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SAS last won the day on October 24 2021

SAS had the most liked content!

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  1. Concerning New Year Event that can be triggered twice per a savefile. Is there a method to reset the triggers? I am not going to abuse your New Year's present to run this many times. But the thought something might go wrong so I would miss it and have no other option except rollback or accepting the loss is pressing me enough to just not use the event this year again.
  2. I got a 6h cooldown on my quasi-singleplayer server until I can fight Ice Titan again (he didn't drop head). Is there an option or a command to disable the timer or make it 1 second? There should be at least an admin command Wildcard were using for debug and testing back in the Extinction days. If singleplayer has no cooldowns for Titan fights Unofficial servers should have the same optional feature. Many players circumvent singleplayer bugs and inconveniences by setting up dedicated servers for themselves.
  3. Here in my country we expect prolonged blackouts and dark winter without continuous heating, internet, communications, water supply etc. The goal of this topic is to find a working solution to be able to connect to a locally hosted dedicated server cluster that is running on the same PC machine I use to play the game. With no internet access. The platform is Steam, Linux. ARK is played via Steam Proton. A solution of any technical complexity will do. I intend to keep the topic alive until it is found.
  4. Maybe issues with newer kernel on non-LTS system? I have switched to Linux not so long ago and these (new kernel and non-LTS OS) were the reasons of ~50% complete reinstalls I had to do to get things working.
  5. Does your install location happen to be on a NTFS partition?
  6. Keep a way to tame Zombie Wyverns if a server enables such option after the event is over. Reasons: - Scorched Earth has no Ascension. Dodo Wyvern hunt is a good substitute. - Zombie Wyverns can't be tamed in a legit way all the year but can be used. Hunting down a big boss is a fair trade for taming these double-leveled Wyverns at any time. - Scorched Earth is one of the weakest DLCs. With Dodo Wyvern and tamable Zombie Wyverns I have been spending most of my time on the map. I enjoy it, have reason to be there, beat Manticore boss on all difficulties, collected all the Explorer Notes since the Fear Evolved 5 began. - and more. I think keeping a way to have such a great mechanic that adds value to a good map that was overshadowed by its successors is justified.
  7. There is an option OverrideStructurePlatformPrevention=true that works for Auto-Turrets but doesn't work for Heavy Turrets so they can't be placed, among other things, on Hover Skiffs. The topic is relevant to me, following.
  8. He often spawns underground. I was looking for Dodo Wyvern at specific coordinates, music was playing but no Wyvern. Tek Helmet and detached camera view showed that he was underground. Dodo Wyvern appears at midnight between days with numbers that after division by 3 give remainders 1 and 2 respectively. (i.e. (day# mod 3 = 1) and (day# mod 3 = 2)).
  9. After a recent update some enemy attacks have started 1-hit kill me. I play alone with 3x Damage and 3x Resistance settings. Before I was able to take 1-2 bites/impacts of everything and had a chance to react and save the day. Now poison balls from Poison Wyverns and Basilisks are game-ending (or mission-ending?). I tried to craft a good Gas Mask (745 durability) and use it with 4 pieces of flak with 3571 total armor. Take into account 3x player resistance and 200 HP. Dodging every projectile and creature is impossible due to horrendous lag (even though I play on the same home PC with 128 GB RAM and Ryzen 5800X that runs the servers). Lightning Wyvern can disintegrate me in a spot if he decides to keep aim on me for a second longer than other times. This mission was my favorite. It was a challenge as it was. I had to have spare gear sets that I got after 4 years of loot hunting, soups. I couldn't do even the first wave without a strategy. The last wave required a strategy too. As most of waves in between. The timer was harsh so I had to act quick and shoot accurate. Weapons expire after 3 waves and I had to have enough points to renew them after getting to the place first. To keep an eye on health and armor durability, to manage inventory quickly. It was truly a peak difficulty that was enjoyable just as much. I had been replaying it on alpha every 36h of server uptime. Is it a bug that got past QA or is it a new normal? Alpha Downriver Run made me not want to try it again in the foreseeable future. Now it would be two missions? Imagine playing a 30-40min mission with a hidden randomized timer that ends it with no warning. No fun anymore. The topic I'm making is intended as a discussion, not as a bug report. Obviously I have no information whether it is a bug at all or if I were biased in my testings today. I'm uncomfortable expressing long meaningful thoughts in a formal text report forms too, that makes me unsure if a quickly made explanation wouldn't end in a spam. Sadly I have no time for thorough testing and writing an expanded report anyway due to tomorrow's work week. That being said I ask not to nuke this topic as I want to discuss other players' opinions on the mission and their strategies I and others might find useful in our games. If a QA person reads it a short few words reply is appreciated, if you don't mind.
  10. Dodo Wyvern gave me 500 of each event item (Dinosaur Bone, Pumpkin, Scarecrow, Stolen Headstone) as well as some skins that are also obtainable by getting specific achievements and 4 Chibis, 2 of which were uncommon and 2 rare.
  11. For me personally it has been unpleasant experience. The mission takes 4-6 minutes for a failed attempt. HLN-A is distracting. The part I'd like to get better in is after ~3:30 mark plus the time needed to restart the mission. I struggle to get close to the finish line with any health left. I can either get to the finish after trying hard and be late for a second or less or maintain needed pace but crash. I haven't completed it once yet. It's my last mission to do. I have 50/51 missions and repeat most of them on alpha (except canoe missions) when the buff timer is about to end. The fact that a race sidegame in a rpg survival shooter is more difficult then Alpha Overseer on foot and that I have to spend many hours of my very limited free time on doing something frustrating and non-rewarding is starting to make me think about giving up trying for the time being. I did every Genesis: Part 1 alpha mission, except Alpha Built Fjord Tough, but this one feels worse than the worst races from there. What are your feelings and opinions on the current state of the mission? It is theoretically possible but practically isn't in the circumstances of limited time available for entertainments. May I ask Cedric, Adam or another person involved to share statistics on this mission completion please?
  12. Will all Corrupt Giganotosauruses become their basic version again or have you tested it this one time? Almost forgot that all the Tek creatures in Lunar biome were normal counterparts too. Every past Fear Evolved event has messed up creature variants for those creatures that were getting event variant.
  13. Request an ini config option to override Shadowmane natural saddle armor cap and gain per level. Reasons: On uncapped unofficial servers max armor of a saddle is just over 350. It means that after the patch v338.23 introduced the new hard cap of 80 points for saddle natural armor Shadowmane's maximum damage reduction is approximately 3.6 times lower than such of saddled creatures. The proposed option would allow server owners to fine tune the numbers. Please vote up if you find this to be useful for you or others.
  14. An .ini option to increase or decrease duration of mission world buffs similar to the introduced option to increase or decrease efficacy. Reasoning: On crowded servers many players can reset buff timers. On a singleplayer servers you have few options. Like to do the missions annoyingly often or to start the Genesis Part 2 server only occasionally while every other server on your cluster could be up and running 24/7 if needed. We have fuel consumption multipliers, battery discharge multipliers, food values etc. I think the option would be useful to many. Please support.
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