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Giorgino87

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About Giorgino87

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  1. mek bps drop back when they die? So, if you find an enforcerer bp and craft it, when the enforcerer dies you get the bp back. Does it work the same for meks? I am about to craft high level mek, I hope to get a good crafting bonus %, but if not, I was thinking if I can kill the mek to get back the bp and try again. Also, how does the mega mek work? the original 4 meks get destroyed after you make the mega mek, or you get them back? Are the mega mek stats depending on the stats of the original mek? In the end, is it better to use high-level meks or low level one to make the mega mek?
  2. I just checked the game fiels, indded the zobie dodo are still there, but dodorex files are not. Strange choice from the developers
  3. It is in the game if there are the files about the dino, not if the dino naturally spawns. I know it does not spawn naturally apart from events. But if the fiels are there, the spawn code should work. I can spae the zombie dods for example, without activating any event. I don't understand why I can't spawn the dodorex. If the files are not there anymore, then I get why the spawn code is not working, but in such case activating any event will not change the fact that it can't be spawned
  4. so you are telling me it is not in the game anymore?
  5. well, we only have 6 people, but we got very good shotguns. However, rock drake saddle only 64 armor. What i was asking is about additional unmounted dinos to bring. Are reapers a good idea? they should be able to tank a lot. Also Stegos we were thinking, they should also be able to tank a lot.
  6. Aberration alpha boss with reapers hi, we were thinking about bringing reaper for aberration alpha boss, as our spinos barely survived the beta one. Is this a good idea? how many can we bring? I guess we cannt fit 14 on the platform (we are 6 players mounting rock drakes). What other dino can we bring together with them? Stegos are good idea?
  7. Pvp: underwater base, titans and basic tips So, before extinction I think the best base was something very up, that is more easily defended. This was tru also on aberration, where no fliers are allowed. Water base, as far as I know, were not used much because of the cost (but how safe were they? just wondering) Now, with extinction situation changed, as even a base very up can be reached with the desert titan. of course elevated position still helps against forest and ice titan. However underwater bases I think are safe from all the titans, right? (Can desert titan go underwater? Can other titans go underwater? How much time for oxigen running up to kill them?) Does this re-evaluate underwater bases? What are, in general, the vulnerabilities of an underwater base? How are turrets best placed and set to defend a large base? Placing them all close to each other makes them more effective, but you will hit quickly the 100 turrets limit. Spreading them over a large area helps towards to limit, but this will eman that only a part of yout turrets will work when you get attacked. Setting them only on tamed dinos and survivors is of course a bad choice, as ona only needs to drop many tank dinos inside to make them empty. Setting them only on mounted dino and survivors still allows to tank them by dropping players mounting tank dinos. Placing them on survivors is effective and it will shoot any survivor, even the ones mounting dinos? However, only set on survivors will expose your base to c4 dinos, so still need a few turrets on tames dinos. Added question for aberration: ifor a bunker, it is better a position very very high in the green zone, or a position down into the red zone? High helps, especially with no fliers, but the red zone has radiations, that make it very difficult for players to assault. first of alll, you need many radiation suites for the whole length of the raid. Second, most of the usual thaks are not immune to radiations. Third, environment also does not help: reaper queens attacking you while you raid are not fun. What do you think?
  8. So I need to enable some event on the server to spawn them? what is the switch to turn it on?
  9. spawning dodorex/wyvern Hi All, I am trying to spawn a dodorex/wyvern on my test server, but nothign happens when i use the admin command listed on the wiki. What could be the problem? Is there any setting I should change?
  10. rendering distance/stasis So, I am planning on walling an area and put some dino inside to auto-harvest materials. I am aware that it they are not rendered they will not collect anything. So I wonder: what is the maximum distance from my base I can build such dino harvesting area?
  11. pvp turret limit 101/100 I was wondering, what happens when your turet limit goes above 100/100? some turrets stop working or you can't just place more? causa I thought the red ones )101+/100) stop working, but I made a test and they still work....
  12. ascensions are cumulative? If I make the alpha ascension, do I get +15 levels, or do i need to make each of them, gamma, beta and alpha, for 5 levels each? Same question for rockwell
  13. if I set a turrett on players only, will it still destroy rockets?
  14. So this is probably a bug, as tek shield was designed not to let anything inside...
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