ello788 Posted March 17, 2020 Share Posted March 17, 2020 Anyone know if building with large metal walls causes less lag and faster rendering or is it the same as building 4 metal walls? Link to comment Share on other sites More sharing options...
GrumpyBear Posted March 17, 2020 Share Posted March 17, 2020 It should be lower impact since it is 1/4 of the structures being loaded. Link to comment Share on other sites More sharing options...
Cowgirl Posted March 17, 2020 Share Posted March 17, 2020 4 minutes ago, GrumpyBear said: It should be lower impact since it is 1/4 of the structures being loaded. ^ I think that is right, it's loading 1 item instead of 4. Link to comment Share on other sites More sharing options...
Zapha Posted March 17, 2020 Share Posted March 17, 2020 Those large walls are treacherous, because they carry upwards, but not downwards. So use them only if you are sure they will never be hanging walls ... or you will lose a 7x10x12 pool with two behemot gates (all metal), like me. Link to comment Share on other sites More sharing options...
ello788 Posted March 17, 2020 Author Share Posted March 17, 2020 4 minutes ago, GrumpyBear said: It should be lower impact since it is 1/4 of the structures being loaded. Thx for the reply hopefully that it is how it works i was thinking maybe because it was a part of s+ mod that it was not that optimized but hopefully it is. Link to comment Share on other sites More sharing options...
ello788 Posted March 17, 2020 Author Share Posted March 17, 2020 2 minutes ago, Zapha said: Those large walls are treacherous, because they carry upwards, but not downwards. So use them only if you are sure they will never be hanging walls ... or you will lose a 7x10x12 pool with two behemot gates (all metal), like me. That is really useful info thank you i will be using regular walls if i were to do hanging walls. Link to comment Share on other sites More sharing options...
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