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The Mosa really doesn't bring much to the table, but we also don't need more bleed in the game. If I were to change Mosas, I'd give them slightly higher attack and an alternate bite that inflicts the "Thrashed" effect. What does Thrashed do? It negates health regeneration for a minute and a half, making the Mosa a perfect counter for Basilo and Tuso healing if it can land the attack. And thanks to how fast the Mosa is, enemies will need to either be crafty or flat out more powerful than the Mosa to beat/escape it.

I'd also let them attack Tusos/Alpha Tusos while in their grabs, as for some reason(Atleast for me) my Mosa can hit them like one or two times but then can't reach them or something. 

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