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  2. ACTIVE ARK BRAND NEW FRIDAY 17th Happy to announce the start of our brand new solo/duo/trio server. ASA PVP We have enhanced our server to fulfil needs for the players who work all day , have kids , or just don’t have hours and hours to grind. This server has the grind aspect of Ark but also the relaxation. 3 Man Tribes 5x Harvest Auto Unlock Engrams at Spawn Custom Stacks of 5k No Food/Water Drain Max Player Level – 105 Max Wild Dino – 150 Instant Taming 300x Maturation 6x Cave Damage 1x Turret Damage Easy Imprints Fuel Consumption 4x slower Turret Limit 250 No Alliance Mods Boosted Drops Fresh wipe 17/05/24 Discord for discussions and suggestions We aim to have the server up and running Friday 17th. So get your tribe together ready for a fresh wipe , claim your location before anyone else. Join discord for more information https://discord.gg/8JyGHECK
  3. Today
  4. Wednesday, May 15, 2024. Hi, Studio WildCard. I respectfully write to you, requesting information about the launch of Ark Revamp for the mobile platform, said title had been announced for the end of last year 2023 and postponed to June of the current year 2024. Currently, as of the date of this publication (05/15/2024), the mobile community has not received any type of information updating us on the status of the long-awaited launch. We appreciate your prompt response to this request for information. Thank you so much. Att: HITMAN(Ark Mobile player) Discord:hitman.69_
  5. Might just be me but lately I have been getting destroyed by poisons, if you get a direct hit they do a lot of damage and can fire rapidly, if you don't take a hit you go night night anyway.
  6. You have to go to Ab, although if i remember, i think there may be a mod to add nameless to the underground in Val.
  7. No, but if you’re trying to raise a Rock Drake, just use a Daeodon on passive healing.
  8. I agree, being able to transfer between the modded maps would make things interesting. Definitely would increase player base overall for the modded maps but possibly the game itself. It gives modders more power to work on mods that can work for numerous maps as well. I would love to be able to tame the new Dinos from scorched on svartalfheim. It shouldn’t be an issue to have modded Dino’s on the island or scorched earth since they aren’t directly linked to the official island servers for pve or pvp.
  9. darcek

    Rainbow

    Add Rainbow effect to rain in the map would add to immersion,and I think its really beautiful to see.
  10. Hallo ihr, Du suchst einen entspannten Server Cluster ? Dann schau doch mal auf Forgotten Worlds vorbei. Wir sind eine kleine Server Community die einfach das Ziel hat mit euch eine schöne Zeit in Ark Survival Ascended zu haben. Bei uns kannst du auch als Arbeitender etwas erreichen. Wir haben eine kleine Lustige und Entspannte Community und wenn du ein teil davon sein möchtest schau doch vorbei. Unsere Server : [GER] Forgotten Worlds PvE - TheIsland [GER] Forgotten Worlds PvE - ScorchedEarth [GER] Forgotten Worlds PvE - Svartalfheim Server Rates : Erfahrung - x1.5 Ressourcen Abbauen - x2 Fangen - x5 Zucht - x25 Einstellungen Vote Reward's Vote Shop Wochenende Event (Farm x3.5 u. Tame x8) Max Wild Dino Level = 150 Marktplatz im Aufbau wo ihr einen eigenen Stand haben könnt später. Auto Engram Backups alle 30 Minuten Charakter Transfer über die Datenbank Crosspaly zwischen XBOX,PC und PS5 Loots wurden angepasst Zerfallszeit auf Maximum Mods : Awesome Spyglass! Omega Teleporters Klinger Additional Rustic Building Moros Indomitable Duo Solo Farm Mod Und weitere QOL und Deko Mods Hosting : Wir hosten unsere Game Server auf Leistungstarke Dedicated Servern. Wodurch es kein Problem ist auch weitere Maps oder Server Online zu nehmen. Discord : https://discord.gg/NW4RubJs7f
  11. It is very common for tribes in PVE to build lines, but after a long journey they are interrupted because they find themselves in enemy territory. The solution would be to build a two-way diversion module that would allow another tribe, when agreeing with the line to pass through their territory, to allow them to connect their lines to the lines of the requesting tribe. as if they were allies but only valid for installation of diversion and/or double hand. Allowing the two tribes to travel, and thus several tribes could make a joint effort to achieve some objective, such as transporting dinosaurs for pinches and minerals. a Example as they are done with public teleports.
  12. Please cluster all of the modded servers. I play on svartalfheim pve and I think allowing all the modded maps/ servers to cluster for their own experience would boost the popularity of them and the respective mods, and since they already have modded creatures and maps they should be allowed to have their own cluster and balance. Would be cool to be able to transfer to modded islands and scorched, and also the other new premium mod maps as well.
  13. Hello, Is there any way on how to get nameless vemon on The Island and Val?
  14. Plesiosaur TLC: Increased HP gain per level from 12% to 20% (matches normal dinos). New Model! Decreased base damage from 75 to 45 (small head). However, Plesiosaur deals 2.5x damage toward small water dinos. These include Coel, Piranha, Salmon, Angler, Eel, Cnidaria, Trilobite, and Eurypterid. Diet changed to Piscivore (will only eat fish). Plesiosaurs are now immune to Cnidaria and Eel shocks, like the Basilo. Increased drag weight to 550 so that they can't be trapped by net projectiles anymore. In the wild, Plesiosaurs will no longer target large dinos unless provoked. They only attack small dinos and humans now. Mounting a large dino (such as a Basilo) while a Plesiosaur is aggroed on you will cause the Plesiosaur to flee. Water Team Class Rework: To make the ocean ACTUALLY seem like an ecosystem and not a bunch of undead targeting you at all times, the ocean's team classes have been separated: The following water dinos are now classified as "Herbivore_Water": Coel Dolphin Salmon Trilobite The following water dinos are now classified as "Herbivore_Water_Large": Leedsichthys The following water dinos are now classified as "Carnivore_Water_Low": Angler Cnidaria Eel Eurypterid Manta Piranha The following water dinos are now classified as "Carnivore_Water_Medium": Dunkleosteus Megalodon Plesiosaur The following water dinos are now classified as "Carnivore_Water_High": Ammonite Basilo Mosasaur Tusoteuthis These classes correspond with their land variants, so e.g. a Cnidaria or Manta will not attack a Spino or Sarco in the water.
  15. Yeah, and I'm used to having to make caveats for some games. Like to play Horizon at 7680x1440 I have to reduce a few premium settings. Can play with mostly maxxed settings at 2560x1440 without an issue though. Averaging 100-120FPS. Most games at 1440p play quite well on my system. I don't usually try for maxed our graphic settings either, but usually go with a moderately high setting. Often reducing shadows, reflections, and other premium features for better FPS. Ark on the other hand, I am going to have to lean on making core ini changes to remove video features like clouds completely and make the game look like ass just to get it steadily over 60FPS. And to be fully clear, this isn't some archaic hardware either. Not the latest and greatest, but more than capable. CPU : AMD R9 3900X OC'ed to 4.25GHz RAM : 32B DDR4 at 3200Mhz GPU : MSI Radeon RX 6800 XT Gaming Z Trio with stock OC (have tried boosting core clock and VRAM, and it made almost zero difference with ASA) Monitor : Samsung 32" G5 Odyssey 1440p x3 OS drive : 500GB Evo 860 SATA SSD Game drive : A pair of 2TB Sabrent Rocket Q4's in RAID-0 Steam/Saves drive : 2TB Seagate BarraCuda 120 SATA SSD I will also note that the game is fully excluded from security software. I have removed any possible bloat from this system, and Windows 11 is tweaked as optimally as possible. So far A:SA is the only game that I struggle to maintain a decent framerate in, and it has been getting progressively worse with the recent updates.
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