That's what wc's done since forever. Now me personally; I don't like cryopods and don't use them, because I don't like or use anything tek tier in Ark cause I don't want a sci fi game when I'm playing dinosaurs. BUT; this terrible kinds of decision making is what wc's done since always. They disabled speed on flyers in A.S.E. (Cause people in pvp were whining about it.) They disabled flyers being able to fly in caves in A.S.E. (Cause people in pvp were whining about it.) They increased damage dealt to structures in caves. (Cause people in pvp were whining about it.) They've disabled speed entirely now on A.S.A. (Cause people in pvp whined about it) They disabled the ability to force-feed knocked out players to keep them from dying and respawning. (Cause people in pvp whinned about it.) And tons of other decisions; including the Giga nerfs and now the Rhynio nerfs. For some of this from a server stability standpoint, I kinda understand. But, wc has always introduced cool new things into their Ark game, and then either taken them away or nerfed them to the point where they aren't immersive anymore or are just plain terrible; because someone in the pvp area of the game complained that it was too difficult to deal with. Well, isn't that the point of a "Survival Game"? To overcome the difficulties through determination and creative means? I mean, they introduced Alpha Creatures because people said the game wasn't challenging enough anymore; and then they nerfed Alpha Creatures to the point where they may as well not even exist anymore because people said they were too hard. Sure, no-one wants to get knocked out in pvp and caged and force-fed so that you can't escape. But, what happens in real life when you are captured by the enemy? It was immersive and entertaining and created great stories even if you were the one that someone captured. That was the point! Gigas were big scary murderous bulldozers. That was the point! But wc always waters down their game till I start to ask myself; what's the point?