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Pipinghot

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Everything posted by Pipinghot

  1. Nope, your attempt to subvert the discussion with a sock puppet account is still not going to work.
  2. Dear Sock Puppet account that was just created today, feel free to have an honest discussion on your real account if you want anyone to respect your posts.
  3. Vote with your dollars, that's the only power we have as consumers. There are a bunch of good survival games out there now, it's not like it was when ARK first started. If you give them your money then you are just supporting what they do. It's good to complain, but also give your money to someone else, that's the only thing they understand.
  4. That would only apply if Nitrado had a monopoly on hosting all video games, not just ARK. A monopoly is when a company dominates and entire industry, it has nothing to do with two companies making a one-to-one agreement. Companies in every industry you can think of have exclusive agreements, a monopoly is something entirely different.
  5. Again... leveling valid criticisms is not being "a bunch of haters". It's a pretty simple concept and yet you continue to not get it. Speaking of not seeing it, you continue to conflate "haters" with honest criticism of a company that's doing a bad job. When you spout nonsense like, "Got to wonder if they hate themselves..." it becomes painfully clear that you're not attempting to make an honest argument, what you're really trying to do is find a way to silence people who you don't agree with. You didn't even understand the flaw in your post when I reflected it back at you, somehow you interpreted that as me not seeing it, which is pretty ironic since you had to be wearing blinders in order to fail to see it yourself. Showing how weak your argument was by directing it back at you still wasn't enough to get you to "see it". Maybe that's not so surprising considering you weren't really trying to argue in good faith, you were just trying to push people out of the conversation because you don't want to acknowledge that there's validity to the complaints and criticisms they're making. You started that post with, "Yes. Would be nice if there was an actual forum where we could ask questions and get helpful advice and not just see posts by a bunch of haters." Well there is, right here on these forums. What a shock! It's happening right now but you apparently aren't able to see it, there are plenty of threads that have been active this week, including right now, in which people are asking questions and getting helpful advice, but you want to pretend that it's not happening when it's going on right under your nose. Your false dichotomy illuminates the reality behind your post, you're not honestly hoping for people to get help from other players, because if you cared about that then those are the threads you'd be posting in. Instead you're posting in the threads with disagreements and arguments, making it clear that what you really want are for people who are unhappy with ARK, WC and Snail to just go away. If you were sincere about a "forum where we could ask questions and get helpful advice" that's what you'd be doing, but you're not. If that's what you truly wanted you'd be focusing on those threads and helping the people who need help. But every time you post in these threads where people are complaining about ARK, WC and Snail you expose the truth, that really you just want to silence people who are complaining, and that's easy to see.
  6. Leveling valid criticisms is not being "a bunch of haters". What there is truly no excuse for is ASA being in Early Access to begin with, no excuse. This is a product that should have been a full production release on Day 1. The very idea that anyone accepted ASA as Early Access is absurd. ASA has never been anything more than a naked cash grab, and WC screwed it up exactly as expected. What's astonishing is that there are still apologists trying to make excuses for WC/Snail after they've screwed their players this many times, got to wonder if they hate themselves and need to grovel for WC's approval.
  7. This argument is hilarious. If you think that all of the negative votes are only because of one or two days worth of gameplay then you haven't been paying attention for pretty much the entire year. We've known since March that ASA is nothing more than a naked cash grab by a company that's desperate for players to rescue them from their financial malfeasanse. In addition to all that, there's no excuse for the level of failure that has accompanied this rollout, it's only going this badly because they had to rush it out the door to meet their debt obligations to Nitrado because, again, they've badly mismanaged the company and are deeply in debt. This is a game that should never have been in EA, there's no excuse for using EA after porting the code from UE4 to UE5. If they had done things right (like many other game companies are capable of doing) they would have made ASA a full release and it would have worked much better on Day 1. People are not downvoting ARK, they're downvoting WildCard & Snail, that's not going to change not matter what you think.
  8. Vote with your dollars. There are a bunch of other survival games on the market now, it's not like things were when ARK was new. Support a company that doesn't screw its players over and over.
  9. It's not so much weird as greedy. We've known since March that ASA is nothing more than a naked cash grab, this is just one more link in that chain of greed.
  10. Unfortunately that isn't true. WC & Snail only care about one thing, $$$. The only way to make them listen is to refuse to buy the game, vote with your dollars by playing a game from another company. This is the only thing that will may WC/Snail pay attention. If you give them your money for ASA there is no reason for them to care how many people "say something", talk is cheap.
  11. Vote with your dollars, play a game that doesn't use Nitrado, that takes away money from both WC and Nitrado.
  12. Fair enough, it might not have anything to do with mods. You should choose whatever solution gives you the most enjoyment from your game.
  13. I'm a big fan of having skin, don't want to give mine up.
  14. This is my personal favorite. Of course it depends a little bit on the map and base location, but this is the tactic I've used most often during my history of playing ARK.
  15. You should be even more disappointed that it's not really a gameplay trailer. Portions of that trailer have been floating around for years, you can see a couple of the segments from that video over and over again if you watch the youtube videos from some of the game journalists who have been reporting about ARK. Even if some parts of that video are from ASA they're not really gameplay video, at best they're video captures that have been post-processed to make them look better. As usual WC is lying with their marketing materials.
  16. I don't think anybody knows the answer to that question. It's for sure that WildCard hasn't given a good explanation on how dedicated servers will work in ASA.
  17. Losing my sanity. @GrumpyBearnailed it on the head. Dying in ARK because of a glitch is bad enough (and let's be honest, it happens a lot more in ARK than in most games) but having it happen in hardcore would be infuriating. There's no way I would ever risk flushing my time down the toilet by giving ARK that opportunity.
  18. Interesting, looks like I've missed that info, thank you. That just sounds like good advice for life in general.
  19. If you want help from WIldCard you need to submit a support ticket, they don't ever respond to requests on the forums. If you're looking for help from other players, you've come to the right place, that is what the forums are for. However I personally don't have any ideas to help with your problem, hopefully someone else might.
  20. Yes, and fortunately it's fairly easy. You can add a line to your game.ini file that will remove nameless from your game. We do this with titanosaurs on our private server. The argument is called "NPCReplacements" and it looks like this: NPCReplacements=(FromClassName="Titanosaur_Character_BP_C",ToClassName="") Go to the ark.wiki.gg and look up the ClassName for the Nameless, then replace "Titanosaur_Character_BP_C" with the ClassName for Nameless and add this line to your game.ini. I don't remember where the game.ini is going to be for singleplayer, so you'll have to look that up, but once you add this line to your game.ini then Nameless will disappear from your map. Having said that, are you running any mods? If you are, I would like to suggest that you consider looking at your mods to see if one of them is causing this problem. I've never heard of anyone having crashes from nameless spawning so it sounds like you have something else in your setup causing this problem. When you consider that Nameless are a pretty important part of the story and the environment for Aberration, if I was in your shoes I'd rather fix the problem than remove Nameless from my game. Just one person's opinion.
  21. Console and Steam are two different versions. You can't play Steam on consoles and you can't play console on Steam. If your PC has a video output that lets you send PC video to your TV then yes, you can show the game on your TV, but it has nothing to do with whether you own a console or not.
  22. I'm on PC. It's not so much that it's difficult, it's that the mission doesn't respect reversing the y-axis, which is something I absolutely hate in any game. There have been games I simply refused to play because they didn't include this option. If it would allow the y-axis to reverse it would be a fun mission.
  23. That's a great sounding t-shirt slogan, but it ignores the realities of an online, sandbox, open world survival crafting game. An open world, sandbox game is always going to have a greater upside potential for becoming OP when compared to games that have a more closed philosophy. We could spend pages discussing what constitutes "balance" in a game of this type, but that discussion wouldn't change the fact that many thousands of players feel the same way Avarial does. A big part of what has made this game successful is that it's possible for people working cooperatively to create breeding lines that make the end-game boss fights less difficult for them. When people collectively spend thousands of hours creating breeding lines, they want those breeding lines to be OP and they want the risk of failing to be significantly reduced. The simple truth of ARK is that it's not balanced, never has been, and is never going to be (at least not in the way that you mean it). ARK is a massive time sink if you want to achieve end-goals on Official servers. The kind of balance you're talking about, deliberately preventing OP tames, is really more applicable to unofficial servers. People (typically) are happy to find a different time balance, where they spend less time getting end-game tames but they're also less OP, because it's something they can do in a few dozen, or maybe a few hundred, hours. Being competitive in ARK (both ASE and ASA) is always going to be built around spending the most time getting to that point. You might get what you want in ARK2, but hopefully it's pretty obvious that ASA is not ever going to be balanced in the way that you're talking about.
  24. There will be dead servers during ASA too, that's not going to be any different, it will happen eventually. ARK will change during it's lifetime in ASA too, that's not going to be any different. Notice: "There will be new content and game play in addition to the upgrade". It's a lovely story to assume that WC won't wipe the servers when they move from Early Access to Production, but there are good reasons to believe that they'll do it all again. They didn't "need" to reset or close the servers before, but they did it anyway. I hope you're right, but I wouldn't count on it, this is WildCard after all. It might mean that, or it might not. There's nothing in that graphic that tells us which maps will be released during EA and which maps will be released after the game officially moves from EA to production. We're talking about a company that charged money for Scorched Earth, while the game was still in Early Access, something that was completely unheard of at the time. Nothing should be considered off limits where WildCard is concerned. For all we know they're going to release every single map during EA, then reset all of the server when the game leaves EA and becomes official, no one has anyway of knowing what they'll do.
  25. I'd say that's pretty much how raptors work now. N00b player on the beach: "What is that thing running at me?" Raptor: POUNCE!
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