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Griffin998

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Everything posted by Griffin998

  1. I'm playing on Xbox One, so Asa isn't really an option for me (sadge) Anyways, it's been a hot second since I'd last played ark, but I jumped right back into it. First thing I did was go looking for one of my carnos, which had gone missing (found it next to my raft). I transported it, my other carno, the sarco, and the frog I'd tamed a while ago back to herbivore island, and geared up for a taming trip for another sarco. I ventured into the swamp, killed a couple kapros. The first sarco was terrible, killed it, and the second was a 145. Max level is 150. My immediate reaction was telling my tribemate "DON'T YOU DARE TOUCH THAT SARCO". It started attacking me, so I led it to land. I tranqed it ONCE before it just noped out of there and started running. My rifle isn't that good, but I took the opportunity to de-leech my carnos before going after the sarco again. It just completely ignored me as I pumped in the tranqs. 10 darts or so later it was down, and I ran around for a little while making sure everything in the vicinity was well and truly dead. I put in the prime, and it actually tamed near perfectly, with no real mishaps. I took it back to the base, made up a slightly better saddle for it and the other sarco (49 armor or something) and took them out for a spin to get a couple levels. Killed a bunch of stuff, an alpha raptor and a couple rexes. Didn't find a single spino though. I went looking for beaver dams, but they hadn't come back for some reason. Messed around trying to knock each other out with clubs for a little while, and that's all I did. Good luck, and happy ARKing!
  2. Sexual dimorphism? YES! Finally! More distinct genders! I love the megaloceros for this one reason: it looks different based on the gender. It's just that extra touch of love and care that we all appreciate. WC, if you're listening...you know what to do. Happy ARKing!
  3. Tickle the death chicken back But in all seriousness, I just tamed a sarco recently, and it was pretty much just my running around and kiting it. Super duper easy tame, probably facilitated by the fact that it didn't lunge at me and eat me alive. Also, creatures stuck on things are just free, just sit there and tranq.
  4. I almost always name my moschops "He/She Who Chops the Moss". It's a little bit of an inside joke among friends, also moschops, moss-chops, etc. I also named my first raptor "Fastor" and pumped nearly all of his points into speed. He died when he glitched through the world, RIP Fastor-you were The chad.
  5. WC has probably just kind of refreshed the models already in Ark, so yeah, most (if not all) the dinos are probably getting some form of revamp/refresh (much needed!)
  6. This is beyond my wildest expectations. I play on Xbox, so either way I'm not sued to much detail, but this just blew me away. Wildcard's really delivered on their many, many promises. Can't wait to maybe get a glimpse of active foliage interaction or maybe dynamic feather and hair movements. Reflections demo would be cool too, and there could be so much more depth to the ocean (hehe get it) and the other things in ark that have multi-dimensional colors (basically, subsurface scattering demo).
  7. I agree with you mate. BUT for all we know, WC are actually cooking up something big for ASA and it will be a big beautiful revamp of the game we all know and love. I don't have much hope, but there's maybe still a little left.
  8. I wish the voting system was a little changed up. Instead of having a period where voting happens and people submit ideas, have a period where people submit ideas, and then voting begins after an amount of time. That way, it isn't just the people who submit first that get more votes (also please get rid of repeat submissions, I'm tired of seeing the same creature ten times in a row-I guarantee at least one creature from this vote will make it into the next one-repeat submissions are unfair in that they garner more votes over time).
  9. The Saltasaurus: Wild: The Saltasaurus is a lumbering sauropod, towering over the ferocious theropods I’ve seen here. Nothing bothers them as they plod their way through the desert, foraging for whatever meager vegetation they can find. Their tendency to travel in herds combined with their thick armor reminiscent of the ankylosaur makes them a force to be reckoned with, and as such nothing but the largest predators dare to cross paths with them. When aggravated, the whole herd will come to the individual’s defense in an impressive display of strength. Despite their slow appearances, these sauropods can move in impressive bursts of speed that set the animal up perfectly for a well-timed blow. Domesticated: This sauropod is incredibly resistant to even the most potent tranquilizers I know. I have seen one incredibly daring survivor knock one out by dodging its charges, causing it to smash into rocks and walls. Once successfully tamed, Saltasaurus is an incredible beast of burden, although its lack of speed causes it to be overlooked in favor of other creatures for travel. However, where this creature really shines is combat. It’s thick hide grants it a resistance to all bladed attacks, including the teeth and claws of even the most ferocious carnivores. It can also use its considerable momentum when running to smash into enemies and knock them aside. Some ingenious survivors have even managed to create a saddle for it that completely shields the wearer and passengers at the cost of much of the sauropod's carrying capacity. Overview: The Saltasaurus is intended to be a battle mount, capable of taking on any theropods. Abilities: The Saltasaurus has a passive 25% resistance to damage, but bullets, arrows, and other projectile weapons that can be aimed will do different damages based on where they hit (armor is 75% resistance, close to armor 50%, no armor 25%, etc.) The Saltasaurus has no dedicated sprint. Instead, when the sprint button is pressed, the Saltasaurus will begin accelerating to max speed over a period of time (which, mind you, is still not very fast). This can be chained with the shoulder bash attack for a more powerful effect. Don’t know if this counts as an ability, but the Saltasaurus has a metal saddle that shields the rider and two passengers from damage at the cost of a lot of weight. The Saltasaurus also has decent carrying capacity, which makes sense with how the creature is. It’s REALLY slow, even at max charge. Base bob can outrun it with some difficulty. Very tanky Attacks: Left click/RT: A basic stomp attack that transitions to a tailwhip when looking towards the right rear and a rear kick when looking towards the left rear, does okay damage (tailwhip does less damage but more knockback, same for rear kick). Right click: When standing still a two legged stomp that takes some time to play out, but does great damage (think Ark Additions Brachy). When starting to sprint, right click can be used to start a shoulder bash attack. Once started, a meter will show up on screen, and when you hit the right window at the right distance from the target, the Saltasaurus will smash it’s shoulder into the target, causing high knockback, okay damage (better than regular attack) and inflict a status effect called “crippled”. This will be similar to the ravager’s bleed, doing 5% of health over 10 seconds and causing the affected creature to take damage when moving. This attack, when properly timed, can damage up to metal. If you mistime the attack, the Saltasaurus will stumble and be unable to move for a short period of time as it regains its bearings. The shoulder bash can be used when not sprinting, but will be much less powerful and won’t do the status effect. Crouch: A cosmetic roar, maybe a herd buff? Post suggestions in the comments. Taming: To tame it you need to lead a Saltasaurus away from its herd. If the herd is killed, the Saltasaurus will constantly attack everything around it and cannot be tamed (it’s depressed). When you’ve led it away, you need to make it do its charge attack, and jump aside just as it’s about to hit you. It should smash into a hard surface (a wall or a rock) soon after missing, and when it does, it will enter a phase called “dazed”. At this point you can passively feed the Saltasaurus. This method will result in a high taming effectiveness, but there is another method. You can tranq a Saltasaurus out, but it has a lot of torpor and only takes torpor in specific places (i.e not the armor). This is a little easier than the other method, but will reduce the taming effectiveness no matter what. Thanks for reading my submission! I’ve always just wanted to have a powerful herbivore in ark that can actually take on a rex without getting absolutely destroyed, at least be on par with a rex.
  10. The opinions are definitely a great representation of the ARK community. Everyone feels either "Oh heck no-screw ASA and Snail games, I'm outta here" or "Yay! I don't care that it costs money, I'll buy it anyway!". Haven't seen a lot of in-between sort of people.
  11. I don't either, so I don't really know. There's probably some reference to them in one of the Helena or Mei Yin logs somewhere, but I don't have the time.
  12. Pretty sure they're just supposed to be big, unidentified creatures that are long extinct. I do know there's one on a specific hill on the desert that's a reference to Star Wars. That I think is just a leftover from when Diana and the other survivors blew up the overseer and let radiation into the ARK.
  13. We've heard not much about oceans in ARK 2. Is WC getting rid of them because they're a pain to make, or are they just being secretive? Even in the trailer, all I remember seeing is small-ish lakes and rivers. What if oceans aren't a part of ARK 2? No one would be complaining if the Island ocean was turned into a huge plains biome, but look at what WC did with the Genesis ocean biomes. They look amazing! Imagine that in UE 5 and with new design elements and creatures. I'd be more than a little disappointed if there were no oceans in ARK 2, but what's your take on the subject? Good luck and happy ARKing!
  14. I agree-they'll hopefully listen to some community opinions on creature designs in ARK 2. I mean, if they just reskin the ARK 1 creatures, no one's buying it because "ASA" is the same thing.
  15. WC isn't making the maps larger. They're the same maps, with some new models and stuff. It's pretty much a graphical update for ark. Releasing it as "ASA" is literally just a money grab from WC/Snail Games. I for one am happy about the fact that it's getting a graphical overhaul, but less happy about, well, you know. But it is what it is-us players, despite being the people that give WC their money in the first place, apparently can't do crap about it. Hooray for capitalism?
  16. It can come in handy sometimes. I once had a chalico break into my massive camp/base thing (a bunch of spike fences surrounding a huge open area with a handful of foundations in the center and tames surrounding it). It attacked one of my dilos I think, and all my tames (at the time, one stego, one diplo, three dilos, three phiomias, two raptors, one pachycephalosaurus, a moschops or two, and two direwolves). Everything was in a huge clump by the time the whole mess had been over with (I was out at sea on a raft, because chalico rock throw be scary-I was taking potshots at it with my simple pistol). It was sort of a mess, but at least nothing died.
  17. You have a point, but dealing with the mantas isn't fun. Those things have terrifyingly high base damage, and they shred armor. If you can get rid of them, yeah, I guess basilos are pretty easy to tame.
  18. Personally, I love Hati and Skoll because of their stories in Norse mythology (if you didn't know, Skoll chases the sun and Hati chases the moon-another fun fact-Skoll means "one who mocks" and Hati means "one who hates"). Plus, sun wolf and moon wolf are both awesome.
  19. Basilo isn't really an early game tame though. Neither is tuso or mosa. Honestly, the most I've journeyed into the water is swimming across rivers as a bob...I suppose this thread is sort of looking for ideas for things to tame.
  20. Forgot about that thing too-although it's technically an everything creature, I'll count it.
  21. There's a couple choices-Icthyosaurus, Baryonyx, Sarco, and Megalodon. I quite like the sarco, as crocodiles are cool and it's got a solid mix of speed and power. It can also walk up onto land, so you don't need a water pen for it. They're somewhat easier to tame than barys because they don't have the stun, and like I said, they're a lot faster than almost anything else in the water. Megalodon are pretty cool as well-once found one stuck on herbivore island and promptly tamed it-only to find I couldn't get it unstuck. Me, being the idiot that I am, killed it, forgetting about cryopds... Anyway, what are your opinions? Cheers, good luck, and happy ARKing!
  22. Trust me-you'll be fine. Definitely don't go up against a rex on foot, but with even just one good theri, a wild rex is a cakewalk. At this point, like everyone's said, try starting up your boss army, and hit up some of the caves. Tame a thyla or a bary, and breed, imprint, and level one as your go-to caving mount. Both are also great for exploration, since both are fast and powerful. Maybe cautiously venture into the ocean by getting yourself a high-level sarco or a bary. Sarcos are fast and fairly easy to tame, but barys (I think) have better power and have their stun attack. Sarcos are going to outrun pretty much everything in the water, and can put up a pretty good fight against the swarms of megalodons (just avoid jellies, they are death). Start exploring! Take risks! Dying is a natural part of ark, and losing progress is as well. Exploring is an especially great way to pass the time, just take your argy or some kind of fast or powerful land mount and just run/fly around. Oh, and about the rex situation-allos are cool too. They've got their pack boost and bleed attack, and they're pretty fast-so maybe look into getting a bunch of those and run around wrecking rex face as you go . Cheers, good luck, and happy ARKing!
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