Jump to content

Search the Community

Showing results for tags 'herbivore'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ARK
  • The Survival of the Fittest
  • PC
  • XBOX
  • Play Station
  • Nintendo Switch
  • Server Advertisements and Discussion
  • ARK - Mobile
  • Workshop
  • Creative
  • Social
  • Community Hub
  • The Gamers ARK's Introduce Yourself
  • The Gamers ARK's Raid Discussion
  • Arkaholics's PS4 Server PVPVE
  • Sanctuary's Introduction and Recruitment
  • BraveHeart - Official PvE's Youtube Channel
  • BraveHeart - Official PvE's Website
  • N/a's Currently Recruiting
  • Gods of ark's Topics
  • Ark Down Under's Homepage
  • Clan Wren's Recruitment
  • Midah (ARK Malaysia)'s We are on Facebook...
  • OutCasts's Joining
  • Ghosts (Name change possible)'s Looking for Tribe Mates!
  • All About Dat Base's All About Dat Breeding
  • Arche Aysl's Info
  • Arche Aysl's Rules and Allies
  • Arche Aysl's Events
  • Los Spurs's plans for the game
  • The Unknown's PVP
  • The Frontline's looking for new members
  • ****Expired***'s Recruitment
  • Care Bears / ThylaTradingCo's Trading Thylas
  • The First Order's General
  • Tribe Of UnD3RcOvEr9090's PVE-EU-PS4OfficalServer161 south zone 3 located 68. 80 on the map
  • Tribe Of UnD3RcOvEr9090's Topics
  • Tribe Of UnD3RcOvEr9090's Topics
  • Tribe Of UnD3RcOvEr9090's Und3rcover
  • Rēliquiae's Tribe News & Updates
  • Rēliquiae's General Discussion
  • BlueFlameDevils's Tribe Description
  • ArkEmpire's Server
  • The Socrates's Servers
  • The Socrates's Networks
  • The Socrates's Oppertunities
  • Dead Goons's Topics
  • Butter Brigade's Topics
  • Notorious's Weclome
  • Prátaí Blasta's Topics
  • The Highwaymen (PS4)'s Get To Know You
  • The Highwaymen (PS4)'s General Discussion
  • Black Market [PC] [Recruiting]'s Discussion Board
  • Vikings's Server Info
  • [PC] Great Migration: The Legacy's Topics
  • Green Onions #PVP #18+ Recruitment #Dutch #Belgium's Recruitment #PS4 #BigTribe #New Map Ragnarok #NL / BE Dutch
  • Bellatori's Topics
  • OFFICIAL SERVERS PS4 ALPHA TRIBE RECRUITING **ADULTS ONLY**'s CLICK AND READ TO JOIN TRIBE
  • OFFICIAL SERVERS PS4 ALPHA TRIBE RECRUITING **ADULTS ONLY**'s CLICK HERE IF YOU WANT TO JOIN
  • Sticks & Stones + Shinra Alliance's Topics
  • This Tribe Stinks's Recruiting Center
  • Forgotten Oath's Looking for Recurits
  • NSF (xbox official pvp)'s Topics
  • Vlone // PS4 // DISCORD ONLY's DISCORD LINK HERE
  • Cleaver Clan (Legacy PC)'s Topics
  • Chaos Theory's Looking for Members
  • Wild Bunch's Membership info
  • Knights Order's Recruiting PS4 PVP Players
  • The Order (PvE Legacy Xbox ) 587 Island and 1104 Aberration's How to join
  • Red Screen Gaming 2.0's The New RSG 2.0
  • Tritonia PC PVE Multiple Clustered PVE maps's Topics
  • Yagahl's Topics
  • Yagahl's Base Locations
  • Wolf Pack's Welcome
  • Colonial Marines's Dedicated to keeping Survivors ALIVE!!!
  • ERROR404's Applications
  • Abberation/Ragnorok's Topics
  • Abberation/Ragnorok's Topics
  • Ark Daniels's Updates
  • The Ascendants's Introduce Yourself
  • Barbarians' DArkadia!'s DArkadia PC Steam Ragnarok Unofficial Server Details
  • Katz's 4 Sale by SassieKat
  • Rulers of Ark [EU PVE Official]Island&Scorched earth&Aberratio&Ragnarok's Recruiting
  • APC's Topics
  • Pirates in Pyjamas Recruting Official small tribes server's we're still looking for members
  • the united tribes's who has ark moblie
  • S.W.A.T's Topics
  • S.W.A.T's Topics
  • Terran Federation's Topics
  • Terran Federation's Topics
  • Terran Federation's members
  • BonkeR Kids's Add me on Steam to play!
  • Empire's Recruits
  • EgoBoyz's EgoBoyz Tribe
  • Ravenclaw's RavenClaw recruitment
  • War_CriMinaLs's Topics
  • Heil, victory. Looking for more people.'s Bumping thread
  • Center [PvP] [Official]'s Topics
  • LOS BOGUS's Topics
  • LOS BOGUS's Topics
  • Dirt Kickers's Topics
  • blue monkeys's Topic
  • Viscosity's Topics
  • Spartans's Open Discusion
  • Regulators's Topics
  • The Salty Splatoon's Recruitment
  • Small tribe Pc official's Activity
  • The USSR's idea board
  • Tek Warriors's Topics
  • The Obsidian Sun's Server
  • The Frosty Bandits's Join my tribe!
  • Bloodhood's Anything, and Everything, but Nothing
  • Bloodhood's Q&A
  • Bloodhood's Recruitment
  • LMA's Topics
  • idk how to leave or delete this's Discord
  • idk how to leave or delete this's General Chat
  • looking for tribe members to join my tribe's JOIN
  • Mad Moxxis AU Ascend's Recruitment Update
  • The 100's Topics
  • MidGard's Please Join Discord if you can
  • Ending the Extinction's TribeChat
  • Zero's Discord
  • RECON's Topics
  • The MysT Gather's Topics
  • NAKAMA's Welcome Message
  • Ark Mech Fighters's Xbox
  • Ark Mech Fighters's Get in contact
  • ARK Mafia's If you have any questions
  • Texas Bounty Hunters's Recruitment
  • The Food Chain closed's Ranking
  • Death by Dodos's [DBD] Topics
  • Quakers's Topics - Membership
  • PVE PS4 Ragnarok official server's Add me on PS4
  • no name's Topics
  • Verdaderos Supervivientes's Topics
  • HeadHunters's Running a server
  • Old Farts's Recruiting Finnish players.
  • Classic PVP's Topics
  • From Ashes's Topics
  • Ascension of The Mimus's Any Admin Commands?
  • H.R.L's The Grind - Full Time Grinders
  • The Northern Wolves's Misunderstanding and Betrayal
  • EXTINCTION & RAG TRIBE RECRUITING *24/7 BOOSTED & LINKED SERVERS*'s ACTIVELY RECRUITING EXTINCTION
  • The Marauders's Topics
  • The Marauders's We’re back, BABY
  • Einherjar's Topics
  • Two Brothers...'s The Tales of Two Brothers
  • KFC's getting recruited
  • The Black Order's Gamertag and Discord Username
  • The Reapers's joining
  • ThatDinoSquad's Topics
  • WeedThemBoys [Recruiting]'s Contact Me
  • NA's General Forum
  • NA's Tribe Recruitment
  • NA's Cross Server
  • Night ops's Want to join Night ops
  • BabyDinoRescue's LFG
  • Dragon Riders's Tribe Rules and knowledge
  • Argonauts on xbox's Members
  • Nomads's PVP
  • Join anyone is welcome's Dm me on discord to join
  • Join anyone is welcome's Topics
  • Imperii Germanici's Moth Meme Dump
  • Inferno's Topics
  • Tribe EU PVE's Topics
  • Small Tribes PVP Reruiting's We’re Recruiting! Contact me on xbox
  • fury's recruitment
  • Dark Void's Dark Void Recruiting
  • Ps4 UnOfficial Server (MafiaPvP)'s Topics
  • Anarchists's GamerTags
  • Eclipse 2.0's Drop your gamertags here
  • TheFlow's recruiting!
  • Asgard's Asgard
  • Solo / searching for DUO / SMT's Topics
  • [ITALIA] ARKadia's Reclutamento Classic PVP
  • Ultra Downy 6M, pc's Topics
  • Dinobait PS4 Tribe Recruitment - Unofficial Server Ragnarok's Getting Recruited
  • Primal Raptors's GAMERTAG
  • Primal Raptors's Chat
  • Ram Ranch Official VEVE Small Tribes's Discord
  • esmaeel's add me
  • The Legion (Xbox/PC Official)'s Topics
  • PS4 dedicated server ragnarok's Add my PSN then message me
  • Narcos's Topics
  • MIB's interview
  • StalinOnThem's looking for tribe mates
  • New dlc's Ideas for dlcs
  • DarkFury's Topics
  • Skeleton tribe's join me
  • Skeleton tribe's Discord
  • The V Crusade's Discord link
  • Dodo Protection Dudes(ettes)'s Topics
  • Dodo Protection Dudes(ettes)'s Topics
  • Corrupted ALLIANCE's Topics
  • John Hammond's Contact
  • Tribe of DZReset's Discussions
  • TN - NORDESTE's TN - RECRUTAMENTO (Recruitment)
  • Opposing Force's Forum
  • Ark Genesis Cluster X Member's's Topics
  • Dino Hunters's Under Water TLC
  • Fruity's Recruitment
  • Knights of the fallen's Topics
  • Jungle Jane's Boss Fights
  • Small Tribes's If you need to reach me here.
  • Bloodborn's Topics
  • red devils (xbox server 577)'s are u ready to raid pg
  • The Star Clan's Recruiting
  • Outer Heaven's Buscando Miembros
  • The darkness's Gamertag
  • Deadly sins (ps4 PvP) - Abberation's Recruitment
  • Saints's contact me
  • ark league's joining page
  • alpha dodo's topic of the week is baryonyxs
  • Angels's Introduce Yourself
  • Angels's How to join
  • bruh's Discord
  • Mutton Munchers's Discord
  • Maximum Effort Be Epic's Discord
  • The Last Ones's Tribe discussion
  • Hi Im looking for tribemates!'s Chat
  • The Aliens's Discord!
  • Looking for Experienced Tribe Members (Valguero Small Tribe Official) Xbox/Windows 10's CLICK HERE FOR INFO
  • kingsofthenorth's Topics
  • zz's Text Channels (Help)
  • Polish Team [PVE]'s Polish Team Szuka Graczy Aktywnych !
  • Fun Server (Ragnarok)'s Server
  • Tribe of BarterChain65's General Discussion
  • The Snakes's Recruiting Page
  • The Rejects's Starting the tribe
  • DiloDaddy's Hit Squad's Need members for ragnarock small tribes
  • G00N's Activity Feed
  • G00N's Introduction
  • Ark Life's Looking for new recruits Xbox PVP small tribes
  • ARK OFFICIAL's Tell something about yourself
  • ARK OFFICIAL's How to join the server?
  • Absolute Mafia's 1st tribe update
  • PS4 SmallTribes (Open To All)'s About This Tribe
  • XXII's Topics
  • InGen's New Members add info
  • CC's HELLO
  • Yutiz's Topics
  • Recruitment's Official PvP Recruitment
  • Need members for Rag's Information
  • Legends's Introduction
  • Tree crew's Introduction
  • ded's ded
  • Come have some fun!'s Add me on discord, new wipe soon
  • kinda old guy Looking for Cool people to hang with's Discord
  • READ ME - AMAZING EXPERIENCE AWAITS!'s JOIN OUR DISCORD
  • JurassicEmpire's Reqruiting!
  • tribe of undying's discord
  • Looking For tribe on either Official or Small Tribe's Topics
  • The Pantheon's Are we still active?
  • Finnic's Discussion
  • TwentyFourSevenKrew's Feedback
  • Small But Strong's TLC 3
  • The Good Ol Boys's Application
  • The Dunedien's Q&A
  • Guardians's Want to Join?
  • PC - EU-PVP-CrossArk: ChillWithUs's Recruiting
  • Aegis's Info
  • TryHards (SmallTribes)'s Discord Server
  • Pirate Republic's My discord
  • Slimers's Application
  • Loyaldogs's Discord
  • The Lost's comment
  • Pancakes's Start Here
  • Base finders's Genesis Base Locations?
  • Ark PVP officials recruitment GENESIS's Recruitment PVP official Genesis
  • Rex Riders Republic Recruiting Office's Learn More
  • 4E Cluster's The Server
  • ...'s Topics
  • [xbox or pc]looking for tribe. very experienced player [small tribes]'s Topics
  • FeroxFighters's RECRUITMENT
  • Chaos Ark's Application
  • Shadow Tribe// PC Official PVP's About Me
  • BurnTheSinners's The Server
  • 501 legion's INTRODUCE YOURSELF
  • Looking for fun times and hard carry's Add me on steam: aG Stealthy
  • X-Force's Recruitment
  • Apocalypse's Application Information
  • Thorns's How to join
  • Thorns's XBOX Name, BrewAndBInesYA
  • Axes's discord
  • WE are recruiting for ASA ps4&ps5's Application
  • Official Pvp ps4 tribe's Add me on ps4
  • Rookiez's Adding new Tribies
  • Recruitment - Genesis Official PvP - PC's Recruitment
  • Kemo Kidz's Servers
  • V2's V2
  • V2's Small Tribes Genesis
  • tribe finder's suggestions
  • tribe finder's Mods!
  • tribe finder's Rules
  • tribe finder's Tribe Finder
  • tribe finder's chat
  • DARK STAR IMPERIUM's CHECK OUT OUR DISCORD and Social Medias - ALL WELCOME
  • DARK STAR IMPERIUM - (Recruiting)Tribe Forum's CHECK OUT OUR DISCORD and Social Medias - ALL WELCOME
  • DARK STAR IMPERIUM - (Recruiting)Tribe Forum's Introductions!
  • DARK STAR IMPERIUM - (Recruiting)Tribe Forum's Applications!
  • stick squad's Topics
  • The unseen's gamertags
  • PS4 only Tribe - The Deathstalkers's PS4 Community
  • BLACK FANG's Introductions
  • Pickle Ticklers v3's Invite
  • SMUCKERS's Discord/how to play with us
  • Arctic lives's Topics
  • Dark Immortals's Discord Server
  • The structurers's Entrevista
  • The structurers's Intervew
  • Elven Tribe's General
  • Nine - TailZ's Recruitment Day!
  • [PS4-PVP] Advanced Tribe's Join Us
  • The ArkadiansOG's Recruiting
  • Kings Guard's Recruiting
  • Xbox official's Welcome
  • Small Tribes114: Crystal Isles PVP Recruiting's Topics
  • Come Lick My Crits's Topics
  • Pirate Republic's Tell us about yourself
  • Late Nite Raiders's Join us
  • Small Tribes's Add me on Discord to play
  • Ark PvE Tribe's chat and plans
  • Official-EU-PvE-CrystalIsles871 (Epic Games)'s Topics
  • Tribe of Bob's Fragility pt 1 suggestion panel
  • Unofficial/Official PVE SUPER CASUAL's Current maps we play
  • DeezDinoNuts's Chat and Topics
  • All Of Our Pants Off's Topics
  • 9th Legion's Topics
  • finding players for start on smalltribes's Topics
  • looking for players for new sever (Unofficial pvp PS4 ) LOOK UP #MiddleEarth20x's chat
  • DEATH THREAT's GAMER TAG OR DISCORD NAME
  • Occult's Topics
  • WeFOX's FRESH START OFF
  • MegaREx's Topics RECLUTAMOS
  • Village of the Mist's Recruitment
  • Nostalgia's Invite:
  • sepposakari's Recruiting
  • NEXORE's Chat
  • Bob Protection Agency's Ideas to protect bobs
  • Grey Pack's Topics
  • [PS4-PVE] Recruiting Grinders's Recruiting
  • Los Cochinos's Topics
  • Eggmasters's Tribe Finder
  • Survive & Thrive (Official PC PVE)'s Topics
  • The SWARM (Official PC)'s New Members
  • Unknowingly's Suggestion Page
  • The Sword's Chat
  • MasterMark088's Tribe's Ark Stuff
  • Nicobi's Topics
  • Matt's Joining
  • small tribes's Topics
  • Big boys on Xbox/crossplay's Got anything to ask?
  • Dic king Down Hav0c's Topics
  • The Rats's Discord https://discord.gg/afMeH7Vu
  • BBB's BBB
  • Legitimately moronic's Steam / discord names
  • SevenNationArmy's How to join
  • Shadow Stalkers's Topics
  • [PS4- PVP] Tribe of Cain's Applicant Questionnaire
  • [PS4- PVP] Tribe of Cain's Applicant Questionnaire
  • ALPHA TRIBE ARK's Topics
  • Tribe of Alphas's If you wish to join, please contact me on discord. Methos#8297
  • Tribe of Alphas's PSN only
  • Extra Chromosomes's Discord names
  • Big Stick Energy Tribe :: KitoRex Unofficial Server Cluster's KitoRex Server Current Settings
  • Big Stick Energy Tribe :: KitoRex Unofficial Server Cluster's Introductions!
  • anyone welcome's Topics
  • PS4 PVE Official's PS4 PVE Official - Write your PSN
  • PS4 PVE Official's PS PVE official add psn to join
  • THC's Applications
  • ASAP Tribe's Chat
  • Tribe of Tracerdaman's NEW MEMBERS,
  • hopibruin's Topics
  • Fast food maniacs's Recruitment
  • 123 Searching PLAYERS FOR PVP ON OFFICAL's Topics

Calendars

  • Community Calendar
  • Draconic's Events
  • OutCasts's When we meeting up?
  • Midah (ARK Malaysia)'s Bosses Fight
  • Settlers of the Eastern Plains's Events
  • Rēliquiae's Events
  • BlueFlameDevils's Events
  • Prátaí Blasta's Events
  • Sticks & Stones + Shinra Alliance's Events
  • Cleaver Clan (Legacy PC)'s Events Calender
  • Wolf Pack's Taming Day
  • Abberation/Ragnorok's Events
  • the united tribes's Events
  • S.W.A.T's Events
  • Oblivion's Events
  • The Watchers's Events
  • S&W's Events
  • Center [PvP] [Official]'s Events
  • Xardekkians's Events
  • FXD's Events
  • Zero's join discord today
  • null's Events
  • The Federation's Caves
  • extinction fighters's Events
  • Overlords of darkness's boss fight
  • The Northern Wolves's We Start Anew
  • The Marauders's Events
  • Einherjar's Events
  • The Black Order's Events
  • Invictus's Events
  • thunder cats's Start date! - 21.03.2019 if you hear from me you made it in the tribe
  • Ps4 UnOfficial Server (MafiaPvP)'s Events
  • Primal Raptors's Events!
  • Corrupted ALLIANCE's Events
  • Bloodborn's Events
  • Ririchiyo's Events
  • The Fallen [PS4][PVE][Europe][MicNotNeeded]'s Sea exploration
  • Tribe of BarterChain65's Community Calendar
  • warriors's Events
  • PS4 SmallTribes (Open To All)'s Events
  • We The North [A]'s Events
  • Vaughan's Starting a private ARK server today
  • The Dunedien's Server startup.
  • PC - EU-PVP-CrossArk: ChillWithUs's Recruiting
  • Eternal's Events
  • ORP OFFICIAL PC SERVERS's Events
  • Turds United's Events
  • DARK STAR IMPERIUM's Come Join Our Ark Tribe and be part of a community!
  • Pickle Ticklers v3's Calendar
  • a's Events
  • Shadowfox's Weekend Event Grind
  • DeezDinoNuts's Events
  • Storm Seekers's Raid Plans
  • Los Cochinos's Events
  • Survive & Thrive (Official PC PVE)'s Events
  • The Sword's Plans
  • Case De Jong's Events
  • ALPHA TRIBE ARK's Event
  • Lyfjaberg's Events
  • Arki Daki's Chinese raid sunday
  • Tribe of the forgotten {PS4 PvP}'s Events
  • The Eichelberger tribe's Events
  • Goldstrike Gaming -> FREE VANILLA SERVER <-'s SPECIAL EVENT: FRIGHT NIGHT
  • Lag13's Events
  • Kopidqua's kopidqua day
  • The Tainted Tribe's Events
  • Ark Survival Ascended's ASA Discord 30days to join
  • Izopoda's Events
  • Guerrilla Warfare's Recruitment

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


XBOX Gamertag


Discord Username


Steam ID

  1. (living turret tower) Introducing Dreadnoughtus, the Terrestrial Battleship! Tags: sauropod, apex, herbivore, siege, artillery, late game, customizable saddle, maintenance, TEK disabler, OSDs, titan fights Art by RiskyBiscuits Commissioned by Tweee (thanks again!) (BACK FROM RAGNAROK NOW WITH CUSTOM ARTWORK AND UPDATED ABILITIES!) DISCLAIMER: PLEASE read through the entire submission before voting for this creature, since there may be mechanics and features you might miss if you vote on design alone. I also encourage you to do this for every other submission you see as well, so you can make a truly educated vote for what you would actually like to see in the game. If you have any feedback or ideas, leave a comment and I will address it (a Q&A is at the bottom of the post). @dynastyofdragons, @riskybiscuits0485, @sp_ce, @tweee, @grymmlee Common Name: Dreadnoughtus Species: Dreadnoughtus maximus Time: Late Cretaceous Diet: Herbivore Temperament: Territorial Wild: “Dreadnoughtus maximus is the undisputed emperor of the wasteland, towering over everything except for the very titans themselves. While they pay no mind to those beneath them, they are incredibly hostile towards other large creatures, including other Dreadnoughtus. The adrenaline coursing through their veins in the presence of a potential threat increases their physical strength and pain resistance to an astonishing degree. To handle creatures with ties to element, it has developed the ability to absorb the kinetic energy of their attacks and convert it into an elemental pulse that weakens corruption and even disables TEK for a period of time.” Domesticated: “When they aren’t harassing other creatures, Dreadnoughtus engage in a series of daily rituals, the order of which depends on the individual. If a survivor manages to assist them with even the most minute of tasks, they may gain their trust. A Dreadnoughtus is an utter war beast when tamed. It can be fitted with a special saddle, allowing for the attachment of up to five heavy artillery weapons, along with a harpoon located on the chest designed to pierce into and reel in opponents. The dinosaur itself can be a living weapon, regurgitating acid-covered cannonballs stored in its stomach at high velocity. However, I have a word of caution for any who plan on taming one of these giants. If their needs are neglected by their masters, they will eventually throw a cataclysmic temper tantrum.” Dreadnoughtus was downsized from its original proposed size because I feel the Titanosaur should still be the largest dinosaur in the game off of its name alone, and that I (and many others) think it looks better. Art by @NeonLaboratory, Comissioned by @AgentSparkle, Feat. Captain Hannah (@hannahhvtuber) Tamed: Actions: Primary Attack (, , ): Looking Straight, Left, or Right: A long and wide neck sweep that deals high damage and high knockback to creatures in front of it. Looking Down: A fast stomp attack that deals high damage but has little knockback. Looking Up: A fast upward neck sweep that deals little damage but knocks aerial targets far. Looking Behind: A long and wide tail swipe that deals high damage and high knockback to creatures behind it. Secondary Attack (, , ): Cannonballs and Food is used as ammo for this attack. The Dreadnoughtus vomits out one of the cannonballs in its stomach, with the ball drenched in stomach acid. The more the attack is charged, the faster the shot is fired and the more damage is dealt. This shot has the properties of a normal cannonball with an added acid effect akin to the Reaper’s Acidic Blood! status effect. Roar (C, , ): A bellowing roar that causes the Dreadnoughtus’ neck spines to glow. When taking damage, you build a meter. After the roar animation plays, the sauropod will release an AOE EMP in the area in front of it, dealing damage, weakening Corrupted creatures, and disabling TEK for a duration, all of which are scaled by the amount of damage received. For those concerned about the TEK disable, imagine a disable of 5 seconds tops. The roar goes on cooldown for 120 seconds. However, the roar is strictly cosmetic if not having taken any damage at all. Tertiary Attack (Space, , ): The front of the Dreadnoughtus’ saddle has a harpoon that fires out of the chest area. It pierces into creatures of all sizes for massive damage, and holding this attack will pull them towards the Dreadnoughtus. The size and weight of the creature determines the pull speed, and the creature must escape by continuously attacking. Sleeping Animation: Like a Shadowmane or Megalosaurus, the Dreadnoughtus has a sleeping animation that can be toggled when off of its back. Passive Abilities: Giantslayer: Dreadnoughtus gain a damage and defense buff in the presence of the following creatures: Astrocetus, Brontosaurus, Carcharodontosaurus, Diplodocus, Giganotosaurus, Gigantoraptor, Paraceratherium, Quetzal, Reaper (King and Queen), Rex, Rock Golem, Spino, Titanosaur, Magmasaur, Megachelon, Wyvern (all types) All Bosses (only Titans matter except for maybe SOTF since you can’t take them into arenas) ARK Additions: Acrocanthosaurus, Brachiosaurus, Deinosuchus, Deinotherium Gathering: Berries and fiber are gathered fairly decently. Wood and minerals are what it is more proficient at, however. What makes it all worth it is their incredibly high weight stat, even compared to similar sized creatures. It would be the best option in the game if it weren’t for its massive size preventing it from entering many areas. Marine Traversal: Dreadnoughtus can turn into a literal dreadnaught. It swims better than most creatures of its size, with many of its attacks and weapons intact. Like an Andrewsarchus, it can also sink and walk along the seafloor. A decently high oxygen stat allows them to sit below water for a long period of time. Heavy Artillery Saddle: The saddle of a Dreadnoughtus is unique due to its sheer customizability. There are a total of 5 equipment slots in the saddle. Turrets, ballistas, or cannons can be equipped. Cannons and ballistas are controlled manually, while turrets require gasoline in the dinosaur’s inventory to help fuel the saddle’s personal generator. 2 siege weapons on the neck, 2 on the shoulders, and 1 on the rump. Located on the chest is the previously mentioned drill-spear harpoon that resembles Monster Hunter’s Dragonator that is used directly by the driver. All riders are vulnerable except for the driver, protected in a car-like section of the saddle. Saddle References: ⚠ Maintenance ⚠: Dreadnoughtus are high maintenance creatures as mentioned earlier. This means providing constant care and attending to the dinosaur’s needs. If left ignored, the sauropod’s health will deteriorate, and its Health & Stamina Regeneration Rates will be reduced. Dreadnoughtus will actively rampage and destroy your base if it is neglected long enough. While it can be kept in a cryopod, its rage will increase the longer it remains in the cryopod. Sending it out won’t immediately trigger the rampage, but the next instance of ignoring its needs will do the trick. This is also only active when the tribe is online, so you don’t have to worry about waking up at 4:00 in the morning to take care of it. It is not meant to be an absolute drag on ARK players' lives and turning them into no-lifers, so imagine attending to its needs every couple of hours. It is not constant nor designed to be as punishing as a lot of players may think. Utility & Scenarios: PvE: Dreadnoughtus are specialized Titan killers through and through. Their fantastic stats in combination with their abilities and tools makes them great for Extinction’s boss fights, especially if an army of them are bred in the same manner Gigas typically are. They reduce the challenge of higher level OSDs and Element Vein runs, since their Giantslayer buff activates in the presence of Corrupted versions of particular creatures. On top of that, their EMP roar weakens Corrupted creatures, allowing for even more ease of completion. These sauropods may also find niches as actual sea-faring dreadnoughts or as gatherers of rare minerals, though that isn’t necessarily their primary purpose. Managing a Dreadnoughtus’ health is key for hostile confrontations, or you might find yourself on the other end of that neck. PvP: Now this is what Dreadnoughtus are designed to do. They find themselves at the top of the meta-game’s food chain, alongside the Giga and Carcha. Stats, abilities, and tools once again are incredibly useful in battles. Having survivors man multiple siege weapons mounted on the saddles turns the Dreadnoughtus into an almost unstoppable and completely destructive force. With enough turrets, ammo, and fuel, it may even become a mobile turret tower that guns things down before they even approach it. It’s terrifying in tandem with their ability to disable TEK. Their size is just about as big of a strength as it is a weakness, since it is a large target and has a hard time fighting in more claustrophobic spaces. Wild: The Dreadnoughtus is a rare spawn in the Wasteland, appearing in virtually any open space large enough for its sheer mass. Creatures the size of or larger than a Rex will attract its attention and it will aggro onto said creatures. They generally pay no mind to survivors and their tames unless they surpass the size threshold. Taming Process: The Dreadnoughtus is a massive animal that is incredibly high maintenance. They each have unique daily routines survivors can learn and adapt to accordingly. Helping a Dreadnoughtus go about their activities will develop trust and friendship between the survivors and the dinosaur. These activities include: Feeding: Feed the Dreadnoughtus vegetables or kibble. Toss a cannonball on the ground as a lure, getting the dinosaur to lower its head thinking it's a gastrolith. Then, you can feed it directly at its head. Playing: Help the Dreadnoughtus kill other dinosaurs and break structures in its territory until it is satisfied. Bathing: Clean the Dreadnoughtus of filth and parasites by using soap on its body. Sleeping: Protect the Dreadnoughtus as hordes of wild dinosaurs attempt to attack it. Enough damage from wild creatures will force the Dreadnoughtus to wake up and reduce taming effectiveness. Dreadnoughtus activities and needs rotate occasionally similar to a Moschops’ diet. Keep helping the dinosaur out until it completely trusts you. Conclusion: I personally think this concept for Dreadnoughtus would work well in the game, as a massive siege weapon that can tear through just about anything in its path. It would be one of the most powerful creatures a tribe could have except for the Titanosaur and Titans themselves, tying with the Giga and Carcha in strength. With the idea I have in mind, it would also be one of the more immersive creatures with a few of its mechanics. On Extinction specifically, the idea of a giant mobile creature with a Mad Max-style saddle fits well with the post-apocalyptic landscape. Overall, it is a fairly unique and absurd concept I’d love to see enter the game and act as the final send off to the unique and absurd original storyline of ARK. Have fun, survivors! ADDRESSING COMMENTS & CONCERNS: Q: Isn’t this just a glorified Titanosaur TLC? A: Some people have stated that Dreadnoughtus is a Titanosaur TLC, which I can see. It’s designed more to be its own creature, focusing on being a ranged attacker with its long neck and artillery, as opposed to the more brutish nature of the Titanosaur and Ark Addition’s Brachiosaurus. Titanosaurs also don’t spawn on Extinction, so Dreadnoughtus taking its place here doesn’t actively conflict with it the same way Carchar conflicts with the Giga. Q: Is it breedable? A: I think whether it's breedable or not is really up to Wildcard. Personally, I would say YES to it being breedable, but it being a pain to raise. Giganotosaurus maturation time from Baby to Adult is 10 days on official settings, so expect about 20 days up to a Month with a Dreadnoughtus on Official Settings. Might seem like a long time, but this is a Titanosaur-level creature, so gotta keep it balanced. Q: Don’t we already have enough sauropods? A: I agree the roster of sauropods is large, nearing theropod level. However, the majority of them are in an unusable state and are in dire need of a TLC. Q: This is just another “OP APEX GIGA KILLER!!!”, right? A: No, or not really. Dreadnoughtus is more designed to tackle the OSDs, Element Veins, and Titan boss fights on Extinction than to be a direct counter to Gigas and Carchars. That being said, the buff against creatures larger than a Rex does provide a unique advantage over the kings of PvP. In terms of its strength, the maintenance mechanic is built in as a drawback to prevent people using this creature so willy nilly. Q: Is the saddle the gimmick? A: I’ve heard people have concerns over when the gimmick of a particular submission is tied more to the saddle than the creature itself. The reason why the saddle plays a huge role in this Dreadnoughtus concept is to play on its name with “dreadnaught”, a type of battleship. With that in mind, why not make the saddle akin to a big gun ship? Isn’t that badass?! I also felt with a more “Mad Max” aesthetic, the saddle would fit just nicely onto Extinction, which itself is a wasteland. Q: What about PVE? A: I will not lie, Dreadnoughtus is a PvP focused tame. However, these same traits carry over to Extinction’s OSDs, Element Veins, and Titans like stated earlier. On top of that, it can be quite a good gatherer with its rate of collection and high weight stat. Q: Is it a temporary or permanent tame? A: Unlike the Titanosaur, Dreadnoughtus is not a temporary tame. Once you've tamed it, you'll keep it forever. HOWEVER, you have to keep track of its needs and desires through the Maintenance mechanic, meaning you'll need to feed it, bathe it, or let it sleep some. If you don't do what it asks of you, than it will go on a rampage and destroy everything in sight. It's a permanent tame with a huge drawback that balances out it's impressive strength.
  2. 🎨- hodarinundu Common Name: Giant Camel Species: Megatylopus Adaptecus Time: Late Miocene - Late Pliocene Diet: Herbivore Temperament: Contrary Wild: Megatylopus is a large extinct species of camel. they are well built up to survive in harsh diverse locations. you can spot them in a variety of different habitats from the desserts to the cold snowy areas and to the grasslands in-between. These creatures are a lot more surprising than they appear too, at first glance you might think that they are harmless, however they actually have quite a bad temperament. I have heard stories about how contrary they can be, they have very powerful kicks and surprisingly enough they spit too. They might even bite you, so be careful. With how large these camels are it seems that small creatures don't really approach or disturb them. When you spot the Megatylopus, others normally are not too far away, you can often find them in herds. Domesticated: These Giant camels are quite valuable if you can manage to tame one, when they warm up to you there actually pretty loyal however, sometimes they still might occasionally spit on you so you do got to be careful not to upset them. these camels have evolved and adapted over time and make great travel companions, they even can keep a survivor warm in colder climates. I have heard rumours of them being able to produce a delicious milk that is able to not only sustain survivours but tames and creatures also. Abilities: Camel milk - camels can be milked to provide nutritional milk suitable for both survivors which it provides them with both food and water, and can be fed to baby dinosaurs. it would help dinosaurs grow healthier and keep them fuller for longer. Insulation - these camels can keep survivors warmer in different climates so they provide an insulation buff to the rider. Toxic Spit - these camels have adapted over time and I am not sure if its something the ark caused, but their saliva seems to have an effect that causes those who have been spat on to become super drowsy super fast, try not to get spit on to much or you will pass out. Weight reduction - when saddled its very impressive how much these camels are able to carry! they are very efficient in carrying things across long distances at ease. They have a weight reduction on all resources. Drops: Raw meat Hide Taming: So taming these creatures involves a silly little method. First you would want to make sure that you are in a safe area, if the area is not safe you would want to either clear the area or lure it to somewhere safe. They will be able to sense/smell the food you have for taming them. Then you actually want to anger it by by not giving it the food quick enough so it gets annoyed and spits on you, knocking you unconscious and then it will take some of the food from your inventory. you want to repeat this process until you have tamed it. then you will have your very own giant camel. Saddle Concept: Two different versions of saddles, One being a platform saddle which surviors can build upon. The other being a simple saddle that could hold up to two surivors, with an option to add various attachments such as planters to the saddle which could work as a portable crop plot. so you can plant and grow your own crops on the go. see more about camels here at these sources i used: https://en.wikipedia.org/wiki/Camelops https://www.nationalgeographic.com/science/article/the-giant-camels-of-the-prehistoric-high-arctic 🎨- https://www.instagram.com/hodarinundu/?hl=en https://revolutionsintrade.weebly.com/the-camel-saddle/the-camel-saddle
  3. The Minmi is a well armored "Battle Buddy" useable all the way to end game with a large health pool, Natural armor plating that gets better with use, and can be EQUIPED in your Shield slot OR on your shoulder for different defensive abilities and bonuses! Please forgive my spelling and grammar. Its adorable and tough as nails, the armor plating on its back is as strong as steel! With the proper training this little guy will make BIG changes to Shoulder Pet usage. Carful though, The Minmi is Heavy and Not much of a fighter on its own. Minmi's can easily be 300lbs! making them kind of slow moving similar to its Ankylosaurus Cousins. They live off a hefty diet of fruits, berries, and veggies that grow close to the ground. Eating about it's body weight a day! Needing to stay near the food and enjoying the sounds of water, you'll find the youngest of them in the greenest zones. With that said the Minmi is a solitary creature, Minmi's are hatched and cared for till they can walk, then just kind of wonder off on their own. This is possible because of the armor plating growing and hardening very quickly, replacing damaged plates just as quick explaining the large food intake it needs. Minmi's will wonder from a zone that over supplies their needs compared to the amount of damage they take regularly, meaning Minmi's can be found Migrating out into Badlands and into alternate Hot and Cold lands for a new place to call home. Taming Minmi's takes time, trust, and Grown Fruits and Veggies. Providing it with different types till you find its favorite! The individual Minmi will do the "Petted" animation after eating the food it wants to be fed, continuing to feed it this fruit or veggie is the 1st step to getting a 100% bond! The other thing is so easy its hard to NOT allow happen. All Minmi's will wanna show you what they can do, after finding out its favored food, it will let out a taunting call to near by wild creatures and go into a defensive stands, while its getting attacked you capitalize on the distraction and backstab the assaulting creatures! This will impressing the Minmi and it will want to be fed again to prepare for another call! Eventually the Minmi will decide your its Partner and stay by your side no matter what! Carrying the Minmi is a cumbersome load to haul around BUT worth the carry weight, A Minmi on your shoulder will provide you with a defense buff, however if you pet it 1st the buff is spread to friendly tames and tribe members around you as a limited effect that continues for a time after words. With the Minmi on your shoulder you can launch it forward like a bowling ball, it will travel a ways based on your damage stat and damage enemies in its path! once it comes to a stop it will let out a Taunting call and take a defensive stands, acting as a distraction to enemy tames and wildlife. After the attack stop it will exit defensive stands and (if following you) run back to you to be picked up again. Wielding the Minmi on your forearm (shield slot) it wraps its 4 legs around your arm and holds on tight! Allowing you to use your Minmi as a shield that can out last a steel shield! Running is slowed when holding your Minmi this way but the speed decrease can easily be nullified by a high speed stat or by jumping on a mount to get where your going. The Minmi will take damage when wielded like this from your attackers, Blocking you entirely, and your Minmi gets another similarity from its Anky cousins... Its tail, while not much of a club or any real strength to swing it with, they let the attacks do the work for them. When used as a shield the Minmi Damages the attacker for a % of the attackers damage stat as blow back damage! If you and your Minmi can hold out long enough its possible the unrelenting attackers maybe be their own undoing!! The Minmi is Knockback resistant to large creatures and immune to medium creatures and smaller. This knockback resistance/immunity is something you too benefit from when the Minmi is on your person, shoulder or arm. However the Minmi, when in its Solo Defensive Stands, has its Knockback resistance increased by double against large creatures, which is impossible for a player to benefit from. https://en.wikipedia.org/wiki/Minmi_paravertebra#Discovery_and_species IDK what I'm doing, I'm just a guy who had an idea and seen a dino to partner it with. I'm passionate about this submission and welcome constructive criticism. The Tames focus on Defense is NOT something I'm willing to change course on. I'm no artist so none of these pictures are mine and the one I barrowed from IRONHIDE456 I scribbled on but really loved the art. QuesoTheCheese and Nickevon also submitted Minmi posts in the past
  4. (Scroll down to the TL; DR if you don't like reading) Wild With all the corrupted hordes ceaselessly ravaging the wastelands, it's hard to think there would be a herbivore capable of surviving much less comfortably. Scutosaurus Perplexus stands out from its other contemporaries not because it appears to be some weird hybrid amalgamation of both scutosaurus and the turtle meiolania, but the fact that it quite literally tamed its environment. Scutosaurus is ignored by almost everything in the unforgiving wastes, and anything that dares attack is met with an onslaught of surounding corrupted creatures. This rather bizzare relationship with the corrupted creatures is the very reason it thrives, while its busy feeding and going about its daily activities, its corrupted-element husk sentinels stand watch and aggressively guard this unassuming creature seemingly against their will. Taming To tame Scutosaurus is quite the task, first you have to clear its defenses. Once you manage to kill the entirety of its corrupted entourage, you'll have to face the Scutosaurus itself. several corrupted tumors will reveal themselves on various parts of its body. Each node can only be broken with explosives, taking about 1 rocket or a few tek rifle bolts to break each. Be wary of its attacks, it will fire explosive spike-nodes from its tail that will suffocate and slow you and whatever tame you have. If you are within its melee range, it has a powerful stomp that sends out an immense shockwave throwing back its adversaries while leaving them stunned. If you manage to break its tumors while avoiding its attacks, you'll be met with a much milder mannered Scutosaurus that will happily consume anything you feed it (preferably veggie cakes). Domesticated For those who've managed to tame a Scutosaurus, you will gain access to its very bizarre method of creating temporary armies via mind control. While its combat prowess its nothing to scoff at itd rather take a more commanding or support role in large scale battles and using unsuspecting creatures to do it's bidding by fighting for it instead. The very spike-nodes that line its tail have another function of firing straight into and embedding themselves into the bodies of would-be minions. Corrupted and their normal counterparts are not immune to this, however the size limits of this ability seem to be Giganotosaurus. Once captured, some cracks along its armor and its eyes will glow a vibrant blue signaling its ability is active. the creatures under its control will only take commands if it's mounted by a survivor, where it will translate whistles into commands sent out by its two large transmitter horns. Creatures under its control are notably more formidable than their normal counterparts, corrupted especially as scutosaurus has the ability to push them past the limits of their physical prowess to the point of their husk bodies failing them. Coupled with its passive energy field that grants an extra layer of protection to any allies within a certain radius, abilities that control the flow of would-be attackers and making them easier to dispatch and heavy armor that can shrug off the mightiest of attacks you end up with a near invaluable mount for any large-scale battle. It's almost as if it was genetically engineered to to use the attacking hordes to fight the hordes, but without their human caretakers they became feral. Abilities Mind control: At any given time Scutosaurus can have 20 of its spike nodes deployed, each node represents 100 drag weight. So, you can have at most 20 creatures or as little as 2 creatures. the largest creatures you can control are Gigas and Rock elementals which would require 10 spike nodes each. You achieve mind control by locking on to said creature where Scutosaurus will fire the necessary number of nodes to gain control of it. This works on any creature regardless of level (except alpha creatures) and whether they're enemy tames or not and will last 30 minutes, afterwards the creatures die. Wild creatures (corrupted creatures included) gain perfect-tamed levels upon being controlled. Enemy tames that are captured do not gain any levels (for obvious reasons). Scutosaurus has a large area of influence around it (nearly the size of the default render distance), when wild and corrupted creatures that are under mind control venture outside this radius they die. Enemy tames that venture outside of this radius are freed from their control and become loyal to their tribe once again. The other method of freeing tames that are being controlled are either breaking the nodes with guns, explosives and melee weapons, damaging your creatures hp by %10 or waiting out the 30-minute timer. this will be followed by a cooldown where it cannot be controlled for an extended period of time. Once under control, creatures cannot have saddles equipped, be mounted, have inventories accessed or their radial wheels used. These creatures will inherit the temperament of the scutosaurus for example if the Scutosaurus is set to passive the creatures will be passive as well. (it glows when mind control is active) Explosive spike-nodes: The same nodes on its tail double as explosive that can be more precisely aimed. These nodes do medium amounts of damage and explode into clouds of poisonous gas that both slow down and suffocate anything unfortunate inside them with an oxygen stat. This can be used during OSDs to keep corrupted hordes at a distance. The poison works similar to that found in the swamp cave on the island and won't affect survivors with scuba gear or gas masks equipped. If survivors are lucky enough to land hits, these explosives do bonus damage to titan nodes. Shriek taunt Scutosaurus lets out a loud cry that causes an aggro effect on wild creatures causing them to target it while ignoring everything else. This ability has a longer cooldown so use wisely to devastating effect to pull hordes of creatures into the teeth and claws of allied tames. Mega-Stomp A large stomp that deals relatively small to medium amounts of damage that creates a shockwave throwing creatures back a considerable distance while leaving them with a 15 second stun. This attack does not dismount survivors from their tames. Use this attack in combination with others to be an efficient at crowd control. Vitality boost This passive boost at its base grants 2x stamina and health recovery to any allied creatures within the radius around scutosaurus, this also extends to any nearby crops where they also gain a 2x boost to their growth. This ability's effectiveness can be boosted by the number of creatures it has under control, once the maximum number of nodes are deployed (20), the ability grants 6x stamina and health recovery and +60 armor. Death rattle: This abilty only applies to mind controlled corrupted creatures and takes a significant portion of stamina to use. The scutosaurus violently rattles its armor creating and eerie metalic shaking noise. The spike-nodes embedded in the corrupted creatures bigin to smoke and theyre now put on a 5-minute death timer. During this timer they gain a 90% percent damage reduction and do %200 damage. Armor and damage reduction While not technically an ability, scutosaurus makes up for its lack of outright damage output for extremely durable natural armor, able to take large amount of punishment and shrug it off like nothing happened. At around a 70% overall damage reduction coupled with saddle armor, you can expect this guy to be in the thick of supporting your tames as they're fighting the titans. TL; DR -Scutosaurus is found out in the wasteland as a rare spawn, when you do find it has a group of random corrupted creatures guarding it. -To tame it, you need to kill these corrupted and clear the corruption nodes on its body while avoiding its attacks, then passive feed it. -when you tame it, you can use its mind control ability How does it do this? there's a bunch of spikes on its tail that you need to shoot into other creatures to create a psychic connection. this works on almost every creature up to giga sized (including corrupted creatures and other people tames). the bigger the creatures the more spike you need to shoot into them. - the mind control only lasts 30 minutes, afterwards the creatures die, and you need to tame more. _How do I free my creature if an enemy tribe mind controls it? you can either destroy the spikes attached to your creature. damage you creature's health by 10% Lure your creature away from the scuto so it's out of range. -After your creature is freed, there's a 30-minute cooldown where it can't be controlled again. -when you successfully mind control any WILD creature, they gain perfect tame levels. for example, you take control of a wild 150 giga it comes out 225. Alternatively, if you capture a level 450 corrupted reaper from a purple drop, it will come out at level 675.... yeah. -you can't do anything with these creatures other whistle them to fight things. -It has a special ability called the death rattle that puts mind controlled corrupted dinos on a 5-minute suicide Timer where they do stupid amounts of damage and gain increased damage reduction as if it has an ascendant saddle. after this timer is over, they die. -Scuto has a passive buff you can build up by controlling more creatures, at the maximum, which it 2000 drag weight worth of creatures all the allies near you gain increased hp and stam regen along with free +60 armor. -If you leave scutosaurus in your base, its passive buff makes your crops grow faster. -its other abilities include a roar that draws wild dino aggro towards it, explosive carpet-bombing spikes that release toxic fumes, and a stomp witha huge hitbox/AOE that stuns enemies for 15 secs. -He got real dummy thicc armor EXTRAS -When you capture a wild dino, they will still keep some of their abilities, like gigas keeping their bleed and corrupted creatures keeping their ability to damage any tier of structures. -Will scutosaurus break PVP? no, because you can't put saddles on the creatures you capture or cryo pod them so they're still sitting ducks. -How is scutosaurus useful in PVE? on extinction you can use the same corrupted creatures that you fight during osds to fight for you instead of going out and searching for tames that can do higher tier drops. If you already have tames, or you're with other people, the passive buffs can help you stay in the fight longer. -What can this guy harvest? scuto's main selling point is that you can temp tame creatures, however it has the abilty to harvest pretty much any natural resource while not being the best at any (with more of an affinity towards metal and stone with its stomp) -Does scuto have any other attacks? Its two generic melee attacks are a tail whip and a shoulder bash for things that get too close if you dont want to use the stomp. Why did i choose Scutosaurus? and why mind control? Scutosaurus is an animal that used to live in a wasteland during its own time period and would be right at home in extinction. The element corruption on earth has a hivemind, so why not have a creature that can create its own anti-Hivemind and steal corrupted creatures to fight for it instead. Theres only one creature in ark that does mind control and it's the noglin, and yuty can temp tame carnos so scutosaurus makes the best of both worlds in this regard. Think of it alot less of taking over a creature's mind and more it it puppeteering their body because the unfortunate creatures die shortly after. These abilties work for scuto because extinction is a science fiction map and my idea for scutosaurus is that mankind's last hope to fight the corruption was an engineered creature that could create troops as quickly as possible while also being able to survive the wasteland. However, without people around to tame them, they've gone feral.
  5. introducing.... Lambeosaurus Lambei Simple Description: Lambeosaurus would be one very few of the apexes of the herbivores, with strength that matches its size. Lambeosaurus' defining ability would be a drawn-out loud roar that stretches on for as long as you're holding the specific button down. It drains stamina and eventually oxygen (when stam runs out, don't use it for too long!) The ability would be like a turret with no bullets. It would also have a stomp attack, which would be its most powerful. It would have a bite/chomp attack too. Lambeosaurus heals faster when near its own species (wild + tamed) but heal slightly slower when near enemy carnivores. In the wild it attacks all carnivores on sight (maybe even gigas?!) and naturally herds towards other plant eaters. It would be slower than a rex when running, but a little faster than one when swimming. Common Name: Lambeosaurus Species: Lambeosaurus Lambei Time: Late Cretaceous Diet: Herbivore Temperament: Defensive Wild: Discovering Lambeosaurus Lambei was a truly beautiful and breath-taking sight; and one you can survive as long as you don't hurt it or get too close! This gigantic hadrosaur is even able to rival Tyrannosaurus with its devastating strength and abilities. One of Lambeosaurus' many defenses against carnivores is using its booming voice, letting out a lengthy and deadly battle-cry that is able to make even the steeliest of minds tremble. It can reach high frequencies that can permanently damage and even deafen the creatures around it, and it is heavily suggested that you wear ear protection near any sort of Lambeosaurus or simply stay far enough away from it. Lambeosaurus also is unique in regards to its behavior. The creature naturally gravitates towards other herbivores, either its fellow Lambeosaurus' or other plant eating species, and even heals faster when it is resting near its own kind. Observing Lambeosaurus behavior and interactions with carnivores is another story entirely. Lambeosaurus is quite the opposite with meat eating creatures, and attacks them on sight out of what I can only assume is to be pure unnecessary hatred. Domesticated Taming a Lambeosaurus is more a test of your patience if anything. After watching many failed attempts and a few from myself, I have concluded that you should never bring a carnivorous mount to the creature. It is best to relocate or erase carnivores nearby entirely. I have also discovered that tranquilizers and narcotics are ineffective on this beast during the taming process, perhaps from the adrenaline boost it gets when in battle. The use of Lambeosaurus has been entirely for battles to the death, able to stand against Tyrannosaurus and other large apex predators with mighty ease, and due to this Lambeosaurus is an incredibly worthy and fearless addition to have in your tribe. Attacks: Stomp: Right Click (PC), Right Toggle (Xbox) Booming Roar: C (PC), Right Button (Xbox) Bite: Left Click (PC), Left Toggle (Xbox) Abilities Analysis: Shattering Stomp: An attack that deals the largest amount of damage, it sends raptor-sized creatures flying, and gives rex-sized creatures slight knockback. It shatters the ground and creatures a large dust cloud, blinding creatures caught in it. Booming Roar: An attack that damages all creatures (excluding tamed creatures or humans wearing ear protection like ear muffs) in a large radius, acting as a turret. If exposed to this ability for too long, players will start experiencing muffled noises and a blurry screen. This ability uses up stamina, and afterwards drains oxygen once stamina is gone. The roar will noticeably shift and become more hoarse if oxygen is starting to be used. The booming roar ability also encourages its allies nearby, though not as well as a Yutyrannus. Draining Bite: An attack that deals the least amount of damage, being a simple chomp attack. It also inflicts a small amount of torpor. Stronger Together: A passive healing ability that initates when near other Lambeosaurus', both wild and tamed. Weary: A passive decrease in how fast the Lambeosaurus will heal. This happens when its near 3 or more enemy carnivores. Although this can be countered by the Stronger Together ability with another Lambeosaurus present. How To Tame: To tame a Lambeosaurus is a unique feat. You must encounter the Lambeosaurus on a herbivore only, as if will attack your carnivore mount if you try to tame it. The Lambeosaurus will let out a loud bellow, and it will initiate a brawl. You must last for as long as possible and get the Lambeosaurus down to 30% health. Once it reaches that point, the Lambeosaurus will bow, and get closer to its herd (if there are any other Lambeosaurus') and rest. Once asleep, you must defend the Lambeosaurus until it wakes. During this time, predators will be attracted to the Lambeosaurus and try to attack it. Defend it until it wakes, and you will have successfully tamed a Lambeosaurus! Stats Analysis: A Lambeosaurus would be incrediblg beefy in health and have decent stamina, although that is what you would want to upgrade the most. It has a poor amount of Oxygen. It does decent/pretty good damage. Utilities: PvP: For PvP, it would be a pure battle mount and or possible boss dino. Due to its booming roar ability, it would act as a sort of turret with a large radius. It would be a truly devastating force of nature to encounter on the battle field; enemies beware! PvE: For PvE, it would be more a defensive creature/possible travel mount. It can scale many rocks and cliffs with ease, and can get you to point A and point B in a guaranteed safe manner. It could also be used as a gatherer Gathering: It would be a decent berry gatherer, and can gather thatch in large quantities. With its shattering stomp, it could crush rocks and gather flint. Saddle: For the design, it was mostly inspired off of the Parasaurs saddle. It would also have a customizable flag for your tribe! Colors: Regions up until 2 would consist of darker, duller coloes, such as browns, grays, whites, blacks, etc. 3+ regions would be mucher brighter colors!
  6. Good Think of a dino that would look good in extinction and that would match the corrupt dinos the drops and the way of playing on the map and I think you might end up liking how it turned out I hope it gets chosen at least among the top 10 finalists and I did Patagotitan more for the theme that I think it would be cool for him to receive the power of the titans, which he will help to face and take the titan's soul. Elena: When I saw the Patagotitano for the first time, I was scared by its size, I confused it with the titanosaurus, but looking closer, I realized that it was peaceful, I was interested in this species, I had never seen it before, I went to observe its way of life , he was a vegetarian he ate plants and fruits they lived peacefully and to my surprise they lived in pairs, due to their size I thought they were solitary, but there was something that bothered me about that animal and that even captivated me, one day when I was looking at him hiding I felt a presence behind me I turned around and there was a gigacorrupto who noticed me far away from me desperate without thinking straight I ran towards Patagotitano at that moment he surprised me he didn't run to run away, he stood still towards the gigacorrupto to face him and I watched the fight thinking that the Patagotitano wouldn't have a chance against an animal as powerful as the gigacorrupto, and the fight lasted, it took a long time to finish but I couldn't take my eyes off or blink I was so impressed, and soon his partner appeared to help him in the fight, and after a long time they ended up winning, I was enchanted with this creature and the days spent observing their behavior, they are calm with all other animals even with carnivores not even the fearless rex has the courage to face him lo and behold , but when he sees a corrupt animal he has no mercy and goes up to eliminate his corruption and kill a creature, and I thought why the Patagotitan is so furious with corruption and I found many paintings on the walls very old drawings on the stones, which portrayed a bunch of patagotitans who were being consumed by corruption and those who could not resist became Patagotitancorruptos and those who managed to survive and resist corruption had a change they were born with anger at the element and corruption and went to face their peers who were no longer them and with such a struggle great that there was the same species of those who managed to resist and overcome the corruption of the element gained new power to face the corruption and see the survivors who end up overcoming the corruption as allies and are not aggressive towards them. How to tame: Take a ration, it can be of any quality and he will see you and he will not attack you and when you give him the ration he will be able to put it in the basic saddle without the platform one and when you get it in the saddle you will have to get out of the saddle saddle and go up to his head to pet him and let him sniff you to recognize the survivor and when you're done he'll be tamed. Tamed: He can have pups with a small interval to have pups and the pups will grow faster than the giga pups, despite the size the pups grow fast, and there is a duel if one of your Patagotitans has a titan soul and you want to trade if your cub was born better than the father and you want to change it you will have to sacrifice it to give power to the cub but the cub has to be an adult to accept the soul of the titan of the ice or the forest or the desert Abilities: It will stand on two legs and hit the ground very hard with its weight and it will deal a lot of damage and the area it hits will gain speed. There will be the titan's rage, he will fall to the ground and scream and all allies around him will gain a buff against corrupt dinosaurs, they will deal 50% more damage and take 50% less damage. He usually swipes with his paw to deal good damage. Passive: He takes 50% less damage from giga and carcha and the 3 titans and deals 50% more damage to corrupt titans and dinosaurs. If they are close to the drops they receive 50% less damage and have a 50% chance to drop more items, but this does not increase the rarity. (Saddles here where he will shine) Saddle him in total will have 5 different saddles, 1 without platform, 2 with platform, now of the 3 saddles he can only defeat the titans and he will win the soul of the titans with the forest titan he gains the power of the forest, titan of ice, he gains ice power, and desert titan, he gains lightning power, he can only have 1 titan power, you can have multiple patagotitan, but when you get 1 titan power, you will not be able to switch. Basic saddles: There will be 2 basic saddles, the normal one and the platform one, but on the platform the survivor will be able to build as many structures as he wants, and there will be a distance limit, for example, make several straight lines to enter the enemy base with c4, he will not you will be able to go further, but within the area you can build on the platform there may be structures to make a mobile base without any problems. Forest titan's saddle: He gains the forest titan's power the saddle turns into vines and tree veins disappearing any metal that is on the platform and gains the forest's power which he can build some titanic structures more powerful than metal and you create spikes bigger than normal make a dome with an entrance that fits him and the survivor and you can cover this dome with spikes to protect from corrupt dinosaurs and enemy dinosaurs and you can build this dome in various shapes like a normal dome and a square dome, which will need wood in the building inventory. Passive: inside the dome if the patagotitan is close to the dome heals any dinosaur that enters it and takes 50% less damage. Ice titan's saddle: He will gain the power of the ice titan, his platform saddle will break, there will be no metal left, and it will transform into the true ice saddle of the platform, and gain the true power of the ice blizzard, around him there will be an aura which will spin the blizzard, dealing damage to enemies and slowing down and not causing damage to allies, being able to release the titan's ice ball that will be almost the same size as the titan, freezing enemies for a while. Passive Ice Titan: Any temperature around you is freezing. and takes 50% less cold damage.] Desert titan saddle: He will gain the power of the desert titan the lord of lightning, his saddle will turn into the titan stone and gain the power of lightning will be able to aim at a location and release a ray from the sky and the place where you The obtained beam will be electrified for 10s and you can use it every 30s. Passive: 50% less electrical damage he takes.
  7. Pentaceratops imperialis [Impenetrable Bulwark] Heavy Tanking Herbivore A large ceratopsian with an even larger head, Pentaceratops are quite the sight to see in the wild. Often traveling in tightly knit herds, Pentaceratops are docile to everything except the largest carnivores. Should the herd come under threat by a massive predator, they will lash out aggressively, easily being able to best their foes. When tamed, Pentaceratops serve as an excellent war mount as well as base defense, being able to form sturdy walls should a tribe come into ownership of a group of them. In combat they can employ this skill to form an impenetrable shield wall, allowing their war band to march forward free of threat from enemy guns and cannons. Defensively, these massive beasts can from extensive bulwarks to shield bases and anything their tribe so chooses. Abilities [Passive] Safety In Numbers When in a group of 3 or more, Pentaceratops receives a defense boost [Ability 1] Stance Change Pentaceratops changes stances, as the name implies. There are a total of 4 stances, Bulwark, Marching Wall, Battering Ram, and Neutral. -Neutral: Base wild stance, no stat changes. -Bulwark: Pentaceratops lowers its body to the ground, laying down with it's huge frill acting as a wall blocking incoming damage for the rider and any tames or structures behind its massive frill. While in this stance Pentaceratops cannot move and damage to the head in this stance would heal Pentaceratops and charge up its Battering Ram stance. When in this stance other Pentaceratops may "lock up", forming a very durable wall. -Marching Wall: Pentaceratops lock up in a line formation, their frills forward as they march. Damage is greatly reduced and any damage taken or dealt by Pentaceratops charges up its Battering Ram stance. -Battering Ram: Upon charging its gauge sufficiently, all Pentaceratops in the Bulwark/Marching Wall formation charge forward, entering their offensive stance. Their damage is boosted in this stance, making them a very credible threat. Pentaceratops does increased damage to structures in this stance, making it an excellent frontliner or seige beast. [Ability 2] Taunt Pentaceratops lets out a loud roar, stamping its feet on the ground and shaking its massive frill in a threat display. This taunt would function like the magmasaur, drawing aggro to Penta so it or its allies can finish them off. Attacks [Attack 1] Headbutt Slow headbutt that does heavy damage and knockback. Disabled in Bulwark mode. In Battering Ram this attack does enhanced damage to structures and constructs. [Attack 2] Light Stomp Directional light stomp, light damage and knockback. Disabled in Bulwark mode. [Attack 3] Heavy Stomp A heavy AOE stomp, does heavy damage and little knockback. Disabled in Bulwark and Marching Shield mode. In Battering Ram this attack does enhanced damage to structures and constructs. [Attack 4] Charge Only available in Battering Ram and Neutral mode. Does heavy damage and high knockback. When in Battering Ram this attack does heavy damage to structures and constructs. [Attack 5] Head Sweep Only available in Bulwark and Marching Shield mode. Does little damage and exceptional knockback. Saddles Base Saddle A normal saddle, leather and metal. Pentaceratops is ridden on a seat strapped to the side of its body, allowing the rider to see. Heavy Armor Pentaceratops’s entire front half is covered in plate armor, its horns tipped with long blades, providing exceptional protection and offensive ability. A walled platform rises above the frill, where the rider stands along with up to two other people. In addition, it also makes Pentaceratops immune to most knockback as well as completely nullifying melee damage from the front and boosting damage to structures while reducing movement speed. Art and ability concepts by Falcon9/PrimevalArtist on twitter
  8. 双门齿兽Diprotodon 学名:妖刃双门齿兽 demonkniffeDiprotodon 性格:友好 【介绍】 这种位于灭绝三个生态区都有出现的大型食草动物是我见过最温和的动物之一也是我见过的极少数作战能力非常强大的食草动物。尽管它们从不主动攻击,但是从几乎几近霸王龙的身体素质和更加高效的耐力和灵活度来说,这种动物绝对不要惹它比较好。 Diprotodon Personality: Friendly Introduction This large herbivorous animal, which can be found in all three extinct ecological zones, is one of the gentlest creatures I've encountered. It's also one of the few herbivores with extremely strong combat abilities. While they never initiate attacks, it's best not to provoke them given their nearly tyrannosaurus-like physique, enhanced endurance, and agility. 【能力】 “小动物的保护” 右键吼叫释放技能“小动物的保护buff” 持续时间60秒,冷却时间120秒可与另一个buff叠加。 双门齿兽有着对小型动物的保护欲望,它们可以通过吼叫对我方的小型生物提供减伤buff和免疫流血,免疫敌方飞行单位抓起的效果。同时吼叫后庇护下的小动物将会给予双门齿兽一个战力加成,以增加给予大家庇护的双门齿兽的战斗力。这个加成可以随着周围小动物的数量最高增加至6层。 Abilities "Protection of Small Creatures" Right-click to use the "Protection of Small Creatures" skill. Duration: 60 seconds Cooldown: 120 seconds (can stack with another buff) Diprotodons have a desire to protect small animals and can provide damage reduction buffs and immunity to bleeding and being grabbed by enemy flying units for our small creatures through their roar. Sheltered small animals grant the Diprotodon a combat power boost. This bonus can stack up to 6 layers depending on the number of nearby small animals. “肉山攻城车” c键吼叫释放技能攻城buff 持续时间60秒,冷却时间180秒,可与另一个buff叠加。 双门齿兽有着对各种材料极强的挖掘和破坏能力,不过比起采集似乎这种巨兽更适合用来破坏建筑物。在buff状态下,双门齿兽可以对包括泰克建筑在内的所有建筑物造成巨大伤害。 "Living Siege Engine" Press 'C' to use the "Siege Buff" skill. Duration: 60 seconds Cooldown: 180 seconds (can stack with another buff) Diprotodons possess exceptional digging and destructive capabilities, particularly suited for demolishing buildings rather than resource gathering. In buffed state, Diprotodons can deal significant damage to all structures, including Tek structures. “不摧如山” 双门齿兽的臀部有着百分之七十五的减伤,在各种buff的堆加下可以做到很好的灵活用于战斗和偷家。同时双门齿兽免疫流血的debuff和少量食肉动物的伤害。 "Unyielding as a Mountain" Diprotodons have a 75% damage reduction on their hind. Combined with various buffs, this makes them highly adaptable for combat and base raiding. Additionally, they are immune to the debuff of bleeding and damage from a small number of carnivorous animals. 【驯服方式】 双门齿兽是温和的巨兽,只有当你主动攻击时它才会反击。它们有时候会单独行动有时候则会两三只一起出没。你可以非常自由的靠近任何野生的双门齿兽,且可以给那些友好的野生动物喂食稀有蘑菇。每次喂食后都会有个间隔,提示饿了便会再次喂食。但是注意成年双门齿兽是无法驯服的,你喂食它们是因为可以有一定几率引诱位于雌性育儿袋的双门齿兽幼崽出来。当幼崽因为食物的香味从妈妈的口袋里出来找你讨要食物或玩耍时候,你便可以对这只幼崽进行驯服,你只需要将这只幼崽需要的东西给它即可。比如蔬菜,蘑菇或者元素粉尘。每给一次驯服度就会增长,直至驯服。注意驯服幼崽期间如果该群落的任意一只双门齿兽受到攻击那么幼崽会马上钻回育儿袋,那么驯服就得重新开始了。 Taming Method Diprotodons are gentle giants and will only retaliate if attacked. They may roam alone or in groups of two or three. You can approach wild Diprotodons freely and even feed them rare mushrooms as a sign of friendliness. After each feeding, there will be a cooldown, but they will signal when they are hungry again. Note that adult Diprotodons cannot be tamed. You feed them to have a chance of enticing a Diprotodon juvenile from the female's pouch. When the juvenile comes out seeking food or play due to the scent, you can tame it by providing what it needs, such as vegetables, mushrooms, or elemental dust. Taming progress will increase with each offering until it is successfully tamed. Be aware that if any Diprotodon in the group is attacked during the taming process, the juvenile will retreat into the pouch, requiring you to restart the taming process. 【鞍具】 双门齿兽的鞍具在80级解锁,不过即便没有鞍具双门齿兽也可以乘骑,而解锁了鞍具的双门齿兽可以同时搭载两名生存者且两名生存者同时受到骑手保护。 Saddle Diprotodon saddles unlock at level 80. However, even without a saddle, you can ride a Diprotodon. Unlocked saddled Diprotodons can carry two survivors simultaneously; both of them receive protection from the rider.
  9. READ THIS TEXT BEFORE YOU JUDGE MY IDEA I'm currently learning English so if you find any type of grammatical error please let me know. Also, I did my best to draw the concept art, but still, in my opinion, it is very bad. But, you can't judge any type of submission by design, but with their mechanics and Gimmicks (at least in my opinion). Of course it helps to give the viewer a picture of the creature itself so it is very important piece of the submission, that's why I did that "master piece". ------------------------‐---‐-------------- Hi! This is my first time submiting a creature concept, so I hope that you like it! ------------------------‐---‐-------------- Dossier Information Commun name: Edmontosaurus Species: Edmontosaurus incuruptus Time: Late Cretacic Diet: Herbivore Temperament: Aggresive Wild "I covered a very good chunk of the Wastelands, but I didn't see one single time that this massive creatures weren't alongside some type of corrupted creature, and sometimes, various types of them. They weren't attacking or intimidating each other. I think that they have a symbiotic relationship, like Carnotaurus and Yutyranus have." "Even though it is obviously a herbivore, doe to its herbivore like atonomy, I didn't saw a single speciemen feeding of berries or plants or even drinking water. This obviously happens because of the lack of food and water that the Wastelands have to offer." Domesticated "When domesticated, this creatures have two main uses: battling basicly any type of living being and gathering and storing important corrupted resources, and it does those things fantastically. If any survivor as at least one of them, they are prepared to face of basicly every single threat that they come up with, specially Element involved threats, like corrupted animals, doe to its roar that somehow only intimidates the heartless creatures." ------------------------‐---‐-------------- How do they communicate with the Corrupted Creatures? In the first few days of their life as an adult, they don't know how to make any type of contact with the brainless creatures, some weak and/or curious Edmontosaurus even dye trying, but the most patient ones listen to their calls and cries of the corrupted animal, and then they mysteriously associatte their noises to cries and roars to what they mean. When they learned how to communicate, the Edmontosaurus slowly approuch the corrupted creatures's packs. While doing so, they start to move their nostrils, to emit copies of noises of the bloodthirsty monsters. The creatures quickly realise that they want to be part of the group, and normaly they let them enter. How do the Edmontosaurus react with Element? Their skin absorbs Element when this substance touches it, so Tek weaponry doesn't affect this creature at all. When absorbed, it is stored in its sail. When their sail Element reservoir space is almost depleting, the Edmontosaurus start to freneticly rub its sail. While doing that, the Element starts to liquidate. After that, it regurgitates it. This Element like substance can be used as a normal Element. The regurgitation process isn't dangerous because of its special enzyme that it produces alongside of its saliva that makes the Edmontosaurus insides invulnerable to the Element effects. How do the Edmontosaurus find food and water in the Wasteland Zone? They don't. When Edmontosaurus are born, the yolk of their egg is so big, that it has nutrients for mouths before it straves to death. This creature doesn't need to live long though, since the most important actions that they need to do in its life is to grow to adulthood and then breed. But when domesticated, this cycle breaks, doe to having acess to food. ------------------------‐---‐-------------- In- Game Overall Description Size (largest specimen) Height: 3 metres or 9 ft Length: 15 metres/49 ft Weigth: 4 metric tons/4.4 short tons Taming Method: Knock-Out Torpor Drop Rate: Average Most of the creatures defend themselfs from the corrupted creatures, and some sucumb from the Element itself, while Edmontosaurus takes advantage of this alien plague. The heartless, bloodthirsty and territorial nature of this creature makes it one of the brutest creature in the Wasteland Zone, feared from almost every animal that steps on its territory. They are so aggressive that they don't even tolerate other Edmontosaurus, but, surprisingly, it helps corrupted creatures when they are hunting and in exchange they will give it protection, even though that it is more than capable of defending themselfs. When a Edmontosaurus is tamed, it stops being friendly to the corrupted creatures, and vice-versa, but still, it can communicate with them. The survivor can use that in its favour. Intimidating the corrupted bodies for a few seconds and then encourage its own creatures to deal with the mighty infected souls. And even out of the corrupted battleground, it's a force to be wrecken with. ------------------------‐---‐-------------- Abilities and Saddle Headbutt- Headbuts the foes that are in its front. Doesn't have any secondary effect. Barely affects its stamina. 0.5 second cooldown. Tail Slam- Slams it's tail in the foes that are in its back. Stuns the foe for 0.5 seconds. Drains some of its stamina. 1.5 second cooldown. Stomp- Stomps its foes with their higth limbs, dealing great damage and decreasing the attacked creature's movement speed significantly. It can also inflict little damage to Metal Structures. Drains a significant amount of stamina. 2 second cooldown. Roar- This roar not only makes the surrounding corrupted creatures attack and speed decreased, but it also gives their companions and itself a damage and speed buff while attacking a corrupted creature. The roar's effects lasts for 10 seconds. Drains a significant amount of stamina. 1 second cooldown. The roar effects can't be stacked. Double Element Jet (Saddle Exclusive)- If attacked by a Tek/Element 10 times or after giving it 5 Element to feed, it will be able to activate a Double Element Jet, that can be activated whenever the player pleases, but if used, it needs to do be attacked or feed again. 15 seconds cooldown. Harvests Corrupted Nodule, Corrupt Heart, Element, Element Dust, Element Ore, Element Shard, Fungal Wood, Wood Thatch and Fiber pretty well Corrupted Nodule, Corrupt Heart, Element, Element Dust, Element Ore, Element Shard and Fungal Wood suffer a 50% weigth reduction when they are in its inventory. Corrupt Nodule spoils 2x times slower than being in another creature's inventory. When it's corpse is harvested, it gives Meat, Prime Meat, Hide and when killed it drops an exclusive item, Edmontosaurus Crest. If this item is in the players last slot, wild Edmontosaurus agro range is decreased drasticly. Immune to any Tek/Element related damage If attacked by a Tek/Element 10 times or after giving it 5 Element in theire inventory, it starts to rub its sail in the ground, making it vulnerable to attacks, being impossible to mount and attack. After that, it runs another animation of it regurgitating a Element like substance that can be colected, working as a normal Element. If it has a saddle equiped , it doesn't rub itself in the ground. ------------------------‐---‐-------------- Stats Health- Slightly bigger than the T.Rex's Stamina- A half bigger than the T.Rex's Oxygen- Similar to the Rex's Food- Similar to Rex's Weight- Similar to the Paracetherium's Melee Damage- Slightly smaller than the T.Rex's Movement Speed- Slightly smaller than the Hydration boosted Spinosaur ------------------------‐---‐-------------- Thank you for reading my concept. If you have any idea to make this concept better please let me know. ------------------------‐---‐------------- ------------------------------------------ If you want to know more about the fantastic extinct animal that I inspired for the creature that I created ( I just changed its cientific name and added some interesting characteristics), I have a link for a Wikipedia site rigth here: https://pt.m.wikipedia.org/wiki/Edmontosaurus ------------------------‐---‐----------‐---
  10. Hello everyone I introduce to you the magnificent Shringasaurus! Now a quick disclaimer, this is NOT a Carnivore, it is a Herbivore. At first impression it looks like a cross between a Carnotaurus and a Megalania, but the Shringasaurus is actually a herbivore that feeds on the various flora in its habitat. The Shringasaurus lived during the Middle Triassic period, between 247 and 242 million years ago in what is now India. The Shringasaurus is not a dinosaur, it is an extinct genus of the archosauromorph reptiles, and unlike most reptiles, the Shringasaurus was a Warm Blooded organism meaning it was more hyper and active than the more inactive Cold Blooded organisms. The Shringasaurus could generate its own body temperature instead of relying on the environment to regulate body temperature. Dossier Text Wild: At first, most survivors would easily mistake this fearsome creature for a carnivore, for its resemblance to both the Carnotaurus and Megalania. But in my experience, the Shringasaurus will not give you trouble unless you enter near its territory. I have observed that these beasts are often found near each other in groups, likely as a strategy in the case of larger predator attacks. I have also come to find that the Shringasaurus are sexually dimorphic, with the males possessing larger horns for use in fighting other males to attract a mate. The females posses smaller horns, but are still just as deadly in a fight. Domesticated: The way these creatures are tamed is quite a danger but is well worth the risk for tribes looking for a powerful and agile mount. The Shringasaurus seems to be immune to all forms of narcotics, in fact they seem to like to eat narcotic potent flora. One would need to approach a male with crystalized sap and offer it to the creature. The Shringasaurus would then recognize the survivor and then proceed to attempt to impale them. A prepared survivor would then run away from the Shringasaurus upon a fast mount, you would then need to lead it into trees or rocks while it lunges at you. The impact from these objects will eventually knockout the Shringasaurus where it will then allow you to feed it. To tame a female is different, they seem to be more observant of other creatures and will not fall for tricks. You will have needed to tame a male Shringasaurus and to approach a female and offer it the sap. Once the female has acknowledged you, you will need to mount your Shringasaurus and challenge a nearby wild male at a horn fight. The female will remain docile and watch you in your fight. If successful, the female will become impressed and allow you to tame it passively, all other wild Shringasaurus nearby will become docile to your tribe for a while seeing your Shringasaurus as dominant and not to be messed with. The Shringasaurus makes an excellent travel mount due to its high speed and agility as well as its high capability in combat. The Shringasaurus is able to scale cliffs, swim in the ocean, and run at high speeds with excellent turning. Additional Notes: Survivors like to use the Shringasaurus to produce narcotics and other healing pastes, as with its special immune system and enzymes. The Shringasaurus likes to feed on Narcoberries, Tintoberries, and various other Narcotics. The properties of these berries mix with the Shringasaurus special enzymes after digestion creating a paste identical to narcotics and a paste similar to The Rockwell Recipes Medical Brew though not as effective, and useable by other herbivores. This can be useful while you are out if you need to gather certain healing or taming supplies in a pinch. Information Behavior: The Shringasaurus is a territorial creature that travels in groups with other Shringasaurus, they are sexually dimorphic which mean the males have larger horns and the females have smaller horns. They are docile in nature but turn aggressive when humans get too close for too long. Male Shringasaurus are aggressive to any survivors who get close and will continue to chase them. Female Shringasaurus are not aggressive and choose to observe for danger, if provoked or you attack another Shringasaurus, they will turn aggressive. In real life there are certain creatures that produce toxins by stealing it from other poisonous creatures or plants. Jellyfish have their nematocysts harvested by these creatures and reused as toxins. The Shringasaurus also shares this case, it is able to use other venoms or toxins from the animals it kills. It harvests the narcotic or healing properties from certain flora and augments it with its enzymes. It is able to enhance or reuse venom/toxins. They seem to reside in The Sunken Forest. They feed on berries and like to eat Narcotics or Narcoberries. Their favorite food is Red Crystalized Sap, they seem to be able to produce venoms depending on the crystalized sap they eat. Taming: To tame a male Shringasaurus, you will need a fast mount or a mount that is able to avoid getting hit by the Shringsaurus Dash attack. You will then need to put Crystalized Sap in your last item bar and run up to a Male Shringasaurus and press E to feed it. You will have 5 seconds to stand near the Shringasaurus before it becomes aggressive, make sure to feed it during those 5 seconds. After it has eaten the Crystalized Sap, it will then acknowledge you and start to attack you with Dash attacks. To knock it out, you will need to make it dash into trees or rocks to inflict torpor on it, it is essential that you have a mount that can outmaneuver it or dodge out of the way when it does its dash attack. Such a good tame would be the Gallimimus to outrun it or the Beelzebufoo to jump out of the way. Trees do less torpor than rocks. Once you have knocked out the Shringasaurus, you can then feed it Narcotics or Crystalized Sap to tame it. To tame a female you will need to have already tamed a male Shringasaurus, you will need to approach a Female Shringasaurus which will probably be keeping an eye on you. Feed it Crystalized Sap and it will initiate a taming bar. There must be a nearby wild male Shringasaurus to initiate the taming bar. Once you have fed the female you will need to mount your Shringasaurus and a single Male Shringasaurus will challenge you. Both males with be locked in a horn wrestling fight where you will need to complete a minigame to win the fight. This will involve either pressing keys or clicking left or right fast enough. If you lose the fight, all the Shringasaurus will attack you, if you win the fight, the female will allow you to passive tame her with Narcotics or Crystalized Sap. All other nearby wild males will become docile to you for a long period of time after you win the fight. Link to Image: https://www.deviantart.com/kepyle2055/art/Shringasaurus-847510106 Abilities: The Shringasaurus has various attack abilities and passive abilities. It is able to produce Narcotics from having Narcoberries in its inventory, it produces 1 Narcotic per 5 Narcoberries though not as time efficient as crafting Narcotics. It can produce a new item called a Healing Paste that can be used as a less effective but easy to acquire alternative medical brew. It can be consumed to regain health faster or force fed to other herbivores to regain health similar to how meat can be force fed to carnivores to heal faster. It is still inferior to Medical Brews. It is produced by having Tintoberries in its inventory, producing 1 healing paste per 5 Tintoberries. The Shringasaurus can produce a Shock Venom which is produced from having Blue Crystalized Sap in its inventory, it produces 1 Shock Venom per Blue Crystalized Sap. Lastly the Shringasaurus can produce a Red Venom which is produced from having Red Crystalized Sap in its inventory, it produces 1 Red Venom per Red Crystalized Sap. The Shringasaurus is able to toggle a venom in combat depending if it has any in its inventory, it can use narcotics from its inventory to deal torpor with its bite attack, it can use Shock Venom to deal a short stun attack on creatures with a cooldown before it can use Shock Venom again (This will not dismount in PvP). It can use Red Venom to inflicts poison damage to the victim over time but can be stacked to deal even more damage the more venom is inflicted to the victim with an attack. It can also use Megalania Toxin or Titanoboa Venom if it happens to have some in its inventory. Megalania Toxin would apply Megarabbies to its victims and Titanoboa Venom would be a stronger torpor attack. The Shringasaurus can also consume a Corrupted Nodule to have a violent stomach reaction which will result in it throwing up a corrupted acid that deals severe damage to creatures and structures at the cost of losing all its hunger. The Shringasaurus gives a passive buff while in the wasteland protecting you from the wasteland debuff effects. It also provides increased damage and armor for creatures during wave defense. It significantly buffs herbivores more. The Shringasaurus has a dash/lunge attack where it propels itself forward horizontally, closing gaps in combat while dealing damage. This attack could also be used to clear trees or rocks out of your way. It also has a bleed/impale horn attack similar to the Carnotaurus. The Shringasaurus is always aware and will not allow enemy flyers from picking you off its saddle, it will hit flyer that tries to pick you with its horns. Travel: The Shringasaurus makes an excellent travel mount being a high speed tame with great maneuverability and agility. Being a warm blooded creature, it is more active and agile. It can be outrun by other creatures though such as the Gallimimus. The Shringasaurus is capable of climbing walls similar to a Megalania but not as fast as a Rock Drake. It makes an excellent swimmer in the ocean for exploration and combat. Shringasaurus also has fall damage reduction taking almost no damage from high drops. Harvester: The Shringasaurus can collect berries from bushes, but is unable to collect anything from trees or rocks. It seems to harvest more Narcoberries than the others as it is a picky eater preferring to produce narcotics to use later. The Shringasaurus is also great for harvesting Black Pearls from Corrupted Creatures. The Shringasaurus also collects vast amounts of Blue and Red Crystalized Sap from the proper trees. PvE and PvP: The Shringasaurus is a great travel mount, good for combat and closing spaces with its dash attack. It offers protection from enemy flyers, it is useful for harvesting black pearls and overall can traverse almost all terrain except flying. Its multiple status affects and ability to toggle venoms makes the player strategize how to use it in combat. Utility: The Shringasaurus is a great utility mount making it useful for situations where you forget to bring narcotics, or if you need to regain health in a pinch. Its most unique use is the ability to produce healing pastes to heal other herbivores which can be force fed to them or consumed yourself. Thanks to Adamworks for letting me use his art for this forum. Here is his art page https://adamworks.tumblr.com/post/658274049833811968/hi-there-sketch-shringasaurus-inspired-by-the Hey! Thank you for reading this, I appreciate any comments or advice. I worked on all of the ideas and texts and my brother drew all the dossier art and sketch art. We will be releasing more concept art soon with funny sketches and such.
  11. Introducing Stygimoloch: The Light Dr Artwork was not mine, based on the skin from ARKaeology but any custom artwork will be appreciated Dossier down below! Intro: Welcome survivors. I present to you stygimoloch, one of arks dino that never truly made it in game. Now with its new found skills and short temper, it will surely change extinction forever! Wild: Just as you are walking through the sanctuary, you get flash bannged, to then become a punching bag. Stygimoloch is incredibly short tempered and will strike at even the biggest of threats with no remorse. Its crystal dome on top of its head seems to reflect light and can easily stun raptors and wolves. I believe that this and stygimoloch size are due to the corruption of the element, since it seems to be bigger in proportions than I could have ever imagined, being as tall as an iguanodon! Taming: For some reason stygimoloch loves its smaller cousin, pachycephalosaurus and will even aid it in battle.Bring a strong pachy and get ready to go hunting with the stygimoloch of your choice.(Will no lose effectiveness when hurt but when targeting smaller targets, the bigger the better!) Tamed: Once the hunt is over you will find that you have a powerful tame on your side with various skills: Left-Click: Headbutt Stygimoloch prefers to stun and attack rather than charging since it's not as agile nor as fast as its baby cousin. This attack also can cause torpor to itself over time. Right-Click: Flash-Bang Stygimoloch reflects light from its crystal dome and stuns any small to mid sized creature. Could potentially set trees and bushes on fire. This attack drains stamina. C-Click: Corruption remover Stygimoloch shines its crystal dome with Element in its inventory onto a titan, removing the corruption at a faster and more effective rate. This can also help tame corrupted creatures. Trap the creature of your choice and bring its health down to 10%. After that aim your stygimolochs light onto a ring that will pop up. If not aimed correctly it will start to lose its taming effectiveness. Once freed from corruption the creature will be tamed and will have a “purification” boost which increases its base stats for 10%. This is useless without Element and does not help on supply drops. Drains stamina. X-Click: Light turret Debuff any incoming corrupted creature while defending the supply drop by shining multiple rays of light. Drains stamina. Space-Click: Light mirages Confuse other tribes and dinos by having a temporary light mirage of someone running around. These mirages do not have shadows. Drains stamina. Passive abilities: Debuff reapers Glows in the night (Bioluminescent) Pack bonus around Pachys Weakness: Endgame Theropods Good Flyers Big packs Fire Ranged weapons Shields(reflects its own light stunning itself) Stygimolochs Sauropods Difficult terrain Galis for obvious reasons In the wild it is aggressive to: Any Carnivore Any insect Large omnivores Drones (stuns them,then destroys them) Stygimolochs Corrupted creatures Theriz and sauropods(Thrill of the battle, I guess) Survivors(not our lucky day) Passive with: Small to midsize herbivores Small to midsize omnivores (Survivors excluded) Any flier (No point in hunting them) Pachys (Get a special pack bonus) Enforcers (Can't be stunned by Stygi) Titans (For obvious reasons) Helmet and head counters: 😎Sunglasses skin on any helmet 🤿Scuba Masks Tek helmet Dossier: Wild: Although several creatures have fallen to the corruption of Element, stygimoloch seems to have grown resistant to it. In fact, the dome on stygimolochs head is made out of a crystal material which helps reflect light. I suspect that this and its immense size is due to the Element corruption. What has not changed is its territorial temperament and will strike down whomever is bold enough to approach it. Taming: For some reason stygimoloch becomes passive when a survivor is riding a Pachy. Bring your favorite pachy and get ready to go hunting with this aggressive dino. Tamed: Once tamed, stygimoloch will be able to manipulate light in any shape or form, ranging from blasting light as if it were a turret to a strong stunning ray of light. Finally I have heard from the native tribes that if you combine Element with stygimolochs light, you could free creatures from corruption, though I still have to try! Why should I vote for this? Stygimoloch could have made the game but instead was implemented as a skin for the pachy. By voting you will help stygimoloch to be more than just a “Pachy skin” but a dino that will help change Ark forever. Also its a new herbivore that is able to pack a punch while staying in theme with extinction. Community Corner: Questions or suggestions? Feel free to put them down below!!! And as always thanks for reading!
  12. Ladies and Gentlemen boys and girls and all who see it today I present to you Tarchia Kielanae Tarchia Kielanae was a cretaceous ankylosaurid that lived in what is now Mongolia, it is characterized by its large nose and being wider than its brother the ankylo was a large herbivore that occurred to me for extinction so before anything else I will put the dossier below for you to read it more thoroughly. Wild As far as I remembered Tarchia Kielanae was not that big, a large armored herbivore inflanqueable you could say but somewhat slow for its large size, although they are so large the Tarchias always walk in groups of 2 and if they are alone they have little or almost no chance of survival. They are usually found in the sulfur fields where they have no problem with the heat, since their big nose works like an air conditioner and they stay cool most of the time. As far as I have seen the Tarchias 'feels threatened, it raises its tail and crouches down, putting itself in a state of defense in which it receives much less damage also also in this mode I have seen it turning on its own axis, although it tends to get very tired or even fall asleep when it is in this mode for a long time. I have also seen that his big nose has an extremely sticky mucus and when he has too much of it the cooling system stops working. Tamed To tame this incredible creature you must shoot in the nose to hurt it, and let the heat suffocate it until it faints and there you must give it water to refresh it once tamed You will have a mount with a defense mode that increases its defenses and can rotate on its own axis. and a mucus that will serve to stop the enemies so that the allies do as much damage as possible, a great collector of oil, sulfur and stone and a great mount to protect the others. Now that you have read what the dossier says, you understand to what extent my idea was that he would be a defense Dino, not so much an attack Dino, but more of a tanking dino while others do the damage, now I will go deeper into his active and passive abilities. Passive Abilities: Brotherhood: It is a buff that Tarchias receive if accompanied by an allied Tarchia that would make it unmountable, but if accompanied by 4 or more tarchias, ALL receive the nerf that receives more damage. Turn on its own axis: The Tarchia unlike other Ark dinos will be able to turn on its own axis in order to hit with its tail, although the defense mode makes it turn faster. Air conditioning: The Tarchia with its large nose can thermoregulate itself and the pilot, although if it has a lot of mucus, the effect of air conditioning may be affected. Active Abilities: Defense Mode: This will be a mode in which Tarchia will crouch down, raise its tail, lower its speed, increase its defense and if it manages to hit its tail, it will make a kind of slowdown as if it broke the dino's leg and it will be activated by pressing the ctrl key. Mucus: The Tarchia will create an extremely sticky mucus that will serve to completely stop the enemy for a few seconds and in the inventory of the Tarchia it will be possible to create this mucus with red crystallized sap but be careful because it will damage the thermal cooling ability, and will be used with the right click. Principal Attack:It will be a high damage hit that will be useful to kill corrupted or farm a lot of material such as oil, sulfur, silicate, Obsidian and element but in small quantities. Multiple Mounts: I thought that the Tarchia would have 2 types of mounts 1 the standard one and another one that would be a platform one a little bit bigger than the bronto's one. UFF, if that was long this eh, I had this dino in mind since there is only 1 ankylo and wanted something more of the family of ankylosaurids, I hope you understood my idea, if you have something more to contribute put it down in the comments that I read each and every one, thank you very much for staying until the end and vote for The Tarchia The Defender Of Bases. PD:If you see a spelling mistake, please write it down so I can correct it. Credits to prehistoric planet season 2 Credits for the other image to Jack Wood and his twitter would be:@TheWoodParable Thank you for reading my dossier and have a nice day.
  13. Shantungosaurus: Are you tired of slow walking sauropods like the titanosaur or bronto holding your mobile base? Do you want to plough through vegetation like nothing, waddle through water with your base, all while also decimating threats? Look no further than the shantungosaurus! This magnificent beast is of the hadrosaur family and comes from the late cretaceous and grew to a stunning height of 6 meters and reached lengths of 16.6 meters weighing 16 tonnes, that’s the weight of 21 cows! They were also THE largest non-sauropod land creature to ever exist. Their size helped them ward off even the largest threats as near nothing matched its immense size and weight. When provoked they stood on their hind legs and ran surprisingly fast for their body structure. In the wild: In tall forest and jungles, the shantungosaurus can be seen grazing in small herds along with their young, chowing down on berries. The shant takes great care in their young protecting them at all costs. When it sees a carnivore around which could endanger its children, the Shant receives a rivalry buff similar to the trike and goes from passive to territorial, attacking carnivores if they get too close. When attacking they stand on their hind legs delivering decimating stomps and tail swipes using their tail, throwing them back only to charge at them dealing more damage. Taming: When taming its general idea to separate the target tame from the herd or massacre the rest leaving the target alone. The shant itself has thick skin making it hard for most projectiles to pierce dealing massively reduced damage, with one exception, the Ballista turret! Once the bolt is coated with narcotics, the tranq bolt becomes the perfect shant tamer. To most other dinos it will deal a lot more damage than torpor but due to the shants thick skin it deals less damage and so more torpor. However, the shant will only gain torpor when shot in the stomach or underside which is easier to shoot while it is on its hind legs, about to attack leaving only a small window to shoot. The shant will continue attacking both the player and the ballista until it reaches a high enough torpor at which it will run, in situations like this, traps or barriers are very helpful. Once knocked out you will not need you to feed it, simply equip a saddle and there you have your shant. Domesticated: The Shant is an enormous beast rivalling the size of even the giga! With its immense size it harbors a great amount of health and weight also having a 15% overall damage reduction and 40% against projectiles. Its massive muscular tail is used to throw enemies, how far they are thrown is dependent on their drag weight where the less drag weight they have the further they are thrown. The Shant has 2 modes or stances, with different attack sets, Quadruped stance, and Biped stance. The quadruped stance is its default stance withal 4 legs on the ground. The Biped stance increases speed, damage output and attack efficiency i.e., tail swipe throws further, at the cost of higher stamina use. As the shant takes damage and its health drops it damage increases proportionally maxing out at 20% health gaining 2x damage. The shant, having massive muscular legs can carry a enormous amount of weight, giving you the option to equip a platform saddle (190 structure limit, also disables bipedal stance), all while being able to travel at half decent speeds. if you don’t want to sacrifice the bipedal stance and turn the shant into an absolute war beast, you can opt for the tek saddle variant which has multiple turrets and slightly reduces stamina use when attacking and traveling. If there is ever any trees or vegetation in the way, simply sprint into them to send them falling. Abilities summary (tamed): · Immense health plus damage reduction · Extra projectile damage reduction · Throwing tail swipe (based on drag weight) · Quadrupedal / Bipedal stance (no platform saddle) · Extra damage the lower the health · Large platform saddle · War tek saddle · Water wading/travel Attacks: Change stance : left ctrl Quadrupedal Stance: 1) Left click = Headbutt: a standard attack that does decent damage and slight knockback. Collects thatch and berries. 2) Right click = Tail swipe: a powerful attack that knocks its opponents far (based on drag weight) 3) Hold Right click = Charge: a short burst of speed that would charge toward a target stunning the target on impact, (with delay to separate tail swipe and charge) 4) C = roar: a loud bellowing call, purely aesthetic 5) X = stomp: a slightly heavier hitting attack that has no knockback. Collects wood and berries in a radius around the dino. Bipedal Stance: 1) Left click = Claw swipe: a standard attack that does good damage with no knockback. Collects thatch and berries. 2) Right click = Tail swipe: a powerful attack that knocks its opponents far (based on drag weight) 3) Hold Right click = Charge: a short burst of speed that would charge toward a target stunning the target on impact, (with delay to separate tail swipe and charge) 4) C = roar: a loud bellowing, purely aesthetic 5) X = Tail Slam: an extremely powerful attack that breaks opponents’ bones and stuns for a short period of time, it sets the dino back to quadruped stance and has a large cooldown, Sorry for no artwork, but here are some images of the shant itself!
  14. janenschia would be a large sauropod spawning in the island. they would come in dark greens to browns. its covered in small armor plats like the titanosaur. however it comes in at a smaller size. they would have large health amounts but moved very slowly. for saddle they would have basic saddle and a saddle that was a very small build area and the saddle comes with turrets that get placed on the side of the Janenschia.
  15. The Psittacosaurus. -It was a small herbivore from the early cretaceous period. It fed on mostly plant life. -My suggestion of this creature is that it would be addicted to gacha crystals and would automatically gather any dropped in the surrounding area. It would then crack them open and store the loot in its inventory, with its drag weight reduction for any items found in gacha crystals, for you to collect out of it later. -It would also give a passive buff to any gachas in its vicinity to produce higher loot quality, similar to a liopluradon's ability with underwater drops. -This creature would be an essential asset to any player with a gacha farm, especially those who may choose to play vanilla without mods. !DISCLAIMER! -none of the assets in the dossier and post are mine.
  16. Wild-the harsh wasteland is a dangerous place to survive yet i find my surprise that Peloroplites cedrimontanus is found roaming the waste. these creatures are highly aggressive herbivores this could be because of the lower resource out in the waste. they also don't seem to be affect by the negative affect of the waste or even corruption. in fact Peloroplites cedrimontanus will actively seek out and fight corrupted dinosaurs on the map. this makes me think that is was the ark last attempt to control the corruption before getting overwhelm. domestication-Peloroplites cedrimontanus armor makes tranquilizer darts and arrow bounce off with little to no damage. they are far to aggressive to be tamed passively either. one mad man had the idea of shooting an explosive at the the creature underside so it would get knock over once on it back it would cry out for help. so he gave the creature belly a nice starch and helped it back on its feet. after that Peloroplites cedrimontanus followed him everywhere and even allowed him to feed him in order to be ridden/tamed. I will have to see for myself if what he is saying is fact or fiction. Controls: RMB-shoulder bash:can collect bodies, berries and element. deals medium damage and high knockback LMB-Tail Slash: Hits target behind Peloroplites cedrimontanus collects berries, bodies and element. medium damage high knockback C-Defensive stance: Peloroplites cedrimontanus takes a defensive stance e reflecting all damage taken back at opponents and migrating damage to a small amount Left Ctrl-Peloroplites cedrimontanus bellow: Draws all attacker to -Peloroplites cedrimontanus and incases defense from corruption dinosaurs attacks Image source 1(Peloroplites sleeping art): https://a-dinosaur-a-day.com/post/159240189015/peloroplites-cedrimontanus Image source 2(peloproplites size chart):https://www.deviantart.com/cisiopurple/art/Peloroplites-776681088
  17. The Saltasaurus: Wild: The Saltasaurus is a lumbering sauropod, towering over the ferocious theropods I’ve seen here. Nothing bothers them as they plod their way through the desert, foraging for whatever meager vegetation they can find. Their tendency to travel in herds combined with their thick armor reminiscent of the ankylosaur makes them a force to be reckoned with, and as such nothing but the largest predators dare to cross paths with them. When aggravated, the whole herd will come to the individual’s defense in an impressive display of strength. Despite their slow appearances, these sauropods can move in impressive bursts of speed that set the animal up perfectly for a well-timed blow. Domesticated: This sauropod is incredibly resistant to even the most potent tranquilizers I know. I have seen one incredibly daring survivor knock one out by dodging its charges, causing it to smash into rocks and walls. Once successfully tamed, Saltasaurus is an incredible beast of burden, although its lack of speed causes it to be overlooked in favor of other creatures for travel. However, where this creature really shines is combat. It’s thick hide grants it a resistance to all bladed attacks, including the teeth and claws of even the most ferocious carnivores. It can also use its considerable momentum when running to smash into enemies and knock them aside. Some ingenious survivors have even managed to create a saddle for it that completely shields the wearer and passengers at the cost of much of the sauropod's carrying capacity. Overview: The Saltasaurus is intended to be a battle mount, capable of taking on any theropods. Abilities: The Saltasaurus has a passive 25% resistance to damage, but bullets, arrows, and other projectile weapons that can be aimed will do different damages based on where they hit (armor is 75% resistance, close to armor 50%, no armor 25%, etc.) The Saltasaurus has no dedicated sprint. Instead, when the sprint button is pressed, the Saltasaurus will begin accelerating to max speed over a period of time (which, mind you, is still not very fast). This can be chained with the shoulder bash attack for a more powerful effect. Don’t know if this counts as an ability, but the Saltasaurus has a metal saddle that shields the rider and two passengers from damage at the cost of a lot of weight. The Saltasaurus also has decent carrying capacity, which makes sense with how the creature is. It’s REALLY slow, even at max charge. Base bob can outrun it with some difficulty. Very tanky Attacks: Left click/RT: A basic stomp attack that transitions to a tailwhip when looking towards the right rear and a rear kick when looking towards the left rear, does okay damage (tailwhip does less damage but more knockback, same for rear kick). Right click: When standing still a two legged stomp that takes some time to play out, but does great damage (think Ark Additions Brachy). When starting to sprint, right click can be used to start a shoulder bash attack. Once started, a meter will show up on screen, and when you hit the right window at the right distance from the target, the Saltasaurus will smash it’s shoulder into the target, causing high knockback, okay damage (better than regular attack) and inflict a status effect called “crippled”. This will be similar to the ravager’s bleed, doing 5% of health over 10 seconds and causing the affected creature to take damage when moving. This attack, when properly timed, can damage up to metal. If you mistime the attack, the Saltasaurus will stumble and be unable to move for a short period of time as it regains its bearings. The shoulder bash can be used when not sprinting, but will be much less powerful and won’t do the status effect. Crouch: A cosmetic roar, maybe a herd buff? Post suggestions in the comments. Taming: To tame it you need to lead a Saltasaurus away from its herd. If the herd is killed, the Saltasaurus will constantly attack everything around it and cannot be tamed (it’s depressed). When you’ve led it away, you need to make it do its charge attack, and jump aside just as it’s about to hit you. It should smash into a hard surface (a wall or a rock) soon after missing, and when it does, it will enter a phase called “dazed”. At this point you can passively feed the Saltasaurus. This method will result in a high taming effectiveness, but there is another method. You can tranq a Saltasaurus out, but it has a lot of torpor and only takes torpor in specific places (i.e not the armor). This is a little easier than the other method, but will reduce the taming effectiveness no matter what. Thanks for reading my submission! I’ve always just wanted to have a powerful herbivore in ark that can actually take on a rex without getting absolutely destroyed, at least be on par with a rex.
  18. Campanile Giganteum Species: Campanile giganteum Aurora Time: Eocene epoch Diet: Herbivore Temprament: Territorial Dossier: Wild: Campanile giganteum or as the locals call it Campanile Aurora is a enormous gastropod that lives in arctic regions. It has gained the naem aurora from locals from it mucus that shimmers like aurora borealis. Campanile like othe land traveling gastropods uses the mucus to stay moist but this mucus consist off a unice formula that alows ice crystals to form. This is what gives it the shimmering effect. But it isn't just for show, this is also a way for campanile to leave the icy caves it calls home and venture into the scorching waistlands and feed on vegetation. Domesticated: domesticated Campanile can be a wounderfull travel mount while slow it scales any surface with easy and it can also carry plenty off goods. Thanks to it's freezing mucus it alowes ease while travling thru warmer areas and while some might find it gross the mucus can also refrigerate better than any refrigerator as long as the freezing tempreture off the mucus keeps anything from spoiling. While aurora isn't the first creature you might expect to find on the battle front it's power is not to be underestimated. While it`s hundreds off sharp teeth is not to be underestimated it's freezing projectiles is the real threat. Freezing mucus that i't shoots out from the top off it's shell can inflict imidiate hypothermia on touch. The mucus rapedly freezing into solid balls off ice after getting shoot out from the shell. Aurora has been used bye many tribes as cheaper mobile cannons to break thru enemy defences, when aurora borealis fills the sky you better bewear off incoming projectiles. Abilities and utility: Passive mucus: Campanile produces mucus over time or bye feeding it diches like sweet vegi cake, crops and other prepeard diches. the mucus is used for attacks, and recovering it`s own healt more quickly. Gastropod: Campanile can scale any serface (climing walls and ceilings) and won' get encumberd. Attacks: Seige mode: Left click: Rip and tear: Campanile uses it`s hundreds off tiny sharp teeth the grab and rip it's enemies. it`s a slow attack but it causes the target to bleed. Right click: Aurora shoot. Hold down right click to charge up freezing mucus to shoot out at high pressure. The longer you hold it the colder it will become. a simpel click or holding it 1-2 sec shoots out mucus that causes hypothermia dealing damge over time. Holding it longer wil cause the mucus to freeze solid mid air becoming balls off ice abel to damage even metal strucktures. Bonus: after fireing camanile while recoli from the blast pushing it`s shell backwards. If this hit anything the target hit wil be dealt damge and knocked back. Shift/sprint: Shell jab: Aurora uses it's large shell to deliver a powerfull jab. hold down to charge up the attack ( this can damage up to stone). Enemies that stand to close when shell jab is beeing used will be pushed infront off it where it will be hit bye tha jab itself. how far it will be pushed depend on weight.Artillery mode: Left click: Ice bomb Shoot out a large ice ball that will explode into smaller projectiles on hit. Right click: Aurora Blast. A long ranged blast that deal heavy damage and slows down anything hit. C : freezing puff:Campanile uses it`s mucus to rapidly cool down healing it'self and giving ally boosted health regeneration. Space: Artillery mode/Seige mode. Shifts beetween modes Weight: It has no special wight reduction but have a pretty good weight stat and won`t get encumberd. Taming: Campanile is found in the ice titan cave and has a extremly low chance at spawing within the ice dome. To tame it you need to sneak up to it without disturbing it ( ghillie or bug repelent preferd). Then you need to climb up it`s shell, at this point it will agro and a minigame will begin. Simular to the eques you need to calm it down whenever it need to take a break from shaking you off. after a while it will become passive allowing you to feed it ( sweet vegi cake preferd). Loot: ( most common to rare) # Meat # Chitin/ceratin # Cementing paste # Prime meat #silicka pearls # black pearls Thank you for looking at my idea. Hope you have a lovely day.
  19. Gravitholus is a creature that has been unrecognizably altered by the Corruption on this world. However, it's not a grotesque monster like the Velonasaur, or some mythical Drake like the Managarmr. It harnesses Element to do the extraordinary: Manipulate gravity. By increasing the density of the Element striating across the body, it can make itself Heavier, or lighter as it needs. But even more remarkable, a mighty charging headbutt from this can temporarily alter the perceived mass of whatever it knocks into, sending them absolutely flying for a short period of time as they become as light as a feather, until the effect ends and the plummet to the ground. Why bother to fight when you can simply fling your opponents into the sky? By increasing it's density, it can become immune to knockback and bleeds, sink underwater, and plow straight through Boulders and structures while charging. Unfortunately, this will also increase the weight of any materials it happens to be carrying, so make sure it doesn't have a big haul! By decreasing it's density, it can carry a massive load of resources at a fraction of their standard weight, jump further, and be immune to fall damage, at the cost that it also is easily thrown around now too. I wonder if there's any way its power could be harnessed to invert gravity entirely?
  20. The alamosaurus sanjuanensis is the largest titanosauridae ever in North America this species grew to 25 feet tall 70 feet in length and weighed 30 tons. It was a herbivore. and it went to adult sizes and simply no predator of North America could hunt it. The only thing that could bring this titan down was age starvation or dehydration. Even the mighty Tyrannosaurus Rex cannot hunt it. Behavior: The alamosaurus should be mostly a peaceful Titan the roams through the lands typically by itself although it would have a pack bonus Sauropods mainly Lived in large groups And it would only attack the largest of animals so simply put the higher the drag weight the more likely it is to attack as well as it would be a natural defender of herbivorous animals As well as it would be neutral upon being attacked or challenged. Spawn location I feel like this animal would spawn in the sunken Forest mainly that would have the highest chance of spawning this animal because there's lots of vegetation for it to feed on but it spawn rarely in the Wasteland biome and the City biome. Abilities\attacks LMB basics stomp (harvests: Stone and Flint, wood, thatch, berries and seeds). Rmb, , super stomp (harvests: Metal obsidian Crystal better than the basic stomp) C, , tail whip (harvests: fiber) and grounds flyers and disarms players with weapons Space, , toggle jets (saddle only) The Jets on the saddle will allow this thing to move fast in the water Which is something that the devs did on extinction they made all the animals have something special in the water because of the lack of water on this map This is roughly what I would like the saddle to look like half Tech half regular the tech portion will be fueled by element dust or just plain element the Jets that are on the side that look like turrets and the hook thing at the bottom of the alamosaurus foot is a pickaxe that will allow it to get even more resources such as stone trees and crystal will better at harvesting. Taming I feel like this creature needs to be challenged for you to domesticate it kind of like the Giga in the Paleo ark mod This creature would not need any special items to do this however you would just need to walk over to it with a weapon and an Allosaurus or a Carnotaurus adding more used to those in the process. to begin to challenge it instead of tanking damage until tamed you have to deal enough to make it submit and then feed it to heal it back up then it will become your friend. Buffs 1 Because this creature is gigantic. It will do more damage to the bigger the creature the higher the Drag weight the more damage will deal which would make it beautiful for killing Giganotosaurus and carcharodontosaurus. 2 immune to the shredded effect and the gnash or bleed effect of the giga 3. Creature would also have a 15% immunity to all damage unless wearing saddle with Bumping This up to 20% 4 We'll also be able to be ridden without a saddle 5 And having a herd bonus (just a renamed pack bonus) 6 Might buff that only applies to smaller herbivores. (Giving them a health recovery That's 1.5% better than Normand a weight reduction to anything in their inventory as long as the buff is applied.) My artwork
  21. Salvaje: es un herbívoro neutral de un tamaño aproximado de 3 metros de largo, el cual humilla a carnívoros de tamaño medio clavándoles sus grandes y afiladas garras. También los he visto subidos a los techos de las cuevas, y desde allí lanzarle piedras a los enemigos que estén abajo. Con su potente mordida es capaz de enganchar a los pequeños depredadores que lo acechen. Cuando está por debajo del 15% de su salud activa un bufo el cual le proporciona una reducción del 75% del daño recibido. Domesticado: los supervivientes ponen a estos grandes perezosos en los techos o paredes cercanas a sus bases para defenderlas de otros individuos. También los ponen a dormir para que tengan energía y sean más fuertes. He visto algunos cabalgarlos por los techos para domesticar a otras criaturas o incluso para tenderles una emboscada a los seres hostiles. Habilidades: -Ataque principal: zarpazo que provoca sangrado a los enemigos (Cick izquierdo, RT, R2). -Ataque secundario: mordisco que daña a grandes oponentes y destroza a individuos del tamaño pequeño (Click derecho, LT L2). -Tiene una opción la cual consiste en ponerlo a dormir durante 5 minutos (máximo tiempo), para que tenga un bufo que también dure 5 minutos que aumente todas sus estadísticas un 35%. -Cuando está por debajo del 15% de su salud activa un bufo el cual le proporciona una reducción del 75% del daño recibido. -Puede estar de pie y activar un nuevo ataque secundario, que es en vez de un mordisco, es un puñetazo en el suelo el cual tiene bastante empuje (Click derecho, LT L2). -Puede trepar por las paredes e ir por los techos si los hay activando de nuevo otro ataque secundario que consiste en lanzar rocas a los seres de abajo (Click derecho, LT L2), y puedes hacer una super carga que se trata de un gran puñetazo al suelo desde el techo (Espacio, A, X). Tameo: su tameo es complejo ya que vas a necesitar una escopeta de corredera y narcóticos. Tendrás que dejarlo por debajo del 15% de su salud activando su bufo, cuando tenga el bufo activado le saldrán unos puntos débiles en color rojo a los cuales les tendrás que dar con la escopeta para así dejarlo confuso, darle un narcótico y seguir este proceso hasta dormirlo. Montura: su montura es asombrosa, ya que es un francotirador al cual también tendrá como munición cualquier tipo de dardo, también se le podrá implantar una ametralladora Creado por halfmosquito 579 ofisial y leappingegg 3362
  22. Hello everyone I introduce to you the magnificent Shringasaurus! Now a quick disclaimer, this is NOT a Carnivore, it is a Herbivore. At first impression it looks like a cross between a Carnotaurus and a Megalania, but the Shringasaurus is actually a herbivore that feeds on the various flora in its habitat. The Shringasaurus lived during the Middle Triassic period, between 247 and 242 million years ago in what is now India. The Shringasaurus is not a dinosaur, it is an extinct genus of the archosauromorph reptiles, and unlike most reptiles, the Shringasaurus was a Warm Blooded organism meaning it was more hyper and active than the more inactive Cold Blooded organisms. The Shringasaurus could generate its own body temperature instead of relying on the environment to regulate body temperature. Dossier Text Wild: At first, most survivors would easily mistake this fearsome creature for a carnivore, for its resemblance to both the Carnotaurus and Megalania. But in my experience, the Shringasaurus will not give you trouble unless you enter near its territory. I have observed that these beasts are often found near each other in groups, likely as a strategy in the case of larger predator attacks. I have also come to find that the Shringasaurus are sexually dimorphic, with the males possessing larger horns for use in fighting other males to attract a mate. The females posses smaller horns, but are still just as deadly in a fight. Domesticated: The way these creatures are tamed is quite a danger but is well worth the risk for tribes looking for a powerful and agile mount. The Shringasaurus seems to be immune to all forms of narcotics, in fact they seem to like to eat narcotic potent flora. One would need to approach a male with the Cnidarias bio toxin and offer it to the creature. The Shringasaurus would then recognize the survivor and then proceed to attempt to impale them. A prepared survivor would then run away from the Shringasaurus upon a fast mount, you would then need to lead it into trees or rocks while it lunges at you. The impact from these objects will eventually knockout the Shringasaurus where it will then allow you to feed it. To tame a female is different, they seem to be more observant of other creatures and will not fall for tricks. You will have needed to tame a male Shringasaurus and to approach a female and offer it bio toxin. Once the female has acknowledged you, you will need to mount your Shringasaurus and challenge a nearby wild male at a horn fight. The female will remain docile and watch you in your fight. If successful, the female will become impressed and allow you to tame it passively, all other wild Shringasaurus nearby will become docile to your tribe for a while seeing your Shringasaurus as dominant and not to be messed with. The Shringasaurus makes an excellent travel mount due to its high speed and agility as well as its high capability in combat. The Shringasaurus is able to scale cliffs, swim in the ocean, and run at high speeds with excellent turning. Additional Notes: Survivors like to use the Shringasaurus to produce narcotics and other healing pastes, as with its special immune system and enzymes. The Shringasaurus likes to feed on Narcoberries, Tintoberries, and various other Narcotics. The properties of these berries mix with the Shringasaurus special enzymes after digestion creating a paste identical to narcotics and a paste similar to The Rockwell Recipes Medical Brew though not as effective, and useable by other herbivores. This can be useful while you are out if you need to gather certain healing or taming supplies in a pinch. Information Behavior: The Shringasaurus is a territorial creature that travels in groups with other Shringasaurus, they are sexually dimorphic which mean the males have larger horns and the females have smaller horns. They are docile in nature but turn aggressive when humans get too close for too long. Male Shringasaurus are aggressive to any survivors who get close and will continue to chase them. Female Shringasaurus are not aggressive and choose to observe for danger, if provoked or you attack another Shringasaurus, they will turn aggressive. In real life there are certain creatures that produce toxins by stealing it from other poisonous creatures or plants. Jellyfish have their nematocysts harvested by these creatures and reused as toxins. The Shringasaurus also shares this case, it is able to use other venoms or toxins from the animals it kills. It harvests the narcotic or healing properties from certain flora and augments it with its enzymes. It is able to enhance or reuse venom/toxins. They seem to reside in underground forest caves in The Underground World and Floating Island. They feed on berries and like to eat Narcotics or Narcoberries. Their favorite food is Bio Toxin which gives them a bit of an electric kick, they seem to be able to hunt Cnidaria without being affected by their shock attack. Taming: To tame a male Shringasaurus, you will need a fast mount or a mount that is able to avoid getting hit by the Shringsaurus Dash attack. You will then need to put Bio Toxin or Narcotics in your last item bar and run up to a Male Shringasaurus and press E to feed it. You will have 5 seconds to stand near the Shringasaurus before it becomes aggressive, make sure to feed it during those 5 seconds. After it has eaten the narcotic or toxin, it will then acknowledge you and start to attack you with Dash attacks. To knock it out, you will need to make it dash into trees or rocks to inflict torpor on it, it is essential that you have a mount that can outmaneuver it or dodge out of the way when it does its dash attack. Such a good tame would be the Gallimimus to outrun it or the Beelzebufoo to jump out of the way. Trees do less torpor than rocks. Once you have knocked out the Shringasaurus, you can then feed it Narcotics or Bio Toxin to tame it. To tame a female you will need to have already tamed a male Shringasaurus, you will need to approach a Female Shringasaurus which will probably be keeping an eye on you. Feed it a Bio Toxin or Narcotic and it will initiate a taming bar. There must be a nearby wild male Shringasaurus to initiate the taming bar. Once you have fed the female you will need to mount your Shringasaurus and a single Male Shringasaurus will challenge you. Both males with be locked in a horn wrestling fight where you will need to complete a minigame to win the fight. This will involve either pressing keys or clicking left or right fast enough. If you lose the fight, all the Shringasaurus will attack you, if you win the fight, the female will allow you to passive tame her with Narcotics or Bio Toxin. All other nearby wild males will become docile to you for a long period of time after you win the fight. Link to Image: https://www.deviantart.com/kepyle2055/art/Shringasaurus-847510106 Abilities: The Shringasaurus has various attack abilities and passive abilities. It is able to produce narcotics from having Narcoberries in its inventory, it produces 1 Narcotic per 5 Narcoberries though not as time efficient as crafting Narcotics. It can produce a new item called a healing paste that can be used as a less effective but easy to acquire alternative medical brew. It can be consumed to regain health faster or force fed to other herbivores to regain health similar to how meat can be force fed to carnivores to heal faster. It is still inferior to Medical Brews and Veggie Cakes. It is produced by having Tintoberries in its inventory, producing 1 healing paste per 5 Tintoberries. The Shringasaurus can also produce a shock venom which is produced from having Bio Toxin in its inventory, it produces 1 Shock Venom per 5 Bio Toxin. The Shringasaurus is able to toggle a venom in combat depending if it has any in its inventory, it can use narcotics from its inventory to deal torpor with its bite attack, it can use Shock Venom to deal a short stun attack on creatures with a cooldown before it can use Shock Venom again (This will not dismount in PvP). It can also use Megalania Toxin or Titanoboa Venom if it happens to have some in its inventory. Megalania Toxin would apply Megarabbies to its victims and Titanoboa Venom would be a stronger torpor attack. The Shringasaurus has a dash/lunge attack where it propels itself forward horizontally, closing gaps in combat while dealing damage. This attack could also be used to clear trees or rocks out of your way. It also has a bleed/impale horn attack similar to the Carnotaurus. The Shringasaurus is always aware and will not allow enemy flyers from picking you off its saddle, it will hit flyer that tries to pick you with its horns. Travel: The Shringasaurus makes an excellent travel mount being a high speed tame with great maneuverability and agility. Being a warm blooded creature, it is more active and agile. It can be outrun by other creatures though such as the Gallimimus. The Shringasaurus is capable of climbing walls similar to a Megalania but not as fast as a Rock Drake. It makes an excellent swimmer in the ocean for exploration and combat. Shringasaurus also has fall damage reduction taking almost no damage from high drops. Harvester: The Shringasaurus can collect berries from bushes, but is unable to collect anything from trees or rocks. It seems to harvest more Narcoberries than the others as it is a picky eater preferring to produce narcotics to use later. The Shringasaurus is also great for harvesting Sillica and Black h when exploring the depths of the ocean, It can either harvest these pearls from deposits or from creatures. The Shringsaurus harvests vast amounts of Bio Toxin from Cnidaria as it is its favorite food, while being immune to the stun and shock affects. PvE and PvP: The Shringasaurus is a great travel mount, good for combat and closing spaces with its dash attack. It offers protection from enemy flyers, and is not affected by shock attacks from jellyfish in the ocean. It is useful for harvesting silica and black pearls and overall can traverse almost all terrain except flying. Its multiple status affects and ability to toggle venoms makes the player strategize how to use it in combat. Utility: The Shringasaurus is a great utility mount making it useful for situations where you forget to bring narcotics, or if you need to regain health in a pinch. Its most unique use is the ability to produce healing pastes to heal other herbivores which can be force fed to them or consumed yourself. Thanks to Adamworks for letting me use his art for this forum. Here is his art page https://adamworks.tumblr.com/post/658274049833811968/hi-there-sketch-shringasaurus-inspired-by-the Hey! Thank you for reading this, I appreciate any comments or advice. I worked on all of the ideas and texts and my brother drew all the dossier art and sketch art. We will be releasing more concept art soon with funny sketches and such.
  23. NAME: Brute Wurm/ Glarewing SPECIES: Papilio belua TEMPERAMENT: Adults: skittish and protective babies: friendly About: The papilio belua, aka Brute Wurm/Glarewing, a timeless wonder of nature with the power to undergo metamorphosis! I have always dreamed of riding a rowdy caterpillar in this game, and why not do something interesting with it and allow it become a stunning butterfly as well! This creature is in spired by the hickory horned devil caterpillar, emperor caterpillars and various swallowtail butterflies and a few moths (as well as a healthy dose of love for invertebrates!) I wanted to make something fun to raise, tame and ride. As well as something fun to look at and interact with, something alive! Bringing unique flavor to a map I have always loved. The caterpillar goes through 3 stages, called instars. The first instar being the babies (caterpups as I like to call them) that can be found in the wild. The second instar, being the juvenile and adolescent stage, and the Final Instar, the “adult caterpillar”, which is its own creature, called the Brute Wurm, with unique abilities. After that the player can choose to gorge the Final Instar caterpillar and that allows it to pupate and emerge into a true adult with its own set of unique abilities. IMPORTANT NOTE: in the event that this might be considered two tames and it has to be pared down to one or the other, my official submission is the Brute Wurm. The taming, behavior, and stats will be the same, but no pupation mechanics. Breedable and adults seen in the wild with babies. Brute Wurm Glarewing Link to high res pics because it made me destroy the pictures to post this x.x Wild: The papilio belua resides among the rocky spires in the jungles of the Center. Adult Glarewings are peaceful, beautiful and grand, only touching the ground to feed. Adults are usually seen watching over little, 1st instar caterpups that nibble at the mosses and rocks in the safety of the steep cliffs. The larva are passive, even friendly, as they wiggle around the cliffs, using their strong jaws to munch away at the rocks surface, getting nutrients and minerals. Their munching can be heard from the ground if you listen! They are startled by loud noises are prone to wiggling themselves right off of the cliff if they become too startled. It can take them some time to become calm enough to make their way back up the cliffs and if their parent senses they are in danger, they will come to aid. While the adults do not do much damage they can create great gusts with the flap of their wings and stun survivors and tames with their dazzling wing spots to give their offspring an opportunity to escape. Adult Glarewings are not too keen on fighting and will usually flee after stunning. If killed, adults drop silk, meat and chitin, while babies only drop a small amount of meat. Wild caterpups not in a tantrum state can be pet by the player for fun, it does nothing, but it’s cute! Taming: While adult Glarewings can be bred, they cannot be tamed. To acquire a Glarewing you must steal and raise a caterpillar! Parents and young larva live high up on the rocky cliffs in the jungle spires on the Center. Due to their propensity to be startled by loud noises, detonating explosives or the roars of large carnivore close to the spire in short succession will cause the caterpups to “dance”. They will eventually fall off of the cliff and to the ground where they will proceed to have a wee caterpillar tantrum, thrashing about. This is when the taming process begins. During this time the player may calm them down with honey or petting. Honey provides better taming effectiveness. If the caterpillar becomes too stressed (not receiving the pets or honey) , the adult parent will descend on the player inflicting knock back and stuns as well as mildly damaging kicks to get the player away from the larva. Once the caterpillar is calmed it is considered “tamed”, and the player must carry them on their shoulder to a safe place to begin the raising process. Cryopods in the first instar will kill the larva. During the time a caterpup is shouldered, it gets the attention of hungry fliers ready to snatch the baby grub. Godspeed!! Tamed Abilities: Caterpup: While in the first instar (about an hours time) The the shouldered caterpillar attracts fliers in range who become hostile and will attack the player, wishing to eat the juicy grub. Brute Wurm: A large brutish creature the size of a small bus. An all terrain brawler boasting a stout HP pool. Existing in the same weight class as a thylacoleo while similarly allowing mounted shooting as well as climbing ability. Quite fast for its stature, it can outpace many creatures at full tilt. Abilities: -Catersmash: a simple frontal attack where the caterpillar slams its clawed forelegs at the enemy doing moderate damage. Moderate attack speed. -Cattering Ram: Brute Wurm charges, slowly picking up speed, does extra damage against doors and door-frames -Net gun string spit: shoots a web-like substance acting much like a net gun. -Barbaric thrash: the caterpillar swings its body wildly inflicting light damage and high knock back. Cannot be used while climbing. Glarewing: A somewhat delicate but fast flier capable of flying in any orientation and capable of landing and climbing on any surface. Similar statistically to a griffin with the speed of wyvern but can be saddled. Saddle allows for a driver and two machine gun turret positions. Can only pick up very small creatures and 1st instar larva. Alchemist: feeding on liquids through a proboscis, the Glarewing can gather from plants. Instead of getting berries and fiber, it can convert berries found in bushes into narcotics and if narcotics are inside the Glarewings inventory it will start making med brews. Abilities: -Kick: the Glarewing rears up and boxes the enemy with its legs. Light damage, light knock back. -Dodge: a quick directional arial dash for evasion. -Dazzling spots: large flashing spots on the wings stun the enemy similarly to baryonyx and microraptor. Can be used in flight but only affects targets directly below it. 30sec cooldown. -Wing Beat: creates a gust of wind with powerful wings. No damage, large knock back. Raising/breeding: Glarewings can bred normally and require no special conditions. Lays eggs. Baby caterpups are HUNGRY! They will eat both stone and fiber in the first instar, once they reach the second instar, they only eat fiber. They can be fed by maewings and eat from a trough once the second instar is reached. Once the second instar is reached it behaves much like most tames going through juvenile> adolescent>”Adult” aka Final Instar. They imprint as normal. METAMORPHOSIS: The Brute Wurm can be kept in its “adult” Final Instar form or the player can choose make the Brute Wurm pupate. Once at the “adult stage” the caterpillar can enter a “gorging state” through the behavior options. The player then can participate in a mini game where the caterpillar must be ridden in a reckless rampage through the brush, devouring all plant matter in its path until it is full (think eqqus but ROWDY BULLDOZER). Once full it will appear engorged and calm and the option for “pupate” will be available where gorge was previously. Provided with a vertical surface that is at least 3x2 walls in size, it will climb up, turn into a cocoon, and pupate for 7 days in-game time. During this time they cannot be cryopodded. This is a permanent change and cannot be reverted. Papilios in the cocooned state are very weak to fire. Additional notes and ideas: - caterpillar battering ram ability?? -skin shedding between instars -would be neat if untameable final instar brute wurms we’re running around wild, they would drop a lot of meat!!! -considered making the male Adult Glarewing have robust antenna that would be able to sniff out specific creatures and track them. A bit over the top though! -fun rodeo caterpillar rampage music for minigame??? -References for caterpillar thrashing and “dancing” animations: Reaction to noise https://youtube.com/shorts/EqF7EUUsLUo?feature=share Thrash attack inspiration https://youtu.be/xFzo1fpmMqU -Additional spawn location in the underground on the walls of the cavern! ✨✨✨Hope you like my idea! Thanks for reading and thanks for the opportunity!!!✨✨✨
  24. General Information: Torosaurus was a large ceratopsian dinosaur that lived 68-66 million years ago in North America. At 30 ft in length, weighing up to 13,000 lbs, and having a 9 ft long skull, it was one of the largest of the horned dinosaurs. Ark Information: Common Name: Torosaurus Species: Torosaurus iratus (Angry perforated lizard) Time: Late Cretaceous Diet: Herbivore Temperament: Aggressive Wild: These behemoths are not something you don’t want to be on their bad side. Torosaurus are very similar to the other ceratopsians I have come across on these Arks, with large horns and a long frill covering the back of its neck. Unlike the Triceratops or the Pachyrinosaurus, however, it was much larger and lives a solitary lifestyle. If you find two of these beast together they are almost always fighting each other. Torosaurus are very territorial and will fight anything or anyone that it seems as a challenger to its turf. There are very few things that can stand up to one of these beast once they start their charge. Torosaurus also have a habit of sharpening their horns before a fight to make them even more dangerous. If you run into one of these dinosaurs, I have one word of advice. DO NOT RUN! Running will trigger it to charge and it won’t stop until it tramples you. If you want to survive a Torosaurus encounter you have to stand your ground. It will view you as a challenger rather than a target to mow down. Once it sees you as a challenger, you either have the option to fight or back down. While backing down might be the safest option, fighting it is the key to domesticating them from what I’ve been told. Domesticated: Those who have tamed a Torosaurus are some of the most hardened survivors I have ever met. They have told me that by standing their ground and fighting, the dinosaur eventually calmed down and they were even able to hop onto its back. It would try to buck them off like a rodeo bull before eventually soothing it with food. Once it has relaxed, the real challenge begins. By leading the Torosaurus to new challengers to fight, the survivors were eventually able to gain their trust. The brave survivors who have tamed them no pose a near unstoppable animal of war at their side. A Torosaur’s charge is powerful enough to plow through lower quantity structures and severely damage high quality ones. They are also impossible to stop once they get going. I’ve been told the only way to stop them from charging is be throwing explosives under their legs. Its horns are also a force to be reckoned with. With the ability to sharpen its horns, it can use them to cut through armor and gore anything that gets in its way. When its horns are blunt, they are more suited for crashing through walls and knocking enemies off their feet. Surprisingly, Torosaurus isn’t just a good war mount. Its powerful legs are also useful in travel and it can carry heavy loads quite well. This animal is also great at scaling rough terrain and is even a fairly good swimmer for a creature of its size. Its temper also seems to heighten its fighting capabilities when it’s in the presence of large animals. Torosaurus it a very versatile creature to have by a survivors side. Torosaurus would be a late game powerhouse herbivore. It would be cable of damaging structures up to metal tier as well as take reduced damage when attacked from the head like the Triceratops. Its main attacks would be a charge and a horn attack. It’ll have two separate modes: Sharpened Horns Mode and Blunt Horns Mode. Sharpened Horns Mode: This mode is activated by Torosaurus scraping its horns on the ground. When this mode is activated, Torosaur’s horn attack deals increased damage and add a bleed affect to the target. Reduced knock back on both attacks. The buff last for 1 minute and has a 2 minute cooldown. Blunt Horns Mode: The natural state for Torosaurus. Charge attack deals more damage to structures and targets. Increased knock back on both attacks. Torosaurus also possesses the Rivalry ability of a Triceratops. Its taming method will be a mix of a Reaper, Amargasaurus, and Carchardontosaurus. First you must damage it bellow 10% health, then hop on its back and guide it towards creatures to fight, feeding it either kibble or healing items periodically. (images are not mine)
  25. Common Name: Toxodon Species: Toxodon platensis Time: Late Miocene Diet: Herbivore Temperament: neutral Wild-A strange creature that even the Charles Darwin was stumped on. The Toxodon is a odd creature looking like a strange mix of multiple different creatures these south American mammas are used to living life in the tropics and by waterways as they are herbivores that feed on vegetation from the surrounding area. I even seen these creatures dive great length in order to feed on aquatic plants. They can put up a decent fight but if the going gets tough these animals quickly retreat into the water were they dive down to quickly escape predators by running on the bottom of the water. Domesticated -Toxodon is a hardy creature that and the fact it will retreat into the water has been much headache for tribes attempting to tame them. however they can still be brought down and tamed normally. Once down they will want berries, crop s and of course superior kibble in order to be tamed. Once tamed tribes find a useful beast able to carry heavy load and transport them with relative speeds across the center even in water it is decently fast. It even seems the only thing that really hunt toxodon in the water are scaros as most other water creatures just avoid them. PVE -high weight -fast swimming speed -large poop producer PVP -High health pool -medium damage -Fish ignore you so could lure enemies into water traps Image 1 from https://prehistoric-fauna.com/Toxodon Image 2 from https://commons.wikimedia.org/wiki/File:Toxodon_platensis.jpg
×
×
  • Create New...