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  • ARK: State of the Game

    Update: 

    There have been a few posts regarding the release date and why some retailer sites are displaying a different date to what we initially announced. This is because We're currently working on getting the game through PlayStation 4 Certification at the moment (as all platforms will need to release simultaneously). As soon as we've got a definitive update to the release date, we'll let you know officially.

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    Hey, Survivors! :Jerbhi:

    We’ve got important and exciting news to share! First of all, we’ve finally completed our game for the console disc retail submission! It was a very long and arduous process, our boss fight or so to say, and your feedback throughout this process has been highly valuable. It was a very tight deadline to make the ship date, and the team has been intensively grinding through singleplayer-oriented refinements for the posterity of the disc-based version. All that aside, we were able to resolve many issues, as well as considerably improve the game through various changes and implementation of new techniques and it’s now time to move onto refocus our development efforts on the live game, as well as address some key topics within the community:

    Will the Official Servers be wiping?

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    Short answer: No -- but read the long answer! 

    We had previously released a statement a year ago informing players that our Official Servers would not be wiping on the retail launch of the game. We’ve thought long and hard about the decision, taking into consideration the various points brought up by the community, the internal members of the team, as well as the general discussion that has taken place on the internet through various press/media outlets and will be sticking to our initial decision. It is clear that some group of players are for the wipe for, and some are against it, all for legitimate reasons; and we took it all into account.

    We ultimately decided that we would not wipe and we would rather pay the cost to launch an additional new PvP and PvE Server Cluster network (alongside but separate from the current PvP and PvE Legacy Cluster), where players will get to have a fresh experience on the ARK; across all four maps with no influence from any of the previous servers. At that time we'll be rolling out the new server code and infrastructure necessary to prevent critical issues such as server crashing exploits, duping, and DDoSing, so they will not affect the batch of new servers (as well as the legacy ones, going forward).

    Our current set of Official Servers will be rebranded as “Legacy” and indicated as such on all platforms. We will also be taking steps to remove some of our ‘ghost town’ servers, where the player population has remained near-zero for an extended duration of time. We’ll take a look at the statistics and will be repurposing 10% of the lowest count servers across all platforms. Once we know which servers these are; we'll preserve the save files and upload them, so if you so wish to use them, you can. Players will also have time to move through Cross-ARK to a different secure Legacy server. Every three months we will be taking a review of the Legacy Officials to see what the numbers are like and may consider repurposing more ‘ghost towns’, however, the goal will be to preserve any place with human activity.

    To be clear, if you're playing on a Legacy Server you will not be able to transfer to the new Official servers and Legacy servers will still receive total and complete support (just like the New Officials) in regards to Game Updates and future ARK Expansions, so you can expect to see future DLC servers added to the Legacy Cluster.

    Ragnarok: Console debut and development

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    The new official release date for the Ragnarok Free DLC on consoles will be on the 8th of August when ARK launches for retail release. The team spent time discussing when would be the best time to release the map, for both technical reasons, as well as the experience itself, and this was the chosen date. 

    We understand that some may find this news frustrating as you’ve waited a long time for the map, however after conferring for quite a while on the topic, we believe this is the best decision for the map’s arrival on console as;

    First of all, it allows the Ragnarok Developers to get the latest version of the Dev Kit and incorporate our latest changes to the game, which will have a significant impact on the console experience concerning performance, visual fidelity, and stability. Secondly, by focusing our technical workforce on the other aspects of the game (in addition to Ragnarok) such as server stability, crash exploits, duping, DDoS, we will be able to ensure a much smoother experience for when the map is available. Finally, with our recent decision in regards to whether there will be a wipe or not, this seems like the smartest decision, to avoid this awkward situation of where servers that have only just been online for a couple of weeks become legacy. 

    The new date will also result in the map debut on console will be much farther ahead in its development than the map that was initially released on PC as the Ragnarok Developers have carried out a significant number of bug fixes, QOL changes on the map, and more! We will be doing a PC patch soon to upgrade to the latest version of the map (which is available in the Steam Workshop for Unofficial Servers!) so that you guys will also be able to enjoy their improvements!

    PlayStation 4 Update!

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    It’s happening! Yes, we’re serious. We’re currently working on the latest PS4 patch with Abstraction at the moment, and while it’ll be tough, we should be set to release it this Friday (probably going to be a late evening patch). We’ll keep you posted how that goes! Thank you guys for being so patient with us over the past few weeks, we understand how frustrating it is not to receive updates, but now we are wrapped up with certification and this tight deadline, we’ll be able to go back to our standard development pipeline and therefore include you with our updates ;)

    Console PC-Hosted Servers

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    Yup, you heard it. As of the 8th of August, we will finally have support for PC hosted dedicated servers on console. We won’t be renting or hosting them ourselves, it isn’t a commercial venture for us, but we will be doing the technical work needed to get this underway. Initially, they will be available via Nitrado! (It’ll come to other third party hosts once we go through this initial technical-iteration phase, as we want to ensure its stability).

    These servers will be available on both Xbox One and PlayStation 4 and if you haven’t realised, here’s why this is so awesome:

    • No need for a second console to host private servers!
    • Complete access to all of ARKs custom server config settings, which will let players change the rules on their custom ARKs
    • The option to create cross ARK Clusters for the ultimate ARK Experience -- allowing travel across four Maps
    • Create a backup of server save files, allowing players to try something new without the fear of losing data
    • The servers will result in higher performance due to better optimisation
    • Player servers will now be able to support a larger pool of players, up to 100 concurrent users!
    • At a later date, these will also be Play Anywhere compatible!

    For those of you wondering about repurposed console Legacy Official Servers, you will be able to take the save file and set up an Unofficial Server using this.

    Nitrado will be contacting those who show interest in console servers on the 8th of August via email, you can notify them here: http://nitra.do/arkconsole

    Let them know if you are keen, so they can properly estimate demand! 

    Development Kit!

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    Oh modders, how we love you so much, we hope you can forgive us for the delay and understand as developers yourselves our reason for doing so. Fortunately, we come bearing good news! Jeremy is prepping the latest version of the Dev Kit right now (literally!) and we will have it available to download later today via GitHub, and soon after that via the Unreal Launcher when we are confident in its stability. You’ll be able to keep up with the latest information on the Unreal Forums in regards to any relevant/cool changes!

    That should be what we wanted to discuss for today. Hopefully, it helps clear the air with what’s been going on and the direction we’re heading in. We're looking forward to a fun ARK launch with everyone in the weeks ahead!

    All the best,

    Studio Wildcard

    :Jerblove:

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    Edited by Jat


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    2 minutes ago, Titus said:

    The more I think about the angrier I get. Stringing the players that helped make the game along on these legacy servers is just wrong. Just admit it this legacy thing is just a PR maneuver to curve negative feedback for your game release. Your not investing in a separate server platform your buying time. It will be a huge slap in the early access players face when you start ditching legacy servers. Players are a lot more forgiving when they are told the truth and not get strung along.

    lol been playing on xbox since day one stop complaining lol WC great game keep up the good work.

     

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    6 minutes ago, Titus said:

    The more I think about the angrier I get. Stringing the players that helped make the game along on these legacy servers is just wrong. Just admit it this legacy thing is just a PR maneuver to curve negative feedback for your game release. Your not investing in a separate server platform your buying time. It will be a huge slap in the early access players face when you start ditching legacy servers. Players are a lot more forgiving when they are told the truth and not get strung along.

    They have officially stated that legacy servers will continue to be supported though. 

    Edited by dslick
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    2 minutes ago, dslick said:

    They have officially stated that legacy servers will continue to be supported though. 

    untill server population drops. Servers will be evaluated every 90 days for wipe or re purpose. Do you want to play under that situation?

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    3 hours ago, Joebl0w13 said:

    Legacy servers do get all new release content and new maps.

    I am not so sure about this.

    As a matter of fact, PvP Primitive Hardcore is still stuck with The Island and nothing else, no SE, no Center nor Ragnarok...

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    1 minute ago, Darkholis said:

    I am not so sure about this.

    As a matter of fact, PvP Primitive Hardcore is still stuck with The Island and nothing else, no SE, no Center nor Ragnarok...

     

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    12 minutes ago, Titus said:

    untill server population drops. Servers will be evaluated every 90 days for wipe or re purpose. Do you want to play under that situation?

    You will have the chance to move to another Legacy server, or the option of downloading the backup and go unofficial/offline. However unfortunate that may be, I think it's pretty fair. You'd only have to rebuild your base (they will probably compensate somehow) if you want to stick with official. Unofficial/SP would make no difference if you were playing solo or with a tribe of 3 on an empty server, imo.

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    4 hours ago, Jat said:

    I have updated the announcement to include an important change. There will be a new PvE Cluster on Launch, and the current set of PvE servers will become Legacy, similar to changes for PvP.

    Thank you man! I love your game! And I never want to stop playing!! Cheers! See you out in the wild, survivors!!

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    19 minutes ago, Titus said:

    untill server population drops. Servers will be evaluated every 90 days for wipe or re purpose. Do you want to play under that situation?

    Low population servers have been wiped before, right? So really is there any change to the current situation?

    There has always been the threat of a wipe on a low population server. Now you just know that it will be the bottom 10%. Just a bit more specific. Just don't be the bottom 10% and you are fine.

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    20 minutes ago, Titus said:

    untill server population drops. Servers will be evaluated every 90 days for wipe or re purpose. Do you want to play under that situation?

    so what's the problem? Now we have depopulated servers and what?

    Who needs to maintain depopulated server? 

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    5 minutes ago, wildbill said:

     Just a bit more specific. Just don't be the bottom 10% and you are fine.

    RIP the Hardcore gamestyle if they really look at numbers only....

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    8 minutes ago, Darkholis said:

    RIP the Hardcore gamestyle if they really look at numbers only....

    Jat said they will have to take a special approach to those game styles. 

     

    Edited by Joebl0w13

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    14 minutes ago, wildbill said:

    There has always been the threat of a wipe on a low population server. Now you just know that it will be the bottom 10%. Just a bit more specific. Just don't be the bottom 10% and you are fine.

    Pretty much this. The state as it is now is no different from their initial (technically second) stance where the plan was to repurpose underperforming servers.

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    8 minutes ago, wildbill said:

    Low population servers have been wiped before, right? So really is there any change to the current situation?

    There has always been the threat of a wipe on a low population server. Now you just know that it will be the bottom 10%. Just a bit more specific. Just don't be the bottom 10% and you are fine.

    We had 30 plus average until the flier nerf then it went to about 20 average two weeks of no double xp weekends went to around 10 average. Ive got about 500k ingots into my compound its not moving.  Server population has been directly caused by the devs now its on me to keep the server going? Devs have been taking  away more than they have been giving for awhile legit day oners have been leaving in droves without the promise of the grass being greener on the other side. Once people leave they are not coming back that goes for all servers. Unless you want to start a server welfare program people are going to bail. Legacy is propaganda  

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    17 minutes ago, LameoveR said:

    so what's the problem? Now we have depopulated servers and what?

    Who needs to maintain depopulated server? 

    Exactly my point legacy will bleed into extinction that is my whole point. I'm not complaining just want people to realize that this legacy thing is a band aid

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    There will still be the issue of blocking obs which takes away the entire boss battle or ascension aspect of the game on all the servers.

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    For people who plan to play the game for another year+ it's just better to move to new servers. For them staying on legacy servers is just a waste of time.

    For me... it just buys me some time before I move onto something else. I love the game, but things don't last forever.

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    4 minutes ago, Musketeer said:

    For people who plan to play the game for another year+ it's just better to move to new servers. For them staying on legacy servers is just a waste of time.

    For me... it just buys me some time before I move onto something else. I love the game, but things don't last forever.

    i agree completely, i didnt cheat i played hard and have great tribemates to build up fast. I totaltyy restarted 5 months ago and we built up to have 4 egg tribes etc. etc. i am not going through all that effort again. gg ark Oh yeah there are 5 other ways to dupe right now that you dont have fixed or takes ddosing. So problem not solved.  The big tribes will take less than 3 days to become extremely established. poor nubs aint going to know what hit em. 

     

    Edited by powertrip9000

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    23 minutes ago, Titus said:

    Once people leave they are not coming back that goes for all servers

    My server used to be full at 70 on launch. Then dropped to 20 when The Center came out. Then back up to 50 then to 3 after SE came out. Now it's back at 45.

    New/old people always come and go.

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    Hey.

    Will the servers be the same like this ones or it will be better servers, that performe better and we can have some PVP without 2000 ping?

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    will there be and legacy ragnorok servers for us or will that map only be on the new official servers?

     

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    7 minutes ago, Musketeer said:

    Are you staying on legacy server then, Joebl0w13?

    I'll be playing on both :)

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    3 minutes ago, voldrafix said:

    will there be and legacy ragnorok servers for us or will that map only be on the new official servers?

     

     

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    5 minutes ago, xXVingasXx said:

    Hey.

    Will the servers be the same like this ones or it will be better servers, that performe better and we can have some PVP without 2000 ping?

    More than likely there will be little to no difference between the servers hardware wise. They will both be running the exact same game code.

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    12 minutes ago, Joebl0w13 said:

    My server used to be full at 70 on launch. Then dropped to 20 when The Center came out. Then back up to 50 then to 3 after SE came out. Now it's back at 45.

    New/old people always come and go.

    Ragnorok on legacy is going to spread the server population so thin that every server will be low population 

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