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DeHammer

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DeHammer last won the day on March 2 2020

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  1. In order for the 'pickup' feature on the multi-gun to work, you need to add the following to the appropriate server file. Add the line... AlwaysAllowStructurePickup=True ...under the heading [ServerSettings] in your GameUserSettings.ini file.
  2. One idea might be to download another larger dino first, then the Stryder might be shifted to the side when they are downloaded. Also, Tek Transmitters can be picked up (or at least we can) so that's less of an issue.
  3. It didn't sound like they were being very cooperative. Our admin said they basically blamed us for not appreciating what the server required to run the map. Which is hilarious. The one thing in my favor is we were running a non-clustered server, which meant we had freedom to transfer between dedicated & non-dedicated servers. So I've been backing up a lot of the stuff while moving between servers, by saving the PlayerLocalData.arkprofile files on a secondary drive. So while everyone in the tribe lost everything they brought over, I can simply drop in a backed up data file and d
  4. I checked some other hosting services out that offer far better options - fewer slots but more memory, and we'd be paying less than we were for Host Havoc. So that might be the way I go, if I rent my own server. It's the terrible customer service, lack of communication, misrepresenting the issues, and tossing each other under the bus... it's the piss poor business practices that drive me nuts. Having your hosting service essentially hold your game hostage sucks. I can only assume they thought they could leverage us into paying twice as much for their terrible service. But cancellation not
  5. I work in IT as a sys admin. So I understand everything very well. These aren't my words, they are the host's words. I was reading through some of their discussions online with clients, and that's exactly what they've been claiming... the Gen 2 is 'leaking memory' and needs patching by WC. Meanwhile WC's response is to assign a 'team' to investigate, and their initial finding... "it's a big map". Clearly Host Havoc have no idea what they are talking about, which makes this whole thing even more annoying. Frankly, I wouldn't want Genesis 2 to be just another Ark map. I'm glad it's as big
  6. So our gaming group is disbanding and we're cancelling our server. Why? Because Genesis 2 turned out to be a memory hog according to our host service. Days after Genesis 2 released, our hosting service 'Host Havoc' decided the map was sucking too much memory and they began to demand 16 GB minimum memory for their Ark servers. That wouldn't have been so bad had they at least given us time to get our stuff off the map. Nope. They just began killing the game's service whenever we fire it up. Their claim is that Wild Card Studios is to blame. So our game was held ransom for the last couple of week
  7. Yea, don't let your tames carry your kibble, or your girlfriend carry your wallet. That seems like a 'no brainer'. Just kidding about the wallet-girlfriend thing. You have to be able trust in that situation - or get a new girlfriend.
  8. Exactly, and if it were an issue... pretty sad they didn't stop to think about until days after launch. Who's your provider? Maybe our group would consider using a better hosting service.
  9. If it's a private unofficial server, then it may be that you have to talk to your server host. We experienced the same thing. Turns out our host company is purposely shutting down our server. I know our private hosting company just decided to restrict the map to 16GB servers only which cost twice as much. If that had been planned it might have been easier to swallow. But as it is, they let us load into Genesis 2, we played there for a number of days with no issues at all, then they began shutting down our server every time we try to load the map. They are essentially holding our Ark game
  10. I think the real problem is that Wildcard put out this great map without a clue as to how the size of the map would impact hosting servers, including their own official servers. I know our private hosting company just decided to restrict the map to 16GB servers only which cost twice as much. If that had been planned it might have been easier to swallow. But as it is, they let us load into Genesis 2, we played there for a number of days with no issues at all, then they began shutting down our server every time we try to load the map. They are essentially holding our Ark game and everythin
  11. We run a private dedicated / hosted Ark server with Host Havoc. When Genesis 2 released, we loaded it up immediately, moved everything over, played on it fine for days. No problems. Then it became apparent to Host Havoc that the map was sucking memory. Many of their customers are running 8GB Ark servers. Now they require 16GB to run Genesis 2 map. But they didn't let us know so we could decide to move to a different map. Nope. They simply restricted the 8GB servers from running Genesis 2, so we can't even get our stuff off the Genesis 2 map to move back to another server. It's l
  12. Join a private server. Way better. The game is awesome. Genesis 2 is awesome. Public servers suck.
  13. Recommend private servers. It's the only way to play IMO.
  14. We play on a dedicated private server and are really enjoying the Genesis 2 map. We haven't experienced many issues at all compared to other releases. Loving this new map and new content.
  15. Not sure if anyone else has noticed, and not sure it's a bug or an 'adjustment', but lightning wyvern targeting of lighting attack has changed, and not for the better. It's way off now for some reason. Private, dedicated server running Genesis 2 map.
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