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  1. This is a real prehistoric animal that I thought would be cool to have in ark. Potential abilities include: stomp that does AOE, a bite, a roar that temporally makes nearby tames immune to debuffs such as bleed, and due to the scutosaurus being heavily armored it could be immune to all debuffs such as bleed permanently. Is able to harvest berries but not meat. Habitat: swamp and or grasslands Herbivore Neutral in the wild and travel alone or in small packs of 2 or 3. Mid-high speed but high stam drain and cant jump. Taming: simple knock out but it as high torp and low torp drain, then feed it berries, vegetables, and or regular kibble. When harvested gives hide, meat, and high chance to give prime meat.
  2. The Stegouros elengassen is a relative of the Ankylosaur but instead of a club-like tail, the Stegouros have a flat frond-like structure at the end of a short tail, this structure shares some similarities with the Macuahuitl, an ancient aztec weapon. The Stegouros elengassen lived during the Upper Cretaceous (~74 millions years ago) in what is now the southern part of Chile and was between 1.8 and 2 metres; but was no taller than a big dog. In the Ark, the Stegouros would be a evasive herbivore creature. It's passively tame by feeding it berrys, crops or Simple Kibble. While not being able to mount it, you can set the Stegouros to wander and it will farm fiber from plants and silex from rocks with its tail. The Stegouros are part of the small egg groupe. Here's a picture of the Stegouros elengassen from Google. If I have time, I'll add a concept art of the Stegouros in the Ark. Links: Wikipedia: https://en.wikipedia.org/wiki/Stegouros Sci news: https://www.sci.news/paleontology/stegouros-elengassen-10348.html
  3. Equus Giganteus The largest species of horse, it is slightly taller than the Morellatops. (Picture for size reference) These horses can be found roaming the grasslands, and Prairies of the Arks. On rare occasions they can be found on the beaches. Usually found in small groups, there is always one male within the group. Diet: Herbivore Requires Saddle to ride Instead of platform Saddle, comes with an armored saddle as well as a regular saddle. (Armored saddle can break) Temperament/Taming; Females are calm and friendly easy to tame similar to the much smaller Equus. While males are territorial like the Therizino, and require knock out to tame. Wild: Females will run if spooked similar to the smaller equus, while the males will fight to defend their herd. Domesticated: Once tame the Equus Giganteus will have reduced weight for raw metal, they also have the ability to knock out medium sized creatures. They have excellent health making them great for taking large amounts of damage. Once equipped with an armored saddle they can be decent turret soakers. They have decent stamina, and speed, their melee is average.
  4. Name: Segnosaurus Diet: Herbivore Genus: therizinosaurid Height: 6 meters Weight: 1.4 tons Time period: Late Cretaceous The Segnosaurus would a be a combination of a medium tank herbivore, and a medium mount carnivore like the baryonyx. This will be a semi quick run down on the Segnosaurus design, abilities, nature, and taming method. Design The design is of course based off of the real Segnosaurus, but also based off of modern day peacocks. The male Segnosaurus will be very vibrant in colors having multitude of colors; mainly colors that are natural to peacocks so that color mutations can still be noticed. Also like peacocks the female would be dull in color, and this will be important for taming. The Segnosaurus will also be extremely feathery, being almost completely covered in feathers with more around the arms, hands, and tail. Abilities 1. The first ability is rather simple, the ability to have a slight jump giving a bit more movement over most other tanky herbivores 2. The second ability will be to scoop up smaller creatures (E.x. Dodos, or shoulder mounts) and hold them in its claws. Its claws will be together in a hammock fashion with the creature on top. When holding a creature the Segnosaurus will attack with its mouth doing slightly less damage. 3. The third and final ability is what I call “fearful feathers” in which the Segnosaurus will do a roar/call and puff up its feathers, and widen its tail feathers like a peacock. This ability will give the fear affect to smaller creatures, having them run away. Not only this the Segnosaurus will enter a “attack mode” for a short time, this mode will give the Segnosaurus’s attacks armor piercing with in the mode. This mode will end when the feathers on the Segnosaurus relax and it goes back to a normal size. This mode will activate untamed and can be activated when tamed, and when activated the player with still have full control of the Segnosaurus. Nature In the wild the Segnosaur’s aggressiveness will depend on what is attacking or near it. If a wild dinosaur attacks the Segnosaurus it will attack back like neutral herbivore, this also applies to tamed creatures. The difference is when the player is near, if the player is wearing nothing, cloth, hide, or fur the Segnosaurus will remain neutral and not attack; if the player is wearing: desert cloth, ghillie, chitin, or flak the Segnosaurus will detect the player a threat activate fearful feathers, and attack the player; if the player is wearing: Scuba, hazard suit, riot, or TEK the Segnosaurus will detect the player as a threat acting fearful feathers, but run away, because it knows the player is too far advanced for the Segnosaurus to kill you. Taming The Segnosaurus will have a pretty unique way to tame it: 1. If the Segnosaurus is male you will need to color your armor dull colors to attract it, if the Segnosaurus is female you will need to color your armor bright colors to attract it. The player willl be able to tell if it’s attracted by a minor call the Segnosaurus will do. After the Segnosaurus approaches you depending on which gender your taming will determine what you do next. If you are taming a male it will initiate a “mating dance” once it does it’s dance the player will need to passive feed the Segnosaurus it’s preferred food than do an emote to accept the dance, than repeat these steps till tamed. Taming a female will be nearly the same except that the player will have to initiate the dance, so the female Segnosaurus will approach the player, and the player will have to passive feed it the preferred food, and do an emote to initiate the dance, than the female will dance and repeat the emote and feed pattern. Preferred food: Exceptional kibble, Can be tamed with berries Drops: Keratin, prime meat, meat, and hide (Image inspired by Jurassic World The Game)
  5. What do people love most about ark? The number one thing people play for. Breeding. Everyone loves breeding, especially when a new creature comes out. So introducing the Lufengosaurus (Luffy for short) Known as the fastest growing dinosaur ever. Herbivorous in nature and docile. Can walk on hind legs for a short period of time. Will only attack if attacked but will run away from most fights. Slightly bigger than an iguanadon. Taming: Passive tame. Will let you ride on it's back but you have no control over it until you press a certain button to get it up on its hind legs and you must walk it to where plants are so it can graze. Once it finishes all the plants in the area it will start to wander until you walk it over to some more plants. They are rather slow though so maybe find a field with lots of plants. They have saddles but are not required to ride. Breeding: Lufengosaurus were known as the fastest growing dinosaurs so maturing would be relatively quick at 1 day to fully mature. They lay eggs like a lot of other dinos. Lufengosaurus will mate with the same gender if they're around but only females can lay fertilized eggs. Abilities: Lufengosaurus have the ability to make all creatures within a certain radius mature at 1.5x-2x faster. Doing so makes them sleepy so they will curl up in a ball and be unmovable while its ability is active. Every type of creature gets the mature buff from a Luffy. Has a rather large radius so it can help lots of other creatures mature faster. Must be inside radius to recieve buff. Ability will remain active until it is turned off. Fighting: Luffys are especially weak and do not care to fight. All they care about is plants so even though they have a lot of health running into aggressive dinos would be considered a big problem. Wild ones will run away if attacked.
  6. In-game Name: Rodrigues-Solitaire Species: Pezophaps solitaria Diet: Herbivore Rodrigues-Solitaire is a flightless bird that lived during 1691–1693 on the Rodrigues Island, east of Madagascar in the Indian Ocean. It had a strong, slightly curved beak, which it used to eat fruit and defend itself against other Rodrigues Solitaires. Appearance: The Rodrigues Solitaire are similar to dodos and in real life they were swan-sized, however, in the Ark they would be larger than in reality, being larger than even Dilophosaurs, but still being able to be carried by Survivors. Also in real life, there would be sexual dimorphism, males would be stronger and larger, while females would be smaller. They would have plumage with a lot of detail, they would use all possible color regions, but wild ones would have basic colors, the males would have a white belly with the rest of it brown, while the females, normally white. In-game Skills: Protect and Serve: Within the radial wheel, there would be an option called "protect when throwing", take a Solitaire, when you had a creature in front, a crosshair would appear, then play Solitaire, it and the others solitaries would surround, using their wings as a way to threaten, a certain creature that was unconscious or passive. If it's a passive creature that runs away (like a horse), the solitaires would make it not run away and that you can interact with. If any creature tries to attack, the solitaries would defend and push the invader away, however, if it is an alpha or tamed creature THAT is being ridden, it will not flee. Perfect for defending that precious Giga you're taming! Effect Attacks: using their legs and sharp beaks they will make attacks that stun small creatures (Survivors NOT included) and slow medium and large creatures for a while. Spit of Seeds: All the Berries that the Solitaries would eat would leave the seeds in the inventory, using those same seeds, you will be able to activate in the radial wheel a turret mode, where they would spit seeds to creatures and Survivors, even mounted in saddles. Rip and Tear Equipment: If Solitaries attacked a Survivor, the attacks will deal Damage Per Second to armor as well as equipment in the inventory. Are you out of space to carry them? No problem! Just throw them, likewise to protect an unconscious dino, on some creature of yours that he will be hanging on to it, being carried by it (to drop it just whistle in the Solitaire that will jump), and, like the dodo, you can catch it. it and mount on some other creature, practical and fast! Passives: They would have space in the inventory for a kind of armor, which would protect Solitaire against all types of attacks, even elemental attacks. They would have a kind of band bonus, which would increase damage resistance, both for them and for allied creatures nearby. Domestication: It would be similar to Dinopithecus, however, it would have to separate the males from the females, and the two would have different ways of domesticating: Females: apart from males, they could easily be tamed with fruits or regular kibble, passively or from K.O. Males: As they are very temperamental, they only accept being tamed if the survivors are "inferior" to them, but at the same time, worthy of their company. First, throw seeds at them, then lie down on the ground and, wearing a flak helmet, let it break, better helmet, more taming percentage, however, if the helmet is too strong and doesn't break before finishing the taming, Solitaire will gain more affinity, gaining even more levels than the maximum allowed, reaching 130% affinity. If it breaks, Solitaire will move away a little and start making fun of you, at this point, put on another helmet, throw the fruits and lie on the ground. Repeat until he sees that you are worthy of his defense. ARK META: Their status would be equivalent to Dinopithecus, they would be so strong as to be able to use it in battle against bosses, even more so with armor that would protect against elemental attacks, Solitaire would be able to win, and even easily, against the fearsome Dragon Boss. In PvP, they would be great for defending that absurdly large base, or even the smallest ones, since they can easily fit anywhere, and they are also good for caves, defending you from creatures like spiders and bats while you get the artifact!
  7. I think we can all agree that the dinosaurs are the most attention-grabbing thing in the game, and I get it, they're cool. However, I believe that the mammals deserve to be loved too, and what better way to do it than by adding a new member to their ranks, and a pretty good one at that! I present to you... That's right! We're getting a hippo in the game, hopefully. Let's not get ahead of ourselves though, first we need to talk more about our chunky friend over here. As you've read, it can't be tamed by the ol' tranq and feed, instead I thought of something to make it stand out from the rest of the mammals. Much like the Wyverns and their many predecessors, it must be raised in orden to tame it, making it the first mammal to have the raise-only taming method. And I know what you're thinking, 'wouldn't it be dangerous to separate a future killing machine from its family of killing machines?' to which I answer 'Yes. A lot.', but don't fret, as in exchange for performing such a treacherous task successfully, you'll be rewarded with one beast of a creature! Be it for traveling across the land, gathering and transporting resources or turn the tides of a battle in your favor, Hippopotamus Gorgops won't dissapoint. Now, let's go into a little more detail about its abilities. 1. Mouse Left Click (Tap): This is your standard bite attack used by 90% of ARK's wildlife, still, you should never underestimate the power of a hippo's jaws. 2. Mouse Left Click (Hold): This is another bite attack, but not an ordinary one, mind you. The longer you hold the button, the more powerful the attack will be, culminating in a massive bite, capable of damaging up to stone structures. 3. Mouse Right Click: This allows it to carry any small to medium-sized creatures in its jaws. 4. Passive Hyperthermic Insulation: Similar to their modern relatives, Hippopotamus Gorgops have a special sweat that gives them resistance to UV rays, which they can share with their rider, protecting them both from high temperatures.
  8. The Diprotodon is a Pleistocene marsupial from Australia. The Diprotodon could be found all over any map, but they prefer swamps and desert oasis habitats. The Diprotodon can be used as an all terrain pack animal. Gaining a hydration bonus to help defend it while traversing the landscapes of the ARKs, and has a very hefty saddle unlocked at around lvl. 40. It also has weight reduction on most raw materials including fibre, thatch, wood, and stone, with considerable weight to boot. It has a bite attack that can harvest berries, thatch and seeds. It also has a stomp that can harvest fibre and wood, and does knock-back to creatures smaller than a Baryonyx. The saddle can carry two people, plus has additional pockets for shoulder pets, and the ability to whistle them from the saddle allowing for easy transport. The Diprotodon also has a an immunity to swamp fever and leech damage, but the ability to auto pick off leeches, while getting leech blood in return, making it an efficient way to obtain the blood. All in all, the Diprotodon is probably the all terrain pack tame that can see through many tough travels across the ARK. https://en.wikipedia.org/wiki/Diprotodon
  9. Original Artwork by Fernando Usabiaga Bustos: https://www.artstation.com/artwork/rAyqla Name: Camarasaurus Species: Camarasaurus supremus TIme: Jurassic Diet: Herbivore Temperament: Territorial Wild: Around the same size as an adult Rex, Camarasaurus lives in large Groups traversing through the Arks vast Redwoods. Their Herd usually consist of one dominant Male and a couple of Females. When attackted the Female will almost always try to flee, while the Male meet the Threat head on, protecting its Mates. When the Females are alertet by the Males combat belows they will turn back and try to help against their Aggressor in unison. Males are easily recognised by their large pronounced Headcrest and bulky Body. Taming: Protected by the dominant Male, the Herd must first be seperated before attempting to tame. Otherwise the belowing Roars of the Male will rally up the remaining Herd and reset any taming attempt immediately. While seperated the Females will once again become dossile and let Survivors come close to feed them their favourite Food Rare Flowers. The Males on the otherhand will be to territorial to let anything come close to them, so they first need to be trapped by a Chainbola and only while a tamed Female Camara is near will let it self be feed as it slowly trust the Survivor. Domesticated: While these Sauropod are mostly used for Tribe on Tribe Warfare as the males can rally up any teammember with it Rage inducing Roars, that significantly speed up their attack speed for a couple of seconds. Some Survivors even use their buff as a support for defeating the Guardian of the various Arks. It can also be fittet with a heavily Armoured War Saddle that bosts two very large Storage Containers or a couple of lowered Loadout Mannequin on each side of its body for easy ground access. They can be filled with numerous amounts of Material or an asortment of Equipment while the Camarasaurus doesn't carry any of the needed carryweight. Making a saddled Camara the go to tame for resource gathering or setting up an outpost quick and easy. Potential Moveset: Camara could be able to turn in place Primary Attack (Left Click): Directional Singular Stomp Secondary Attack (Right Click): Short Tail Whip that covers area behind itself Heavy Attack (C): Fury of frontal Stomps that get progressively stronger and faster Special Attack (X): While sprinting Camara can perform a heavy bash attack, where it quickly forces its whole body to one side to push away enemys. Any creature next to the side its attacking towards will be knocked over or stuned. Depending on the size of the opponent. Roar (Strg): Gives all nearby Allies the Rage Buff Rage Buff: Provides a short burst of double Attack speed and Immunity to all Stuns. While giving any Creature glowing red Eyes. Saddle Ideas: Male Camara Saddle: - Heavy Metal Armour Plating - Loadout Mannequin on the lower side of its Saddle, for easy fast Player Equipment in PvP situations - Potential Resistence towards Bullet and Explosives Female Camara Saddle: - Heavy Metal Armour Plating - Giant Metal Storage Containers on the lower side of its Saddle, for easy Resource gathering or Base relocation - Potential Resistence towards Bullet and Explosives Potential Variants / Spawn Area: Standart Camarasaurus - Redwoods , Green Desert Aberrant Camarasaurus - Fertile Biome X-Camarsaurus - Genesis Bog R-Camarasaurus - Eden Biome Fell free to share your critiques or new ideas!
  10. Prehistoric Rhino-cow. Could give a type of Milk that was really nourishing and kept food from going down for a long time. It could also be used to tame some dinos quicker. Info about Toxodon: https://www.britannica.com/animal/Toxodon
  11. Titanoceratops is an anti giga siege dino pls vote i want to tame good dinos and if you want more info on it go look on forum or YouTube pls vote tho i want to fight gigas with it.
  12. Description This large herbivore would be massive almost giga and Carchar and would have the stamina of a iguanodon. This giant beast would be fairly speedy and have a almost andrewsarchus like saddle and would have a small section for platform building. It would have a stomp that does tons of damage to structures and creatures being the ultimate ground seige weapon Taming: This creature can be extremely dangerous as it will spawn in groups of 3 meaning if you anger it you get the full force of the herd. So separating would be a wise idea to do ,but the way they would be tamable is by throwing them things like berries/honey and then gaining its trust while it feasts. After that it will go back on to defending its herd/territory and you have to help it protect a certain area for a few minutes. Abilities: It will be able to have multiple riders 1 rider and a small platform saddle build area on each side of its body. The saddle for it will also have two andrewsarchus like turrets that fire rifle ammo. It will also be fairly fast and have almost the stam of a inguanodon. Its attacks will consist of a heavy stomp, a tail swipe .and a small headbutt. This creature will be a siege beast and use its brute for to destroy walls/barriers for others during battle. Its hide is so thick it can withstand that of giga bites sometimes as well. NOTE: This is not my artwork Also it likes honey and veggie cakes more than and other food but other things like berries work
  13. I was thinking and looking in the creatures of ark and I notice something. That there is no Nodosauridae and then i remember the polacanthus. polacanthus is a nodosauridae that life in the Jurassic period it was like the size of the trike or a bit small hes body was surround with spikes and it will move in herd of another herbivores and only will spawn 1. I think it will be a dinosaur of pve with the ability of the kentro that you can ride and it will be with a moderate speed going to low, Moderate heath and good damage , It will have a attack of tail that produce blood lose and stun like the stego,the special ability were that he will farm the obsidian and Crystal 5 stars and have 75 percent of reduce weigth in that material Pd: i dont know very good the enghlish so is something bad say to me and i do it rigth left your ideas if you want below
  14. Name: Megacapybara Species: Josephoartigasia magna Time: Early Pleistocene Diet: Herbivore Temperament: Docile Wild: Among the creatures that roam the ARKs, one of the friendliest is Josephoartigasia magna, nicknamed the Megacapybara by the tribes that have encountered it. The Megacapybara lives in estuaries present on the ARKs, though they've been found in other bodies of water. When I first met this creature myself, I was surprised to learn the things walked around near predators that could tear them to shreds! I even saw one playing with a Baryonyx present in the estuary with the Megacapybara, as well as one with a young Sarco laying on its back. From what I can tell, the Megacapybara, similar to the Pachyrhinosaurus present on the ARKs, produces a pheromone that calms creatures and deters them from attacking it. With the help of the pheromones, it goes where it pleases, ignored by the vicious beasts that roam the ARKs. They primarily feed off of plant matter, such as grass, reeds, and aquatic plants, but I've also observed them attempting to obtain fruits that are hanging low from tree branches. They're very social animals, and will usually stay in herds, though rarely they'll live amongst and socialize with other species that share their habitat with them. Taming: Recently, I met a tribe with a surplus of Megacapybara and learned a lot about befriending these fantastic rodents. Some tribe members even gave me their secret to domesticated Josephoartigasia magna. When attempting to tame a Megacapybara, one must simply engage in a fun activity with it. Some survivors have told me they played tag with it, while others said they cuddled with it or had it follow them around. Perhaps merely feeding it could work as well, but they didn't mention that. Perhaps climbing atop its back and petting it could also work? Thankfully, they told me that the nearby predators seemed docile, and didn't interrupt the taming process, which is a relief. Perhaps I should get one for myself at some point. Domesticated: The same tribe that taught me how to tame Megacapybara let me stay with them for a while, and in that time, I've learned how they live alongside the great rodents. Within the tribe, the Megacapybara are beloved by their owners and other domesticated creatures alike. The Megacapybara get along well with people of all ages and creatures of all shapes and sizes, commonly seen playing with others when they aren't used for work. Megacapybara are commonly used to pull wagons and carts, and are very efficient at doing so, be able to pull even the heaviest of loads over long distances and all sorts of terrain. I've even seen ones outfitted with weaponry, and almost all wagons pulled by the Megacapybara have a float around the sides to allow the Megacapybara to pull the wagon across bodies of water. They have no problem with predators due to the pheromones produced by the beast, making them predator-free transport! With all these factors in mind, Megacapybara have no problem travelling across extremely long distances in short amounts of time. If more tribes were aware of Josephoartigasia magna, I could see it being very popular for both its uses as a mount and as a pet. Who wouldn't like an All Terrain Capybara? Note: Artist is unknown, I (obviously) don't own this image, credit goes to said unknown artist. In-game uses and functions: Fast-travel - The Megacapybara allows for easy fast travel, without any of the hassle of having to remove your items. This makes it easy to transfer large amounts of resources to different places across the map. To do this, you must place a new item, the travel flag, at a location. This will give you the option to fast travel to that location without any hassle whatsoever. Perhaps animation-wise, it could disappear into a cloud of pheromones and emerge from a cloud at the travel flag. Alternatively, to differentiate it from how people use Fjordhawks to fast travel, one could perhaps simply enter coordinates into a little menu available with the Megacapybara, and it will take you to those coordinates. Perhaps it could show you a top down view like with the Exo Mek. Safe transportation - The Megacapybara is ignored by all aggressive creatures, unless they are attacked by the Megacapybara itself. Allied creatures are also ignored if they're near it. All-terrain transport - The Megacapybara is capable of travelling at a surprisingly quick pace across both land and sea, pulling a wagon behind it, allowing for multiple people and creatures to come along for the ride! Wagon - The Megacapybara is capable of pulling a wagon behind it. This wagon is it's saddle. Much like how Meks have interchangable modules and some creatures have multiple types of saddles, each wagon type is a different saddle. The normal wagon is merely just a chariot, more or less. The storage wagon would have a weight reduction on resources, and would have the option to have a cover on top. It would have a few storage containers or one big one for resource transport. The combat wagon could be similar to the Andrewsarchus saddle, but possibly compatible with a larger variety of ammunition, including ammunition used by longneck rifles. The damage done by bullets would scale with this saddle/wagon. All saddles have a float around them so they can be taken into the water. The platform wagon, is just what you think it would be. A platform saddle dragged by the Megacapybara, it would be a bit bigger than the Quetzal's platform saddle but not too large. The original idea was to have it be an entirely separate entity, but it was pointed out that having wagons be separate and even be capable of being chained together would be difficult to implement, so I have changed it to being a specialized saddle. Resource carrier - The Megacapybara has a very high weight stat, and combined with its quick pace and all-terrain capabilities, makes it a perfect weight creature for those who want to move loads of resources across the map. Mobile spawn point - The cart contains a spawn point. Please vote for the Megacapybara if you want a useful resource carrying and travel creature that also allows for easy and hassle-free fast travel! Or, y'know, if you just want a giant Capybara. Either one.
  15. This is what we’ve all been waiting for!!! THE MEGA BUNNY! This tubby bunny is the perfect way to celebrate the year of the rabbit in ARK: Survival Evolved! Offering a new transport method and interesting taming experience, this bunny is sure to please your survivors needs.
  16. Garganornis Species: Garganornis Strasserensis DIet: Herbivore (opportunistic piscivore) Temperament: Cheeky Territorial Abilities - WIld ones will call nearby dinos to aid it hunt down an intruder. - Pick up small structures and creatures with bite attack (can’t deal damage to anything but foliage) - Regen stamina while gliding (flap when sprinting, glide when not, nosediving increases speed at the cost of height) - Provides insulation to rider and anything nearby - Feather armor (Natural armor just like the Shadowmane, but it has durability, once depleted turns the Garga looking like a featherless chicken but still capable of flight) - Damage reduction against projectiles, elemental dragon breath (not vampire dragon), and explosives - Feather coat can be sheared with a sickle or delicate harvesting from Therizinosaurus (greatly damages feather armor) (no armor, no damage resistances) - Feathers are polymer substitute - Eggs are used to make extraordinary kibble - Saddle turns the garga into a bomber plane (shakes neck in flight, wind gust attack while on land) - Flapping wind gust attack (same as dragon) (saddle adds bombs to attack) - Immune to fear effects from dinos like Yutyrannus and mammoth - Honk scares creatures just like Yutyrannus‘ roar - Nests spawn in the wild, they may have Garga eggs, random dino egg, random juvenile dino, random loot Weaknesses - Can’t do damage with bite attack (can only damage vegetation) - Herbivore (needs veggie eggs to “force feed heal”) - Feather armor is greatly damaged by sickles and Theri “tickle” attack - Saddle may not provide armor (balance against feather armor) Wild Garganornis Strasserensis would be called in less scientific terms… a nuisance at best and a menace to the neighborhood at worst. It’s a giant cleptomaniac with enough strength to steal not just shiny equipment, but also the survivor wearing it, and even small structures. Such behavior is backed up by a waterproof and highly dense coat of feathers which doubles as a natural armor and weatherproof suit, a bravado or lack of common sense which makes it immune to the hysteria-inducing roars from the Yutyrannus, and a honk so loud it is able to scare away most predators for a short time. Taming To tame an adult Garganornis would be impossible due to being too territorial, the only option is to steal and hatch a fertilized egg. Only a sneaky enough survivor or one with a strong enough mount would dare steal one of their eggs, for they’ve managed to pull on a reverse cuckoo bird by stealing the eggs of other creatures and raised them as their own, almost as diverse as any tribe’s stables, all of which will come to aid their parent when a creature (or survivor) dares to steal their young or treasure. Those who succeed will earn a greatly valuable mount. Tamed Once tamed, the Garga will prove to be a great new asset to any tribe’s stables… - Travel: The Garga is able to land and float on the water surface (just like the Pelagornis), its ability to regain stamina mid-flight (when not sprinting/flapping, will glide as if it’s a gliding suit), and its feather coat keeping at bay both heat and cold, makes it a great traveling mount and companion. - Egg farmer: Besides the Garga’s eggs being used for cooking Extraordinary Kibble, other creatures tend to be more tolerable to egg snatching when the thief is a Garga (perhaps is that they’ll know that their offspring will be well cared for, or are just reluctant to chase them off, being a literal “wild goose chase”). - Breeding: Garga’s feather coat is a perfect insulator, turning their bodies into natural hatcheries, add their strong instinct to care for young dinos (Bonus to imprinting and slowed hunger on babies) and you’ll have a great nanny. - Raid bombing and resource deploying: The garga’s saddle reduces the weight of explosives and ammunition, plus its innate great carry weight and great stamina reserves, allows it to work as a carpet bomber and mid-raid resupplier. - Organic Polymer source: The Garga’s feathers can be sheared off with a sickle or with a Therizinosaurus’ delicate harvesting, this will leave the garga unprotected for a while (reduces the feather armor durability in exchange of Garga Feathers), but the feathers are a great substitute for polymer. - Hazard Removal: The Garga’s feather armor gives it resistance against explosives, dragon breath attacks, melee attacks from weapons and tames, and even projectiles (reduced damaged from all of them), making it great as a turret tank and safely activating the defenders’ traps. (Countertactic: Have a Theri “tickle” them to rip through its feather armor) Spawning points - Nests in many places, but will favor mountains (specially if there’s a beach, river, or lake nearby) IRL version: The real Garganornis was a flightless relative of geese, swans, and other waterfowl; the cool thing is that it had a small eminence on its wings, which would allow it to use its heavy and dense wings as a hammer. https://en.m.wikipedia.org/wiki/Garganornis
  17. Introducing: Sivatherium Sivatherium, Arks new strong, yet nimble Herbivore. Appropriately named after the Hindu God of Destruction. Hello everyone my name is KiahOnFire (Or Milkshake on here, old username struggles), I feel like in Ark we have plenty of unique and strong carnivores, but we pretty much only have the Theri or Rhino as stronger Herbivore options, especially when it comes to boss battles. I wanted to present something more unique here, something like a yutyrannus equivalent in the herbivore world. If you like this idea - please don't forget to up vote it What Does It Do? This Majestic beast Is a rather muscular companion, especially in it's strong shoulders which support it's neck. Upon It's head a deadly set of horns capable of dishing lots of damage out and knocking back other creatures. Sivatherium has been found to be a grazer as well as a browser, they very much enjoy foraging for fruits and honey by using their strong heads to butt into trees. It is a joy to watch the creature when they discover a bee hive, they seem to have a really soft spot for honey and will happily do a little dance near trees if it has found a hive. Interestingly enough they seem to have an immunity to the stings, as they don't seem phased one bit by the bees attacking them. Upon Taming the beast, It becomes much more apparent why they like honey so much. When this food is consumed Sivatherium almost goes into a sugar rush, trotting it's hoofs in a little dance and swishing it's tail. This increases it's vitality by incredible amounts, and slightly improves it's speed attacking. Fascinating enough, any companion creatures that witness the "honey dance" seem to be enamoured with it. To the point they also gain a boost in their vitality and speed. Other Creature Pros/Cons: Thankfully Sivatherium doesn't suffer from the same encumbered slow turning other large mammals suffer from, because of their more nimble long legs they are quick to travel upon. These creatures are incredibly expressive, If you specifically treat Sivatherium to Citronal it has been found that they will find you gifts such as but not limited to: -Rare Flower -Rare Mushroom -Sap -Thatch -Wood However this expressiveness can work against you, as Sivatherium really enjoys a companions company. If you travel alone on a Sivatherium without any other companion dinosaurs present, the creature gets sad and this sadness causes Sivatherium to be less motivated in battle, causing it to take more damage in a fight. This creature is more than happy to let you ride on it's back, I would advise you make a saddle for it though. It can be one heck of a bumpy ride! For gathering Sivatherium can help you collect wood quite efficiently, and shred bark with it's horns producing Thatch. A Bit Of History Named after the Hindu God of Destruction, Sivatherium is a member of the Giraffe family. Resembling a modern-day Okapi, it reached a height of 3m (9.8ft) and weighed up to 500kg (1100lbs) or more, making it one of the largest members of its group. Fossils of Sivatherium have been found throughout Africa and the Indian subcontinent, and two species are widely recognized. Studies on its teeth suggest that it would have grazed as well as browsed and, like modern day giraffes, it was a ruminant. Evolving during the late Miocene, Sivatherium is believed to have gone extinct roughly a million years ago. Thankyou for reading! If you liked this Idea or have anything more to add on to it, or any other suggestions for a creature such as this. Feel free to discuss in the comments down below! If you liked my idea please consider supporting -Kiah
  18. I'm not good at creating dossier text but maybe people, if interested, could run with this and add to it. Size: Slightly larger and more muscular than Paracer. In real life they would have been smaller but a giga in this game is way larger than a Rex so, I think we can stretch it a bit. Plus, I think it would be nice to have a larger mammal. Look: Like a giraffe, wildebeest, and moose combined. Horns maybe larger than normally would have been (again to look cool). Also think some sexual dimorphism - females will smaller horns. Fun attribute: Gallops instead of plods. Picks up momentum like rhino and bear. Once it hits full gallop uninterrupted (some visual cue for this) it can lower its head and become a battering ram that can destroy up to at least wood structures. Ram Saddle: A normal saddle for those that just want a fun giant steed for running around. Has huge spikes on the head. Wearing allows for the battering ram attack to damage stone. Cart Saddle: A unique still of platform saddle. Instead of being on the back it would be a cart. Wheels with a platform on top. People could make fun "traveling salesman" saddles. Doesn't have to have a huge limit. Something between the Quetzal and the Paracer maybe. I think this could fill a fun area that the Paracer and mammoth try to be but really can't quite fill.
  19. The Jaka is a small armored thyreophoran distantly related to the Ankylosaurus. Wild: In the wild they stick with each other in groups of up to 5 wandering and eating berries. They are neutral until provoke and will latch on to a target and drain the blood slowing the target. While not very damaging themselves, the large amounts of spilled blood may attract large carnivores already in the area. Taming: To tame this little beast you will need to let it latch on to you where it will then eat berries, vegetables, or kibble out of your pockets. Tamed: Once tamed this adorable little critter will curl up in your base providing an insulation bonus and and emotional (xp) boost to survivors in range. It is also pretty good at defending a base as it will latch on to an enemy and drain their blood. I have also seen some survivors have it latch on to their backs as a sort of armor due to its ability to flatten itself and spread out its back’s surface area. However, it will constantly consume berries when in their armor state.
  20. Time for a herbivore that can match gigas and rexes. Imagine the amphibious herbivore version of a spino. But has the bulk and melee to take on top predators. Hippos are considered the most dangerous animal on the four legs today. Imagine an ARK one. The archaeopotamus is an extremely volatile herbivore. Merely wandering too deep into its territory can be cause for aggression. They spend most of their time wading in rivers and lakes or feeding on plants and berries around their territory. They have been known to take on rexes alone. And in the more common packs of three have been known to bully spinos for over lapping territory. Taming: they are the standard knock out tame but due to the high torpidity and how quickly they wake it’s advised to have all narcotics on hand as well preferred foods of surprising poly and organic poly, with organic poly being the preferred. This is the only food they will take during taming with a massive difference in taming speed between organic poly and hard poly. Trapping them is also not an option as their ivory teeth and aggressive nature allows them to tear through all forms of building material with ease. Even tek stands little chance against the gaping jaws of the Archaeoptumus. Once tamed Archaeoptumus makes a great land and sea mount. They gain a movement boast when in water and tend to move a lot slower on land. If you’re able to tame one be prepared to have a bulky fearless mount to ride into battle. The saddle comes with added defense for the rider. It also closes around them allowing no need for a scuba tank while submerged. Their body insulation gives protection to the rider from not only cold and extreme heat but also radiation. They are able to begin eating crops amd berries becoming much easier to feed once tamed. Although raising babies is a chore as the babies feeds exclusively on organic poly until thy are adolesent phase due to their stomaches finally maturing to be able to process the lipids in berries and crops
  21. Chunia Illuminata - early Australiana possum shoulder pet Diet: Herbivore Strengths: When riding on survivor's shoulder, gives them nighttime attack and stamina buff Attack: Nil Temperament: Passive flee Biome: Lakes, wet woodlands Other: Has an unpleasant call / scream. Very loud for its small size. Eyes glow in the dark. Gives birth to live young, but carries same-species young in pouch and auto-feeds them (if there are berries in their inventory) until the offspring is at juvenile stage. https://australian.museum/learn/australia-over-time/extinct-animals/chunia-illuminata/
  22. Features: versatile and relatively speedy mid-game mount equipped for combat and harvesting ressources alike tailswipe that cripples and bleeds out smaller to medium creatures as well as harvests berries and wood rigid neck spikes can temporarily cripple and slow large creatures, allowing for easy escapes or stalling time for other attackers optional battle-sling saddle - usefull for taming and skirmishes alike, a sling attachment can be added to the neck spikes of sauropelta, which can chuck everything from rocks, bolas, arrows (including tranq arrows) and all kinds of grenades to even harpoons Dossier: (a full on dossier is currently in the works and will be posted when its finished at a later point in time) Diet: herbivorous Temper: situational Habitat: open grasslands and woodlands Wild: Sauropelta is the smaller, less bulky cousin of the islands imposing ankylosaurus. Unlike its larger cousin sauropelta can be found browsing the islands grasslands but shuns the rugged mountainsides its relative seems to be so fond of. Despite its relatively lighter armor, sauropelta still packs a considerable punch. Usually calm and docile until provoked, strikes from its sawblade like tail can cut through flesh and bone alike, making you think twice before picking a fight with a pair of them. I swear, I've even seen one cleave through a tree in the heat of a raptor ambush once. Despite being able to hold itself quite well against small to medium sized creatures, sauropelta prefers to make a speedy escape upon facing larger threats. In order to ensure a safe escape, one of the pair will often charge towards the attacker, plunging its long neck spines into the would-be pursuers legs, effectively crippling them for the time being, before taking off into the same direction of its partner. Domesticated: A tamed sauropelta makes for a versatile mount and travel-buddy that can safely get you out of most dangerous situations. Its armor and rigid tail can ward off most attackers and the ones that can't be dealt with this way, it can outrun. Apart from being a great defensive tool, sauropeltas tail can gather a plethora of berries and wood. Until recently I considered sauropelta as a mere travel mount, but a chance encounter with a tribe changed my whole view on it. During my stay at a tribe that's mostly kept medium sized herbivores, we became the target of travelling raiders. In the face of their rexes and other large carnivores the situation seemed hopeless, but the clever usage of their sauropelta saved our lives that day. Charging into battle, using the same method wild sauropelta apply to ensure their escape, a few of the villages mounted warriors harassed and crippled the larger attackers. At the same time a bunch of new sauropelta rolled up, the villagers ingeniously having attached launchers to their neck spines, hauling arrows, boulders and everything but the kitchen sink at the attackers from afar, keeping them under fire for long enough to eventually retreat. I'm wondering if the same method could be useful for taming? https://en.wikipedia.org/wiki/Sauropelta
  23. So just a furry North American Camel that lived in the mid-Pliocene period. It would spawn fairly commonly in herds in the mountains and snow Abilitiy ideas you could shear it for its hair like the ovis. can seat 2 people keeps you warm like a dire bear or otter can produce milk (will have like regen buff to player and creatures if drank) bite attack kick attack great thatch collector slightly slower than an equus good carry weight spit ability tamable by passive feeding like fria currys or something like that Level 20-30 saddle unlock (saddle not needed for 1 but needed for 2 riders) Good travel mount and pack mule with some cool benefits.
  24. The Heracles Inexpectatus is a giant parrot that I could see go both ways, Shoulder mount or Rideable (depending on how big you make it) Shoulder: Rideable (Ultimate stealth Flyer) * Lowers Dino's agro range * Lowers Dino's agro range * It'd be fun if it would imitate your emotes * Cancels Dino's sound based abilities EX: Yuti's Courage/fear roar * You can hear tribes voice chatting from further away * Immune to most if not all negative dino effects * can confuse dinos in packs to not have a pack bonus * Cannot be detected by parasaurs * Right Click Ability: Chaos: confuses wild dinos into running around randomly for a couple of seconds * C ability: can pick up very small creatures
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