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REAL LIFE: Razana is a very large prehistoric crocodile found in Madagascar that had the same teeth as Tyrannosaurus. It had 46 to 48 teeth which fell out and grew back and were more serrated than T Rex's which were used for breaking bones and tendons. Scientists said that the advanced theropods weren't immune from being hunted by Razana. Suspected as a scavenger and ambush predator, it would burst out of hiding to ambush its prey and is capable of pretty good speed and more than likely more efficiently than modern crocodiles. IN GAME: In terms of abilities, maybe Razana's Teeth are so powerful at breaking bones that after biting its prey or foes, it can cripple them making them unable to sprint or jump as long as they have said debuff. Razana could be same strength wise if not slightly weaker than Rex/Spino so it still has capablity of fighting in boss fights, raids to slow down opposing creatures with their crippling bites, maybe even swing their tail at them, maybe even pin opponents down with their jaws and shake them around. Razana would also be immune to most if not all debuffs due to their thick hide making them a great creature for tanking attacks that apply debuffs. Would also be a decent counter to Shadowmanes. To Tame it, maybe you need to let it grab you with its jaws and upon it doing so, you feed it its preferred food to which it will be passive for a bit then you repeat until its tamed. Saddle maybe be same level wise as Rex/Spino or lower. Saddle could be like Andrewsarchus where the rider is safe inside a box on its back NEW IDEAS FROM COMMENTS: Grapple Creatures up to Rex sized draining stamina and bleeding, resistant to bullets due to crocodile hides being thick
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Postosuchus "Crocodile from Post" Resistant King. No-dismount
Cybreshian posted a suggestion in Creature Submissions
The Carnivore that can finally not be bothered by any dismounting abilities of other dinos, it will be the basi of the earth. A slow but formidable tank, that could care less about your Shadow manes dismount attack, or the jellyfish of the sea, this mount will protect you at all costs, after being tamed. Wild- It is a lazy slow moving carnivore, think alligator sunbathing. It will only move from its sunbathing spot if disturbed or attacked. Normally other dinos don't attack this basking giant, as its thick hide is resistant to mostly everything that comes up against it, along with powerful jaws that can clamp down on nearly anything it can get around. Taming- To tame this creature you will need to throw down either Prime fish meat, Prime meat, or mutton. Be careful as one you throw down meat in front of it, any postosuchus's in the general area will come running over to get a bite, and will enter a state of feeding frenzy, much like piranhas, if you are unlucky to be caught in the cross fires, I hope your tribe members have something written down to say at your eulogy (thats if their able to recover your body). They will follow you like a pack of dogs on a three legged cat, if you're not wearing ghillie. Tamed- Congratulations you tamed it! Two legs? check. Two arms? check. Still have your fingers and toes, okay good. Now you have a beast of a mount, much like a turtle. It is heaviliy resistant to most secondary attacks by other dinos. Bleed only works if the dino can reach an artery, but given its thick scales and hide, that's nearly impossible (unless you're the Indominus Rex and just flip it over). As for the other secondary attacks, like fire, lightening, and poison it will be resistant up 100 percent for the first hit, and as its hit more and more, it's resistance will dwindle all the way down to zero like a normal creature, as even the tankiest creatures can only take so much. When it comes to the shadow mane, and voidwyrms attack, and Cnidaria that would normally stun and dismount a rider, your postosuchus will walk through the attack unbothered, with you riding on its back, thanks to its special saddle design and its general nature, the only way you can by taken off your postosuchus is if you want to get off. When dealing with micro raptors it will rear and catch the micro raptor in its jaws, making it a one hit kill on micro raptors. Even though its size wouldn't constitute it to be immune to yutis, the only roar that has an effect on him is the shadowmanes buff, and the yuti's buff roar. Other attributes- It will be slow, a not so fast creature for sure, its health pool will be large, but if you want it to heal quickly you will need to let it bask in the sun, daedons and snow owls won't help you this time, nor will force feeding it. Other mentions- It could have the ability to use its jaws like a bear trap, as its used to basking and generally staying still for a long time, one could latch only any creature within its weight class and hold it still, some health will be lost on the creature it holds, but the creature won't get away, (it won't be like the kapro that can snack on whatever it has in its mouth) It can also have a bipedal mode, where it gains an extra attack at the expense of speed. A speed buff by hitting water, much like the spino. A tail attack that slams its tail to the ground to do torpor damage.- 20 replies
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Species: Hippocampus Sarmaticus/Leviathan Time: Middle Miocene Diet: Carnivore Temperament: Aggressive I feel Ark's oceans need a bit of love. What better way than with a new mount. Seahorses are pretty cool looking as well as sea dragons, and who wouldn't want to ride around on one. A saddled mount of course They're like master ninjas, so this mount could have some sort of camo ability, maybe when they're within underwater vegetation. They could function similar to an underwater purlovia, and their first strike from being hidden could cause massive burst damage. Kinda like sneak damage. Because of this sneakyness, make all wild creatures non aggressive to it unless provoked. This includes the jellies. In fact, let's make this creature immune to jellies shock to have another mount to fight against them. Maybe even have cnidaria actively run away from them like the piranha does to the sarco. These could be the best biotoxin gatherers. (A sea slug pic, but the patterns and appendages look cool, and I invision this ark creature taking visual cues from it) Seahorses also are very tanky with their bone like ridges down their body. Instead of their body and tails being cylindrical, they're more square, thus able to take more damage and even be compressed and be able to bounce back unharmed. This means the ark creature could make for a very tanky mount with possibly even recoil damage. Add a good saddle for even more tanking. Seahorses also have great mobility, so it can control similar to an underwater Tapejara. This is a very interesting video below about Seahorses. Utility is a big thing the ocean needs too. With the males pouch, it could function as an underwater maewing, able to nurse or improve imprints. Maybe a player can use its pouch to be transported underwater and give oxygen. Again, immunity to jelly stings. They have these cool prehensile tails too. They can use this to latch onto different things underwater to stay put, and enter a sort of turret mode. We can use these prehensile tails to grab small to some medium sized creatures, which has a multitude of uses, but also make it able to pick players underwater from their mounts. To balance this, make it ridden only or something. These tails could have another purpose too. There aren't any underwater shoulder pets. Until they're grown, while they're still a baby/adolescent, they can use the tail to become a shoulder mount. Adding stun immunity or reduction, or adding armor and recoil damage to the player while assisting in battle with their attack/breath. The balance to this would be that it's temporary, until the baby reaches a certain size, then it auto dismounts. Killing cnidaria could make it grow faster, or feeding it biotoxin. It would speed up raising. You could ignore this mechanic to keep it smaller for longer to keep the shoulder benefits, because it's raise time could be long without using it. With all these positives, maybe give the creature lower stamina, or make it opposite of the bear. Super fast burst speed that eventually slows down. Same with dps. Stupid high burst speed dps, that slows a lot over time. The way I imagine it looking is some kind of Seahorse/Seadragon hybrid with some draconian features. This is ark afterall, and some dinos aren't 100% real world accurate, so we can spice this up a bit. https://www.google.com/search?q=sea+dragon&tbm=isch&ved=2ahUKEwj_ttH9nMj8AhWTFmIAHQ8kBcAQ2-cCegQIABAC&oq=sea+dragon&gs_lcp=ChJtb2JpbGUtZ3dzLXdpei1pbWcQAzIECCMQJzIKCAAQgAQQsQMQDTIECAAQQzIECAAQQzIECAAQQzoFCAAQgAQ6BAgAEAM6CAgAEIAEELEDOgsIABCABBCxAxCDAToHCAAQsQMQQ1CBCFjmJGC-KWgAcAB4AIABe4gBgAuSAQM2LjiYAQCgAQHAAQE&sclient=mobile-gws-wiz-img&ei=WzzDY7-dA5OtiLMPj8iUgAw&bih=647&biw=412&client=ms-android-americamovil-us-revc#imgrc=t00DU5k3vLyQlM&imgdii=w_wkJPB5AToXmM Another cool option would be some kind of underwater breath attack. Bubbles that stun or slow so they can assassinate prey, or superheated water jet, but I'd like for them to have some sort of poison breath. It would go with the assassin theme. This poison would accumulate in its inventory similar to acatina, maybe increasing production for a time with cnidaria kills stacking. We could coat our weapons or even dino claws with the poison to give special debuffs and inreased damage per hit for a time. This would benefit high attack speed dinos a lot like the raptor, giving more use for its faster attack buff from its alpha call. I hope you all like and upvote.
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Equus Giganteus The largest species of horse, it is slightly taller than the Morellatops. (Picture for size reference) These horses can be found roaming the grasslands, and Prairies of the Arks. On rare occasions they can be found on the beaches. Usually found in small groups, there is always one male within the group. Diet: Herbivore Requires Saddle to ride Instead of platform Saddle, comes with an armored saddle as well as a regular saddle. (Armored saddle can break) Temperament/Taming; Females are calm and friendly easy to tame similar to the much smaller Equus. While males are territorial like the Therizino, and require knock out to tame. Wild: Females will run if spooked similar to the smaller equus, while the males will fight to defend their herd. Domesticated: Once tame the Equus Giganteus will have reduced weight for raw metal, they also have the ability to knock out medium sized creatures. They have excellent health making them great for taking large amounts of damage. Once equipped with an armored saddle they can be decent turret soakers. They have decent stamina, and speed, their melee is average.
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There aren’t that many dromeosaurs in ARK Survival Evolved currently with there only being like two in the game that being the Raptor/Utahraptor and the Deinonychus along with the little demon that is the Microraptor which is why I am suggesting to add the Dakotaraptor to ARK Survival Evolved. The Dakotaraptor also known as Dakotaraptor Stenini was an extinct genus of dromeosaurid known from partial skeletons that was unearthed in Harding County, South Dakota, USA in the Hell Creek Formation by paleontologist Robert DePalma in the year 2005 in a bonebed that beared the remains of a variety of dinosaurians and non-dinosaurians and do to it’s rarity in the formation it has been given the nickname as the ghost of the forest. On the Arks the Dakotaraptor also known as Dakotaraptor Brutum meaning brute, beast, or animal in Latin, is a dromeosaur that like the Deinonychus is covered in feathers with it looking similar to a bearded vulture when it comes to coloration and is slightly bigger than the Raptor/Utahraptor being 6 meters or around 19 feet long. It also makes a loud crocodile like bellow similar to the sound of a thunderstorm along with hisses, grunts, growls and a loud guttural roar. It is also able to go quite fast for the creature’s size with it being lean and muscular along with being able to take a lot of damage. It’s bite and claw attacks can also give a bleed effect to things that it is attacking similar to the Deinonychus or Allosaurus. Similar to the Argentavis it can regenerate its health by eating carcasses along with it being able to smell dead bodies and things on low health similar to the Direwolf. It also has a stomp attack and a tail attack along with it being able to latch onto surfaces and creatures similar to the Deinonychus but it can also actually crawl on surfaces much better than the Deinonychus with it being more like the Megalania and the Rock Drake instead of jumping from place to place like the Deinonychus although unlike the Deinonychus it is too big to actually glide but still takes no fall damage do to it’s feathers acting as armor from the fall. It also has a fear roar that scares smaller creatures away such as the Deinonychus and It also has another roar that gives it a new ability called war cry which makes it in raged somewhat similar to the Giganotosaurus with it being able to deal around two or three times more damage to things than normal along with giving it glowing red eyes although unlike the Giganotosaurus it won’t kill you too. You can also craft the saddle for it at level 42 with it’s saddle having two leather pouches at the back similar to the Equus along with some weapons hanging off it like a sword or axe. Also similar to the Deinonychus you need to steal their eggs in order to tame it and while you can find the Deinonychus up on open cliffs, you can find the Dakotaraptor in the dense redwoods and higher up in elevation in more mountainous terrain near the peaks of mountains. You can also find them mostly living alone although you can also rarely find them in lose mobs of three or four compared to the typical wolf like pack hunting that you always see in dromeosaurs.
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Titanoceratops is an anti giga siege dino pls vote i want to tame good dinos and if you want more info on it go look on forum or YouTube pls vote tho i want to fight gigas with it.
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underwater healer that also has good health and melee
ToXiCiTiTy posted a suggestion in Creature Submissions
cant find a place to put dino lol! picture it looking like a reaper and rock drake combined. It also can fight while healing kinda like a daedon but you dont have to go out of distance. it should be a hard to tame and should have a trench like a wyvern where you have to get the egg. it eats any kinda meat or kibble! -
The heckin chonker of the permian,Cotylohrynchus!
Kingkestrel373 posted a suggestion in Creature Submissions
Wild Cotylorhynchus is one of dumbest creatures I have yet encountered on the island. It spends all day shoving food into its gullet where it can be preserved for up to three months, yet this also makes it too lethargic to react to any dangers. Domesticated There are many uses for a tamed Cotylorhynchus. It can be a great beast of burden, a durable mount and its ability to somehow always produce food from its stomach can save many resourceful survivors from the brink of starvation. I have even heard tales of survivors finding extremely rare weapons and other resources coughed up by their fat synapsids! https://en.wikipedia.org/wiki/Cotylorhynchus -
Name: Gorilla Beringei in-game size: 4 to 5 meters tall, size close to that of a mammoth Kingdom: Animalia The Mountain Gorilla can be found in large mountains and large forests across the map, being an animal that can live in groups of 4 to 8 individuals, having only an alpha male, two or three cubs and some females. Skill 1. Tank: being a mountain of muscles, the king of monkeys will be a natural tank, having 50% damage reduction for ranged weapons, and 40% damage reduction for creatures that fly, in addition to having a defense mode that leaves him 50% slower but reduces melee damage by 45% Skill 2. Climber; Using big jumps, being able to climb trees and structures at great speed, this gorilla will have a speed close to that of the Ark's carnotaurus when running, it can climb mountains and walls as well, this is a great animal for locomotion and to raid bases Skill 3. Sniffer; The mountain gorilla also has a great sense of smell, and when you give an item of yours or another player to the gorilla by placing the item in your inventory, it will sniff and thus identify items from other players through smell, which is slightly different from smell of other animals, in this way he will be able to identify from a long distance the bags of dead animals or players, giving you the location of them through red signals, like those of the parasaurus sonar Skill 4. Destroyer; In PVP this creature will be chaos, because its attacks will be strong enough to destroy iron structures, it will also be able to launch huge stones using both hands, stones that will destroy armor, destroy animal saddles and dismount players, leaving the saddle in the animal's inventory, which will need to be repaired with a little resource so that it can be equipped again, the stone that can be thrown using a scope can go very high in the skies, and will knock down flying creatures leaving them stunned on the ground for 15 seconds, their punches and ground slams also destroy tek armor in a few hits, dealing 30% more damage to players and other apes taming method: To tame this animal you will need to keep a certain distance from it, otherwise it will become aggressive, you will need to make a soup using meat and fish, dodo egg and vegetables, you must drop the soup next to the animal and wait for it to eat, repeat the process until taming, the saddle can be made from level 58, even though it can be used without a saddle, the saddle will give a 30% damage reduction to the animal, in addition to the normal defense, and it will be like an armor that has a metal and leather helmet, bracelets and knee pads, can carry up to two people, the females of this species are smaller than the males, and their milk that can be collected from your inventory can be used to give 30% affinity to puppies and increase the 2x growth speed, plus recovers 10 health over 15 seconds
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Prehistoric WALRUS : Land to Sea soaker + beer keg (Valenictus)
Trialn3rror posted a suggestion in Creature Submissions
drawings made by me and my sister. Species - Valenictus imperialensis Period - Pliocene Diet - Omnivorous Temperament - Territorial Location - more common on Icy shores, but rarely spawn in warm beach climates. Valenictus is related to the modern-day walrus, but lacked all teeth both in the lower and upper jaw, except for the two tusks. Due to this and their tusks getting in the way, Valenictus along with modern day walrus have a hard time catching and eating fish, thus they resort to eating various sea plants but Most importantly Mollusks!! Valenictus would be able to walk on land at a slow pace, but really be at home in the water. I Intend for Valenictus to be an excellent harvester of silica pearls, but with the caveat of them eating some pearls along the way. Due to mollusk meat nor seaweed not being in the game. Passive - Thick blubber Valenictus takes a 40% damage reduction from all targets due to its thick fatty hide, along with this the rider of Valenictus gets a hypothermic insulation buff. Saddle - Beer/grog keg I've looked at the roster of creatures in ark and see many saddles that are dual used as crafting stations, so I thought I would include my creature to have a BEER KEG saddle. And this is where the first "ability" comes in, GROG - a special high potency beer that is made from tree sap and citronal, this beer gives a 60% defensive buff along with a 20% DMG buff and a 50% hypothermic insulation (normal beer is 40% across the board, grog is more resistance based) the saddle can also make normal beer at a faster rate than a normal keg. I would like grog to be able to be drank by either Valenictus itself or all creatures, getting the buff in the process. Standard attacks - left click should be a tusk swipe that can gather thatch and silica pears with great quality. Right click would be a body slam that flattens anything in its path. Special abilities - Taunt - intimidate Taunt - Valenictus bellows, taunting all hostiles in the area to attack Valenictus and ignore other allies tames for a period of time. Intimidate - rearing up displaying its tusks, Valenictus intermediates attackers, causing them to loos agro on the walrus itself. (this does not fear like yuti just causing enemies to lose agro on the valenictus) Behavior - Wild and tamed Valenictus Males DO NOT like each other, if two males are in close proximity to each other they will square up and the male who loses the boasting match with be forced to wander out of range of the stronger male. Male vs Female - male Valenictus make Grog and beer in there saddle and have longer tusks and are generally bigger than females Female Valenictus being smaller make a spiked shot that works like a powerful narcotic and makes the sleeping target not lose taming efficiency when hit along with a dmg resistance. POTENTIAL ABILITIES - I'll post you guy's ideas here. -
(Original dossier artist: unknown) Palaeoloxodon is an elephant species that contains many species. Plenty of which are dwarf as well as enormous in size. But the largest of them all is Palaeoloxodon namadicus, A.K.A., the "Asian straight-tusk elephant." Palaeoloxodon namadicus - Wikipedia I can imagine it being something like the giant elephants from lord of the rings with a special kind of saddle that's like a fortress. Like a prebuilt platform saddle that can hold multiple survivors without any preset-limit.
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Description: Prestosuchus was a South American pseudosuchus that lived during the Triassic period. In the Ark he would be a large predator that could be found in the forests and in the Redwood Forest, his temperament would be territorial only attacked if you got too close, with other animals he would also only attack if they got too close or if they attacked him. In the dossier: Wild: Among the many predators I've seen in the forests of this island, Prestosuchus is the most unique, while many predators prefer to chase their prey Prestosuchus lures them closer using branches and stones while hiding in thickets, and when the prey approaches it It lashes out with its jaw in a crushing bite capable of penetrating even a Stegosaurus's armor. The few who face a Prestosuchus say that at first it seemed to ignore them, but when they got close enough it grabbed them in its jaw and soon began to devour them alive. Tamed: Taming a Prestosuchus is a task for few as dart and arrows don't seem to have any effect on this creature, to tame it and need to earn its respect in a melee fight, those who managed to tame a Prestosuchus are rewarded with a fierce and highly versatile predator . The few tribes that have a Prestosuchus say that they can be trained to collect specific resources from animals such as leather or better quality meat, the domesticated Prestosuchus, when very injured, have a state of fury that makes it incredibly faster and more resistant, making it a weapon devastating. No Dossier Artwork at the moment Taming: To tame a Prestosuchus you earn its respect by facing it in a melee fight (Probably the best would be to lock it in a place where no one will interfere and then face it). After receiving a certain amount of damage he will retreat with a blue aura indicating that at this point he will become passive and can be fed meat in the last slot until he is tamed. Utility: Once tamed it will need a saddle to ride it, the saddle would be unlocked at level 58, with the saddle made and you being able to ride Prestosuchus it will have the following skills: Standard Bite: no extra effect Crushing Bite: It would be a charged blow the more charged the more damage would be done and would cause bleeding Jaw grab: This skill would not cause damage it would be similar to Megalosaurus only it would not cause damage and could be used with small animals and players Rush: Just like Dire Bear and Woolly Rhino, the more he ran the faster he would be and if you press the left button during the run, Prestosuchus will throw himself forward in a powerful charge that can cause stun Jump: Just a standard jump with no effects Tail strike: The Prestosuchus will attack with its tail in the direction the driver is looking at it and if the strike button is pressed the Prestuchus will spin around and deal area damage pushing the target away. Berserk Mode: As Prestosuchus takes damage, a rage bar will fill up and when full, Prestosuchus will roar and go into berserk mode getting faster and decreasing stamina consumption and decreasing damage received. Berserk Roar: If Prestosuchus is in berserk mode it will have a roar that intimidates other creatures except (Brontosaurus, Carcharo, Giga, Rex, Spino, Titanosaurus and Yutyrannus), creatures intimidated by the roar will deal less damage and take more damage. If you held the "E" without being mounted on the creature there would be a selection where you could increase the level of resource gathering (similar to moschops) depending on what you type of gathering you level up your prestosuchus will collect more leather, meat , organic polymer prime meat. Functions: Prestosuchus could be a transport creature with good weight and speed and decent stamina. Resource gathering animal such as meat, prime meat, leather, organic polymer. Combat animal thanks to its damage and high life along with its berserk mode that makes it faster and reduces stamina consumption and decreasing the damage received. For now those were my ideas, but if you have another idea of skill, taming, characteristic or even function feel free to comment I would love to see other ideas for this creature. Design Concept by Me and My Brother: Real Animal:
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This giant is the tallest dinosaur (not including titans) stomp attack heavy damage, the neck attack does mid damage
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Barosaurus has a tail whip and a stomp attack that deals heavy damage tail whip disorients dinos for 2 seconds this giant is bigger and beefier than a titanosaur and stronger it has very tough skin that is hard to pierce through so bleed attacks don’t work on it they aren’t breedable though they also have a neck attack that does mid damage but die torpor it is too heavy to swim so it sinks and has low oxygen but also takes super heavy damage when drowning
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This creature is a prehistoric pangolin that thanks to its scales and large size has a lot of defense that is useful to absorb damage or defend our base,Despite its size thanks to the fact that its scales are not made of bone but of keratin, it is not as heavy as parase which allows it to have a medium fast mobility for its size,It will be possible to domesticate normal form by leaving it inquotient and feeding it with keratin, but it will be more difficult because of its great armor. Classification: Vertebrate / Mammals Reproduction: Viviparous Food: Omnivorous Order: Pholidota Family: Manidae Genus: Manis Abilities: a double mount is great when there's an emergency and your friend's dinosaur dies or gets caught in a net Throw scales from its tail to attack from a distance. Its mount is double and makes you immune to damage. It has weight reduction in resources such as metal, stone, obsidian, sand, flint. May reflect the damage, will be increased according to the blows you receive.(Its scales are sharp) can create a cloud of dust in front of it by hitting the ground will work like a smoke grenade. Can launch sand projectiles that slow down and reduce the vision of enemies (Area Attack) can scale grasias to its clawscan scale grasias to their. Their attacks at a distance cause bleeding from their sharp scales A new material could be implemented that would be the scales that would be used to make armor that reduces the damage of insects and increases the damage even of insects. would have increased damage when killing insects It can give a passive increase in armor to both other creatures and players that would increase if the creature received damage, it would work in a range that could be increased by levels it could also scare away insects and reduce their damage
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Stellar’s Sea Cow: Information: This animal went extinct in 1768 and was found between Russia and Alaska. It ate kelp and seaweed. If it would be added to kelp it would be a nice underwater tank that is a mobile creature with the ability to heal and would have a large carry weight. Wild: The sea cow would be passive unless it’s invoked. It would be found in the ocean but not deep down in groups of 3 to 4. Taming Method: It would be a passive tame that once fed black pearls, would let you ride around where you have to sniff out more black pearls. Tamed: This creature would be a underwater tank that is immune to the jellyfish’s stings, barxynx tail swipe, and other moves that stun your creature. If the sea cow kills a jellyfish it will get a healing buff added to it. It abilities would be a regular bite attack, an attack where you can shoot water out of your mouth that can dismount players off flyers, but this would have 3 charges before you have to wait to use it again. If this move is used underwater, it will shoot a wave that will knock back enimies. It would have a sniff ability that lets you search for black pearls along with the added buff of getting bonus black pearls from creatures that drop it. It’s main ability will be like a deodon where it can heal Dino’s on your team. Mobility: The sea cow would have a two player saddle that gives oxygen to the riders. It would have a huge carry weight making it useful for transporting loot and like an otter it can hold two artifacts. This creature would also be decently fast, like a dire bear, the more it swims the faster it gets. Why It should be added: This creatures healing ability would be very useful for the motor boss fight on genesis. It’s speed and health would also make it useful for all underwater caves. Overall the Steller’s sea cow if added would make a great addition to arks mostly boring oceon.
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Name: Sunfish Scientific name: Mola mola time: Early: Eocene Epoch diet: carnivore Attitude: Passive The sunfish will be a tank that doesn't move very fast but can stun creatures with its massive fins like the baryonyx and would be immune to jellyfish because that is what it eats in the wild. the sunfish will come up to you in the wild but if hit will start to swim away. the saddle for this creature would have room for two people to ride on and would have very good Cary wait to transport underwater materials. the sunfish would be great at gathering bio-toxin as well as raw prime fish meat.
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the terror of crustaceans and mollusks: the aivukus
GeinerBoom posted a suggestion in Creature Submissions
The creature that I come to present is the Aivukus, this prehistoric walrus will rest on the frozen shores of the map. Although it seems lazy and pacifies, the aivukus is highly territorial but it does not cause problems for the survivors but if it is disturbed it will not last twice to attack you with its bite it can be deadly causing a percentage of bleeding The aivukus is a natural predator of molluscs and crustaceans, which means it will do great damage to ammonite trilobites and tusoteuthis (having a damage bonus similar to megatherium when killing insects) and being immune to tuso's grip and ammonite bile. It is bigger than its current relative allowed the human to ride on its backThese barrel-shaped mammals would make perfect pack mules while reducing weight by 50%. But... how are they domesticated? The aivukus will live on the coasts and as if it were a shadowmane they will have moments of rest so when they rest you will have to give them pearls (because it is the most similar to oysters) black pearls will be much more effective than white ones. When it is tamed, it will have a large repertoire of abilities, the aforementioned damage can farm pearls, it is immune to ammonite bile and squid ink, it has a growl that will scare animals smaller than it. It can be mounted without a mount, the mount will generate it more protection A sack that will store oxygen similar to diplocaulus but you can not improve the storage of oxygen. It can be equipped on the helmet swords in the fangs to amplify the damageHe will have a lunge that will increase his speed in and out of the water for a short time. It will be a perfect tank Similar to current walruses, the aivuku would have rough and strong skin and a large amount of fat as shown in the image. Being able to withstand great damage and being immune to the discharge of the cnidaria being the perfect biotoxin farmer and being the one to empty turrets If you have an idea write it in the comments I will read it with pleasure- 1 reply
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The scolosaurus is an extinct genus of ankylosaurid dinosaurs within the subfamily Ankylosaurinae. It is known from the lower levels of the Dinosaur Park Formation and upper levels of the Oldman Formation in the Late Cretaceous (latest middle Campanian stage, about 76.5 Ma ago) of Alberta, Canada. It contains two species, S. cutleri and S. thronus. https://en.m.wikipedia.org/wiki/Scolosaurus Have you been farming obsidian or crystal with you iron pickaxe and it feels that you don't get what you needs and you brought your ankylo but it's still useless don't worry the scolosaurus is here with this ankylosaurid you can farm all type of resources extract from rocks like obsidian, crystal, iron, silex or even stone also it can farm wood or thatch but it isn't too good for this. With his weight reduction of 85% for obsidian, 50% for crystal, 40% for silex and 10% for iron and stone is the greatest miner of all ark but if you are asking why his weight reduction is so low for stone and iron is because scolosaurus is better for obsidian or crystal you can collect iron with an ankylo and stone with a doedicurus. Also if you are farming with this colossal dinosaur and a giant rex gets behind you, scolosaurus has a buff when is around predators giving him more speed to run far from they and if it isn't enough you can equip him with a very cute miner helmet. Scolosaurus can be found in any map in the same spawns as the ankylo it is pacefull to others herbivores and aggressive to players and small predators, it is neutral to medium predators and its scared from big predators like rexes, activating its speed buff and running away , it is herbivore so don't try to eat meat with it, scolosaurus can be found in groups of 3 or in pairs. To tame the incredible scolosaurus you have to feed him with obsidian rocks carrying him to them making him follow you or grabbing him with an argentavis or any big flyer and dropping him in the rock when he detects the rock he will start to destroy it taming him .
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Centrosaurus Diet: berries , vegetables Temperment: agressive The Centrosaurus was one of the largest herbivores of its time, in the game it would be larger than the Triceratops and Pachyrino. Unlike the Triceratops, the Centrosaurus had only one large horn, which could pierce the skin of even a Rex or Bronto. to tame the centrosaurus we have to immobilize it with a trap or chain bola and then give it a rhino horn. A tamed Centrosaurus would be a great mount - its saddle can accommodate up to 3 people, and sitting on it, other dinosaurs cannot throw us off and we are resistant to temperatures. With its huge horn, the Centrosaurus can collect a lot of wood and leather. Skills: 1-hit with the horn, collects leather, wood and inflicts bleeding on other creatures 2- tail strike, breaks the bones of opponents 3- carnivore repelling roar 4- Passengers sitting in the saddle can shoot firearms 5- sitting in his saddle we cannot be thrown down
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- mid game
- travel mount
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aquatic Aegirocassis the Titanic filter feeder
BlueWhale989 posted a suggestion in Creature Submissions
Aegirocassis, where to start, aegirocassis is a massive aquatic arthropod, unlike most arthropods of the ARK aegirocassis are somewhat friendly however if provoked it will use it's sharp sides to cause deep wounds. this creature can be passively tamed by being ridden, after a while this creature will overtime gain your trust if ridden long enough, this creature has three stages of trust: Unsure, Cautious, and Assurance, once this creature reaches the trust level assurance you have gotten yourself a aegirocassis, a great aquatic tank that can move surprisingly quick, relatively tough with it's sharp side-blades. this creature while having many pros has it's cons, such as being weaker to larger creatures such as mosasaurus and being incredibly vulnerable to dunkelosteous. -
siege dino PLATYBELODON, the weird but funny elephant
bengiamino posted a suggestion in Creature Submissions
this weird creature is excellent in gathering resources but he has also a peculiarity: his saddle is armed with a powerful cannon, wich can be used for taming golems or titanosaurus, or can also be used in sieges. his taming is also weird, you have to passive feed him berries and then ride him, but after this you'll have to gather as many resources as possible (wood is the one that gives less taming effectiveness, berreis gives a little more, iron and crystal are the best) all of this has to be done in 15 minutes, if it takes damage during the process or you are to slow the taming efficency will drop. note: the cannon on his back is less powerful than a normal cannon, but can be moved up to 180 degrees, and must be controlled by another player riding the platybelodon. the cannon is cheaper and has cheaper cannonballs. the platybelodon can damage up to iron structures, but doesn't make much damage. -
APPERIENCE Hadrokirus is a large seal with big teeth, they can come in colors of brown, tan, white, and black. Larger than Dire Bear, shorter than a mammoth, males have a fur mane. WILD Hadrokirus can be seen in packs of 5 to 10. While on land. Hadrokirus is slow and lumbering and is only aggressive to Kairuku. While in the water, it is a super predator attacking almost anything. When it aggros to you, it will go to the surface of the water and let out a loud bellow that can be heard for miles and attack you. Hadrokirus also have a pickup attack On land they will only use this to play with you but in water they drown creatures. I think the pickup limit should be Equus and lower. TAMED Taming Hadrokirus is a little difficult to tame because it's thick blubber stop any and all tranq arrows or darts but it's to wild to be hand fed. So the only way to tame Hadrokirus is to take it to warmer climate. While on a beach or forest, Hadrokirus will passively lose torpor do to its blubber making it over heat. At 50% torpor Hadrokirus blubber will be retraced allowing you to hit it with tranq arrows and darts. But don't underestimate Hadrokirus. It's roar can stun you and it is fast thanks to it's retraced blubber. Once tamed, Hadrokirus is an amazing mount. It's fast in the water and has a fur saddle perfect for keeping you alive when traveling. They are very strong with an armor piercing attack and a tail attack that does ok damage. It can slow small creatures and with thick blubber to resist bullets and bites, immune to any ice attack, and cannot be frozen. Hadrokirus will get rage form killing Kairuku and gather more organic polymer. CORPSE DEBUFF When a Hadrokirus dies its body take days to weeks to decompose and far away carnivores will sense it and make there way towards it. This might make a Hadrokirus corpse look like a hazard but when a carnivore feeds, do to the fat, blubber, and nutrient rich meat the carnivore will become full and turn neutral. This is Hadrokirus satisfaction debuff, to rex to spino to allo to raptor almost every carnivore will become neutral and not attack you (you can use this to trap\tame carnivores easer). If a human consumes the meat they will gain increased heath regen, weight, and fortitude. IN SHORT I think Hadrokirus would be a great fit and it needs more attention. And if this dossier DOES NOT CONVINCE YOU, THIS WILL!
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- giant seal
- kairuku killer
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Protostega is a huge turtle that went Lived in the shallow seas near America Canada and the UK that fed on crustaceans 85 million years ago, it was quite large at 10 feet long and weighing 3 tons. Reasons - Theres are a few reasons this creature would be a great addition to the game. First of all, The only turtles we have are carbonemys and megachelon, its not really much. second of all, its a large creature and would have a lot of uses in maps that have many oceans such as the center or lost island. Appearance - This big turtle would have 2 front fins and 2 back fins with chitin plates on them with a tough keratin shell used as a defense from top attacks, the main colours would be a greyish green to a navy blue. they would have a tough underbelly to defend from below. Taming method - This would be a passive tame and would be quite time consuming considering the turtle must not take damage and must not get scared or the taming would go down. First you need a Fish basket (from Aberration) to catch trilobites. once you have them you need to find yourself a turtle, they would usually spawn near warms seas like at the southern/western areas on the map (lava area for fjordur) After you have found one, kill all the surrounding creatures to prevent damage being done to it. After that put your fish basket in your last item slot, go up to it and it will be curious and attack you, however if you use the fish basket in your last item slot it will stay docile for 10 minutes. Keep feeding it until its 100%. once 100% you can get ride it. ride it to the bottom of the ocean and kill anything that drops chitin or keratin (trilobites, eurypterid or ammonite). and the taming meter will go up. once full you have tamed yourself a protostega! Saddle - The saddle for the protostega will cost hide, shell fragments (dropped by protostega) fiber and metal. The saddle with act as a shield negating all primitive weapon dmg (bows/axes). those pesky bobs wont kill your tame unless they have crossbows or a gun. however it still damages the saddle slowly depending on the weapon but at least your tame is fine Abilities - Ok so you've tamed a protostega, what next? swirling attack - The protostega will swirl like the baryonyx stunning enemies under water for 10 seconds. bite - A standard bite that will do minimal damage but harvest minerals. evade - the turtle will use a rolling technique under water to evade attacks, it will take a hefty amount of stamina but will get you out of trouble. shell bash - The protostega will use a shell bash and ram from either side to knock away enemies and do some damage. quick turn - Just like the sarco the protostega will do a quick biting turn the attack enemies from the back and beside! leech evasion - while on or near the protostega leeches will not attack you. Wild encounters - In the wild protostega will be in groups of 3 or 4 roaming shallow waters near coral reefs, they wont attack on sight unless you have fish on you. they will swim away from megalodons and bigger but fight piranhas. yes they can go on land but they Don’t travel far and they are slow on land making it easier for them to die. Message to wildcard - Ive always wanted this creature in the game and i tried my best to make this as detailed as possible so you would at least notice me, tried hard, might pay off. - Galil
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Pentaceratops imperialis; Gigantic Flexible Tank
PieTheMath posted a suggestion in Creature Submissions
(Rough doodle by Me) Pentaceratops, a massive ceratopsian with an even larger head. High health and high damage, this beast of a tame would allow its rider and anything behind it to go unscathed from the front, but remember to watch your rear as you would still be exposed to enemy attacks. Its heavily keratinized face allows P. imperialis to take little to no damage from attacks to its head, making it the perfect frontliner for a siege on a base or a boss fight. Along with this Pentaceratops could have a taunt like that of the magmasaur, drawing aggro so allies may finish off targets. Ability 1: Stance change As the name implies, this would be a stance change. Think something like how Amarga can change its spikes. These stances would be shown via a change in color on markings on its frill. Defensive Stance: Pentaceratops lowers its massive head, blocking incoming damage for the rider and any tames behind its massive frill. While in this stance its movement speed is greatly decreased, while its turning circle is reduced greatly, allowing it to keep its head to the enemy. Damage to the head in this stance would heal Pentaceratops for a fraction of what the damage value was, so keep that in mind when fighting these beasts. While in this stance its attacks would deal increased knockback and decreased damage, letting it create space for allies. Offensive Stance: Pentaceratops swings its head forward, its massive beak and horns ready to attack. In this stance Pentaceratops deals increased damage, but also takes increased damage, so use it sparingly. Movement speed in this stance is increased, with its turning circle being increased as well. Neutral Stance: No stat changes, base wild stance. Ability 2: Back Kick/180* swipe Since Pentaceratops woud be fairly vulnerable from behind, it only makes sense that it should have an answer to this. While in Defensive Stance, Pentaceratops would have a back kick. This attack would deal very little damage along with moderate knockback. While in Offensive Stance Pentaceratops gains a 180 degree swipe, this ability would have a significant cooldown as the drawback of offensive stance is the very wide turn radius, but would allow for Penta to get a pesky rex on its rear end if needed. This attack would deal heavy damage and perhaps apply a wound to the target. Ability 3: Taunt Pentaceratops lets out a loud roar, stamping its feet on the ground and shaking its massive frill in a threat display. This taunt would function like the magmasaur, drawing aggro to Penta so it or its allies can finish them off. Other Proposals; AKA Stuff I thought of but am iffy on Stomp: Would function like other stomps in the game, dealing high damage and some knockback. Indimidating roar: Much like Yutyrannus, this roar would scare off animals the same size and smaller than Penta. Platform Saddle: Maybe give it a platform saddle, I can live without this though.-
- herbivore
- ceratopsian
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