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CyberAngel67

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About CyberAngel67

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  1. 5 is the default value any way, I thought you were changing the other value which is a maximum of 1.0
  2. If this is the Difficulty level that shows up at the top of the Single Player settings, anything above 1 will be ignored by the game. A bit of a history. Maps have what is known as a map difficulty, there was a time when the Island was a map difficulty of 4 and it was later changed to reflect that of the newer maps. This meant that before that change wild dino's would be a maximum of 120. Now that the map difficulty is 5, we get a max dino of 150. So how does that work. Well dinos actually spawn anywhere from 1 to 30, then the map difficulty would then make it higher, so 4 x 30 = 1
  3. Well this is Windows 10 Store version, so I was guessing with the Steam version.
  4. I doubt you can with the Steam version, as you can only have one account logged into steam at a time.
  5. Didn't see this till now, PC as in Steam version or Windows 10 Store version? There is a difference. If you mean Windows 10 Store version, it will never happen.
  6. I am getting a disconnect, but only when transferring on my steam cluster with mods. I setup separate server cluster for cross play to test and straight away cold not connect with EGS version, but could with Steam version. So I added Multi Home and was able to connect fine. Now the stupid thing is I have removed multi home and they both work fine. Just still crossplay still wont allow transfer. But I will ask you this, you're obviously got a steam only cluster, what happens when you transfer to another map, does it work for you?
  7. Here is something of interest as well.... I have made no changes to my modem, my ISP has made no changes and yet it worked prior to June 11 and now it doesn't. Nothing you have said there is remotely going to help me... @everyone else I also did some further tests and found that even with two maps created and using -crossplay, I can join the maps no problem, but I can not transfer to them via an obelisk. And I had to use MultiHome = true and specify the IP in the cmd line, all this is done by ASM so I am not sure the correct configuration and without this mutlihome I was not able to
  8. Then why would it be working for years prior to the 11th June?
  9. On one of my maps that I ma getting this on, there is about 2,000 between the ports
  10. bRawSockets are not used here, Multihome I don't know how that works, so will look further into that.
  11. Exactly the same here.... So, it looks like it will be a 2+ year wait for it to get fixed then. Wildcard are great a breaking poop, but lazy as $%^&* in fixing what they break.
  12. Interesting, is that with our without using crossplay? In my cluster, nothing has changed, startup scripts are the same as what they where before EGS version was released and Steam Client can't transfer to other maps without getting a disconnection message.
  13. And what about if you use your steam client to transfer to another map in your cluster?
  14. Won't help me, because my disconnection issues has got nothing to do with the EGS version.
  15. Good to hear I am not alone then, I have them on both Official maps and Unofficial maps in a dedicated server cluster and so far nothing seems to work here.
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