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TheDonn last won the day on January 13

TheDonn had the most liked content!

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465 Tribe Leader

About TheDonn

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  • Birthday January 1

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  1. I agree with John. I was absolutely blown away at what people can do with ini edits. It takes any subtlety away from base hiding and your base appears like a black blot of paint on a blank canvas, basically. Scouting for bases is as simple as finding a Bronto in the Highlands.
  2. I dunno Hemp... Seems like even the people that disagree are remaining pretty damn civil by ARK forum standards! Conversation is conversation, eh? Some people think one thing, some think something else, and they talk. It's wonderful! (I am not being facetious)
  3. I think it is attributed more to big tribes quitting, and to the optimization passes that have actually reduced loading and render times. I'm not saying that it has not gotten better, the lag and tamecapping problem, I just think the other things are more close to the solution than Cryopods are. Reason is, Cryopods are just a choice.
  4. This is essentially the exact same goddamn thing that many of us said as cryopods were on deck for release, and everyone was talking about how they would be the savior of Official. But lookie here: Years later, it still isn't fixed. Even with no cryo-cooldown, people still would rather have their stuff out in their base. I can't blame them, because it IS all about the tames, but cryopods didn't fix the lag, or tamecaps, at least not like many people advertised they would.
  5. You're saying that an Xbox one rendering a higher density area brings the entire server down, whereas a series x doesn't? A few more questions arise: -Are you sure it brings the server down and doesn't just kick the single client experiencing the lag? If it isn't bringing the server all the way down and kicking everyone, it is again just hurting itself. -Is it 100% truly repeatable? If it doesn't happen -EVERY SINGLE TIME- then you can't be certain of the cause, just like above. Even if the base is flown over once or twice where it doesn't crash, that is enough to falsify the
  6. The requests from the server-side to the client-side are small instruction sets, for the pc/ps/xbox to then display whatever instruction is sent. The same happens when you see an enemy player and/or base, or your own tribe and base. I of course didn't program ARK, but understanding what I do about MMO games, this is a fast and dirty explanation about what it takes. So, as @Joebl0w13 said, they basically hold themselves back. The data-requests are handled by the internet connection and whatever adapter is used on the given platform (wifi or ethernet). The game sends its position to the
  7. Many reasons. The main one now being that it would most likely be too much money for them to pay to have the game and all content since 2015 optimized and packaged to fit on a Switch. At first, Switch ARK was just old-school Island map, and that was OK, they were feeling it out. At the time, Scorched Earth, The Center, Ragnarok, and Aberration were all available. Heck, I think Extinction was even available then. Each map is several GB worth of space. All the extra dinos take up more space. That, together with the growing complexity of ARK with game-system updates such as building an
  8. Glad they are working on this! We need our dinos. I have some lowbie event Lightnings that are very cool... Gonna fuse stats when they go breedable next week! If the patch really drops then, that is. Dude, I have literally gotten a warning/temp ban and posts deleted for this exact thing (forum profanity "censor bypass" it was called). What the heck Joe, lmao... Should be better than that.
  9. Yeeeee-HAWWWW I love JSON errors! Best day evaaaa
  10. @Campi I second this. Spayed/Neutered creatures remain so when cloned.
  11. Breeding for mutations can be made easier with the cloning chamber, if you have more element than time. Just clone several females to increase your breeding pool.
  12. Oh, I didn't phrase it fully the right way I think. I meant to say, on some dinos you might see a radial wheel option to allow special AI attacks. I didn't mean to suggest the Megalosaurus has the option hahaha! Sorry if it was confusing.
  13. It's not totally important, I guess, but seems like a number comparison should have Rex base damage at 62, not 65. @wizard03 when on Aberration, Abberant Megalosaurus are your best friend to ride. Unridden, as said a few times, they hit for I think 10 damage because the damned AI spams the grab-attack. Even against bosses. There is a guy who wrote a mod for Megalos to bind the grab-attack to the "Special AI Attacks" attack-set (don't know if you've seen this option on radial wheel menu, but it says Allow Special AI Attacks, or something close to this). Needless to say, he took a pac
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