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miu1103

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  1. I was wondering, why don't we add a kind of loser's round of voting? Or, why not create two slots, one for losers who lost the previous election, and one for new voters? Then at the end, we should elect the first runner-up from the two. Or, we could implement the two first-place winners in a friendly manner. I don't think it's fair to take an idea that was defeated and put it on a different map with slight changes, while keeping the supporters of the defeated idea with you and still participate in the election. I understand that the cheetah of the owl people and the spider of the idol people are both always at the top of the list, and I understand the feelings of their supporters, but isn't it bad to fill up an important slot in the election? It would be a waste to kill new ideas, and banning defeated ideas from participating in the election again would offend their supporters, wouldn't it? Wouldn't it be a solution to have a separate election quota? Or, why don't we quit the current way of voting? If we vote one by one, people won't scream "funny" or "fraud". Well, I guess it would take a lot of time and effort... This is a personal thought, but if you really, really want to make sure that the ASA is not just a piece of artwork with improved image quality, I would like to see a revival election for each map of ideas that lost the election. To be honest, it is really atrocious when an idea that was originally supposed to work on a map reappears on another map with a few changes or distortions... And really, don't destroy new ideas on that map... If you really want to be honest, add all of the top 10 or even the top 5.... I've heard that the creatures selected for this election must have a net gun for their taming, that spiders like the idol of all places wrap gacha and other production creatures in cocoons and hang them, that gacha will be added in extinction, and that the engrams that reform elemental dust into elements, such as the mined creatures in this case, are only available for dust because of the extinction engrams....... Even if you can get the dust, it can only be used for custom recipes. Yes, none of this will be all that powerful when the aberration is implemented. Are you nuts? Really... The election we're working on now is an election that will be added to the ASA, remember? Shouldn't it be tied to only the engrams available on the target map at the idea submission and collection stage? It's good to be able to expect more success later on, but if they can't be active or stand out in the initial target map when they are added, don't you think there is no point in winning the election as the face of that map at all?
  2. Don't tell me Net Projectile is absolutely necessary for Tame? It's the ASA that gets added, not the ASE, right? If Net Projectile engrams are not added to the aberration from Genesis 2, it will not be possible to use or obtain them until Genesis 2 is added, even if the aberration is officially added... Please clarify with the developers how to coordinate the taming process. Or will you talk to the developers to allow the free release of engrams like Net Projectile's cryo-pods? I thought this creature was cool, but it is not a real life form. However, it is a creature that will be added, so it would be too much of a quandary to implement it and not be able to play an active role in the game. I think the current ARK management has a talent for turning small mistakes into big mistakes....................................
  3. Yes, Net Projectile is a new item, and it was originally a trap and terrain item... If Net Projectile is really necessary for taming, I would like to see a change in the taming method or an adjustment in the official engrams, etc... ...
  4. Of course there will be official implementation of new engrams and organisms on ASE paid maps such as Scorched Earth, Aberration, Extinction, Genesis, etc. in ASA, right? If not, then it would be meaningful to add all or at least 5 organisms that were selected until the final election. I mean, it seems that Net Projectile is required for the taming method of the selected creatures, but Net Projectile is an engram from Genesis 2, isn't it? You are not joking that aberration alone is not enough for taming, are you?
  5. Great octopus that amplifies the threat of reapers and Nameless! I thought it was well thought out, at least it could work in both PvE and PvP! I have an idea. PvE players who don't elaborate on bases, equipment and weapons or small PvP tribes who can't afford it don't use dyes much, so other abilities would make them more attractive! For example, a rather expensive medicine that would be considered as a compatriot against reapers and Nameless (function as an insect repellant) could be created in Palaeoctopus using aberrant resources such as reaper pheromone glands, Nameless poison and elemental ores, and valuable resources such as black pearls, which could be used to create a medicine that would function as an insect repellant against reapers and Nameless. The medicine is made from Palaeoctopus ink and drops at the scientific workbench. This is a medicine that gives the Nameless and Reapers a damage reduction when they are out of range of the normal insect repellant and charge light, and misidentifies them as compatriots rather than insect repellents. The Nameless and Reaper King will not be hostile to individuals that are not crawling out of the ground, even if they are not in range of the charge light, and those that are crawling out will not be hostile to them unless they come into contact with them. However, alpha reaper kings, reaper queens, and elemental reaper kings will be exposed if they approach. The high cost of the item makes it very effective for a long time, but like beer, it triggers a disadvantage when it wears off, making it like Nameless. It would not be unnatural. Alternatively, if the cephalopod's ink has antibacterial properties, it would be useful to use it as an antiseptic, or an organic polymer, or a poison for Nameless, such as wyvern milk, or the ability to transform it into a non-rotten version of longanshonk, etc. Since these creatures live in the red zone and are resistant to radiation, it would be nice to have the ability to generate or disperse ink that makes the creature or player who tames it resistant to radiation.
  6. I am greedy so I thought of more ideas! How about making chitin, keratin, polymers, organic polymers, angler's gel, flint, elemental ore, metal ingots, gunpowder, cement, and gasoline eligible for abatement? Ravager has a better mitigation capacity than Ravager, but Ravager has fungal wood, straw mitigation, etc., and it's the baggage carrier of the green zone. How about adding chitin, anglerfish gel, organic polymers, and flint to the list? In the Blue Zone, we have Karkinos and anglerfish, and although they are organic, they are differentiated from the Ravager, so I think it is possible. If there is stone reduction, flint would be more useful. The red zone activity is not recommended due to the balance of the game, but the surface of the earth has aberrations. This is a work that has the potential to allow exploration of the surface in a reasonable way, even without rock drakes yet. So, since it is possible for players to mine elemental ores, the mitigation of elemental ores could play a role in surface activities! It may not be able to deal with reapers on the surface...but it may be able to create TEK without going to the red zone. The only thing that I would say is that the ArgentaVis is the best luggage carrier in this work, and I would compare it to the Ravager, but I think it is the ArgentaVis that can carry a lot of luggage, which will help you in PvP, PVE, islands, and many other maps. Since the luggage it can carry is similar to that of argentabyss, it would be a good idea to give it a performance similar to that of argentabyss on land. If it can carry polymer, metal ingot, gasoline, cement, and gunpowder instead of flying, it would not only make it easier to carry luggage, but also to set up a base, and if materials are available, it would make it easier for the player to search, fight, gather, and even mine! I would also like to see the reduction of fungal wood added... but it would be subtle for the Blue Zone work, and would likely take away from the Ravager's position...
  7. Yes, I voted for this piece! I liked it a lot! I have an idea, but since we have crystal reduction, why not add weight reduction capability to the green-blue-red gemstones as well?
  8. It's not too late, why not add more tags? This is a great idea to increase the possibilities without interfering with the original aberration organisms. Example 1 is a great idea, but example 2 would be an unwanted child in other maps... It would be a shame to see it buried... I forgot to mention that the extinction engram is not at the time when the aberration appears in the other works... How do you convert the elemental dust into an element or elemental shard?
  9. Cute!! But if it's scorched earth, it has the ability to match the environment with silks and such, but it has no special ability with aberrations... It just makes feeding baby rock drakes a little easier... It's cute, but honestly, I don't think it's a good choice for aberrations. I would think that it would just reduce the activity of other aberration creatures out of thin air, and I think that's what it's like to be in Valguero or The Center. And with ASA, the gacha doesn't appear during the aberration season... But it's really pretty. DeepLで翻訳しました (https://www.deepl.com/app/?utm_source=ios&utm_medium=app&utm_campaign=share-translation)
  10. miu1103

    hallo!!

    I am enjoying ARK on ps5 right now after quitting and starting since ps4! I've been playing locally because I'm afraid to start a server. I've been playing locally because I'm afraid to start a server and I'm hoping that ASA and ARK2 will be released...(I honestly think that if they release a solid ASA, I won't need ARK2...) I remember how excited I was when Extinction came out! I will enjoy "ark" leisurely until ASA comes out! DeepLで翻訳しました (https://www.deepl.com/app/?utm_source=ios&utm_medium=app&utm_campaign=share-translation
  11. I think the work is very well suited for aberrations! It is a very good work, but the votes are low because it is not emphasized very much... If you emphasize it with blue text like other works, you will get more votes! Mindwiptonics that can be used on living creatures as well as inducing mutations, more efficient farming, aberration mushrooms and rare flower mushrooms as by-products, live bait boxes, plant X enhancements, level boosting items, creation of poison grenades with various abilities, power to slowly turn enemies into zombies and conditional but long range zombies such as Noglin, Parasaur, Yutyrrha, and Yutyrna... The power to use Parasaur and Yutyrannus abilities, the ability to live in the red zone and radioactive zone, refining elemental dust, treehousing and farming efficiency in the green zone, water transport? Water supply? In the Blue Zone, the ability to produce biotoxins and angler gels, and the ability to scare Nameless and Reapers, and even defeat Seekers! I would prefer elemental shard or elemental refining instead of elemental dust on the surface! The aberration is that there is no engram to convert elemental dust to elemental! Translated with www.DeepL.com/Translator (free version)
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