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Cedric

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Cedric last won the day on December 28 2019

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  1. Good feedback. There is some internal discussion on how to communicate service updates/outages in the future but this (posts like these) are a good step in terms of communication. As to the other points, the most I can do is voice this feedback. The team has used betas but typically not for DLC content.
  2. Patch Notes Round-Up As we near the launch of Genesis and a new year of ARK content, the current state of the game and the topics that are trending in the community remain essential to us. While we are excited to introduce new content and experiences to ARK survivors, it's important to take a brief moment and recap some significant updates that have made an impact on the current state of the game. Developers that are working on Live Ops updates have a different priority and focus than that of those working on new content. The main focus of these updates is to ensure that you have an enjoyable and fair playing experience with current game content. As you might imagine, it is a constant process of observing, investigating, adjusting, interacting, updating, reporting, resolving, and repeating the cycle. Performance, Bugs, Balance, Quality of Life and fixing Exploits are important to us and we know they hold a high priority for you folks too. These updates may not be new news for the well-informed survivor but they may provide insight into the thought process behind the changes. Without further ado, let’s get stuck into what we’ve been up to with recent live game patches: Performance Performance is an intrinsic cornerstone of a player's experience. Improving performance is an ongoing process for us that we’ll continue to seek to optimize. Here’s what we’ve worked on in regards to performance recently: - Changed droppeditem physics to improve server performance. - Added animation staggering system by default to reduce CPU overhead - Applied a one time disabling of replication on all sleeping players on all Official PvE servers. - Fixed a client-side crash related to rendering 3D text - Vastly improved server stability, with various Network Channel threading crashes fixed Unintended Mechanics / Exploits Addressing exploits and unintended game mechanics in a meaningful way is crucial to the health of the game on our Official servers. Recently, the team has focused quite heavily on eliminating various methods of exploiting and we’ll continue to hit them as hard and as often as we can! Many of our recent exploit fixes targeted meshing methods and dupes but there was also some focus on unintended mechanics like MEKs becoming invulnerable and the pretty damn rude Ice Titan breath going through the mesh much to the dismay of its targets, amongst others. Addressing exploits is an ongoing commitment and we look forward to rolling out more fixes in the near future. - Unattach all grapple hooks when sitting on a chair. - Disabled climbing pick from attaching to gateframes, charge lanterns, ladders, fence foundations, and railings - Fixed 2 mesh exploits related to creatures. - Fixed 2 mesh exploits related to structures. - Fixed ice titan breath going through the mesh. - Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh). - Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes. - Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another. - Enforcer can no longer blink onto/or very very near creatures - Pipes can no longer be placed on enemy structures - Fixed an exploit with the snow owl that allowed it to infinitely freeze players - Added additional server-side protection to Explorer Notes to prevent cheaters from acquiring them with hacks - Passengers on creatures will now be ejected if the creature is picked up - Fixed an exploit related to turret damage - Fixed various duping methods Bugs What is there to say about bugs? We don’t like them, players don’t like them and they need to be squashed. Along with what we’d consider more run of the mill bug fixes, we’ve addressed some bugs with far reaching implications in regards to MEKS, Managarmrs and Velonasaurs, among other issues. Our players are adept at rooting out bugs and we’ll continue to iterate on your bug reports moving forward. - Reloading bows from prone TPV no longer gets them stuck - Firing bows while in orbit camera no longer gets them stuck - Firing bows while running no longer gets them stuck - Pipes can no longer be placed on enemy structures - Fixed the enemy build radius check for the fence support - Fixed the whip to properly pickup items that are flat on the ground (previously would miss such items) - Fixed a client crash related to Velonasaurs - Fixed a client FPS bug related to Velonasaurs - Fixed a bug which allowed Velonasaurs to shoot endlessly in turret mode without draining stam - Fixed a collision issue with Velonasaurs - Fixed a network desync related to Velonasaurs - Fixed a bug which allowed MEKs to be invulnerable to various types of damage - Fixed a bug which allowed Managarmrs to use their ice breath underwater/whilst swimming - Fixed a bug which allowed Velonasaurs to shoot endlessly in turret mode without draining stam - Fixed two damage miscalculation bugs with the Managarmr pounce and Velonasaur AOE Needle Spin - Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand. - Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. - Items placed on top of water pipes will now respect enemy foundations. - Fixed a bug which would sometimes cause the atmospheric fog to break - Fixed a bug which would cause the Snow owl heat vision to cause other clients FPS to drop when around large bases or a lot of creatures Quality of Life As many players will have noticed, we’ve rolled out a significant number of QoL updates recently. The time you spend in-game is valuable to you and is most rewarding when it's not filled with tedium. We prefer your time be spent on the things you enjoy. This is where Quality of Life comes in! These updates have incorporated changes to stack sizes, inventory slots and other miscellaneous tweaks to help make your time on the ARK feel engaging and rewarding. Please continue to let us know the types of QoL changes you’d like to see as we work together to identify what’s important to players. We understand that the ARK Community is diverse with each group holding a different perspective and all of your feedback is valuable to us. - Dedicated Storage weight reduced from 50 to 20 - Decreased cook time on the industrial grill by 50% - Shortened aberration earthquake duration by ~10% - Shortened Scorched Earth sandstorm duration by ~15% - Lowered gasoline consumption rate by 50% on the following structures: Chemistry Bench Electrical Generator Fabricator Industrial Cooker Industrial Forge Industrial Grill Industrial Grinder. - Modified the stack size on various items: Veggie Cake 5 -> 10 Raw Meat 20 -> 40 Cooked Meat 30 -> 50 Sap 20 -> 30 Fiber 200 -> 300 Thatch 100 -> 200 Organic Polymer 10 -> 20 Vacuum Compartment 100 -> 5 Vacuum Compartment Moonpool 100 -> 5 - Modified the inventory slot size of various items: Industrial forge 60 -> 100 Chemistry Bench 60 -> 100 Fridge 48 -> 80 Industrial Cooker 48 -> 80 Preserving Bin 24 -> 48 Mortar and Pestle 12 -> 24 Refining Forge 8 -> 24 - Made it easier to look at items to pick them up - Improved dropped item placement when dropping items from structures to reduce the chance of them getting stuck - Added “F” alternate activate option on items to pickup all items in a nearby range - Improved third person view offset so that it now positions at the average head height rather than the center of the character’s capsule to improve how it feels when the camera is brushed up against a collision in the world Game Balance Balance is an ongoing process and we’ll continue to monitor our servers to see how players are using creatures and items as we consider making balance changes. Healthy balance is achieved by a constant process of small nudges, changes, and tweaks in order to improve the entire ecosystem as it is maintained and honed in response to the needs of the player-base. It’s no secret the Managarmr and Velonasaur have held the top position in the food chain to dominate the meta since the launch of Extinction. The Managarmr intrinsically holds loads of utility and that has made it challenging to balance whilst retaining that utility that helps make it the popular dino it is. Our intention was never to make Manas capable of remaining constantly airborne. Granted, its place as the top player killer was partially due to some bugs/unintended mechanics which we also addressed. Velonasaurs were outputting extremely high DPS. Similar to the Managarmr, bugs are responsible in part for this (we see you, no stamina drain in turret mode and an unexpected scaling to the right click +c attack!). Velos are primarily intended to help in base defenses but they were far stronger in the meta than intended. That said, our statistics show they’re still two of the most popular creatures which is interesting! Other balance changes include some steps towards addressing the cliff platform meta, giving Brontos some love, smacking Plant Z a little and tweaking enforcers up after some functional changes we made in order to mitigate a meshing exploit left them looking a little sad. - Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds - Enforcer blink range extended from 4000 units to 5000 units - Enforcer can no longer blink onto/or very near creatures - Velonasaurs will now consume stamina whilst in AI-turret mode - Reduced Velonasaur recovery time from 4 seconds to 1 second - Managarmr limited to 3 jumps, 6 strafes, and 1 dash before it has to land - Reduced Managarmr ice-breath exponential damage scaling by approximately 20% - Reduced stun duration on Jellyfish and Eels by 20% Wild eels 7 -> 5.6 Tamed eels 1.5 -> 1.2 Cnidaria 4 -> 3.2 - Reduced Plant Z flash range by 50% - Plant Z Grenades weight reduced from 10 to 5 - Metal Cliff Platforms no longer take 50% less damage from explosive damage - Bronto should no longer be affected by knockback - MEK pistol Damage reduced by 10% - Fixed the enemy build radius check for the fence support Content The whole team has a lot of fun conceptualizing and implementing events and event-related content for our community to enjoy. The end of 2019 saw a return of our Turkey Trial Event and 365,085 player deaths from a well-known culprit. Shortly after, we released Winter Wonderland and introduced the adorably dorky chibi pets. Last year you indicated that events were important and listed several things you’d like to see. Because of this, we took some time to invest in events and make them more memorable for you. We get a kick out of the pics and art you folks share of your events skins and chibi collections, thank you for including us in your holiday adventures! As always, keep your feedback coming, whether we are interacting directly or reading and observing, we pay attention to, and value, your communication with us. EVO Event Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 17th of Jan at 1 PM EST until Monday the 20th of Jan at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That wraps up this Community Crunch, our roundup of what we’ve been up to lately and a little insight into our process. For a more in-depth look at all of our recent patches, you can view full notes here: PC Patch Notes XBOX Patch Notes PS4 Patch Notes Until next time! Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark
  3. Patch Notes Round-Up As we near the launch of Genesis and a new year of ARK content, the current state of the game and the topics that are trending in the community remain essential to us. While we are excited to introduce new content and experiences to ARK survivors, it's important to take a brief moment and recap some significant updates that have made an impact on the current state of the game. Developers that are working on Live Ops updates have a different priority and focus than that of those working on new content. The main focus of these updates is to ensure that you have an enjoyable and fair playing experience with current game content. As you might imagine, it is a constant process of observing, investigating, adjusting, interacting, updating, reporting, resolving, and repeating the cycle. Performance, Bugs, Balance, Quality of Life and fixing Exploits are important to us and we know they hold a high priority for you folks too. These updates may not be new news for the well-informed survivor but they may provide insight into the thought process behind the changes. Without further ado, let’s get stuck into what we’ve been up to with recent live game patches: Performance Performance is an intrinsic cornerstone of a player's experience. Improving performance is an ongoing process for us that we’ll continue to seek to optimize. Here’s what we’ve worked on in regards to performance recently: - Changed droppeditem physics to improve server performance. - Added animation staggering system by default to reduce CPU overhead - Applied a one time disabling of replication on all sleeping players on all Official PvE servers. - Fixed a client-side crash related to rendering 3D text - Vastly improved server stability, with various Network Channel threading crashes fixed Unintended Mechanics / Exploits Addressing exploits and unintended game mechanics in a meaningful way is crucial to the health of the game on our Official servers. Recently, the team has focused quite heavily on eliminating various methods of exploiting and we’ll continue to hit them as hard and as often as we can! Many of our recent exploit fixes targeted meshing methods and dupes but there was also some focus on unintended mechanics like MEKs becoming invulnerable and the pretty damn rude Ice Titan breath going through the mesh much to the dismay of its targets, amongst others. Addressing exploits is an ongoing commitment and we look forward to rolling out more fixes in the near future. - Unattach all grapple hooks when sitting on a chair. - Disabled climbing pick from attaching to gateframes, charge lanterns, ladders, fence foundations, and railings - Fixed 2 mesh exploits related to creatures. - Fixed 2 mesh exploits related to structures. - Fixed ice titan breath going through the mesh. - Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh). - Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes. - Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another. - Enforcer can no longer blink onto/or very very near creatures - Pipes can no longer be placed on enemy structures - Fixed an exploit with the snow owl that allowed it to infinitely freeze players - Added additional server-side protection to Explorer Notes to prevent cheaters from acquiring them with hacks - Passengers on creatures will now be ejected if the creature is picked up - Fixed an exploit related to turret damage - Fixed various duping methods Bugs What is there to say about bugs? We don’t like them, players don’t like them and they need to be squashed. Along with what we’d consider more run of the mill bug fixes, we’ve addressed some bugs with far reaching implications in regards to MEKS, Managarmrs and Velonasaurs, among other issues. Our players are adept at rooting out bugs and we’ll continue to iterate on your bug reports moving forward. - Reloading bows from prone TPV no longer gets them stuck - Firing bows while in orbit camera no longer gets them stuck - Firing bows while running no longer gets them stuck - Pipes can no longer be placed on enemy structures - Fixed the enemy build radius check for the fence support - Fixed the whip to properly pickup items that are flat on the ground (previously would miss such items) - Fixed a client crash related to Velonasaurs - Fixed a client FPS bug related to Velonasaurs - Fixed a bug which allowed Velonasaurs to shoot endlessly in turret mode without draining stam - Fixed a collision issue with Velonasaurs - Fixed a network desync related to Velonasaurs - Fixed a bug which allowed MEKs to be invulnerable to various types of damage - Fixed a bug which allowed Managarmrs to use their ice breath underwater/whilst swimming - Fixed a bug which allowed Velonasaurs to shoot endlessly in turret mode without draining stam - Fixed two damage miscalculation bugs with the Managarmr pounce and Velonasaur AOE Needle Spin - Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand. - Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. - Items placed on top of water pipes will now respect enemy foundations. - Fixed a bug which would sometimes cause the atmospheric fog to break - Fixed a bug which would cause the Snow owl heat vision to cause other clients FPS to drop when around large bases or a lot of creatures Quality of Life As many players will have noticed, we’ve rolled out a significant number of QoL updates recently. The time you spend in-game is valuable to you and is most rewarding when it's not filled with tedium. We prefer your time be spent on the things you enjoy. This is where Quality of Life comes in! These updates have incorporated changes to stack sizes, inventory slots and other miscellaneous tweaks to help make your time on the ARK feel engaging and rewarding. Please continue to let us know the types of QoL changes you’d like to see as we work together to identify what’s important to players. We understand that the ARK Community is diverse with each group holding a different perspective and all of your feedback is valuable to us. - Dedicated Storage weight reduced from 50 to 20 - Decreased cook time on the industrial grill by 50% - Shortened aberration earthquake duration by ~10% - Shortened Scorched Earth sandstorm duration by ~15% - Lowered gasoline consumption rate by 50% on the following structures: Chemistry Bench Electrical Generator Fabricator Industrial Cooker Industrial Forge Industrial Grill Industrial Grinder. - Modified the stack size on various items: Veggie Cake 5 -> 10 Raw Meat 20 -> 40 Cooked Meat 30 -> 50 Sap 20 -> 30 Fiber 200 -> 300 Thatch 100 -> 200 Organic Polymer 10 -> 20 Vacuum Compartment 100 -> 5 Vacuum Compartment Moonpool 100 -> 5 - Modified the inventory slot size of various items: Industrial forge 60 -> 100 Chemistry Bench 60 -> 100 Fridge 48 -> 80 Industrial Cooker 48 -> 80 Preserving Bin 24 -> 48 Mortar and Pestle 12 -> 24 Refining Forge 8 -> 24 - Made it easier to look at items to pick them up - Improved dropped item placement when dropping items from structures to reduce the chance of them getting stuck - Added “F” alternate activate option on items to pickup all items in a nearby range - Improved third person view offset so that it now positions at the average head height rather than the center of the character’s capsule to improve how it feels when the camera is brushed up against a collision in the world Game Balance Balance is an ongoing process and we’ll continue to monitor our servers to see how players are using creatures and items as we consider making balance changes. Healthy balance is achieved by a constant process of small nudges, changes, and tweaks in order to improve the entire ecosystem as it is maintained and honed in response to the needs of the player-base. It’s no secret the Managarmr and Velonasaur have held the top position in the food chain to dominate the meta since the launch of Extinction. The Managarmr intrinsically holds loads of utility and that has made it challenging to balance whilst retaining that utility that helps make it the popular dino it is. Our intention was never to make Manas capable of remaining constantly airborne. Granted, its place as the top player killer was partially due to some bugs/unintended mechanics which we also addressed. Velonasaurs were outputting extremely high DPS. Similar to the Managarmr, bugs are responsible in part for this (we see you, no stamina drain in turret mode and an unexpected scaling to the right click +c attack!). Velos are primarily intended to help in base defenses but they were far stronger in the meta than intended. That said, our statistics show they’re still two of the most popular creatures which is interesting! Other balance changes include some steps towards addressing the cliff platform meta, giving Brontos some love, smacking Plant Z a little and tweaking enforcers up after some functional changes we made in order to mitigate a meshing exploit left them looking a little sad. - Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds - Enforcer blink range extended from 4000 units to 5000 units - Enforcer can no longer blink onto/or very near creatures - Velonasaurs will now consume stamina whilst in AI-turret mode - Reduced Velonasaur recovery time from 4 seconds to 1 second - Managarmr limited to 3 jumps, 6 strafes, and 1 dash before it has to land - Reduced Managarmr ice-breath exponential damage scaling by approximately 20% - Reduced stun duration on Jellyfish and Eels by 20% Wild eels 7 -> 5.6 Tamed eels 1.5 -> 1.2 Cnidaria 4 -> 3.2 - Reduced Plant Z flash range by 50% - Plant Z Grenades weight reduced from 10 to 5 - Metal Cliff Platforms no longer take 50% less damage from explosive damage - Bronto should no longer be affected by knockback - MEK pistol Damage reduced by 10% - Fixed the enemy build radius check for the fence support Content The whole team has a lot of fun conceptualizing and implementing events and event-related content for our community to enjoy. The end of 2019 saw a return of our Turkey Trial Event and 365,085 player deaths from a well-known culprit. Shortly after, we released Winter Wonderland and introduced the adorably dorky chibi pets. Last year you indicated that events were important and listed several things you’d like to see. Because of this, we took some time to invest in events and make them more memorable for you. We get a kick out of the pics and art you folks share of your events skins and chibi collections, thank you for including us in your holiday adventures! As always, keep your feedback coming, whether we are interacting directly or reading and observing, we pay attention to, and value, your communication with us. EVO Event Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 17th of Jan at 1 PM EST until Monday the 20th of Jan at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That wraps up this Community Crunch, our roundup of what we’ve been up to lately and a little insight into our process. For a more in-depth look at all of our recent patches, you can view full notes here: PC Patch Notes XBOX Patch Notes PS4 Patch Notes Until next time! Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark View full article
  4. I'm going to lock this thread. Why? The purpose of this thread has been served. I mainly wanted this to serve as a temporary way to collect feedback on a topic. There will be times in the future to voice your feedback on the topic. Thank you to everyone that participated and provided feedback that's relevant to the conversation.
  5. Weigh In: Winter Wonderland 4: Good and Bad We're looking to get some feedback about the event. If you could do me a favor and structure this into pro's and cons. If you have no pro's, that's fine but please keep it on topic and related to Winter Wonderland 4. We'd also like to hear your opinions on chibi's and chibi's you might like to see in the future if it's something you like.
  6. Legacy Server Removal Earlier this year we reached out to find out what type of servers you're interested in and what legacy players enjoyed about their experience. As we move closer to the release of Genesis and another year of ARK content, we have been monitoring the Official Network server population and Legacy servers. Due to the current legacy server population, we will be closing all PvP legacy servers on January 28th. We've read the feedback from legacy players and know that you've invested time and created memories on these servers. Immediately following the closure of legacy servers, we will be providing the save files from those servers for you to download. Below is a complete list of servers that will be removed following January 28th. We appreciate the time our legacy players have spent with us and look forward to an exciting year of content. Winter Wonderland 4 We know how important events are to the community and we've enjoyed seeing the community content, screenshots, and shared experiences from Winter Wonderland 4. The event ends at 10 AM PST Wednesday (January 8th). Complete your chibi collection before the event ends! Sponsored Mod Applications Sponsored Mod Program applications are once again OPEN! If you are interested in sponsorship for your projects, please fill out the application here: Sponsored Mod Applications EVO Event Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 10th of Jan at 1 PM EST until Monday the 13th of Jan at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates Until next time! Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark
  7. Legacy Server Removal On January 28th the PvP Legacy servers listed below will be removed due to current server population. How To Move Servers If you are unfamiliar with the process, you are able to upload your items, creatures, and player through the Obelisk terminal, supply drops, as well as the Tek Transmitter. Survivors are advised to use Cross-ARK immediately to relocate their belongings onto a server that is not included in our take-down list above. Server Saves of Deleted Servers We will make the save files available as soon as we can. We will host the PC files which anyone can download and then you are welcome to re-host the save file for your own use. We'll include a link to where you can download server saves in this post when they are available. Nitrado will also be able to provide the saves for use on Nitrado servers for console, as they have done in the past. Legacy PVE PC LEGACY-PrimitivePVE-OfficialServer477 LEGACY-PVE-NA-ScorchedEarth766 LEGACY-PVE-NA-ScorchedEarth796 LEGACY-PVE-NA-ScorchedEarth804 LEGACY-The-EU-PrimitivePVE-NitradoTest9 LEGACY-The-OC-PVE-OfficialServer137 LEGACY-The-OC-PVE-OfficialServer175 LEGACY-The-OC-PVE-TheCenter454 PS4 LEGACY-EU-PS4TheCenter582 LEGACY-NA-PS4PrimitivePlus8 LEGACY-PVE-EU-PS4OfficialServer166 LEGACY-PVE-EU-PS4OfficialServer172 LEGACY-PVE-EU-PS4OfficialServer607 LEGACY-PVE-EU-PS4OfficialServer610 LEGACY-PVE-EU-PS4OfficialServer668 LEGACY-PVE-EU-PS4ScorchedEarth195 LEGACY-PVE-EU-PS4ScorchedEarth199 LEGACY-PVE-EU-PS4TheCenter186 LEGACY-PVE-EU-PS4TheCenter187 LEGACY-PVE-EU-PS4TheCenter191 LEGACY-PVE-EU-PS4TheCenter446 LEGACY-PVE-NA-PS4Aberration912 LEGACY-PVE-NA-PS4OfficialServer315 LEGACY-PVE-NA-PS4OfficialServer563 LEGACY-PVE-NA-PS4OfficialServer564 LEGACY-PVE-NA-PS4OfficialServer566 LEGACY-PVE-NA-PS4OfficialServer628 LEGACY-PVE-NA-PS4OfficialServer728 LEGACY-PVE-NA-PS4OfficialServer765 LEGACY-PVE-NA-PS4ScorchedEarth329 LEGACY-PVE-NA-PS4ScorchedEarth332 LEGACY-PVE-NA-PS4TheCenter321 LEGACY-PVE-NA-PS4TheCenter322 LEGACY-PVE-NA-PS4TheCenter325 LEGACY-PVE-NA-PS4TheCenter568 LEGACY-PVE-OC-PS4Aberration920 LEGACY-PVE-OC-PS4Aberration923 LEGACY-PVE-OC-PS4ScorchedEarth45 LEGACY-PVE-OC-PS4ScorchedEarth48 LEGACY-PVE-OC-PS4TheCenter44 Xbox LEGACY-EU-Aberration1100 LEGACY-EU-Aberration1101 LEGACY-EU-Aberration1105 LEGACY-EU-XboxOfficialServer486 LEGACY-NA-Aberration1108 LEGACY-NA-Aberration1109 LEGACY-NA-Aberration1113 LEGACY-OC-Aberration1108 LEGACY-OC-Aberration1113 LEGACY-OC-Aberration1117 LEGACY-OC-Aberration1118 LEGACY-OC-Extinction1131 LEGACY-Primitive-PVE-NA-XboxOfficialServer94 LEGACY-PVE-EU-XboxOfficialServer202 LEGACY-PVE-EU-XboxOfficialServer34 LEGACY-PVE-EU-XboxOfficialServer342 LEGACY-PVE-EU-XboxOfficialServer346 LEGACY-PVE-EU-XboxOfficialServer355 LEGACY-PVE-EU-XboxOfficialServer357 LEGACY-PVE-EU-XboxOfficialServer360 LEGACY-PVE-EU-XboxOfficialServer491 LEGACY-PVE-EU-XboxOfficialServer595 LEGACY-PVE-EU-XboxPrimitivePlus24 LEGACY-PVE-EU-XboxPrimitivePlus4 LEGACY-PVE-EU-Xbox-ScorchedEarth878 LEGACY-PVE-EU-Xbox-ScorchedEarth888 LEGACY-PVE-EU-Xbox-TheCenter696 LEGACY-PVE-EU-Xbox-TheCenter698 LEGACY-PVE-NA-XboxOfficialServer249 LEGACY-PVE-NA-XboxOfficialServer428 LEGACY-PVE-NA-XboxOfficialServer433 LEGACY-PVE-NA-XboxOfficialServer530 LEGACY-PVE-NA-XboxOfficialServer532 LEGACY-PVE-NA-XboxOfficialServer534 LEGACY-PVE-NA-XboxOfficialServer537 LEGACY-PVE-NA-XboxOfficialServer538 LEGACY-PVE-NA-XboxOfficialServer540 LEGACY-PVE-NA-XboxOfficialServer543 LEGACY-PVE-NA-XboxOfficialServer546 LEGACY-PVE-NA-XboxOfficialServer550-test LEGACY-PVE-NA-XboxOfficialServer70 LEGACY-PVE-NA-XboxOfficialServer83 LEGACY-PVE-NA-XboxPrimitivePlus35 LEGACY-PVE-NA-XboxPrimitivePlus7 LEGACY-PVE-NA-XboxPrimitivePlus8 LEGACY-PVE-NA-Xbox-ScorchedEarth940 LEGACY-PVE-NA-Xbox-ScorchedEarth978 LEGACY-PVE-NA-Xbox-ScorchedEarth987 LEGACY-PVE-NA-Xbox-ScorchedEarth988 LEGACY-PVE-NA-Xbox-TheCenter666 LEGACY-PVE-NA-Xbox-TheCenter667 LEGACY-PVE-NA-Xbox-TheCenter669 LEGACY-PVE-NA-Xbox-TheCenter670 LEGACY-PVE-NA-Xbox-TheCenter708 LEGACY-PVE-NA-Xbox-TheCenter766 LEGACY-PVE-NA-Xbox-TheCenter767 LEGACY-PVE-NA-Xbox-TheCenter770 Legacy PvP PC LEGACY-EU-CrossArk10-Aberration LEGACY-EU-CrossArk10-Extinction LEGACY-EU-CrossArk10-Ragnarok LEGACY-EU-CrossArk10-ScorchedEarth LEGACY-EU-CrossArk10-TheCenter LEGACY-EU-CrossArk10-TheIsland LEGACY-EU-CrossArk10-Valguero LEGACY-EU-CrossArk7-Aberration LEGACY-EU-CrossArk7-Extinction LEGACY-EU-CrossArk7-Ragnarok LEGACY-EU-CrossArk7-ScorchedEarth LEGACY-EU-CrossArk7-TheCenter LEGACY-EU-CrossArk7-TheIsland LEGACY-EU-CrossArk7-Valguero LEGACY-EU-CrossArk8-Aberration LEGACY-EU-CrossArk8-Extinction LEGACY-EU-CrossArk8-Ragnarok LEGACY-EU-CrossArk8-ScorchedEarth LEGACY-EU-CrossArk8-TheCenter LEGACY-EU-CrossArk8-TheIsland LEGACY-EU-CrossArk8-Valguero LEGACY-EU-CrossArk9-Aberration LEGACY-EU-CrossArk9-Extinction LEGACY-EU-CrossArk9-Ragnarok LEGACY-EU-CrossArk9-ScorchedEarth LEGACY-EU-CrossArk9-TheCenter LEGACY-EU-CrossArk9-TheIsland LEGACY-EU-CrossArk9-Valguero LEGACY-EU-TheCenter604 LEGACY-EU-TheCenter605 LEGACY-EU-TheCenter607 LEGACY-EU-TheCenter615 LEGACY-EU-TheCenter619 LEGACY-NA-CrossArk4-Aberration LEGACY-NA-CrossArk4-Extinction LEGACY-NA-CrossArk4-Ragnarok LEGACY-NA-CrossArk4-ScorchedEarth LEGACY-NA-CrossArk4-TheCenter LEGACY-NA-CrossArk4-TheIsland LEGACY-NA-CrossArk4-Valguero LEGACY-NA-CrossArk5-Aberration LEGACY-NA-CrossArk5-Extinction LEGACY-NA-CrossArk5-Ragnarok LEGACY-NA-CrossArk5-ScorchedEarth LEGACY-NA-CrossArk5-TheCenter LEGACY-NA-CrossArk5-TheIsland LEGACY-NA-CrossArk5-Valguero LEGACY-NA-CrossArkCluster1-Aberration LEGACY-NA-CrossArkCluster1-Extinction LEGACY-NA-CrossArkCluster1-Ragnarok LEGACY-NA-CrossArkCluster1-ScorchedEarth LEGACY-NA-CrossArkCluster1-TheCenter LEGACY-NA-CrossArkCluster1-TheIsland LEGACY-NA-CrossArkCluster1-Valguero LEGACY-NA-Primitive-Ragnarok42 LEGACY-NA-Ragnarok1 LEGACY-NA-Ragnarok3 LEGACY-NA-Ragnarok4 LEGACY-NA-Ragnarok43 LEGACY-NA-Ragnarok44 LEGACY-NA-Ragnarok45 LEGACY-NA-Ragnarok46 LEGACY-NA-Ragnarok47 LEGACY-NA-Ragnarok5 LEGACY-NA-Ragnarok6 LEGACY-NA-Ragnarok7 LEGACY-NA-TheCenter590 LEGACY-OC-PVP-Aberration910 LEGACY-OC-PVP-Aberration911 LEGACY-OC-Ragnarok38 LEGACY-OfficialServer2 LEGACY-OfficialServer320 LEGACY-OfficialServer323 LEGACY-OfficialServer37 LEGACY-OfficialServer432 LEGACY-OfficialServer437 LEGACY-OfficialServer5 LEGACY-PrimitivePVP-OfficialServer455 LEGACY-PVP-EU-Aberration906 LEGACY-PVP-EU-Aberration907 LEGACY-PVP-EU-Extinction920 LEGACY-PVP-EU-Extinction921 LEGACY-PVP-EU-Valguero939 LEGACY-PVP-EU-Valguero940 LEGACY-PVP-NA-Aberration902 LEGACY-PVP-NA-Aberration903 LEGACY-PVP-NA-Extinction916 LEGACY-PVP-NA-Extinction917 LEGACY-PVP-NA-Valguero933 LEGACY-PVP-NA-Valguero934 LEGACY-PVP-OC-Extinction922 LEGACY-PVP-OC-Extinction923 LEGACY-PVP-OC-Valguero942 LEGACY-The-EU-OfficialServer215 (on Nitrado) LEGACY-The-EU-OfficialServer228 (on Nitrado) LEGACY-The-EU-OfficialServer96 (on Nitrado) LEGACY-The-EU-Ragnarok21 LEGACY-The-EU-Ragnarok22 LEGACY-The-EU-Ragnarok24 LEGACY-The-EU-Ragnarok25 LEGACY-The-EU-Ragnarok26 LEGACY-The-EU-Ragnarok27 LEGACY-The-EU-Ragnarok28 LEGACY-The-EU-Ragnarok52 LEGACY-The-EU-Ragnarok53 LEGACY-The-EU-Ragnarok54 LEGACY-The-EU-Ragnarok55 LEGACY-The-OC-OfficialServer129 LEGACY-The-OC-OfficialServer157 LEGACY-The-OC-OfficialServer84 LEGACY-The-OC-TheCenter452 LEGACY-The-SA-OfficialServer498 LEGACY-The-SA-OfficialServer499 LEGACY-The-SA-OfficialServer501 LEGACY-The-SA-OfficialServer502 PS4 LEGACY-EU-PS4CrossArkCluster2-Aberration LEGACY-EU-PS4CrossArkCluster2-Extinction LEGACY-EU-PS4CrossArkCluster2-Ragnarok LEGACY-EU-PS4CrossArkCluster2-ScorchedEarth LEGACY-EU-PS4CrossArkCluster2-TheCenter LEGACY-EU-PS4CrossArkCluster2-TheIsland LEGACY-EU-PS4CrossArkCluster2-Valguero LEGACY-EU-PS4CrossArkCluster5-Aberration LEGACY-EU-PS4CrossArkCluster5-Extinction LEGACY-EU-PS4CrossArkCluster5-Ragnarok LEGACY-EU-PS4CrossArkCluster5-ScorchedEarth LEGACY-EU-PS4CrossArkCluster5-TheCenter LEGACY-EU-PS4CrossArkCluster5-TheIsland LEGACY-EU-PS4CrossArkCluster5-Valguero LEGACY-EU-PS4CrossArkCluster6-Aberration LEGACY-EU-PS4CrossArkCluster6-Extinction LEGACY-EU-PS4CrossArkCluster6-Ragnarok LEGACY-EU-PS4CrossArkCluster6-ScorchedEarth LEGACY-EU-PS4CrossArkCluster6-TheCenter LEGACY-EU-PS4CrossArkCluster6-TheIsland LEGACY-EU-PS4CrossArkCluster6-Valguero LEGACY-EU-PS4OfficialRagnarok1 LEGACY-EU-PS4OfficialRagnarok6 LEGACY-EU-PS4OfficialRagnarok7 LEGACY-EU-PS4OfficialServer16 LEGACY-EU-PS4OfficialServer61 LEGACY-EU-PS4OfficialServer780 LEGACY-EU-PS4OfficialServer800 LEGACY-EU-PS4PrimitivePlus11 LEGACY-EU-PS4PrimitivePlus12 LEGACY-EU-PS4ScorchedEarth120 LEGACY-EU-PS4TheCenter102 LEGACY-EU-PS4TheCenter81 LEGACY-EU-PS4TheCenter98 LEGACY-NA-PS4CrossArkCluster10-Aberration LEGACY-NA-PS4CrossArkCluster10-Extinction LEGACY-NA-PS4CrossArkCluster10-Ragnarok LEGACY-NA-PS4CrossArkCluster10-ScorchedEarth LEGACY-NA-PS4CrossArkCluster10-TheCenter LEGACY-NA-PS4CrossArkCluster10-TheIsland LEGACY-NA-PS4CrossArkCluster10-Valguero LEGACY-NA-PS4CrossArkCluster8-Aberration LEGACY-NA-PS4CrossArkCluster8-Extinction LEGACY-NA-PS4CrossArkCluster8-Ragnarok LEGACY-NA-PS4CrossArkCluster8-ScorchedEarth LEGACY-NA-PS4CrossArkCluster8-TheCenter LEGACY-NA-PS4CrossArkCluster8-TheIsland LEGACY-NA-PS4CrossArkCluster8-Valguero LEGACY-NA-PS4CrossArkCluster9-Aberration LEGACY-NA-PS4CrossArkCluster9-Extinction LEGACY-NA-PS4CrossArkCluster9-Ragnarok LEGACY-NA-PS4CrossArkCluster9-ScorchedEarth LEGACY-NA-PS4CrossArkCluster9-TheCenter LEGACY-NA-PS4CrossArkCluster9-TheIsland LEGACY-NA-PS4CrossArkCluster9-Valguero LEGACY-NA-PS4OfficialRagnarok10 LEGACY-NA-PS4OfficialRagnarok3 LEGACY-NA-PS4OfficialRagnarok9 LEGACY-NA-PS4OfficialServer361 LEGACY-NA-PS4OfficialServer363 LEGACY-NA-PS4OfficialServer461 LEGACY-NA-PS4OfficialServer550 LEGACY-NA-PS4OfficialServer738 LEGACY-NA-PS4PrimitivePlus14 LEGACY-NA-PS4PrimitivePlus15 LEGACY-NA-PS4PrimitivePlus6 LEGACY-NA-PS4ScorchedEarth291 LEGACY-NA-PS4TheCenter263 LEGACY-NA-PS4TheCenter270 LEGACY-NA-PS4TheCenter552 LEGACY-OC-PS4CrossArkCluster1-Aberration LEGACY-OC-PS4CrossArkCluster1-Extinction LEGACY-OC-PS4CrossArkCluster1-Ragnarok LEGACY-OC-PS4CrossArkCluster1-ScorchedEarth LEGACY-OC-PS4CrossArkCluster1-TheCenter LEGACY-OC-PS4CrossArkCluster1-TheIsland LEGACY-OC-PS4CrossArkCluster1-Valguero LEGACY-OC-PS4OfficialServer37 LEGACY-OC-PS4OfficialServer395 LEGACY-OC-PS4ScorchedEarth42 LEGACY-OC-PS4TheCenter38 LEGACY-OC-PS4TheCenter40 LEGACY-Primitive-EU-PS4OfficialServer213 LEGACY-PVP-EU-PS4Aberration903 LEGACY-PVP-EU-PS4Aberration907 LEGACY-PVP-EU-PS4Extinction925 LEGACY-PVP-EU-PS4Extinction926 LEGACY-PVP-EU-PS4Valguero941 LEGACY-PVP-EU-PS4Valguero942 LEGACY-PVP-NA-PS4Aberration918 LEGACY-PVP-NA-PS4Extinction929 LEGACY-PVP-NA-PS4Extinction930 LEGACY-PVP-NA-PS4Valguero945 LEGACY-PVP-NA-PS4Valguero946 LEGACY-PVP-OC-PS4Aberration924 LEGACY-PVP-OC-PS4Extinction933 LEGACY-PVP-OC-PS4Valguero936 Xbox LEGACY-EU-Aberration1107 LEGACY-EU-Extinction1136 LEGACY-EU-Extinction1137 LEGACY-EU-Valguero1144 LEGACY-EU-Valguero1145 LEGACY-EU-XboxCrossArkCluster2-Ragnarok LEGACY-EU-XboxCrossArkCluster2-ScorchedEarth LEGACY-EU-XboxCrossArkCluster2-TheCenter LEGACY-EU-XboxCrossArkCluster2-TheIsland LEGACY-EU-XboxOfficialRagnarok6 LEGACY-EU-XboxOfficialRagnarok7 LEGACY-EU-XboxOfficialServer14 LEGACY-EU-XboxOfficialServer151 LEGACY-EU-XboxOfficialServer179 LEGACY-EU-XboxOfficialServer20 LEGACY-EU-XboxOfficialServer252 LEGACY-EU-XboxOfficialServer322 LEGACY-EU-XboxOfficialServer580 LEGACY-EU-XboxOfficialServer581 LEGACY-EU-XboxPrimitivePlus21 LEGACY-EU-XboxPrimitivePlus22 LEGACY-EU-Xbox-ScorchedEarth838 LEGACY-EU-Xbox-ScorchedEarth864 LEGACY-EU-Xbox-TheCenter709 LEGACY-EU-Xbox-TheCenter715 LEGACY-EU-Xbox-TheCenter788 LEGACY-EU-Xbox-TheCenter792 LEGACY-EU-XboxTheHundredCrossArk3-ScorchedEarth LEGACY-EU-XboxTheHundredCrossArk3-TheCenter LEGACY-EU-XboxTheHundredCrossArk3-TheIsland LEGACY-EU-XboxTheHundredCrossArk5-Ragnarok LEGACY-EU-XboxTheHundredCrossArk5-ScorchedEarth LEGACY-EU-XboxTheHundredCrossArk5-TheCenter LEGACY-EU-XboxTheHundredCrossArk5-TheIsland LEGACY-EU-XboxTheHundredCrossArk6-Ragnarok LEGACY-EU-XboxTheHundredCrossArk6-ScorchedEarth LEGACY-EU-XboxTheHundredCrossArk6-TheCenter LEGACY-EU-XboxTheHundredCrossArk6-TheIsland LEGACY-NA-Aberration1111 LEGACY-NA-Aberration1115 LEGACY-NA-Extinction1132 LEGACY-NA-Extinction1133 LEGACY-NA-Valguero1148 LEGACY-NA-Valguero1149 LEGACY-NA-XboxCrossArkCluster1-Ragnarok LEGACY-NA-XboxCrossArkCluster1-ScorchedEarth LEGACY-NA-XboxCrossArkCluster1-TheCenter LEGACY-NA-XboxCrossArkCluster1-TheIsland LEGACY-NA-XboxOfficialRagnarok1 LEGACY-NA-XboxOfficialRagnarok10 LEGACY-NA-XboxOfficialRagnarok9 LEGACY-NA-XboxOfficialServer109 LEGACY-NA-XboxOfficialServer114 LEGACY-NA-XboxOfficialServer206 LEGACY-NA-XboxOfficialServer242 LEGACY-NA-XboxOfficialServer268 LEGACY-NA-XboxOfficialServer420 LEGACY-NA-XboxOfficialServer422 LEGACY-NA-XboxOfficialServer505 LEGACY-NA-XboxOfficialServer506 LEGACY-NA-XboxOfficialServer524 LEGACY-NA-XboxOfficialServer63 LEGACY-NA-XboxPrimitivePlus10 LEGACY-NA-XboxPrimitivePlus30 LEGACY-NA-XboxPrimitivePlus9 LEGACY-NA-Xbox-ScorchedEarth962 LEGACY-NA-Xbox-ScorchedEarth966 LEGACY-NA-Xbox-TheCenter649 LEGACY-NA-Xbox-TheCenter655 LEGACY-NA-Xbox-TheCenter743 LEGACY-NA-Xbox-TheCenter779 LEGACY-NA-Xbox-TheCenter808 LEGACY-NA-Xbox-TheCenter823 LEGACY-NA-XboxTheHundredCrossArk4-Aberration LEGACY-NA-XboxTheHundredCrossArk4-Ragnarok LEGACY-NA-XboxTheHundredCrossArk4-ScorchedEarth LEGACY-NA-XboxTheHundredCrossArk4-TheCenter LEGACY-NA-XboxTheHundredCrossArk4-TheIsland LEGACY-NA-XboxTheHundredCrossArk7-Ragnarok LEGACY-NA-XboxTheHundredCrossArk7-ScorchedEarth LEGACY-NA-XboxTheHundredCrossArk7-TheCenter LEGACY-NA-XboxTheHundredCrossArk7-TheIsland LEGACY-OC-Aberration1111 LEGACY-OC-Aberration1128 LEGACY-OC-Extinction1129 LEGACY-OC-Extinction1130 LEGACY-OC-ScorchedEarth1020 LEGACY-OC-TheCenter776 LEGACY-OC-TheCenter777 LEGACY-OC-Valguero1141 LEGACY-OC-XboxOfficialServer774 LEGACY-OC-XboxOfficialServer775 LEGACY-Primitive-EU-Xbox-TheCenter725 LEGACY-Primitive-NA-XboxOfficialServer130 LEGACY-Primitive-NA-XboxOfficialServer558 LEGACY-Primitive-NA-XboxOfficialServer95 LEGACY-Primitive-NA-XboxOfficialServer96 LEGACY-Primitive-NA-Xbox-TheCenter761 LEGACY-Primitive-NA-Xbox-TheCenter763
  8. Awesome, while I know its not ideal, I might not be able to confirm this until the 26th. I'll let you know. I'll think of a better way to do this next time!
  9. We at Studio Wildcard would like to wish you happy holidays! We're looking forward to the Genesis release and another exciting year for ARK! View full article
  10. Cedric

    Happy Holidays!

    We at Studio Wildcard would like to wish you happy holidays! We're looking forward to the Genesis release and another exciting year for ARK!
  11. Win10: Whistle Bug Work-a-round The team is aware fo the recent whistle bug affecting the Windows 10 platform. Due to the timing, we won't be able to get an update out until the new year. In the meantime, the engineering team has come up with a work-a-round. Run the game and save the current key bindings. Hit Win+R, then type %localappdata% and hit Enter, that'll open up Windows Explorer. Navigate to Packages\StudioWildcard.4558480580BB9_1w2mm55455e38\LocalState\Saved\UWPConfig\UWP and edit Input.ini Look for the line that should appear like this: ActionMappings=(ActionName="CallLandOne",Key=None,bShift=False,bCtrl=False,bAlt=False,bCmd=False) and change it to be ActionMappings=(ActionName="CallLandOne",Key=K,bShift=False,bCtrl=False,bAlt=True,bCmd=False)
  12. @HiImDani I've reached out via email to try and confirm your collection. Cheers!
  13. Console: Known Keyboard and Mouse Issues Keyboard and Mouse Known Issues PS4 Pressing ‘x' does not work (player laying down) ‘Enter’ key to chat on servers brings up keyboard UI inconsistently. Could take 2 presses to bring up the chat window ‘Shift’ + doubleclick to transfer five does not work consistently If player goes into radial menu and makes a selection that takes them one layer deeper in the radial menu then lets go of the 'e' key while on the second layer the mouse cursor will stay on the screen until the player clicks again and stop them from looking around (most commonly encountered while changing dino settings) Unplugging mouse leaves cursor on the screen, persists through all game screens until mouse is plugged back in and kbm is toggled off. Most commonly encountered on home screen where the player cannot turn of kbm support Cursor can remain on screen If mouse or keyboard are unplugged Interaction text for dinos, objects, etc shows as [%S] XB1 'X' key can very rarely stop working (only happened once and did not find a cause, but worth mentioning) ‘Enter’ key to chat on servers behavior is not consistent. Typically takes 2 presses to bring up the chat window; also sometimes brings up Xbox native keyboard and sometimes doesn’t If player goes into radial menu and makes a selection that takes them one layer deeper in the radial menu then lets go of the 'e' key while on the second layer the mouse cursor will stay on the screen until the player clicks again and stop them from looking around (most commonly encountered while changing dino settings) Unplugging mouse leaves cursor on the screen, player is unable to control game until mouse is plugged back in and kbm is toggled off. Most commonly encountered on home screen A few players are reporting that their sprint function will stop working after being in game for some time. To fix the sprint issue, the game must be restarted After chatting on a server, the player will become unable to sprint. This is not fixed by toggling kbm off and on. Only fixed by restart.
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