Jump to content

Martellus

Members
  • Posts

    295
  • Joined

  • Last visited

  • Days Won

    1

Martellus last won the day on August 1 2021

Martellus had the most liked content!

About Martellus

  • Birthday 11/12/1981

Personal Information

  • ARK Platforms Owned
    PC

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Martellus's Achievements

Cloth Armor

Cloth Armor (2/5)

109

Reputation

  1. Wow team Wildcard! I really liked that you are going with a 3rd person approach, it keeps both games Ark 1 and 2 distinct and in all honesty I was not expecting it. 3rd person is essential for melee combat. Souls like combat has caught my attention here and I really spent a whole lot of time on a recent open world souls like game in a way I hadn't in a long time, about half of that community has fallen to my blade! With the added awesomeness of dinosaurs, it can draw me even further. I feel sorry for all those brave opponents I will fell, specially COD players, I shred them like butter, they are not used to melee. LOL. XD Exploring the narrative is something I always felt it was missing in Ark 1, so this part is particularly interesting to me. I wonder where will you take us? Thank you very much for waiting this long before releasing ARK 2, I was not ready when you announced it, but now as time is passing I feel am ready for something new and fresh. Thank you for supporting Ark 1 as long as you did (and still do!), I loved my dedicated server experience both with friends and solo. Thank you for the many "coolness" mixed together, with dinosaurs, robots, mythical and alien creatures, it's been fun, its ok if Ark 2 goes another direction, but I appreciate this experience nonetheless, it has been unique. Thank you for the "age progression" on tech, it was awesome going from nothing to Apex Tek. I wish you all much success, I feel ready for a new experience and with these fundamentals you shared, it seems something really cool is coming our way. Loved it. I love my Tek, but heck, with these features I can trade it for a new experience, plus we can always mod it back in with such talented teams out there. Time to reach out to old friends and get conversations started again. Take care!
  2. There is Difficulty Value and Difficulty Offset. These influence one another. Because the animals are persistent, its recommended to do the previously suggested "DestroyWildDinos" as this will wipe and recreate all the spawns using the new parameters. Difficulty - ARK Official Community Wiki Difficulty Value = DifficultyOffset * (Official Difficulty - 0.5) + 0.5 DifficultyOffset = (Maximum Creature Level / 30 - 0.5) / (Official Difficulty - 0.5)
  3. Such irony I find myself in. I am quite ahead with my rex line to tackle them all at The Island (Its a long breeding process so I am not up for specialization). My understanding of specialization is that for each battle there are "best" choices as main: Broodmother = Megatherium Dragon = Therizinosaur Megapithecus = Rex Optionals to include in all battles: 1 Yutyrannus (buffs) 1-2 Daeodon (Heals) Because of its long process to establish a good bloodline, I decided to just push, at least for now, my Rexes across all battles (old fashion, not as effective). For my Rexes I am aiming at 1000 melee % and 40k health. My saddle sucks and I had no luck so far with any blueprints regarding Rex saddle drops, this is where I am "stuck" at. As an extra, Deinonychus was used in one of the videos I watched. Take it with a grain of salt, I have not tested this myself but 4 of them with riders obliterated the Dragon like it was nothing. They were bred into powerful stats, but it was used on a multiplayer session, not sure how they would fare in single player/no riders. Cheers!
  4. Amusing thread, thanks for sharing everyone. Kudos for kickstarting the topic.
  5. Welcome to the team! I had my fair share of PvP and it was both fun and a blast! Done single player surviving against all odds and worked with mid & large/Alpha alliances to take over servers. Ark was originally built with an overly punitive and highly competitive design, meaning you essentially restart every day unless you were part of a large alliance with sufficient people in different time zones. It was only later that a huge section of creative / builder players was recognized by Wildcard. The game is so open ended, it was a natural outcome to expand the audience. If you are in PvP, there is a need to act aggressively to survive, it's not a place for softness or mercy or else you risk your progress if you choose poorly whom to save or spare. With that said, I found my passion and fun playing on a PvP private server (it did become "PvE" with established occasional wars). It started with friends but nowadays it's mostly me, yet I still find the fun in it all. Playing in a "controlled" environment assured me much needed progress and allowed me to balance my personal life in a healthy way that the game out of the box, simply does not permit. Ark is fun in many forms and thankfully each player is not locked in into a specific game mode. Its open and "moddable" nature creates so many possibilities, even balancing to your preference if needed. Don't worry, I am sure you will find that which feels best to you. Also, don't outright discard Single player either, it has some adjustments for individuals so the game is less of a grind. I still prefer the servers however, occasionally a friend does stop by, so its good to have that option. Thanks for sharing & cheers!
  6. Dinosaurs (I do mean Dinosaurs, not other critters), Wyverns/Dragons, Mechs, Age of empire style "tech age progression", open world/sandbox/exploration. Dinosaur breeding and base buidling is a plus, love the freedom that comes with it. Co-op multiplayer appreciated but not required, I play it as a single player game mostly nowadays with loads of peace and freedom. This is why I play it. PS: Minecraft is fun, even better with dinosaur mods.
  7. dire bears are supposed to be effective against the hives themselves, does this still holds true? The hive is so effective in my current organization that I never had to go back and fetch another queen. Yeah, I used the ghillie suit + bug spray as described above once the queen popped up, really smooth. It was also the event that tought me that animals could receive the bug spray buff. XD
  8. Indeed. What I understand is that which has already been mentioned previously. For context, there was a spefic situation, which essentially made the devs opt for a hard 450 level cap on creatures. There were some pretty overpowered beasts back in the day as result of that situation and required a hard limit to fix the balance and reduce the impact caused as much as possible. The 254/255 per stat cap was always a thing, if I understood correctly if you went over that limit it would break/reset the cycle making your animal weaker again. You got to watch out how many points you have in each stat, for reference every "click" you do applies a point, not to mention wild/inherited stats, the sum should not exceed 254/255. The level enforcement was adjusted I believe to make sure you wouldn't spend points past 450 and accidentally lose a creature. Not sure but I vaguely remember something in that regard. I stopped playing officially for a long time now, so I don't pay much attention to what is going on there anymore.
  9. I also like to add that if you do screw up and accidentally maxed both Patrilineal and Matrilineal mutations, yet the stats are good, you can always breed it with another rex that doesn't have mutations at all, this will "force" mutations to a single parent inheritance again. Not sure it still works, but it saved me in the past. It will set you back a bit as you will need to breed the line with a non-mutated one, but as long as the offspring has all the stats you want, you're ok. Cheers!
  10. Honestly, Going in a similar direction as the others, its such a challenge that I rather just mod things out. Often I mention the "pests" group, critters that steal, cause interrupt, dismount, etc... I remove them depending on the map and mood. Then I make them come back when I miss them, lol. Old "The Island" map can be found via mods, though I prefer the current layout more than the original, so I never went after it. Can't speak of experience nor if its still available. You can also remove tech tiers and/or engrams, things like that. I think Ark gives so much freedom in that regard that it helps not only extend its life cycle, but gives each player the power to play in a preferred way. A friend once asked me if I could provide a list of only the original creatures released in the first week of Ark, after struggling for a while I did find a list and he customized his server to exclude everything else, for example. Not my cup of tea as the more dinosaurs I have the better. Bugs are not dinos, mammals are not dinos, etc... I am not an expert modder, just did a few things here and there now and then. I do wish I could play 100% vanilla, but after removing certain animals (because they are not dinosaurs or mythical), I just went deeper and deeper into modding, lol. Modding is a thing that once you start, you can't stop as there are so many "perceived fixes" you can do that give a better experience to you personaly. I would encourage you to try that route, it does take work however to "restore" an "original" ark, though, and with patch fixes, boss battles adjustments and all, you may never really have that original experience anymore. Now I kinda wish I kept the original creature list avaiable to the person that asks for it... XD It could have setup the groundwork for you, even if partially.
  11. Let's wait and see how the Ark animated series fares... We should walk before we can run. I mean, there was nothing produced in the past 3 years that caught my eyes, it was all very... average and / or weak writing. I call this phase the "check box writing". This was until Arcane, I mean I am no huge fan of League of Legends, but I totally loved this series, really impressive characters, story and setting... Not to mention that it's an art project too, I have never seen anything like it before. This show has rekindled my interest in a more passive entertainment medium, because darn it was boring until Arcane. As a monster hunter fan, I knew I had to skip that live action movie, which I did and friends tell me I have not missed anything. Saved by my gut feeling! lol! The problem with movies is that they always target their audience, not us... Movies based on books are not for the readers, it's for the majority of the audience that will never read said book. Same with games, it's not meant for gamers, sometimes you may get lucky, but it is more of chance than intentional.
  12. @barnacles & son, welcome! Ark is a sum of several experiences in my life, kinda nostalgic to me. I love Dinosaurs, am a fan of Transformers G1 and Beast wars, Dinoriders, Dragons and games with age progression (think age of empires 2 or rise of nations). So Ark hits a lot of boxes in my criterias. I also love open world & sandbox games. I played Official PvP (both in large tribes and small groups alike), Official PvE, Official PvP with no offline raiding and finally I discovered the epicness of private server with friends and sometimes solo even, now I don't even think of going back to public servers. There is a bit of background, to me it is clear that the game became so much more once I removed myself from public servers. Don't get me wrong, Official was all fun, but my time, my schedule is very limited when it comes to a game like Ark, so to fully explore and experience all of its maps and content, I had to step down from open servers and focus on the pve side privately, which I stick to this day and I rather not go back to the origins. Ark did become the one game to rule them all for a long time in my case, I spent less on games in general because I was so invested in Ark, this was a positive thing for sure. I did a lot of creative things, and with breeding becoming a thing I went crazy. lol. When I look back, the game is not only expansive, its a journey and being able to share that with your son, just as I did with my daughter, is really awesome... Just keep those daily-weekly hours in check, the game is grindy, especially if you like big projects, start small and try to build efficiently, the rest falls in place as it goes. If I have 2 grudges with Ark, I would have to say it would be player character design, Ark is on the goofy side, the other grudge is that animal skins look like plastic, but hey it's a dinosaur so I like it. Cheers!
  13. Well, the last round was pretty rough. I mean if you appreciate irony, it was a hilarious outcome. If we leave it to "that '' youtuber, we would not be playing Ark but rather planet of the apes/bats game (which could be fun, but I rather have it be its own thing). He might even ask to remove dinosaurs from the game at some point. However, I don't want to deny that there were people honestly happy with the outcome. Therefore, Godspeed to those that really wanted to have, ahem, a different point of view. The next vote will fail by your standards, @Morikar, which I also seem to relate to. There is nothing WC can actually do about it. The way I handle situations like this: Applying past experience and setting the expectation along those lines (in this case very low expectation), think of it as "bonus" if it's otherwise. Wildcard did their part to try and counter some "odd" votes, I was able to catch the difference as I was personally invested on the topic. I can't fault them for trying, it blew on their face and any community engagement will do so to be honest. I am not interacting or engaging with the next round up, I will just let it pass. If I drop by when the vote actually takes place, sure I will vote, but I will do so knowing the least interesting one will win, therefore anything above that will be my "bonus", thus I will be happy. Ultimately if you want something well done, do it yourself, since I am no fan of programming, I will make do with WC, at least I have the option to mod things that I like to adjust, I never thought I, of all people would adhere to modding, but wow, some are really cool.
  14. I actually think its good not to specify exploits fixed. Just my two cents. We must post them, they work and acknowledge and fix them, because elaborating on these could prompt or make life easier for 3rd party programs, etc.... We don't want that. I am ok with these patch notes to be fair, but I guess it is curious for a download that big. I feel like the others have shared valid points for the most part.
×
×
  • Create New...