Harrist14

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Harrist14 last won the day on August 13

Harrist14 had the most liked content!

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390 Tribe Leader

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About Harrist14

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    Flak Armor

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  • ARK Platforms Owned
    PC
    Xbox
    PS4

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  1. How to make adolescent wyvern land?

    Whip works for other flyers but it's never worked for me for wyverns
  2. Where/what to build in PVP?

    Lol...8 stories on top of a mountain isn't low key. And neither is irrigation. If you're playing solo and brand new, build small and hidden in the woods somewhere, and get to stone first day, then metal soon after. Wood is useless. And people will always come out of their way to raid you
  3. For sure ark won't be around in 10 years lol
  4. How picky of a builder are you?

    Very picky, they're all boxes but they have to be perfect, water lines, electric cables all perfectly in line, cables under foundations and verticals in pillars, walls have to be on the same snap points, ceilings facing the same way. I don't care if it looks cool, but it has to look orderly. Everything is placed with ladders, cables, pipes, fridges, forges, vaults, etc
  5. Yeah, unofficials are entirely different on PC and console. I didn't even consider unofficials an option when I played on Xbox, but on PC it's definitely a reasonable choice, just not my thing. The Xbox ones seem much more poorly run in general, and like Smokey said, no mods, less options, etc.
  6. Lol @Cronics literally facepalm reacted to every post he disagreed with. Cool, man
  7. They already nerfed it once, relax
  8. Wyvern on Official The Island Servers.

    Wyverns aren't particularly relevant to PVP.
  9. Probably not considering they've said they stopped developing it
  10. v271.0 Boss Changes-What's the damage?

    Most big tribes have done the dragon or ragnarok bosses by now
  11. 100% efficiency stats

    There's no reason to argue, but there really isn't room for disagreement here. Just factually speaking, imprinted stats are never, ever passed down. I've bred hundreds of dinos on official servers, before and after imprinting has existed, and it's always been that way.
  12. 100% efficiency stats

    Lol no. Stats increased by imprinting are not passed down.
  13. 100% efficiency stats

    *le sigh*
  14. 100% efficiency stats

    You're completely missing what we were talking about. We were specifically talking about the stats that end up higher on a baby than the wild tamed parents, without mutations, which are only melee and sometimes food. They aren't always higher, but a good percentage of the time they are, since they count as if you had gotten a 100% effectiveness tame. It only happens from wild tamed parents, not subsequent generations, unlike what you appeared to be saying about random stat increases. Read your own link: "The stat-values (not the stat-levels) of the offspring are calculated like for a creature that was just tamed with a 100% taming effectiveness with the taming effectiveness bonuses applied. This means that an offspring can have higher values as its parents in stats that gets a bonus depending on the taming effectiveness (for most creatures this is Melee Damage and sometimes Food)." And: "To understand this better, here is an example. Let's only look at the melee damage of a pair of Raptors. Assume they were just tamed with a taming effectiveness of 70% and have both already 4 levels in melee damage. The value you can see as melee damage is according to the formula on Creature Stats Calculation, the newly added extra modifier (balancing update), and the stats of the raptors. The offspring inherits the values of its parents. But they don't inherit the plain value, but the levels the parents spend in the stats before being leveled up by a player. So the offspring inherits 4 levels for its melee damage (as both parents have 4 levels in this case). To get the value of the melee damage of the offspring, we calculate it like before, but this time we use a taming effectiveness of 100% (this is the way the game gives you another bonus if you breed creatures). The offspring has like the parents 4 levels in melee damage, but with the higher taming-effectiveness-bonus its value is 150.5% instead of 143.6%. The bonus is not much, but is clearly noticeable."