelerate the deposition of poop/eggs but without being sure that the egg will come out instead of poop (try first with 100 Stimberries, then with 100 meat)
  18. Ok, I'd say it mostly also depends on the way you want to approach it: -- Traditional Method (direct combat): [Tek Rex / Dinopithecus with good helmets equipped / Thery ] + Yuty, are the classic "optimal" choices, but you can integrate into team a couple of Amargasaur if you know how to exploit their spike attacks, I like to include at least one Mammhut with life points to take advantage of its Debuff, as far as I know on LostIsland it is possible to obtain the Ferox which in my opinion are very strong but I've never found even one on Official. -- Tank Method: [Tek Stego] in the area where the Sinomacrops live you will find a high spawn rate of TekStego and it is not difficult to get a pair close to the maximum level (180), you will also need a good quality shotgun and many bullets to constantly shoot the boss, you can choose whether to enter with 19 Stego leveled in HP (they only have to resist the shots while you take him down with the rifle, you can also divide them into groups and send them at him in stages) and a Yuty with automatic roar (if you are in SinglePayer) or you can decide to obtain many mutations in HP and enter with a single pair + Yuty (+Daeodon if you have one to sacrifice) which by adding the buffs obtained from pair enhancement/imprinting/Yuty/natural armor your Stego will definitely be resistant. -- Evasive method: [Procoptodon] yes, even from Dinopithecus King there is a high point reachable by the Kangaroo, so you can shoot with the rifle without them being able to attack you, to understand which place to jump on I recommend you look on YouTube because it's difficult to explain it here in writing, I don't like this method but if you choose to do it then I suggest you bring with you a pair of Tanks in Passive mode (they don't have to attack because they don't have to move) which will be used to ensure that Dinopithecus King comes attracted to them while remaining clearly visible, otherwise you risk that Dinopithecus King will often be hidden by the rocks below you. Good luck
  19. Hi, if it can reassure you a little, I've had an XBox-S since the first year it came out, every Saturday and Sunday I start playing (or watching YouTube) from early in the morning until late at night (even when I do something else at home, it stays on with music on; I only turn it off if I leave the house but I usually give myself the whole weekend at home); for example yesterday I turned on around 8.30am and went to sleep around 1.00am, without leaving the house, Saturday I went shopping in the morning and started watching YT around 12.00 and then played ARK after lunch until late; I'll just tell you one last thing, ASA arrived on XBox on November 21st and on January 8th I looked at how many hours I had played out of curiosity: over 500 hours (translated into days it's over 21 days), add a few hours of YouTube and... yes my XBox hates the days when I'm on holiday from work 😀 😍 [they took away my little Official-ASE world, I needed to make up for it :@]. Obviously during all these hours I was at home present, I never leave it on if I'm not at home and it has never been used to host a non-dedicated server (which increases stress), so I agree with you in NOT LEAVING IT TURNED ON UNATTENDED WHEN YOU ARE NOT AT HOME But don't even have the phobia Obviously don't take me as an example because I know well that my XBox will break before many others, initially I wanted to buy the XBox-X but it was impossible to find it so I intended to replace it as soon as possible but in the meantime it turned out to be very reliable.. if I told you all this it's only because I felt you were very scared. PS: regarding the eggs: if you understood everything that Pipinghot explained to you but you don't want to keep your XBox on constantly, you can simply access the game many times even just 5 minutes so that your animals can be materialized more times a day (if what you need are unfertilized Eggs) and if you are in ASA you just need to have an Oviraptor who will collect them for you (put points into attack to increase the collection distance, even the highest level increases the distance)
  20. The only animal I would remove is the "Snail" (and I don't mean Achatina) !!
  21. ARK is many good Creatures.. not only one. Argy is very important on TheIsland but can't go in the Caves, not underwater and not Bossfight.. (and can't go in Aberration..) From all mapps and "for" all mapps i love Shadowmane for many reason (with Astrodelphis and Bloodstalker), but never one is "the best of all"
  22. Yes, your observation about the slope is true, if it can be useful as a suggestion I solve this problem by going around the stone in question, both Anky and Doedicuro (collected with Argentavis) seem to work much better when you fly rotating around the nodes instead of pointing them in front straight line.
  23. Hi, if I'm not mistaken there should be a feedback button on the mod's description page (the one you open for installation via the mod list), at the moment I don't have the game in front of me to check. Otherwise I suppose you could search for the author's website/social network by his name, I doubt there is a section common to all modders somewhere.
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