arathein Posted July 29, 2016 Share Posted July 29, 2016 7 hours ago, WolfSteel said: Could we possibly get behavioral settings set to turrets? Such as Attack MY target, Neutral, and Aggressive, much like how the dinos operate? It might not see much use in official servers, but some of the private servers do have their own 'server' rules and I think adding in this feature could help out a lot. I would also find this very useful on official servers especially since xplants now burn fert when firing. I don't need my xplants firing off at every dodo or dimorph that come by, I only need it to defend. If something attacks and the turret/plant is in range then it fire off. Very good suggestion WolfSteel Link to comment Share on other sites More sharing options...
Nightkill101 Posted July 29, 2016 Share Posted July 29, 2016 With the Allosaurus out now with its pack tactics. Will the same thing be added to the dire wolves sometime soon? Link to comment Share on other sites More sharing options...
STUNz Posted July 29, 2016 Share Posted July 29, 2016 Do you plan to add roars to other dinos in the game like to the carno, spino, raptor, etc. and can a kick attack be added to the Procoptodon? Link to comment Share on other sites More sharing options...
Mac_intosh1172 Posted July 30, 2016 Share Posted July 30, 2016 Since Pelagornis is similar to an albatross, will you change the flight pattern of the animation, since it most likely would have just glided and flapped its wings occasionally, not flapped them constantly. Link to comment Share on other sites More sharing options...
Papaovs Posted July 30, 2016 Share Posted July 30, 2016 It's nice that a solution has been found to prevent exploit of the ORP with the alliance feature, but on our private server we would have like to have the option to keep the alliance systeme since we can manage to rule ourselve with the people that could use this exploit. That has removed a very good feature for us. Could we have an option to keep it anyway on a private server? Link to comment Share on other sites More sharing options...
Brobattington the Undying Posted July 30, 2016 Share Posted July 30, 2016 Is it possible that a floating wood platform-type foundation could be added to make floating wooden towns out at sea? I'd rather have that as an alternative to using rafts, seeing as rafts are fairly expensive, and hard to move around when making buildings on them. Link to comment Share on other sites More sharing options...
HarbingersCat Posted July 30, 2016 Share Posted July 30, 2016 Can we have the ability to carry certain baby dinos like you can with dodos and other small tames? Stuff like baby raptors or trikes, just so it's easier to move them around without having to whistle for them to follow Link to comment Share on other sites More sharing options...
HarbingersCat Posted July 30, 2016 Share Posted July 30, 2016 I've noticed in the dev kit that some dinos have unimplemented animations (quetzal has an upright posture animation akin to the dossier with a normal saddle/ current posture animation with a platform saddle, raptor/rex/trike death animations, Titanoboa spit animation, etc). Are there any plans to eventually add these later on in the game's development? Link to comment Share on other sites More sharing options...
HarbingersCat Posted July 30, 2016 Share Posted July 30, 2016 Could we have it so that when you knock out a Pelagornis in the middle of the ocean it remains floating on the surface and rather than plummeting like a rock to the bottom of the sea? It's really inconvenient having to try and coax them towards land when you're a mile off-coast just so they won't drown upon getting knocked out Link to comment Share on other sites More sharing options...
FlyinJapman4 Posted July 31, 2016 Share Posted July 31, 2016 Primal Survival Questions: 1. Will there be a commo-rose for each creature species, and will the AI react to those vocalization? For example, if a Rex player were to roar at a smaller species of carnivore who was wandering around a nesting spot, would the AI run away or continue to disregard the Rex until the player chose to attack as they do now? Would there be mating calls, "pack order" calls, etc? 2. Since humans are required to drink water, will there be a "drinking" action similar to a "feeding" action for creatures? Or will drinking not be a thing in Primal Survival? 3. Will there be breeding for the currently non-breedable species when this game mode launches, or will that be added later on? On top of that, will there be a change to the breeding mechanics for Player-AI breeding? Currently, AI creatures (tamed) have to be set to Wander while being boxed in with each other, and then both parents can just disregard the egg/baby entirely after mating while the human player takes care of it. 4. Will all currently added creatures be playable, or will they come out in tweeks and updates to the game mode? 5. Will the host distance radius be removed in the future, in regards to non-dedicated multiplayer sessions? Or extended significantly? Link to comment Share on other sites More sharing options...
Treebie Posted July 31, 2016 Share Posted July 31, 2016 Hey could you guys possibly separate your patch notes between under the hood stuff and content stuff because its very hard to see what changes are being made under the hood. Link to comment Share on other sites More sharing options...
Lavinte Posted July 31, 2016 Share Posted July 31, 2016 Faster boats? Link to comment Share on other sites More sharing options...
HighDBoom Posted July 31, 2016 Share Posted July 31, 2016 @Jat didnt you say ths weekend is coming a new episode of Q&A Ark Diges ? Link to comment Share on other sites More sharing options...
tomb Posted July 31, 2016 Share Posted July 31, 2016 I, like many others anchor my tames by making them follow something passive in my base. But I also play on servers that restart daily. And restarts makes follows disappear. Any chance you can make server restarts remember follows? And how is it going with the target only wild setting for turrets? : ) Link to comment Share on other sites More sharing options...
TheShaggyDragon Posted July 31, 2016 Share Posted July 31, 2016 Do you have any plans to add a larger variety of alphas, such as Alpha Argentavis or Alpha Gigas, or even Alpha Herbivores? Link to comment Share on other sites More sharing options...
Catalyst Posted July 31, 2016 Share Posted July 31, 2016 Will offline raid protection come to official servers on consoles - in particular Xbox One? Many thanks, Catalyst Link to comment Share on other sites More sharing options...
Fox243 Posted July 31, 2016 Share Posted July 31, 2016 41 minutes ago, TheShaggyDragon said: Do you have any plans to add a larger variety of alphas, such as Alpha Argentavis or Alpha Gigas, or even Alpha Herbivores? I believe they did state alpha herbivores in a much older digest Link to comment Share on other sites More sharing options...
Taramafor Posted July 31, 2016 Share Posted July 31, 2016 Will scuba gear get a later tier upgrade? I ask because future tech is planned, and while armour and weapons is a given it's gotten me curious on scuba gear. I'd like to see a full body/head covering version. Could have stronger armour or something. Speaking of which, will there be an upgrade of the ghillie suit? I can imagine a full body/head covering version that looks ninja like. What can I say, I like full body/head gear. Link to comment Share on other sites More sharing options...
STUNz Posted July 31, 2016 Share Posted July 31, 2016 Could you make it to where the allosaurus can roar without being the pack leader? Link to comment Share on other sites More sharing options...
J Posted July 31, 2016 Share Posted July 31, 2016 Will wild Dino's ever take fall damage? So we can chase them off cliffs like the native Americans did? Link to comment Share on other sites More sharing options...
J Posted July 31, 2016 Share Posted July 31, 2016 Will mysterious myster creatures be on the normal ark? Link to comment Share on other sites More sharing options...
J Posted July 31, 2016 Share Posted July 31, 2016 Can you share any queen ant details? Link to comment Share on other sites More sharing options...
J Posted July 31, 2016 Share Posted July 31, 2016 Will we ever get carts that can be pulled by certain dinos? Link to comment Share on other sites More sharing options...
medlazer Posted August 1, 2016 Share Posted August 1, 2016 Current structure limit within range is specified at 6000 placements on official servers (NewMaxStructuresInRange). The range affected however is not. Could you please specify this value? And is this number likely to grow (so we can build big, pretty forts on officials?) Link to comment Share on other sites More sharing options...
PammyPop Posted August 1, 2016 Share Posted August 1, 2016 Are you intending to fix the pretty terrible creature AI? I mean some of the newer ones are fine; but the older ones are HORRIBLE..... T_T.. Makes me wanna cry! Will we ever get XP for fishing?? KInda lame that we don't Better rafts? Please? Bait specially for large fishies? Can we get some kind of loud ding or something of the like when we get a fish on our hook? Be good for people like me who tend to space out.. Are older creatures ever going to get a graphical overhaul? The Allo looks so nice and well done compared to the original creatures. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.