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Found 11 results

  1. I have thought of good idea no? Big Fat Babysushka tank that has gun on top of it. it has, two seats, is very expensive and is worth it, is late modern tech. requires a Garage or something that you can build it with, like a fabricator, but not a fabricator, if you catch my DRIFT. Insert Car Meme here. This is a test between Nature and Machine. MBT39: Medium Armor Fast, Low Ammo Description: Main Battle Tank, Regardless of how you feel about a MBT, they serve as an alternative to those using mechanization than natural might. Ultimately it’s the spark of nature versus machine. Equipped with a 105mm cannon, the MBT39 has duel capabilities in speed and in firepower. The MBT39 Can outpace most threats with its bulk armor, unfortunately with its might, it comes at a price, requiring very expensive ammo, and two people to operate, the MBT39 isn’t the best for exaggerated operations. Meaning it can only hold about thirty or forty shells. Another thing that is noticeable, is that the armor plates will only protect you from so much before you need to repair your vehicle. Alternatively: LAV-86 Amphibious Low Armor 30mm Auto-cannon troop carrier Description: Used in transporting soldiers to and fro on a battlefield the LAV-86 packs at least six other people into it’s confined space. Ultimately due to its speed, the armor is reduced dramatically. One to two shots with a rocket usually destroys it. However, with its speed, mobility, and 30mm auto cannon, it all balances out. A true test against the speed of an LAV, and nature’s raptors. Very vulnerable to oceanic creatures though, you know, the angle of incline and all that.
  2. APPERIENCE Hadrokirus is a large seal with big teeth, they can come in colors of brown, tan, white, and black. Larger than Dire Bear, shorter than a mammoth, males have a fur mane. WILD Hadrokirus can be seen in packs of 5 to 10. While on land. Hadrokirus is slow and lumbering and is only aggressive to Kairuku. While in the water, it is a super predator attacking almost anything. When it aggros to you, it will go to the surface of the water and let out a loud bellow that can be heard for miles and attack you. Hadrokirus also have a pickup attack On land they will only use this to play with you but in water they drown creatures. I think the pickup limit should be Equus and lower. TAMED Taming Hadrokirus is a little difficult to tame because it's thick blubber stop any and all tranq arrows or darts but it's to wild to be hand fed. So the only way to tame Hadrokirus is to take it to warmer climate. While on a beach or forest, Hadrokirus will passively lose torpor do to its blubber making it over heat. At 50% torpor Hadrokirus blubber will be retraced allowing you to hit it with tranq arrows and darts. But don't underestimate Hadrokirus. It's roar can stun you and it is fast thanks to it's retraced blubber. Once tamed, Hadrokirus is an amazing mount for Fjordur. It's fast in the water and has a fur saddle perfect for keeping you alive when traveling to the ice realm, Jotunheimr. They are very strong with an armor piercing attack and a tail attack that does ok damage. It can slow small creatures and with thick blubber to resist bullets and bites, immune to any ice attack, and cannot be frozen. Hadrokirus will get rage form killing Kairuku and gather more organic polymer. CORPSE DEBUFF When a Hadrokirus dies its body take days to weeks to decompose and far away carnivores will sense it and make there way towards it. This might make a Hadrokirus corpse look like a hazard but when a carnivore feeds, do to the fat, blubber, and nutrient rich meat the carnivore will become full and turn neutral. This is Hadrokirus satisfaction debuff, to rex to spino to allo to raptor almost every carnivore will become neutral and not attack you (you can use this to trap\tame carnivores easer). If a human consumes the meat they will gain increased heath regen, weight, and fortitude. IN SHORT I think Hadrokirus would be a great fit for Fjordur and it needs more attention. Fjordur has a lot of water, (great for seals) cold, (great for seals) and has prehistoric mammal vibes and is just really cool. I don't think dinosaurs fit the feel for the map as well as this, but feel free to say more ideas for this creature. And if this dossier DOES NOT CONVINCE YOU, THIS WILL!
  3. Supersaurus is among the largest dinosaurs known from good remains, possibly reaching 33–34 meters (108–112 ft) in length, and a weight of 31.8–36.3 tonnes (35.1–40.0 short tons). In 2020, Molina-Perez and Larramendi estimated it to be 33 meters (108 ft) in length and 35 tonnes (38.6 short tons) in weight One exceptional specimen has been estimated to be 39–40 meters (128–131 ft) in length. The first described specimens of Supersaurus were individual bones that suggested a large diplodocid. A large cervical vertebra BYU 9024 from the same quarry was later assigned to Supersaurus. This vertebra measures 1,380 millimeters (54 in) and is the longest cervical known. This enormous vertebra was reclassified as a Barosaurus vertebra, by Mike Taylor and Matt Wedel.[, however Brian Curtice assigned it to Supersaurus on the basis of additional specimens. The assignment of the more complete specimen, WDC DMJ-021, to Supersaurus suggests that in most respects it was very similar in anatomy to Apatosaurus but less robustly built with especially elongated cervical vertebrae, resulting in one of the longest known sauropod necks. in the game it will be a great pack animal and has a high damage attack on witch it rears up on its hind legs using its tail for balance and stomps down with tremendus force instant killing small dinos another attack is a tail whip the gives a gnash effect. it also has decent berry and thatch gathering abilities! it usually travels in herds and the males can be aggressive if bothered. i think that this should be a good addition to ark! I think it should be stronger then a brontosaurus but weaker then a titanasuarus! its saddle should be a bit related to the titanasaurs Supersaurus - Wikipedia i hope you all like it! The Supersaurus lived like the other sauropods. Its long neck was probably used to eat leaves of trees of the forest, without entering the rest of the body in it. Like the rest of sauropods, it had a small head, with a small brain, and a long tail which it probably used to defend itself against predators like Allosaurus, although these theropods maybe didn't try to hunt them because of the Supersaurus incredible size. The Supersaurus also could rear into a bipedal pose to seem bigger, increasing its size. But they had to protect their sons, because they were much smaller than its fathers, and they probably were an easy prey for the predators. preforming its stomp attack. agensted a allosaurusA heard of these giant beasts.
  4. Bill98

    troll

    I think it would be awesome to incorporate more mythological creatures into the game. I know a lot of people won't agree with me on this subject, but with this being a norse map I think it would be a great addition to the map. I do think it should be a mount, and in my opinion can be a serious threat to its opposition.
  5. Scientific name: Labocania Anomala Family: Tyrannosauridae Time: Upper Cretaceous Temperament: Neutral Labocania has been a very difficult creature to kill due to the thick layers of skin with which it protects itself from the cold and from the attacks of other creatures but above all it has proven to be very good at repelling fire projectiles, the labocania has a neutral temperament. That means that when you enter its vision range it will start throwing warnings. If these are ignored, the labocania will become less camouflaged with its surroundings and when you discover where it is, its fauses will be the last thing you will see. Abilities ° Thick Hide: Reduced damage caused by other creatures, but to a lesser extent by firearms ° Roar: It is similar to the roar of the yutyranus but with the difference that it dismounts the horseman and stuns the dinosaur for a short period of time (does not buff allies) Bite: similar to megalosaurus but less lethal Camouflage: Something similar to camouflage Physical characteristics: The ARK has modified the size of the labocania almost being as big as an Allosaurus but a little longer Taming It is a medium level domestication. and it's relatively easy to tear down The objective of this is to be used in PvP and RL, The creature is intended to replace the carnotaur I hope you are interested
  6. High Res dino dossier concept We don't know very much about the hippopotamus major also called the giant european hippo, except that he is bigger and more hairy than is african relative and lived in europa, we did even found fossil in great britain. Common Name : Giant Hippo Species : Hippopotamus Major Time : Pleistocene Diet : Herbivore Temperament : Aggressive/Territorial Wild : You can see thoses hippos staying in or really close to rivers and beaches, often in groups with only one male and multiple female. Btw as their genital is retracted and that there are no distingtive traits betwen gender, you can't see gender on their floating name (only with HLNA or in inventory). They are also found with diverse small flyer as dimorphodon or ichtyornis (like manta and basilo), that will even defend the hippo if you attack it. Once in a while we can see them opening wide their mouth and let fishs or birds come in to clean their teeth (small nutriment and bacteries are really nutritive to them). They will usually ignore other creatures and vice versa (even the spino respect a pack of hippos), except for human. We don't know why but hippos are really aggressive towards human if they approch them. Some times we see some unconscious predators (thoses who are not native to rivers) attacking them, and the hippos just ignore them as they can't pierce their thick skin, after some times the predator stop and gives up. He can sprint relatively fast but on short distance. As his body structure is too dense to float he can't swim, but "walk and jump" from the river/sea floor and can outswim creatures like mosa but not the dolphin. They like to chase motorboat (but not on long distance like the whale) He might have an huge resistance, but it as a weakness. His skin needs to stay wet to benefit from this resistance, and extreme condition can also decrease that resistance (snow storm, sand storm, heatwave, fire, ice, electricity). Many scientists are still debating which of the Giant Hippo and the Dunkleosteus have the strongest jaw. Domesticated : The Giant Hippo as many uses : - Can use him to tame fishs (like with fish basket). You just need to open his mouth when in water and fishs will come in to be tamed (with a cooldown of 5min ?) - Tribes did try to harvest ressources with the hippo, but he was better at destroying than farming. So they tried something new, they figured out it was pretty good to grind wood into thatch into fiber and stone into flint. He can even crush stone and chitin more efficently than a mortar. (Give that abitlity to the dunkleo too) - Transport and combat mount, while not the fastest, he is relatively safe due to it's huge resistance. But as he can't really go far from the water, survivors have developed a special saddle that cover huge part of his body. The saddle is equipped with water tank at both side and 4 pouch that can host shoulder flyer (when inside the pouch the flyer is protected and you can set them in turret mode. they will go fly to kill enemies than come back in the pouch). The water tank will empty slowly, 2min after out of water, the hippo will dry and loose is natural resistance (can be refilled with rain, water tap, morellatops or by going in water). For combat you can count on his powerfull bite and his bleeding imunity (skin too thick to bleed) - For depth water exploration tribes have developed and 2nd saddle, composed of a small platform (can hold a 2x2 build) and 2 floaters that can be activated at any time. You can then go explore the deep sea and rise at the surface when you want. Used as a raft if floaters stay activated. Taming : Taming an hippo isn't a piece of cake as they have a pretty high torpor it's useless to make them sleep. And you can't approach them even with a ghillie suit. So to tame them you must come with a shoulder pet. 1. Kill all the dimorphodons/ichtyornis 2. Wait for the hippo to open it's mouth in wait for a mouth cleaning 3. Grab your favorite shoulder flyer and whistle him to go on the hippo 4. When the flyer is inside his mouth you can then come near him and give a vegetable/kibble 5. Repeat Abilitties and statistics : LMB : if mouth closed => normal bite, if mouth is widely open => powerfull bite RMB : hold to open mouth widely (if in water, will aggro one nearby coel/piranha/salmon) Spacebar : On ground => a ground stomp that will apply a knockback; in water => jump that can be chained to gain more speed (like ferox), can even bounce on wall C : on ground with normal saddle => Cycle command for the flyer in the pouch; in water with the platform saddle => activade/deactivate floaters Passive : - Immune to bleed effect due to it's thick skin, - Immune to grab (expect hoverskiff) due to it's huge density - Huge resistance that works like reaper, the resistance can be negate by fire, ice, heatwave, snowstorm and electricity (Cnidaria and Electrophorus won't dismount/stun but will decrease it's resistance) or if the hippo stay dry outside of water for X amount of time - On wild hippo, the gender is invisible High : Resistance, Oxygen, Weight, Damage, Sprint Speed Medium to High : Health Low : Stamina, Walk Speed Source : https://upload.wikimedia.org/wikipedia/commons/b/b3/Hippopotamus_major_drawing.jpg https://fr.wikipedia.org/wiki/Hippopotamus_amphibius
  7. Dossier: Common Name: Ichthyostega Species: Ichthyostega Toxicuslactus Time: Early Paleozoic Diet: Carnivore Temperament: Short-Tempered Wild: I never expected a tetrapodomorpha to ever grow to the size of an elephant, but yet Ichthyostega Toxicuslactus exist. The unique mineral that inhabits the waters must've caused Ichthyostega Toxicuslactus to grow to titanic sizes. Not only that, but it gathered some evolutionary traits its later relatives would have, most notably is poisonous glands in its mouth, which also seems to secrete arounds it's skin. The skin of the Ichthyostega Toxicuslactus clings on to water better than most cold blooded animals, which in turn keeps its skin hydrated for longer periods. It has powerful hind legs, which allows it to swim in most currents, making it a pretty fast swimmer. While observing these magnificent creature's behaviors I noticed the gargantuan semi-amphibians nested around the same minerals that caused its gradual evolution in the first place. The many monsters of the deep go after the Ichthyostega Toxicuslactus eggs, but often fail after seeing the parent, which immediately terrifies the fearless creatures. I thought I was done with my observation until I discovered the underwater cave system, and saw Ichthyostega Toxicuslactus crushing bats to death with a highly powerful water blast coming out of its mouth then jumping away with its meal. Domesticated: If you are willing to steal an offspring from Ichthyostega Toxicuslactus then you'll have yourself a highly effective beast of burden for both land and sea with it being able to carry a high amount of weight, and it largemouth can also carry a medium size creature in it. Its most underestimated trait that many untrained Ichthyostega Toxicuslactus could provide to its tribe is its water blast. This water blast, mixed in with its toxins, disables a lot of creatures' advantages, such as flight, acids, fire, electricity, and physically demanding ability, such as climbing, throwing rocks, and even roaring. This, alongside its high mobility and high weight captivity, makes it an excellent creature to protect yourself and your other tribemates from war mongering tribes. Wild information: Ichthyostega, being around the size as a Magmasaur, will spawn in groups of 5-6 deep underwater and will spawn solo in underwater cave. Underwater, they won't attack anything unless something gets too close to their eggs, which the Ichthyostega will surround. The ones in the caves will attack survivors and other tamed creatures. Basically, they're spawn and behavior will be similar to the Rock Drake. If aggroed, they will use their water blast and will attack one close enough. Creature Stats: Ichthyostega will have a high HP, weight, and swim speed, with it stamina and hunger being average. It lacks in mediocre melee damage and slow land movement speed and turning radius. Oxygen will be replaced with water. If Ichthyostega is attack with a melee attack , it will apply Ichthyostega Poison, which make a creature deal 10% less damage and will apply torpor. The Ichthyostega will also have a hydration effect that last for 60 sec, and can be reactivated once its water stat is increased. Creature ability ( I will be using Xbox controls) -First Ability, or RT: Bite: Deals mediocre damage, but also applies Ichthyostega Poison. If held, it will pick up anything an Argy can pick up and put it in its mouth, which will completely protect the creature from anything. -Second Ability, or LT: Water Blast: Ichthyostega will have a meter HUD that will show how much water it has. The more it has in its water stat, the more water it can use for its ability. Once using the ability, it will shoot out a blast of water that arcs and that can be held down for a constant arc. The water will do a little less damage than a Managamr attack, but will apply the Toxic Drip effect, which causes all creatures to lose any ability they have besides their bites. It will land any flying creatures and can put out any fire. This effect will last for 8 sec, but after the 8 second, the creature will receive a 10 second immunity to it. Once hydrated, the beam also pushes back smaller creatures and deals more damage. If used with something in its mouth, it will launch the creature. While underwater, this attack will have no arc, and be more like a Managamr ice breath in range. -Third Ability, Or L Stick: Water Explosion: Ichthyostega will use 1/4 of its max water reservoir and do a gigantic explosion around itself. This radius will be an 8 by 8 foundation radius around itself. This will do Medium-Large amount damage, will apply Toxic Drip, and damage any mounted survivors. This attack is also boosted by Hydration and will deal major damage and knockback any creature in its radius, but will also get rid of the Hydration effect. This will have a 30 second cooldown. -Jump, or A Leap: Ichthyostega will do massive leaps a lot like creatures such as the crab and kangaroo, but will do little landing damage. This jump will require a decent amount of stamina to perform. Other Information: The creature will also have a similar breeding mechanic to the Beezlebufo, and will need to be raised underwater. Its breeding and raising will be similar timing wise as a Magmasaur. It will also be saddled which will be unlocked at level 79. It can not be picked up by anything but the Skift Gameplay Uses: The creature will be amazing for material runs and as an overall support creature. For PVE purposes, it has high mobility, high weight, and the ability to pick creatures up, which makes it an excellent partner for the Anky, Doedicaurus, and Mantis. It also will be able to travel all terrain, with it also being really fast underwater. It can deal a decent amount of ranged damage with it also being hard to kill. When it comes to PVP, it will be really good for the same reason as it is good in PVE, but it will also be good for defending yourself against any resources run counters, with it having the ability to disable it's attacker, grabbing its resource gathering creature, and running away. It will also be good for larger scale battles, serving as a wall that can disable other creature abilities and being able to grab anything medium sized, friendly or foe, and relocating them to somewhere they'll be protected, or shredded, by turrets. This creature still has counters however. It can still be shot at with no damage reduction besides the one given to it by its saddle. It also relies on its water stat, which means it will have to refill it with canteens quite often. An average Giga or Therizeno can also get the job done. Overall this creature would be pretty fun to use and would change the meta up by temporarily disabling key creatures ability, such as wyverns, manas, snow owls, shadowmanes, astrodelphis, and mantis. Some inspiration for this creature comes from its later relatives, including the Gila Monster, which inspired its poison. it hind legs inspired by its other relatives, such as frogs Pictures: (None of these are mine and in game they will big bigger and have more distinct hind legs)
  8. Corythosaurus: The "Snack that Fights back" Abstract: The Corythosaurus Maximus is an absolute force to be reckoned with, being one of the only herbivores that can claim the title of being able to fend off groups of Raptors, Carnos, and Allos. Additionally the Corythosaurus will be the dinosaur to break the stigma of Herbivorous dinosaurs, especially hadrosaurs, being Defenseless. Corythosaurus Maximus has excellent Stamina, High Health, Mediocre speed, and Great Attack, being lethal in some circumstances. It has the ability to perform directional attacks, all varying in damage capabilities. Its secondary attacks are what make it so dangerous however, being it utilizing its massive size and stature to deal great knockback to any who oppose it. Yet another interesting part about the creature is its special ability: "Persistent stance", which allows it to buff it and its teammates' Stamina Regen and Damage Resistance, allowing its team to last longer in battle. In the wild, Corythosaurus often live solitary or in pairs, and on occasion, group up in numbers anywhere from 3 to 10! With the largest and most powerful individuals having increased Stamina regen and Damage resistance given to by the rest of the herd. All in All, the Corythosaurus is one of the most durable, and hard-hitting herbivores of Fjordur. Introduction: Are you tired of the all-too-common stigma of Hadrosaurs being perceived as "Weak" or "Defenseless"? Or rather the over-centralized meta centered around Carnivorous dinosaurs? Well Corythosaurus Maximus is here to fix that problem! Another Giant Herbivore comparable to the Yutyrannus in size, Corythosaurus Maximus towers above the various other herbivores of Fjordur, only being outshined by the Absolutely massive Diplodocus and Brontosaurus. It is Moderately aggressive in nature, having similar habits comparable to the Therizinosaurus; Docile, until you get too close... The Corythosaurus is an All-around great tame, having Excellent Health, Stamina, and Attack. Speed: Its High Stamina allows it to be Perseverant and determined when squaring off against perceived threats, being able to deal high amounts of damage in various ways (more on that later o0o). As a callback to retro-hadrosaurs, Corythosaurus Maximus can be semi-aquatic when necessary. While not as good in the speed department as other Semi-aquatic mounts, most notably Spinosaurus and Sarcosuchus, it has enough speed in water to outrun things it can't handle on land, like Tyrannosaurus. In terms of Overall speed(land and water), Corythosaurus is a moderately slow dinosaur, primarily relying on its Amazing Stamina to trek great distances. That being said, It isn't slow to the point of annoyance (**cough cough Armored Herbivores and Sauropods**). Essentially, Corythosaurus is in a situation where it can outpace the things it can't fight, but has more than enough power to fight the things that are faster than it. Health: Being a large Herbivore, it's only natural for the Corythosaurus to have a high health pool, allowing it to endure group attacks. Its high health ties closely with its crowd-controlling abilities. Damage: This is where the fun stuff comes into play. One notable feature players will notice when fighting with the Corythosaurus is that it has directional attacks, meaning that when your camera is faced in a certain direction, the Corythosaurus will perform an attack in that direction. Allow me to elaborate further: Looking Directly forward and doing your Primary Attack prompts the Corythosaurus to Bite its attacker; does moderate damage Looking to the left or right and doing your Primary Attack prompts the Corythosaurus to slash/push its attacker; does low-moderate damage Looking Directly behind you and doing your Primary Attack prompts the Corythosaurus to do a deadly Donkey Kick; does high damage/knockback, potentially lethal for Raptor-size mounts and smaller. This smoothly transitions to its secondary attack(s): Crowd Control. When performing the normal secondary attack, the Corythosaurus will attack and deal knockback in one of two ways, both as deadly as each other: Performing your Secondary attack while looking Forward prompts the Corythosaurus to Body slam anything in front of it, dealing good damage and moderate knockback. Performing your Secondary Attack while looking backwards prompts the Corythosaurus to use its MASSIVE tail and flings any poor soul very far away from where you are; dealing High damage and even higher knockback. Special Abilities: So as we've established, the Corythosaurus is an absolute unit. To help solidify that some more, the Corythosaurus' unique ability is called "Persistent Stance". When enabled, it prompts the Corythosaurus to get on all fours and Roar furiously, buffing its own and fellow teammates' Stamina Regeneration and Damage Resistance, allowing Corythosaurus to aid in large-scale battles with lots of people involved. This combined with the Mammoth's Drums, and the Yutyrannus' Roars, can make for one hell of a team. The Cooldown for this ability is comparable to the Parasaur's intimidation Roar. Taming: The Corythosaurus is your standard knockout tame, preferring the more exotic fruits and vegetables in its environment, however it won't discriminate when fed meat, seeing as many herbivores of the modern day occasionally munch on meat for extra protein, you can also feed the Corythosaurus meat, but will work to lesser effect when compared with other options. One thing you'll need to look out for however, is that while Corythosaurus are mostly solitary, Corythosaurs will sometimes form groups of anywhere from 3-10, with the most powerful individual having buffs in Stamina Regen and Damage Resistance. While it is Preferred to tame at least two Corythosaurus to keep this buff, Corythosaurus still functions Well on its own and doesn't rely on said buff (**AHEM ALLOSAURUS ANYONE? jk jk**). Environment and Habitat: The Corythosaurus is a common sight in Plains when in large groups, but 75% of the time you'll find Solitary Corythosaurus wandering the more temperate parts of the map. Special Items?*(Optional): Being Called the "Helmet Lizard", When killed, the Corythosaurus has a 50% chance to drop a "Corythosaurus Crest", which is a vital Component when making the "Corythosaurus Club". Conclusion: The Corythosaurus would be an excellent addition to ARK for many reasons. First and foremost, It'll have the honor of breaking the in-game stigma that Herbivorous dinosaurs, especially the Hadrosaurs, are weak and defenseless (Thanks a lot Para), and show how truly dangerous, yet helpful, these dinosaurs can be. On top of that, It would go nicely along with the rest of the colorful cast of ark, being a truly giant and majestic sight to encounter(but don't get too close!!) in ARK. I hope you enjoyed reading this. I genuinely would like to see this amazing dinosaur finally get some love and be implemented into the game, if you'd like to, go ahead and vote for this lad! I'd greatly Appreciate it! P.S, Stay safe out there,
  9. Common Name: Turiasaurus Species : Turiasaurus riodevensis Time: Late Jurassic Diet: Herbivore Temperament : defensive Wild: Being the only sauropods that lives in cold habitat Turiasaur is covert in fur.To keep his body temperature they grew bigger then their cousin the Brontosaurus. He eats beeries,bark and mushrooms to contain his body mass,howerver he has a desire for sweet vegie cakes. Appearing in large groups of 4 or 5 individuals they stay together to protect themselfes from medium and large theropods like the Allosaurus,Carnotaurus,Rex,Yutyrannus,Spino,Acrocanthosaurus and even a Giganotosaurus. In the wild they will attack any medium and large carnivores even it is a tamed one in order to keep their young save. Domesticated: Being immune against bleed attacks and reduced damage from bullets tribes use the Turiasaur as a moving base. The saddle can be upgraded in various ways and can hold 3 people.Besides Turiasaur gains a pack bonus from large sauropod allied creatures But this pack bonus fates if a medium or large allied theropod is in range. the alpha of the pack is able to decrease the stamina of enemies and dismounting enemy players for a short duration by his special attack,but which in return lowers his own stamina to zero. the roar of the alpha grants a bonus in resistance,speed and health regeneration.Tribes say the Turiasaur is the ultimate defensive mount. Info: Tamable:YES (taming methode below ) Rideable:YES(Saddle lvl 86,platform saddle attachement 98, Tek Saddle after Alpha Bossfight on Fjodur ) Breedable:Yes (Egg (Black)) Fav food:Sweet Vegetable Cake Size: a bit bigger then Brontosaurus (1/3) larger Stats lvl 1: Base Same scaling as the Brontosaurus Health:2650 Stamina: 180 Oxgen: 150 Food: 12000 Weight: 1850 Melee Damage: 60 Movement Speed:100% (Walking 120)( swimming 100) (sprinting 480/25 Stamina per Second) Topidity:3500 Attack Range: 2650 Attacks: (at 100 % dmg) LC tail swing (260 dmg/55dps) (15 Stamina) ( RC Head Swing (340dmg /70dps) does knockback (45 Stamina) Space: Stomp (450 dmg )(cooldown 10 seconds) X (alpha only) cooldown 30 seconds Roar grants (40%resistance for allied sauropods ) (speed increase by 35% for all allied sauropods)(Heatlh Regenation increase 750% for all allied herbivores) (own stamina decreased by 40%or 160 ) C tail whip (120dmg ) (decreases enemies stamina by 80 %) (own stamina decreased to 0%) (player dismount and stun for 2.5 seconds) 15 Secounds cooldown) Abilities: "Rivalary bonus": Grants 35% resistance against medium or large theropods and 35 % damage increase (350% resistance and 250% damage increase when a Giganotosaur is near) "Fur" (20 %armor against bullets and rockets) (cant get the bleed effect) "Pack Bonus "Turiasaur gains a pack bonus if 4 Turiasaur or 6 normal saurpods are in range but vanishes if a allied medium or big theropod is near "We stand together" Pack Bonus Grants 50% resistance and 25% more attack damage to all Turiasaur Alpha Bonus (highest Turiasaur will be the alpha) : Grants x and c as an useable ability "cold weather" Turiasaur gains all effects simular to the water buff for Spinos or Shadowmanes in cold areas Taming: For taming you need to find a young Turiasaur in a group and lure it away from the parents with some sweet vegie cakes or honey.But be careful the parents will attack you if you spook the baby. If you managed to lure the baby away from the parents you will need to set up a foster parent (another big sauropod).Moreover you will take over the parenting by doing some imprint events to raise the taming bar, if you fail taming efficeny will drop.If something attacks it it will run and lose taming process. Location: Turiasaurr is a rare species with only 2 or 3 groups spawning on the map, a group contains 4 to 5 members with two young Turiasaur.Beside, you can only find them in cold open areas like tundras or snow plains. Saddle Attachment: saddle has 3 attachment spaces/Tek saddle has also 3 Normal Saddle 25%armor Tek Saddle 75%armor Morta and pestel attachment Fabrikator attachment Smithy attachment Forge attachment Storage attachment (grants weight reduction) Platform attachment Turret attachment (grants 2 turrets on the side of the Turiasaur) Generator attachement (useful for other attachment to power them) Armor attachment ( grants +50 armor and plates on the side of the saddle to reduces hitbox) Mini gun turret Attachment (grants Turrets like the Astrocetus Saddle) Mining Drill attachment (granta a mining drillon the sied of the Turiasaur) All attachments can be opened by the inventory of the Turiasaur I hope its not to much ideas and information at once for a simple dlc creature but i hope i can inspire you with my idea Im aware that my spelling needs some more practise.But i hope you didnt mind to much and thanks to Hamfist
  10. This creature would be the ultimate tank, a ultimate raid soaker. It would move as slow as the Ankylo, but larger, more armored and powerful as well. The main purpose of the Euoplocephalus would be to slowly march towards the enemy, and destroy their fort/emplacement with it's tail club. It's tail club would be able to damage metal walls, which is something that very few creatures can do. With a damage reduction modifier on most of it's body, it would be hard to take down. The only big weakness that the Euo has is it's rider, but even then the rider will not be targeted by turrets. Taming the Euo is very difficult, as one must first reach a very high level (70's, 80's). One must use Sweet Vegetable Cake, and like the Karkinos and Rock Golem, utilize a Catapult/Cannon to knock it out. But be warned, as the Euo's tail club will slow you for a short period of time on hit.
  11. A mid-sized territorial herbivore that wallows mainly in the swamps and sometimes rivers. The swamps lack any sort of defensive herbivore barring the paraceratherium leaving a vacant niche for this sort of creature. Being native to the swamp it has an affinity for gathering rare mushrooms and flowers as well as a resistance to leeches. We also don’t have much in the way for herbivorous semi-aquatic creatures. It wouldn’t be a particularly fast swimmer but it makes up for this with a larger carry weight than sarcos, barys and capros. Ecologically it fills a similar niche to hippos, guarding their waters and killing crocodiles. It’s platform saddle and high carry weight makes it useful for being able to craft large amounts of narcotics and forging metal on the go making it good for mid game farming and an excellent addition to any caravan. Its unique ability would be to to set it in “basking mode” causing it to lay down, becoming stationary. Basking mode can only be enabled during the day. During this state it would be soaking up the sun and gain a buff that causes it to heal faster, increases its movement speed, attack speed and slows stamina drain. It can store this energy to activate the buff when needed or the energy can be used to replace a generator, making this creature a living solar powered generator. They could also have damage recoil when attacking from the front and a herd buff which would be a good opportunity to introduce the first herbivorous ‘pack alpha’. As far as attacks it would likely have a standard bite, a front stomp and a shoulder check rather than a tail attack. The combination of scuted and blubber (from it being a hippo stand in) could allow it to take reduced damage giving it interesting soaking potential with the healing buff. Thanks again to Aeleoart for the artwork- (https://linktr.ee/Aeleoart?utm_source=qr_code)
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