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Showing content with the highest reputation on 01/06/2024 in all areas

  1. I like a challenge sometimes and it's a balance between getting time to play and trying to improve the app - as it helps us play I know you guys all seem to use it for admin purposes but for me it's always just been a tool to help me find the best wilds to add to our breeding lines. Glad it's helping so many of you all out though, however you use it.
    2 points
  2. 5.0.0.11 now available to download: https://drive.google.com/file/d/1FnlNXRSy7fUZK0qkOrL2IsHG550WOi44/view?usp=drive_link Fixes Re-worked cryopod reads for ASA to prevent memory leaks. Added some additional code to re-generate new UUID for cryopod dinos and their status components if the UUID they have assigned is already in use. Re-worked how players are assigned to tribes to prevent a player being incorrectly assigned to multiple tribes. @pleinx Now deletes any previous export json before writing a new one. Previously it did not overwrite in some cases when the same file names were used. @pleinx Re-worked some loops and tried to improve performance of larger reads. @StevenB
    2 points
  3. First of all thanks for your contributions to the community, this tool looks awesome. I'm hosting an ASA server on patch 33.23. I can't seem to get it to load the file from local. I'm self hosting on an extra windows 10 desktop. I downloaded the .net and the application launches and attempts to open the file (TheIsland_WP.ark) but says "Content failed to load". I did get an older version of the game to load that I had backed up a few weeks ago but the current server isn't loading. Any ideas?
    2 points
  4. Where you started talking about PVE players as if we all play private servers is where you started speaking utter nonsense. Official servers are full to the brim with new players, traps are literally everywhere, cryo/gen spam is getting out of control, not only around friends bases but rhynio traps and important resource locations. They really need to accept that whilst this might be good for PvP it's absolute idiocy in PvE.
    2 points
  5. Will do thanks! Also as a fellow software dev, I appreciate the work you're putting in for free. I would get burnt out so fast Edit: The new version works perfectly! Thanks again.
    1 point
  6. Hi I noticed one more thing, that dino in cryo (Pelayori's Cryo) are not visible on the grid if they are in the player's inventory. Aah, and something weird with Svartalfheim map, everything is somehow squeezed on the map 🙈
    1 point
  7. Tell me what's been patched.
    1 point
  8. Working on a new release at the moment. The previous releases with cryopod support has memory leak issues which may be preventing your save from loading. If you can provide a copy of your backup for me to download I can check my current changes fix the issue you are also experiencing.
    1 point
  9. @pleinx Yeah feel free to send me a PM if you think I can be of any assistance.
    1 point
  10. ASVExport has worked for a long time under Linux using dotnet
    1 point
  11. Thanks for your reply, @StevenB. I'm using the latest 5.0.0.10 version of ASV. I already wrote with Mirage. I think there are two problems: Export is not working correctly when in the targert directory already existing JSON-files. I exported last night 3pm and today 11.30pm. Only the Tribe JSON gets replaced. The other wasn't touched by ASV. I deleted now the JSON files and now i'm only in two (instead of three) tribes. So seems the first issue needs to be fixed and then he can research why i'm still in two tribes I hope its only a small thing mirage 🙂 🤞
    1 point
  12. Very naughty. I got stupid german Dino translations.
    1 point
  13. And this specific sci-fi thing came about in dedicated sci-fi themed much later DLC. Even then it was OP to bring a pokeball into the game when the intent of it was supposed to be server saving dino storage and not replace the risky tame travel (even PVE) that every map is designed for but like all features WC did not think it through. So in hindsight WC had every right to pull it back to the intended intent to save the servers even though it is a concession since it was never in The Island map itself and belongs to a DLC map - so it is not possible for the non existence or the server saving only version of the pokeball to be a nerf to the Island itself when it never existed in the first place. The intent of repeating the DLC cycle in the remasters is to play each map with the tech that map had, and the original ark island did not have all the sci-fi engrams, it stopped at modern engrams leaving sci-fi as a mysterious backstory and foreshadowing of future DLC. But ASE was playable as a truly primitive only game even then because they had the official mod just for that purpose.
    0 points
  14. Please don't forget what anniversary we are celebrating during Winter Holiday. So then.. Merry Christmas!
    0 points
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