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3 hours ago, SpacePjoes said:

(eating enemies alive) Introducing Koolasuchus, the Gluttonous Gorge of Aberration!

 

Tags: amphibian, PvP, PvE, radiation immunity, eats everything, acid attacks, chemistry bench saddle, glowing dye, chargelight

1P3jtbtYbEjyt6rp_r6OF8Dun94HYKf5L45VwkWUvZk8kJOGhxvlRowSqiaptJPz5fDa9f6B-k7XTm9QqRVw_T71FMSYis-KIbw5jnUnCrYcajc3kj78wgt55DBvH1U02q_XwiEMjtDvm9hsYkunKWc

 

Common Name: Koolasuchus

Species: Koolasuchus lumen

Time: Late Cretaceous

Diet: Carnivore

Temperament: Neutral

 

Wild

 

“Koolasuchus lumen is by far the largest amphibian I've ever stumbled upon. Its most noticeable feature is a bioluminescent tongue it uses as bait for fish, as well as glowing patterns on its body to scare off predators.

 

When threatened, this swamp dweller prefers not to attack. Instead, it will emanate red light from its mouth as an intimidation display. Also, its skin mimicks algae wiggling underwater, allowing Koolasuchus to hide perfectly in the dark bogs.

 

Koolasuchus does have something scary to it, though: its elastic jaws and digestive tract allow it to swallow its prey whole, even animals larger than it! Definitely a disturbing show.”

 

Domesticated

 

“Even though it's downright gross, Koolasuchus' digestion can be turned into a chemical weapon: once the creatures it swallowed are digested, it's able to spit out acidic bolus to defend itself, since the additional weight makes it rather sluggish.

 

All it takes to tame one is to hang around it and let it get used to your presence. At that point, it will stop trying to intimidate you and will gladly swallow any carcass you offer it. Just make sure not to get too close to that glowing, bottomless pit of a mouth. 

 

It's a good mount to explore deeper caverns, for its ability to prevent radiation. Additionally, the pigments it secretes make some pretty paint.”

 

Introduction:

 

Greetings, survivors! I introduce to you the aberrant amphibian; the Koolasuchus!

 

IMG_3883.jpg

 

The foundational ideas and selling points for this temnospondyl include:

 
  • Role as a PvP brute thats powers its way through enemies

  • Red light green light taming method

  • Ability to eat and vomit enemy creatures

  • Chemistry bench saddle

  • General utility for traversing the map

 

Amphibian representation in ARK is severely lacking. The inclusion of one of the most iconic prehistoric amphibians with its exposure through Walking with Dinosaurs would make it a great addition and spice up the roster. It also fits Aberration incredibly well, as a big, hungry amphibian stalking the map’s waterways would make it a fairly great member of the subterranean swamps.

 

Wild:

 

The Koolasuchus is found in the green and blue zones of the derelict ARK, either swimming about in the waterways or hobbling across the land. They don't actively go after most creatures until they’re attacked or threatened. Survivors put them at unease, but won’t immediately go for a lunge.

 

Taming Process:

 

You need to approach a Koolasuchus cautiously. You’ll startle it, causing its mouth to glow red as a warning. When it is green, you will need to drag a corpse into its mouth similarly to an Otter or Hesperornis but for a wider variety of prey. If not fed in time, it will go about and ignore you until you approach it again. Once its appetite has been satisfied, it will be tamed!

 

Tamed:

 

Congratulations! You’ve successfully tamed a Koolasuchus! This bioluminescent behemoth will serve a variety of purposes and has tools to assist you with your life down in the caverns.

 

Actions:

  • Primary Attack (0x67jur7YSnkpbK9ebv8ju9RJ3BVOpB8CF0VASXIqCunTi7XbF3t6_7cmI7UYd1efKYe7U1YDPAPXJ4Vv-E9UEZEpdqR51HuHibNTGWWdP2k74Sx_JbODCXWciYuKYsuVrkWMEFXWYghfeoepijYc1s, qJOq1gFUxwDAiXuPFVTITjd7LZm_FjLihiFiUak1IbqAkFvH73OmbqOW5D5Zqb7BtxNScc7e1kDHqzSr7g3Si7zP3GrEDhNsfkmN-CNt1SD-pxf-1uEXMEY1fh3IBEaU5Kn3aQpiHZZbXphh2M_Omak, gd8OeO_oQo6VlFOX06xC3zrZ4IjS8O__EzIMf7z4W59oxSI-kKw1oRVMx5HpH9LYS8pKWCvPXXl85FoxsaroIPh0TLFRXON_OWKPWkMglzxJ50GRnLoH5TQyOpPkoOJQHa2Y2A-TmAArg3MpyzfBlyA): Pressing this attack once will open its mouth, draining from its charge reserves as it emits chargelight into the area around it. Press a second time to perform a basic bite attack. Performing this attack quickly will allow you to attack as normal.

  • Secondary Attack (3Q09q1vqMHioiiK4FElpWRQDDTDdIIMXVPY9A3rz5lsW2p6oictjyNaR45guT6St4X6FZ6S_ZNwUD2ST_i5yPZc5EPZF3113KHlCLqMSeWHMxXA--uiCy2teCv_xCyi9hVgcCXNYT7FkbMeZyU-AdVA, KJqu574vwXnLU_14G_AJsOi3gzIuPEmGZMvNVwmAuMjlCOliaOChFrukcZhcw8nh-DcOmkaGdJxJWHJFJYq8yrVm-XtWQ33N8iFbbeCZ5Eo5VR-mzRqYph5alkyFlQROo3Eoqvwis2dfDfgAW5md_9o, 9dpe7yDA9qTLmXGy-3QXUWN_TxK-Yy3Oqr96rRnLWJzh51TT9oKUGgi4x8XiuajKHjJlodJp2uPuMEDR7iaXUFXI299dv9RXlQUz2q6jZNnsyRhvI6F-ClrCfmUP-J8E44rmVNNzRFlIMhKXnETxT_w ):

    • Click: The Koolasuchus will lunge forward and gobble up any creature the size of a Wooly Rhino or under. Multiple creatures can be stored in its stomach, affecting its weight stat. The higher the total weight of the victims in its gut, the greater damage resistance it obtains. Said victims will also be affected by acidic damage over time, and must escape by attacking the beast’s insides. Increasing the Koola’s weight stat will increase its carrying capacity.

    • Hold: Similar to a Velonasaur, a reticle will appear and the Koolasuchus will be granted dynamic movement. Releasing the button will fire a target, using them as ammo. The target and any creatures, survivors, or structures will be hit by a big blast of stomach acid. The smaller the creature, the farther they travel when barfed up. This acid melts through even TEK structures.

  • Roar (Click C, pKzSUCSGAeqp3yZ6HJXkk41JD4WPUnBXEBZHEzjTnAglevYWJ995RtoSIzpad0AAEQ8qex8Rea2Pwql8wlQMdVzoFBMC276hKB_LCmeQoc7iU2770M5IQLCI12bVoxuRyW1b0ksHEphXnHiQddNpmGA, 2PLPVcYEz9A741gkZbwq4ra273PZ0APpb4rQE8Tnt9DWfDyI6_XNqqrwv10XbKTtp4f2AC0fhmZKIaXaEpGf5xp8hCOrDewTcWLq9-RT-TE_Ej8_aro4OyUr5bXnz0pRcoBBRzxK5ez95wWl-J--URM): A purely cosmetic roar.

  • Climb (Press Space, mMmLoPvOCer-iLHaIo9Jd52lX1pi51kDUnq_dxDewZa-j9Adey_6nqjygZix3XTMrEKFAKJV8I9ZBu7Ec8Pu0C1PvQHyWzkJCVERhCbwRjcR0iq8AbFBLH0-9bWAGL8xFSubrXP6slM4eQb3NSM3DWY, 7fkLQ0K9pcTC7oE-zcAdOdUOqCibTWGKe02W8azIzuTuyNPnUBRWlsXcADii_XspzmEZxynZopHaSyUivfG5SLYanDiw-O4vRUfF6_Vy3uPDgyQy5BQzF9eceW9H_PXsnbCSSkjp6jqpwhBTFnfUi8Y): When near a wall, the Koolasuchus will climb up it. It’s closer to a Thylacoleo’s climbing, being strictly vertical and non-dynamic. It also cannot climb while victims are in its stomach.

 

Passive Abilities:

  • Chargelight Reserves: Like a Morellatops, the Koolasuchus has a “tank”, though instead of water, its chargelight. Charge must be restored by killing other creatures like Glowbugs and glow pets, and is drained when the beast’s mouth is open.

  • Danger Glow: The inside of the Koolasuchus’ mouth will glow when near Max-Level Creatures, Enemy Survivors & Tames, and Nameless & Reapers with the respective colors.

  • Hydrated: The Koolasuchus gains the Hydrated status near bodies of water like Spinos, Shadowmanes, and Tropical Crystal Wyverns.

  • Toxic Skin: Mucus on the Koolasuchus’s body is toxic, and will induce torpor to enemies that hit them.

  • Immunities: The Koolasuchus is immune to radiation.

  • Koolasuchus Mucus: The Koolasuchus passively generates a substance called “Koolasuchus Mucus”. This substance can be cooked with dyes in a cooking pot to create a glowing variant of that dye. Said dye also grants radiation immunity to the wearer of affected armor. Creature saddles are not affected by this benefit, and it’s strictly cosmetic on them.

  • Unique Saddle: The Koolasuchus’s saddle acts as a natural Chemistry Bench, though it does require gasoline to work. It also has enough seating for 4 people, and every rider is granted radiation immunity.

  • Great Loot (Wild Only): Wild Koolasuchus have a high chance to drop loot such as rare resources, dinosaur trophies, equipment, and blueprints due to their instinct to devour everything.

 

Utility & Scenarios:

 

PvE: Koolasuchus are great for general traversal of the map. Radiation resistance, chargelight, and climbing makes them exceptional when going to the lower reaches of the cavern system. Mucus produced by Koolasuchus also helps survivors themselves survive the irradiated depths without the necessity of Hazard or TEK armor. A built-in chemistry bench for portable crafting of precious substances is something every survivor will find great usage for. Untamed wild Koolas will also provide immense utility, through the loot they drop and being a good creature to grind.

 

PvP: Eating enemies alive is a very powerful ability. Shoving creatures into its stomach to deal damage-over-time is a great way to eliminate threats, and at the same time boosts the Koolasuchus’ defenses. It can be used for soaking if it has enough prey in its belly and general fighting, with severe damage resistance increases. Acidic vomit that melts through even TEK has strength that cannot be understated. This overall combination of these makes it an excellent raiding beast, at the front lines for sieges. With how slow it is while its stomach is full, certain faster creatures can take advantage of it. An increased hitbox also leaves it vulnerable to gunners and ranged attackers who have an easier time hitting it.

 

Conclusion:

 

Beelzebufo and Diplocaulus are the only amphibians in the entirety of ARK, which is incredibly sad. The introduction of Koolasuchus gives this family of animals more time in the spotlight, and will make life on Aberration all the more interesting and complex!

 

Have fun, survivors! #TooKool4School

 

Credits!:

Art by RiskyBiscuits & Lapis Lazuli

Authored by TheFictionalLawyer & Lapis Lazuli

Written by DynastyOfDragons

Dossier by Mihael & RobertoT

Bio-Dye Idea Credit to Jimmy

 

I loved everything, although killing glow pets to recharge the tank seems meh to me because you would have to kill almost always

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Great concept, there is a gameplay issue though. Since it's normally slow on land, how would you encourage people to use it more when it takes a long time to enter and leave the radiation biome?

Proposal: provide radiation immunity when dismounted and near the koola. Or even better, let us enter its mouth and be protected from radiation within :) I just want to be able to log off in rad zone without having to go all the way back to blue.

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6 hours ago, SpacePjoes said:

(eating enemies alive) Introducing Koolasuchus, the Gluttonous Gorge of Aberration!

 

Tags: amphibian, PvP, PvE, radiation immunity, eats everything, acid attacks, chemistry bench saddle, glowing dye, chargelight

1P3jtbtYbEjyt6rp_r6OF8Dun94HYKf5L45VwkWUvZk8kJOGhxvlRowSqiaptJPz5fDa9f6B-k7XTm9QqRVw_T71FMSYis-KIbw5jnUnCrYcajc3kj78wgt55DBvH1U02q_XwiEMjtDvm9hsYkunKWc

 

Common Name: Koolasuchus

Species: Koolasuchus lumen

Time: Late Cretaceous

Diet: Carnivore

Temperament: Neutral

 

Wild

 

“Koolasuchus lumen is by far the largest amphibian I've ever stumbled upon. Its most noticeable feature is a bioluminescent tongue it uses as bait for fish, as well as glowing patterns on its body to scare off predators.

 

When threatened, this swamp dweller prefers not to attack. Instead, it will emanate red light from its mouth as an intimidation display. Also, its skin mimicks algae wiggling underwater, allowing Koolasuchus to hide perfectly in the dark bogs.

 

Koolasuchus does have something scary to it, though: its elastic jaws and digestive tract allow it to swallow its prey whole, even animals larger than it! Definitely a disturbing show.”

 

Domesticated

 

“Even though it's downright gross, Koolasuchus' digestion can be turned into a chemical weapon: once the creatures it swallowed are digested, it's able to spit out acidic bolus to defend itself, since the additional weight makes it rather sluggish.

 

All it takes to tame one is to hang around it and let it get used to your presence. At that point, it will stop trying to intimidate you and will gladly swallow any carcass you offer it. Just make sure not to get too close to that glowing, bottomless pit of a mouth. 

 

It's a good mount to explore deeper caverns, for its ability to prevent radiation. Additionally, the pigments it secretes make some pretty paint.”

 

Introduction:

 

Greetings, survivors! I introduce to you the aberrant amphibian; the Koolasuchus!

 

IMG_3883.jpg

 

The foundational ideas and selling points for this temnospondyl include:

 
  • Role as a PvP brute thats powers its way through enemies

  • Red light green light taming method

  • Ability to eat and vomit enemy creatures

  • Chemistry bench saddle

  • General utility for traversing the map

 

Amphibian representation in ARK is severely lacking. The inclusion of one of the most iconic prehistoric amphibians with its exposure through Walking with Dinosaurs would make it a great addition and spice up the roster. It also fits Aberration incredibly well, as a big, hungry amphibian stalking the map’s waterways would make it a fairly great member of the subterranean swamps.

 

Wild:

 

The Koolasuchus is found in the green and blue zones of the derelict ARK, either swimming about in the waterways or hobbling across the land. They don't actively go after most creatures until they’re attacked or threatened. Survivors put them at unease, but won’t immediately go for a lunge.

 

Taming Process:

 

You need to approach a Koolasuchus cautiously. You’ll startle it, causing its mouth to glow red as a warning. When it is green, you will need to drag a corpse into its mouth similarly to an Otter or Hesperornis but for a wider variety of prey. If not fed in time, it will go about and ignore you until you approach it again. Once its appetite has been satisfied, it will be tamed!

 

Tamed:

 

Congratulations! You’ve successfully tamed a Koolasuchus! This bioluminescent behemoth will serve a variety of purposes and has tools to assist you with your life down in the caverns.

 

Actions:

  • Primary Attack (0x67jur7YSnkpbK9ebv8ju9RJ3BVOpB8CF0VASXIqCunTi7XbF3t6_7cmI7UYd1efKYe7U1YDPAPXJ4Vv-E9UEZEpdqR51HuHibNTGWWdP2k74Sx_JbODCXWciYuKYsuVrkWMEFXWYghfeoepijYc1s, qJOq1gFUxwDAiXuPFVTITjd7LZm_FjLihiFiUak1IbqAkFvH73OmbqOW5D5Zqb7BtxNScc7e1kDHqzSr7g3Si7zP3GrEDhNsfkmN-CNt1SD-pxf-1uEXMEY1fh3IBEaU5Kn3aQpiHZZbXphh2M_Omak, gd8OeO_oQo6VlFOX06xC3zrZ4IjS8O__EzIMf7z4W59oxSI-kKw1oRVMx5HpH9LYS8pKWCvPXXl85FoxsaroIPh0TLFRXON_OWKPWkMglzxJ50GRnLoH5TQyOpPkoOJQHa2Y2A-TmAArg3MpyzfBlyA): Pressing this attack once will open its mouth, draining from its charge reserves as it emits chargelight into the area around it. Press a second time to perform a basic bite attack. Performing this attack quickly will allow you to attack as normal.

  • Secondary Attack (3Q09q1vqMHioiiK4FElpWRQDDTDdIIMXVPY9A3rz5lsW2p6oictjyNaR45guT6St4X6FZ6S_ZNwUD2ST_i5yPZc5EPZF3113KHlCLqMSeWHMxXA--uiCy2teCv_xCyi9hVgcCXNYT7FkbMeZyU-AdVA, KJqu574vwXnLU_14G_AJsOi3gzIuPEmGZMvNVwmAuMjlCOliaOChFrukcZhcw8nh-DcOmkaGdJxJWHJFJYq8yrVm-XtWQ33N8iFbbeCZ5Eo5VR-mzRqYph5alkyFlQROo3Eoqvwis2dfDfgAW5md_9o, 9dpe7yDA9qTLmXGy-3QXUWN_TxK-Yy3Oqr96rRnLWJzh51TT9oKUGgi4x8XiuajKHjJlodJp2uPuMEDR7iaXUFXI299dv9RXlQUz2q6jZNnsyRhvI6F-ClrCfmUP-J8E44rmVNNzRFlIMhKXnETxT_w ):

    • Click: The Koolasuchus will lunge forward and gobble up any creature the size of a Wooly Rhino or under. Multiple creatures can be stored in its stomach, affecting its weight stat. The higher the total weight of the victims in its gut, the greater damage resistance it obtains. Said victims will also be affected by acidic damage over time, and must escape by attacking the beast’s insides. Increasing the Koola’s weight stat will increase its carrying capacity.

    • Hold: Similar to a Velonasaur, a reticle will appear and the Koolasuchus will be granted dynamic movement. Releasing the button will fire a target, using them as ammo. The target and any creatures, survivors, or structures will be hit by a big blast of stomach acid. The smaller the creature, the farther they travel when barfed up. This acid melts through even TEK structures.

  • Roar (Click C, pKzSUCSGAeqp3yZ6HJXkk41JD4WPUnBXEBZHEzjTnAglevYWJ995RtoSIzpad0AAEQ8qex8Rea2Pwql8wlQMdVzoFBMC276hKB_LCmeQoc7iU2770M5IQLCI12bVoxuRyW1b0ksHEphXnHiQddNpmGA, 2PLPVcYEz9A741gkZbwq4ra273PZ0APpb4rQE8Tnt9DWfDyI6_XNqqrwv10XbKTtp4f2AC0fhmZKIaXaEpGf5xp8hCOrDewTcWLq9-RT-TE_Ej8_aro4OyUr5bXnz0pRcoBBRzxK5ez95wWl-J--URM): A purely cosmetic roar.

  • Climb (Press Space, mMmLoPvOCer-iLHaIo9Jd52lX1pi51kDUnq_dxDewZa-j9Adey_6nqjygZix3XTMrEKFAKJV8I9ZBu7Ec8Pu0C1PvQHyWzkJCVERhCbwRjcR0iq8AbFBLH0-9bWAGL8xFSubrXP6slM4eQb3NSM3DWY, 7fkLQ0K9pcTC7oE-zcAdOdUOqCibTWGKe02W8azIzuTuyNPnUBRWlsXcADii_XspzmEZxynZopHaSyUivfG5SLYanDiw-O4vRUfF6_Vy3uPDgyQy5BQzF9eceW9H_PXsnbCSSkjp6jqpwhBTFnfUi8Y): When near a wall, the Koolasuchus will climb up it. It’s closer to a Thylacoleo’s climbing, being strictly vertical and non-dynamic. It also cannot climb while victims are in its stomach.

 

Passive Abilities:

  • Chargelight Reserves: Like a Morellatops, the Koolasuchus has a “tank”, though instead of water, its chargelight. Charge must be restored by killing other creatures like Glowbugs and glow pets, and is drained when the beast’s mouth is open.

  • Danger Glow: The inside of the Koolasuchus’ mouth will glow when near Max-Level Creatures, Enemy Survivors & Tames, and Nameless & Reapers with the respective colors.

  • Hydrated: The Koolasuchus gains the Hydrated status near bodies of water like Spinos, Shadowmanes, and Tropical Crystal Wyverns.

  • Toxic Skin: Mucus on the Koolasuchus’s body is toxic, and will induce torpor to enemies that hit them.

  • Immunities: The Koolasuchus is immune to radiation.

  • Koolasuchus Mucus: The Koolasuchus passively generates a substance called “Koolasuchus Mucus”. This substance can be cooked with dyes in a cooking pot to create a glowing variant of that dye. Said dye also grants radiation immunity to the wearer of affected armor. Creature saddles are not affected by this benefit, and it’s strictly cosmetic on them.

  • Unique Saddle: The Koolasuchus’s saddle acts as a natural Chemistry Bench, though it does require gasoline to work. It also has enough seating for 4 people, and every rider is granted radiation immunity.

  • Great Loot (Wild Only): Wild Koolasuchus have a high chance to drop loot such as rare resources, dinosaur trophies, equipment, and blueprints due to their instinct to devour everything.

 

Utility & Scenarios:

 

PvE: Koolasuchus are great for general traversal of the map. Radiation resistance, chargelight, and climbing makes them exceptional when going to the lower reaches of the cavern system. Mucus produced by Koolasuchus also helps survivors themselves survive the irradiated depths without the necessity of Hazard or TEK armor. A built-in chemistry bench for portable crafting of precious substances is something every survivor will find great usage for. Untamed wild Koolas will also provide immense utility, through the loot they drop and being a good creature to grind.

 

PvP: Eating enemies alive is a very powerful ability. Shoving creatures into its stomach to deal damage-over-time is a great way to eliminate threats, and at the same time boosts the Koolasuchus’ defenses. It can be used for soaking if it has enough prey in its belly and general fighting, with severe damage resistance increases. Acidic vomit that melts through even TEK has strength that cannot be understated. This overall combination of these makes it an excellent raiding beast, at the front lines for sieges. With how slow it is while its stomach is full, certain faster creatures can take advantage of it. An increased hitbox also leaves it vulnerable to gunners and ranged attackers who have an easier time hitting it.

 

Conclusion:

 

Beelzebufo and Diplocaulus are the only amphibians in the entirety of ARK, which is incredibly sad. The introduction of Koolasuchus gives this family of animals more time in the spotlight, and will make life on Aberration all the more interesting and complex!

 

Have fun, survivors! #TooKool4School

 

Credits!:

Art by RiskyBiscuits & Lapis Lazuli

Authored by TheFictionalLawyer & Lapis Lazuli

Written by DynastyOfDragons

Dossier by Mihael & RobertoT

Bio-Dye Idea Credit to Jimmy

 

This concept art is beautiful, props to the artists

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This medium sized critter dwells in the blue zone of the 3 zones in this underground Ark, it is like a built in Bulbdog or Shinehorn that actually is rideable, it's diet consists of Nameless and their Venom, occasionally even juvenile Reapers that stumble into its territory.

Survivors have successfully tamed the Koolasuchus by making him go out from the water ed and waiting for it to open its large mouth and proceed to throw nameless venom into it, drugging him making the Koolasuchus Cleelandi happy.

Once tamed, this creature is the perfect counter to Nameless and Reapers, with a large charge capacity built into it, a strong tail smack to knock back even the most sturdy creatures and a dangerous glowing mouth capable to swallow you all, it's a swift swimmer in the water, but it isn't exactly the fastest on land though.

Once domesticated, this creature can act like a lamp, the little bulbs on the side of its body act as lamps, Koolasuchus Cleelandi come in various different colors aswell as their bulbs, with every color this bulb will shine it creating beautiful patterns everywhere. It's saddle is able to carry two people on it, serving as a great traveling mount if you wish to traverse the dangerous dark caverns.

IMG_20230703_202454.jpg

Edited by YukiARK
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  • F0zZ changed the title to Koolasuchus-Ark's New Combat and Utility Amphibian
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